28c50d1c5b5616b08a998e21e7be8f56bd2cab7b
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28c50d1c5b |
fix(encode): every backend signals its colour, so no decoder has to guess
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Three encode paths shipped a bitstream with no colour description at all, leaving primaries/transfer/matrix/range "unspecified": - Vulkan Video HEVC (`vk_build.rs`) built an SPS with no VUI whatsoever. This is the DEFAULT backend for AMD/Intel Linux hosts on HEVC/AV1. - Vulkan Video AV1 packed `color_description_present_flag = 0`. - The openh264 software path wrote nothing (it converts BT.709 limited and relied on decoders defaulting to that). - The libav-NVENC Linux path excluded packed-RGB 4:2:0, on the belief that "NVENC's internal CSC writes its own VUI". It doesn't: libavcodec derives `colourDescriptionPresentFlag` from the AVCodecContext colour fields, so leaving them unspecified emits none. Reachable on a CPU/dmabuf capture, a build without `--features nvenc`, or PUNKTFUNK_NVENC_DIRECT=0. Unsignalled looks fine on every punktfunk client — `csc_rows` falls back to BT.709 on "unspecified" — which is why this survived. Vendor TV decoders do not: they guess colorimetry from RESOLUTION, and an LG webOS panel reads a 4K SDR stream as BT.2020 and renders it visibly washed out. All four now signal BT.709 limited, which is what every host CSC actually produces (`rgb2yuv.comp`, `convert_bt709`, the swscale paths) and what the Welcome's `ColorInfo::SDR_BT709` already advertises out-of-band. NVENC, VAAPI, QSV, AMF and the Windows libav path were already correct. Two tests, both parsing the REAL emitted bitstream rather than re-asserting the constants: an independent bit-walk of the AV1 sequence header (the packed OBU must stay identical to the `StdVideoAV1ColorConfig` handed to the driver), and an H.264 SPS/VUI parse proving openh264 honours the request instead of dropping it. Not yet verified on hardware: the HEVC VUI depends on the driver's SPS writer emitting `vui_parameters()`. PUNKTFUNK_VULKAN_ENCODE=0 falls back to VAAPI if a driver mishandles it. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> (cherry picked from commit 3c56ff5717b2c9a0871953127da3dadd6a84220d) |
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188f55d3b1 |
fix(encode/nvenc): the host advertises what the driver lists, not a superset
Every NVIDIA host advertised a static H.264|HEVC|AV1 superset, so a 1st-gen Maxwell (GTX 960M, no HEVC/AV1 encode) offered HEVC — a client that believed it got ~15 s of blank video and a disconnect instead of a stream. Both OSes now ask the driver itself (nvEncGetEncodeGUIDs) on one throwaway direct-SDK session: Linux on the shared CUDA context, Windows on the selected render adapter, wired into host_wire_caps AND the GameStream serverinfo mask (which had been left on the superset for NVIDIA on both OSes). Fails open — an unanswerable probe keeps the historical superset, so it can only ever narrow the advertisement to codecs the GPU really encodes. The HEVC 4:4:4 answer rides the same session on Linux instead of opening a libav hevc_nvenc FREXT probe: that open is the prime suspect for the field bug where one probe wedges NVENC process-wide (NV_ENC_ERR_INVALID_VERSION on every later session until a host restart), and the direct backend re-checks the same caps bit at session open anyway. The ffmpeg probe remains only for hosts that really stream over libav (PUNKTFUNK_NVENC_DIRECT=0 or a build without the nvenc feature), where ffmpeg's NVENC client runs regardless. The 10-bit probe deliberately stays libav — Linux HDR rides the libav P010 path. On-hardware: .136 (RTX 5070 Ti) 14/14 nvenc tests in one process incl. the probe followed by real sessions and dirty teardown; .173 (Windows RTX) probe + 47 release lib tests. The Windows probe test documents the pre-existing MSVC debug-link failure (LNK2019 via the sdk crate's unused lazy loader) — run it with --release, the same reason windows-host.yml gates with clippy. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> (cherry picked from commit 0346ec8090568eb499e8cb7d735305b28471185e) |
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bf9386ecb2 |
test(pf-encode): pin the typed-EINVAL classifier's chain-survival contract (Phase 8)
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1cefd37603 |
fix(pf-encode): arbitrate NVENC split-encode vs sub-frame readback (Phase 8)
Verified against nvEncodeAPI.h's own splitEncodeMode doc (user-prompted — the audit's 'exclusive for HEVC' one-liner deserved checking): - H.264: split 'is not applicable' — hard-DISABLE the mode so the written config, CeilingKey, the split diagnostic log and the rejection-retry stay truthful (the retry used to re-open a byte-identical session after an H.264 'split rejection'). The libav path's operator arm gains the codec gate its auto arm always had. - HEVC: split 'not supported if … subframe mode' — when WE force split (TWO/THREE/AUTO_FORCED, the 4K120 throughput lever), sub-frame yields with a logged escape (PUNKTFUNK_SPLIT_ENCODE=0 chooses sub-frame). ⚠ Keyed on FORCED modes only, never != DISABLE: AUTO(0) is the resolver's fallthrough for every sub-950Mpix session, and the wider key would have disarmed the Phase-3 chunked-poll feature fleet-wide (critic catch). Under AUTO the driver arbitrates — the shipped state. - AV1: untouched — per-tile sub-frame + split are legal together. The arbitration is a pure nvenc_core fn called by each backend BEFORE the ladder, the ceiling key and the chunked-poll latch — all three see the post-arbitration truth. A drop inside build_init_params would have left poll_chunk busy-polling its whole budget every AU (numSlices stays 0 without reportSliceOffsets; both loop exits dead — critic catch). Linux latches subframe_forced beside subframe_on at query_caps (no env re-reads after open); Windows records the arbitrated state so reconfigure presents exactly the params the open had (also closes the pre-existing mid-session env-flip hazard there). Truth-table tests in nvenc_core; PUNKTFUNK_NVENC_SUBFRAME documented (it never was); PUNKTFUNK_SPLIT_ENCODE row updated. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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25765c53ec |
fix(encode): classify libav-NVENC open failures by errno, not English strerror text
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The bitrate-probe ladder stepped down on format!("{e:#}").contains(
"Invalid argument") — an English substring over the WHOLE context chain,
which also fired on any other wrapped EINVAL (e.g. a CUDA-context errno)
and gated a ~10-step ladder on strerror wording. The root ffmpeg::Error
survives the anyhow chain; downcast and match Error::Other{errno:EINVAL}
instead. Same fix for the intra-refresh ENOSYS probe in the open path.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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3fac1a6da1 |
fix(encode/linux): stop the capability probes racing each other's libav log level
Every capability probe drops libav's log level to AV_LOG_FATAL around an encoder open it expects to fail, then restores what was there before. That level is one process-global int and the probes genuinely overlap — they are reached both from `/serverinfo` and from session bring-up. Two overlapping save/restore pairs interleave as get(INFO) → get(FATAL) → set(INFO) → set(FATAL), and the process is then pinned at AV_LOG_FATAL permanently: every later libav diagnostic silently dropped, including the ones you want when a stream fails to open later on. Replaces the four hand-rolled save/restore pairs with one RAII guard over a single shared mutex. The audit filed two sites; there are four — the NVENC 4:4:4 and 10-bit probes in `linux/mod.rs` and both VAAPI probes, which is why the lock has to be shared across the two modules rather than kept local to either. Being RAII also closes a smaller hole the old shape had: the restore was a statement after the open, so any early return added to those functions later would have leaked the quiet level. Now it cannot. The guard is poison-tolerant — a probe that panicked mid-window has already restored the level through `Drop`, so refusing the lock forever afterwards would be strictly worse than proceeding. It is not re-entrant, which is safe here because no probe body reaches another probe (they only call encoder-open helpers); that invariant is written down at the type. Serialising the probes costs nothing measurable: they are process-once behind their caches and each already pays for a real encoder open. Verified with the canonical Linux gate (docker linux/amd64): fmt, clippy --all-targets at default and at nvenc,vulkan-encode,pyrowave, and the pf-encode test leg (37 passed). |
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ef239691df |
feat(encode): make cursor blending a queryable capability, not an assumption
`open_video`'s `cursor_blend` argument was a request with no answer: lib.rs did
`let _ = cursor_blend;` and only three backends ever read `CapturedFrame::cursor`.
So a session could ask for a composited pointer, get a backend that silently
discards it, and stream with no mouse cursor and nothing in the logs. Two
separately-confirmed audit findings — the VAAPI dmabuf path and the libav-NVENC CUDA
path — are symptoms of that one hole.
`EncoderCaps::blends_cursor` makes it a fact each backend states. The four exhaustive
`EncoderCaps { .. }` constructors mean adding the field is a compile error until every
backend answers, which is the enforcement mechanism for future backends rather than a
side effect. Vulkan Video answers from its ACTUAL configured source rather than
statically: only the CSC path composites (`prep_cursor` feeds the compute shader),
while the RGB-direct/EFC front-end and the native-NV12 source have no compositing
stage at all and merely warn once that the pointer is being dropped.
`open_video` warns when a session asked for blending and the opened backend cannot
deliver it. A warning is deliberately all it does: `open_video` cannot re-plan
capture, so refusing would trade a missing pointer for a dead session. The host owns
`plan.cursor_blend` and is the only layer that can fall back to capturer-side
compositing — this gives it something to base that on.
Enforcement is NOT included. The reviewed design proposed refusing the client's
host-composite flip to keep the client drawing its own pointer, but `CursorRenderMode`
is client->host only: there is no host->client counterpart, so refusing yields no
pointer at all — the same failure it claimed to prevent.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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c1d54b835b |
fix(encode/nvenc): cache the level ceiling, expose the applied bitrate, force 2-way split at 4K120
Three encode-time fixes from the 4K120 field analysis (sessions pinned ~107 of 120 fps, 14-15 ms reported encode): - Ceiling truth: the codec-level bitrate clamp (binary search at session open) now records its result in a process-lifetime advisory cache keyed by GPU/config, so an ABR overshoot opens — or in-place reconfigures — straight AT the ceiling instead of re-running the ~6-open search (and a full rebuild + IDR) on every overshoot. New `Encoder::applied_bitrate_bps()` exposes the post-clamp rate so the session loop can stop pacing/acking a phantom requested rate (consumed host-side in a follow-up). - Clamp-search hygiene: only NVENC parameter/caps rejections steer the search now (`NvCallError` keeps the raw status downcastable); a transient failure (busy engine, session limit, OOM, driver skew) propagates instead of shrinking into — and now caching — a bogus ceiling. The floor fallback also records the split mode it actually opened with, so a later reconfigure re-presents the real session params. - Split-frame selection: one shared `resolve_split_mode` replaces the two byte-identical direct-SDK copies; the force-2-way threshold moves to `SPLIT_FORCE_PIXEL_RATE` (950 Mpix/s, shared with the libav path) because 4K120 = 995,328,000 px/s missed the old `> 1e9` gate by 0.47% and stayed on AUTO — which never engages at 2160 px height, leaving the second NVENC engine idle in exactly the mode the threshold existed for. The Linux session-ready info! line now carries the final split mode (journals are INFO+; this was undiagnosable from user logs). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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4063ddc93d |
perf(encode/nvenc-linux): swscale the packed 3-bpp expand instead of a per-pixel loop
`submit_cpu`'s RGB24/BGR24 → rgb0/bgr0 expand ran `w*h` iterations per frame, each building two bounds-checked sub-slices for a 3-byte copy plus a pad-byte store — a shape LLVM will not vectorise into the byte shuffle it actually is. At 3840x2160 that is 8.3M iterations on the encode thread, per frame. It is not an edge case. The module header says the portal commonly negotiates packed 24-bit RGB, and pf-capture offers `VideoFormat::RGB` first because wlroots commonly fixates it — so this was the mainstream CPU path, running roughly an order of magnitude slower than the 4-bpp sibling branch (a plain row memcpy) purely because of how it was written. swscale's packed-RGB expanders are SIMD, the sibling VAAPI backend already routes RGB24/BGR24 through them, and this file already owned the `sws_getContext` / `sws_freeContext` lifecycle — so this is net subtractive rather than new machinery: the existing CSC condition widens to include `expand`, and the hand-written loop goes away. No new field, no second context, nothing added to `Drop`: `expand` is false whenever `want_444` (see the `nvenc_pixel`/`expand` binding), so the three users are mutually exclusive and one context serves whichever applies. The `expand` field itself is gone with its only reader. `sws_setColorspaceDetails` is now applied ONLY for the 4:4:4/HDR users. The expand is a pure byte shuffle — NVENC does the RGB→YUV itself downstream — and handing it a matrix and range would have silently range-converted every packed-RGB session, which is exactly what the module header promises does not happen. Verified `-D warnings --all-targets` + tests on Linux (default; shipped nvenc+vulkan-encode+pyrowave). The pixel path itself is unverifiable without an NVIDIA box: `nvenc_hdr10_smoke` and friends are #[ignore]d, so the channel order and the pad byte want an on-glass check on the CachyOS 5070 Ti. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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c7081b2a82 |
fix(encode/nvenc-linux): stop leaking the SwsContext on open's early returns
`sws_getContext` hands back a raw pointer whose only `sws_freeContext` lives in
`Drop for NvencEncoder` — and `Drop` needs a CONSTRUCTED `Self`, which does not
exist on either of `open`'s early returns: the intra-refresh-unsupported path
(which recurses into `Self::open`) and the plain error return. Both sit between
the context's creation and the `Ok(NvencEncoder { … })` that would give it an
owner, so every failed open leaked one.
That is not a once-per-process wart. `open_nvenc_probed` walks an EINVAL bitrate
ladder — requested rate, then the codec-level cap, then ×3/4 down to 50 Mb/s —
re-entering `open` at each step, so a GPU that refuses the requested bitrate leaks
a context per step (up to ~10). The intra-refresh retry adds one more.
Fixed structurally rather than with a guard: the block depends only on values known
before the encoder open (`want_444`, `want_hdr10`, `cuda`, `format`, `nvenc_pixel`,
the dimensions, `full_range_444`), so moving it BELOW `video.open_with(opts)` — to
just above the struct construction, with nothing fallible in between — makes the
leak unrepresentable instead of merely handled. No behaviour change: same context,
same colourspace details, same field.
Found while designing the WP1.4 swscale expand, which would have promoted this from
a 4:4:4/HDR-only leak (the only sessions that build a context today) to one on every
packed-RGB session. Fixing it first is the prerequisite for that change.
Verified `-D warnings --all-targets` + tests on Linux (default; shipped
nvenc+vulkan-encode+pyrowave).
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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cd36c46388 |
perf(encode/nvenc-linux): LN2 v1 — stream-ordered submit via NvEncSetIOCudaStreams
Bind the session's IO streams to the encode thread's high-priority copy stream: in sync-retrieve depth-1 use the per-frame input copy and cursor blend now enqueue with NO cuStreamSynchronize and encode_picture orders after them on the stream. Same stream both directions, so the encode's completion is inserted into the stream and later work (the next frame's copy into a reused ring slot) waits for it. Soundness gate: the fast path engages only when pending is empty (true depth-1 usage) — every prior encode was drained by a blocking poll, and the caller holds the frame payload across the matching poll (contract now documented on Encoder::submit; both host loops already comply). Pipelined callers and PUNKTFUNK_NVENC_ASYNC mode keep the blocking copies. True zero-copy input registration (registering the worker-owned IPC buffer directly) stays the LN2 v2 follow-up — it needs a contiguous worker-pool NV12 layout and a registration<->IPC-mapping lifetime tie. PUNKTFUNK_NVENC_STREAM_ORDERED=0 restores the old blocking behavior. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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00f759ec72 |
style(pf-encode): clear the clippy gate on the HDR/PyroWave additions
`cargo clippy --workspace --all-targets --locked -- -D warnings` was red on main — three lints landed with the GNOME 50 HDR + PyroWave 4:4:4 work: * pyrowave_wire.rs: `aw / 2 >> level` tripped clippy::precedence. Rust already binds `/` tighter than `>>`, so this always parsed as `(aw / 2) >> level` (subband dim at half res, then one halving per DWT level) — the parens are purely explicit, no change in behaviour. * linux/mod.rs: `probe_can_encode_10bit` sat after `mod hdr_tests` (clippy::items_after_test_module) — moved above the test module, unchanged. Lint-only; no functional change. fmt/clippy/test all green afterwards. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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0e977817f9 |
feat(hdr): GNOME 50 HDR screencast capture + Linux Main10 encode
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GNOME 50 (Mutter MR 4928, PipeWire >= 1.6) added HDR screen sharing for monitor streams: 10-bit PQ formats (xRGB_210LE/xBGR_210LE) with MANDATORY BT.2020 + SMPTE-2084 colorimetry props, advertised while the mirrored monitor is in BT.2100 colour mode. Wire the Linux host into it end-to-end on the GameStream desktop-mirror path (PUNKTFUNK_VIDEO_SOURCE=portal): * pf-frame: PixelFormat::X2Rgb10/X2Bgr10 (DRM XR30/XB30; X2Bgr10 is the Windows Rgb10a2 layout) + fourccs. * pf-capture: want_hdr portal offer — HDR-only LINEAR-dmabuf pods with MANDATORY PQ/BT.2020 props (SHM excluded: Mutter's SHM record path paints 8-bit ARGB32 regardless of format; tiled excluded: the EGL de-tile blit is 8-bit RGBA8), negotiated-colorimetry parse, generic HDR10 hdr_meta(), packed-10-bit CPU cursor blend, a process-wide SDR downgrade latch on negotiation timeout, and a DisplayConfig BT.2100 colour-mode probe (gnome_hdr_monitor_active). * pf-encode: libav NVENC X2RGB10->P010 swscale (BT.2020 limited) -> HEVC Main10 / 10-bit AV1 with PQ VUI; VAAPI 10-bit on both paths (CPU P010 upload + dmabuf XR30 scale_vaapi p010/bt2020); can_encode_10bit now probes for real on Linux; 10-bit sessions route around the 8-bit-only Vulkan-video/direct-NVENC backends. * GameStream: host_hdr_capable() Linux arm, live monitor-HDR check at RTSP honor time, capturer-pool reuse keyed on HDR-ness, gs_bit_depth covers the new formats. New `punktfunk-host hdr-probe` diagnostic and a PUNKTFUNK_SPIKE_HDR spike lever. * Native plane stays honestly 8-bit via capturer_supports_hdr(): Mutter RecordVirtual streams are SDR-only upstream (GNOME 50 and 51-dev), so virtual-display sources cannot deliver HDR yet. Validated on the RTX 5070 Ti (GNOME 50.3 / PipeWire 1.6.8): the Main10 probes pass and the ignored nvenc_hdr10_smoke GPU test emits an IDR that ffprobe reads as Main 10 / yuv420p10le / bt2020nc / smpte2084 / limited. Live HDR capture negotiation still needs an HDR monitor on glass; VAAPI 10-bit needs the AMD box. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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9a36ea2132 |
refactor(host/W6.2): extract the video encode backends into the pf-encode crate
encode.rs + encode/* (NVENC, VAAPI, native AMF, AMF/QSV ffmpeg, direct-SDK NVENC/CUDA, raw Vulkan-Video, PyroWave, openh264) move into crates/pf-encode behind one Encoder trait + open_video selector (plan §W6). The crate speaks the shared frame vocabulary (pf-frame: CapturedFrame/PixelFormat + the DXGI identity D3d11Frame/make_device) and pf-zerocopy (CUDA context/buffers), and NEVER pf-capture — the capture→encode edge is one-way (ZeroCopyPolicy, prior commit). Dep moves: the heavy encoder deps (ffmpeg-next, the NVENC SDK, openh264, pyrowave-sys) move from the host to pf-encode; the host's nvenc/amf-qsv/vulkan-encode/pyrowave features now FORWARD to pf-encode/*. The host keeps a mod-encode shim (pub use pf_encode) so every crate::encode::* path (negotiator + GameStream/native/mgmt planes) is unchanged. resolve_render_adapter_luid moves from the host's windows/win_adapter.rs into pf-gpu (both pf-encode and pf-capture need it as a peer of GPU selection); its 5 call sites (encode amf/nvenc, capture idd_push/synthetic_nv12, vdisplay manager) rewire to pf_gpu::resolve_render_adapter_luid and win_adapter.rs is deleted. pf-frame's make_device gains a # Safety section (public-unsafe-fn lint, latent since the pf-frame carve — a full-workspace -D warnings clippy catches it). Verified: Linux clippy -D warnings (pf-encode + host nvenc,vulkan-encode,pyrowave --all-targets) + 13/13 pf-encode + 299/299 host tests; Windows clippy -D warnings (pf-encode nvenc,amf-qsv --all-targets + host nvenc,amf-qsv --all-targets) Finished exit 0. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |