28c50d1c5b5616b08a998e21e7be8f56bd2cab7b
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Commits
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e92a0aaa00 |
fix(zerocopy/vkslot): a timed-out blend can't corrupt its slot, and NV12 cursor chroma sits on the grid
Two [GPU]-class defects from design/pf-zerocopy-sweep-handoff.md; the code is compile- and unit-verified, the visual halves still owe on-glass time. - blend_ref reused a fence and command buffer after a wait timeout: on TIMEOUT it reset a fence that still had a pending signal and re-recorded a command buffer the GPU might still be executing — reached exactly in the contended case the CPU-synced path exists for (no timeline export + visible cursor + a >1 s GPU stall). A failed wait now drains the device before the reset (the VkBridge::import_linear precedent), and free_slots quiesces unconditionally instead of only when a timeline exists, so teardown after a timed-out sync blend no longer frees objects an outstanding submission references. (C1) - cursor_blend.comp anchored NV12 chroma blocks to the cursor's oy, not the surface chroma grid: for odd oy every UV sample averaged luma rows one below the rows it covers (a one-row colour fringe on the cursor's edges, ~half of all cursor positions) and the cursor's last row's chroma was never written. Block rows now anchor to the chroma grid the same way spans anchor to the word grid — y0 = floor(oy/2)*2, per-row cy guards for the straddle block — and blend_geometry counts blocks from the same anchor (one extra block when oy is odd; covered by new tests, including negative oy). cursor_blend.spv rebuilt (glslangValidator, spirv-val clean, drift gate passes). (C6) Owed on-glass: a stalled-GPU cursor session for C1; an odd-oy cursor colour check for C6 (subtle fringe on the cursor's top/bottom edge). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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fa083f50d3 |
fix(zerocopy): unsafe fn bodies join the unsafe-proof program
#![deny(clippy::undocumented_unsafe_blocks)] never inspected the body of an unsafe fn — operations there are not "unsafe blocks" — so roughly 20 functions' worth of raw GL/CUDA/Vulkan driver calls sat outside the invariant the crate advertises. Concretely, that blind spot is why the constructor-leak and teardown-ordering shapes fixed earlier in this series could ship without ever prompting a reviewer. #![deny(unsafe_op_in_unsafe_fn)] now closes the gap: every unsafe fn body is an explicit unsafe block carrying a SAFETY comment that names the caller contract it relies on (the dlopen'd CUDA wrapper table gets a uniform forward-to-live-table proof). Mechanical; no behavior change. (V2 from design/pf-zerocopy-sweep-handoff.md.) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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143a707f76 |
fix(zerocopy): the mechanical sweep batch — truthful fence waits, forgiving env flags, no leaked planes
From the pf-zerocopy review sweep (design/pf-zerocopy-sweep-handoff.md), the compile-verifiable batch: - dmabuf_fence: the blocking poll's result was discarded — EINTR silently skipped the wait (reopening the stale-frame race a SIGCHLD away) and a timeout reported as waited. Now EINTR retries with the remaining budget and the caller gets Signaled/TimedOut/NoFence, so the one diagnostic operators have about implicit fencing stops lying. (C2) - env flags: PUNKTFUNK_ZEROCOPY=TRUE meant *off* — values are case-folded now, and an unrecognised spelling falls back to the flag's default with a one-shot warning instead of silently inverting the operator's intent. (C3) - cuda: alloc_pitched_nv12 leaked the Y plane when the UV allocation failed (per-frame under VRAM pressure — the worst possible time to leak); a failed async-copy enqueue now drains the stream before returning, so a recycled pool buffer can't race an orphaned in-flight copy. (C4, C5) - worker: --fd is validated (>= 3, fstat + S_ISSOCK) before OwnedFd adoption — 'zerocopy-worker --fd -1' was constructing OwnedFd's niche value. (V1) - docs: all 15 rustdoc warnings fixed, including the link to the renamed note_raw_dmabuf_negotiation_failed. (D1) - CI: a SPIR-V drift gate — the committed .spv blobs are include_bytes!'d and rebuilt by hand; the gate diffs disassembly (filtering only the shaderc/glslang generator difference) so a forgotten rebuild fails CI instead of shipping the old kernel. Both blobs verified in sync. (S1) - tests: bt709_limited pinned to external BT.709 anchors (it is the sole oracle for the GPU colour self-test); blend_geometry gets its first tests — empty rect, CURSOR_MAX clamp, per-format group counts, and negative-ox floor alignment. (T2, T3) Verified on .25: clippy -D warnings clean, 27/27 tests, cargo doc 0 warnings. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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dff63b2a29 |
fix(encode/nvenc): a visible cursor no longer serializes submit — the blend goes stream-ordered
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Report: iPad on a gamescope/NVIDIA 120 fps session capped at ~80 fps with repeat_fps 0, zero loss, capture 0 µs, ASIC 15 µs — and submit p50 at 10.2 ms, ~81 % of the loop period. Under gamescope the host composites the live pointer into EVERY frame, and a cursor-bearing frame forced the CPU-synced submit path: a blocking CUDA copy plus a fence-waited Vulkan blend, both exposed to the running game's GPU load. The "games hide the cursor" assumption the gate relied on does not hold under gamescope. The blend is now stream-ordered end to end. VkSlotBlend exports a timeline semaphore (VK_KHR_timeline_semaphore + external_semaphore_fd) into CUDA (cuImportExternalSemaphore, new dlopen entries): the enqueued copy signals it on the encode thread's copy stream, the blend submission waits for and advances it on the Vulkan queue, and a CUDA-side wait orders the encode after the blend on the session's bound IO stream — no CPU sync anywhere, so cursor frames keep the stream-ordered fast path. Each ring slot gets its own command buffer + descriptor set (written once) so several ordered blends can be in flight; cursor-bitmap uploads and teardown quiesce through the timeline. Drivers without the timeline export keep the previous CPU-synced blend, and any bring-up or per-frame failure still degrades to "no cursor", never a dropped frame. Also: the blocking multi-plane copies (the escalated/pipelined mode and the non-stream-ordered fallback) now enqueue every plane and pay ONE stream sync instead of one per plane (NV12 2→1, YUV444 3→1) — each exposed wait costs scheduling latency under GPU contention, which is what makes the escalation's blocking copies self-reinforcing. Verified on the RTX 5070 Ti box (driver 610.43.03): all 12 nvenc_cuda on-hardware smokes green, including the new nvenc_cuda_cursor_blend_stream_ordered (6 cursor AUs, all ordered, across a bitmap-serial flip); host suite 301/301; clippy --all-targets -D warnings clean; struct layouts of the hand-flattened cuda.h params asserted in tests. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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d2c46eaf3c |
feat(encode/nvenc): SPIR-V cursor blend over Vulkan-allocated input slots — retire the PTX kernels
A vendored PTX blob is JIT'd against the driver's ISA ceiling, so the cursor-blend module silently dies on drivers older than the generating toolkit (CUDA_ERROR_UNSUPPORTED_PTX_VERSION/INVALID_PTX, 222/218 — the KWin leg's invisible composite cursor on driver 595/CUDA 13.2 vs a CUDA 13.3 blob). SPIR-V has no such coupling, and the in-tree precedent already exists twice (vulkan_video's CSC blend, VkBridge's exportable OPAQUE_FD → cuImportExternalMemory bridge). New pf_zerocopy::vkslot::VkSlotBlend: the direct-SDK NVENC encoder now allocates its input ring as exportable Vulkan buffers CUDA-imports (same contiguous InputSurface layouts, pitch = row bytes rounded to 256), and the cursor composite is a compute dispatch over the cursor's rectangle (cursor_blend.comp, vendored .spv; spec-constant selects ARGB/NV12/YUV444; BT.709 limited, matching the retired .cu). The surface SSBO is uint[] with every invocation owning whole words — no 8-bit-storage device dependency. Cursor-bearing frames force the existing CPU-synced submit path so the CUDA copy → Vulkan dispatch (fence-waited) → NVENC encode ordering is CPU-established; cursorless frames keep the stream-ordered fast path untouched. Any bring-up/alloc/registration failure falls back wholesale to plain pitched CUDA surfaces (never a mixed or short ring): sessions always encode, composite mode just loses the cursor, warned once. cursor_blend.cu / cursor_blend.ptx and the CursorBlend PTX loader are deleted. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |