140209bbfc79b7ea9dd8ac9ae2da0d76b3b8bab9
8 Commits
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802e98d3a3 |
feat(packaging): bundle the web console into the RPM / Arch / bootc host packages
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apple / swift (push) Successful in 54s
ci / docs-site (push) Successful in 32s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m57s
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docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
flatpak / build-publish (push) Failing after 2s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m33s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m20s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m11s
The punktfunk-web management console (pairing + status) shipped only via apt. Extend it to the other HOST packaging methods, mirroring the Debian punktfunk-web .deb (flatpak is the client, correctly excluded): - rpm/punktfunk.spec: new noarch `punktfunk-web` subpackage (the .output bundle + a /usr/bin/punktfunk-web-server node launcher + both systemd --user units + web-init.sh + web.env.example), gated behind `%bcond_with web`. OFF by default because building the Nitro/Node SSR bundle needs `bun`, which a plain rpmbuild / COPR mock chroot lacks. Host package weak-Recommends punktfunk-web. - ci/fedora-rpm.Dockerfile: install bun (+ unzip) so the CI builder can build the console. - rpm.yml: build `PF_WITH_WEB=1` (Prep bootstraps bun to stay green pre-image-rebuild); the publish loop already globs the new noarch rpm into the registry. build-rpm.sh: `--with web` when PF_WITH_WEB=1. - bootc/Containerfile: install from the Gitea RPM registry (which carries punktfunk-web) instead of COPR — `dnf5 install punktfunk punktfunk-web`. - arch/PKGBUILD: opt-in `punktfunk-web` split member (PF_WITH_WEB=1 appends it + bun) so a default makepkg still builds host+client with no JS tooling — matching the spec's bcond. - docs: packaging/README, rpm/README, copr/README (the no-bun caveat), bazzite/README (Path B rewritten COPR→Gitea registry), arch/README — enable + journal-password steps. Reviewed across methods by an adversarial multi-agent pass (rpm/ci/arch/bootc/consistency lenses, each blocking finding 3x-verified); fixed the two it confirmed real — the Arch bun-mandatory regression (now opt-in) and the stale COPR wording in bazzite Path B. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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f869b434ba |
fix(host): input follows session per-connect + restore-guard on desktop switch
apple / swift (push) Successful in 1m15s
ci / rust (push) Successful in 2m12s
ci / web (push) Successful in 28s
ci / docs-site (push) Successful in 30s
ci / bench (push) Successful in 1m35s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 7s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
deb / build-publish (push) Successful in 2m27s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m56s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m29s
Two fixes from live Bazzite testing of the managed-Gaming + mid-stream work: 1. Input now FOLLOWS the active session. The host-lifetime injector was pinned to the first backend it opened and only reopened on an inject FAILURE — but with Feature A keeping the managed gamescope warm, its EIS socket stays alive, so a switch to the KDE desktop + reconnect kept injecting into the idle gamescope (input silently dead on KDE). injector_service_thread now compares the resolved input backend (default_backend() ← PUNKTFUNK_INPUT_BACKEND, set per connect by apply_input_env, and on a mid-stream switch) each event and reopens when it changes. Fixes input on a Gaming->Desktop reconnect AND Feature B's mid-stream input re-route, with no plumbing. 2. Debounced TV-restore no longer yanks you back to gaming. do_restore_tv_session now checks detect_active_session(): if a desktop session is active (the user switched), it tears down the idle managed gamescope but does NOT restart the gaming autologin. Observed live: the restore fired and restarted gamescope-session-plus@ogui-steam while the client was already on the KDE desktop. Also: document PUNKTFUNK_SESSION_WATCH (Feature B opt-in) in the Bazzite host.env and correct the managed-default description. Compiles, clippy/fmt clean, 78 tests. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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c25706b355 |
feat(host/gamescope): managed-default Gaming with debounced TV-restore
Feature A: in Gaming Mode, default to a host-managed gamescope at the CLIENT's mode (tear the TV's autologin down on connect) instead of attaching to the running TV session — so the client receives ITS resolution (capture == encode == client mode, fixing the InitializeEncoder size mismatch the attach path hit), not the TV's 4K. Reliability is the debounce: restore_managed_session() now SCHEDULES the TV restore RESTORE_DEBOUNCE (5s) after the last disconnect via a host-lifetime worker, instead of restoring immediately per-disconnect. A reconnect inside the window cancels the pending restore and reuses the still-warm managed session (create_managed_session clears PENDING_RESTORE at the top) — so a quick reconnect (e.g. a controller hiccup) never triggers a gamescope stop/relaunch, which is the per-connect churn that leaked NVIDIA GPU context on F44 (the black-screen reconnect). - vdisplay/gamescope.rs: PENDING_RESTORE + RESTORE_DEBOUNCE; schedule_restore_tv_session (debounced), do_restore_tv_session (the actual restore, worker-driven), start_restore_worker (100ms tick, RAII keepalive handle). create_managed_session cancels the pending restore + reuse path unchanged. - vdisplay.rs: apply_input_env flips gamescope to managed-DEFAULT; PUNKTFUNK_GAMESCOPE_ATTACH (or an explicit _NODE) opts back to attach for couch-on-TV; _MANAGED forces managed. restore_managed_session schedules; new start_restore_worker wrapper. - m3.rs serve(): hold the restore worker for the host lifetime. - bazzite host.env: document managed-default + the ATTACH opt-out. Compiles, clippy-clean, 78 host tests pass. F44 single stop/start leak to be verified live on the box. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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66c2bee183 |
feat(packaging/bazzite): one-shot KDE Desktop-mode setup for the host
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ci / bench (push) Successful in 1m32s
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 30s
deb / build-publish (push) Successful in 4m21s
ci / rust (push) Successful in 6m50s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m31s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m36s
docker / deploy-docs (push) Successful in 18s
The session-aware selector drives a KWin virtual output at the client's
resolution when the Bazzite box is in KDE Desktop Mode — validated live. But a
normal KDE login withholds two things the headless host needs:
1. KWIN_WAYLAND_NO_PERMISSION_CHECKS=1 — so KWin exposes the privileged
zkde_screencast virtual-output protocol to an external client.
2. the kde-authorized RemoteDesktop grant — so libei input auto-approves
instead of popping a dialog a headless host can't answer.
Add packaging/bazzite/kde-desktop-setup.sh (idempotent, no root): writes the
environment.d KWIN drop-in and seeds the grant DB (shipped at
/usr/share/punktfunk/headless/kde-authorized) into ~/.local/share/flatpak/db/,
restarting the portal chain. Ship it via the RPM at
/usr/share/punktfunk/bazzite/ and document it in the Bazzite README (new §6.5).
Gaming Mode needs none of this (auto-attach).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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6f77574876 |
feat(host/vdisplay): per-connect active-session backend selection
ci / web (push) Successful in 26s
ci / docs-site (push) Successful in 29s
apple / swift (push) Successful in 1m16s
ci / bench (push) Successful in 1m34s
deb / build-publish (push) Successful in 4m32s
ci / rust (push) Successful in 7m2s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 7s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m23s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m26s
docker / deploy-docs (push) Successful in 18s
Bazzite/SteamOS boxes flip between Steam Gaming Mode (gamescope) and a KDE/GNOME desktop. The host statically read PUNKTFUNK_COMPOSITOR / XDG_CURRENT_DESKTOP once, so switching to Desktop Mode failed the stream, and the gamescope managed-session path stopped+relaunched the autologin per connect — leaking GPU context on F44 (reconnect → black screen). Replace the static read with a runtime probe of the live session and route each connect to the right backend, churn-free: - vdisplay::detect_active_session() probes /proc for the running compositor of our uid (gamescope|kwin_wayland|gnome-shell|sway, desktop outranks a leftover gamescope) + scans the runtime dir for the live wayland-* socket. Returns an ActiveKind + the SessionEnv (WAYLAND_DISPLAY/XDG_RUNTIME_DIR/DBUS/ XDG_CURRENT_DESKTOP) that targets it. - apply_session_env() writes that into the process env per connect (host serves one session at a time), so every backend (capture + input) opens against the live session; apply_input_env() points input at the matching backend and selects gamescope ATTACH (no managed restart) unless PUNKTFUNK_GAMESCOPE_MANAGED. - resolve_compositor() (native path) auto-detects + applies; explicit PUNKTFUNK_COMPOSITOR still wins (legacy/CI/forcing). detect() is now active-aware for the GameStream/mgmt callers too. - Bazzite host.env drops the static gamescope force; documents auto-detection + the optional overrides. Result: Desktop Mode → KWin/Mutter virtual output at the client's mode (churn-free, the reliable path); Gaming Mode → attach to the running gamescope (no SIGSEGV/GPU leak on reconnect). Compiles + clippy-clean; 78 host tests pass. Live validation on the Bazzite box pending (box offline). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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902cc162f7 |
docs(bazzite): join the input group via ujust add-user-to-input-group
ci / rust (push) Has been cancelled
On Bazzite (atomic rpm-ostree) `sudo usermod -aG input $USER` doesn't stick — /etc/group is managed declaratively, so the change is dropped or reverted on the next update. The supported path is the `ujust add-user-to-input-group` recipe, which edits the group the immutable-OS-correct way. Update the bazzite README + the packaging quickstart + the troubleshooting note (which also now points at the host's "virtual gamepad/DualSense created" vs "creation failed" log as the unambiguous signal). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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12b047b0ae |
docs(packaging): add end-to-end Bazzite setup guide
ci / rust (push) Has been cancelled
A step-by-step walkthrough for running the host on Bazzite (the immutable Fedora-Atomic gaming distro): the two install paths (rpm-ostree layering vs the bootc image), udev + the `input` group, host.env knobs (gamescope-default), the systemd --user service, firewall ports, verification, and troubleshooting — all grounded in the packaging/ files. Flags the operator-run COPR, the loopback-only mgmt port, and that the bundled unit runs the GameStream `serve` host (not m3-host). Linked from packaging/README.md. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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23bb814bac |
feat(packaging): Fedora/Bazzite packaging — COPR RPM, bootc image, gamescope-default config
Roadmap #3 (install on other devices). Bazzite already ships gamescope + PipeWire + the NVIDIA stack, so the host slots in with minimal new deps (ffmpeg-libs from RPM Fusion + opus + libei). - packaging/rpm/punktfunk.spec — builds punktfunk-host from source (cargo), installs the binary + udev rule + systemd user unit + headless helpers; Requires/Recommends mapped from the Ubuntu bootstrap deps to Fedora. - packaging/bootc/Containerfile — layer punktfunk into a bazzite-nvidia bootc image for atomic, image-based installs. - packaging/bazzite/host.env — gamescope-default appliance config (spawned per session). - packaging/copr/ + packaging/README.md — COPR build-from-SCM settings + install docs (rpm-ostree and bootc paths), and why not Flatpak. - LICENSE-MIT + LICENSE-APACHE — materialize the declared `MIT OR Apache-2.0` (was unfiled); the RPM ships them. Not buildable on the Ubuntu dev box (no rpm tooling) — the COPR/Fedora build is operator-run; all spec-referenced files verified present and the cargo build is green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |