Commit Graph
12 Commits
Author SHA1 Message Date
enricobuehlerandClaude Opus 5 55e01c1460 fix(web): stop shipping 7 MB of sound the console cannot play
`@unom/ui/button` reaches `sound/defaults.js`, which resolves two game-UI sprite
sheets with `new URL(…, import.meta.url)` at module scope — a 4.8 MB .wav and a
2.2 MB .mp3. Vite emitted both into the build, so they rode into the Windows
installer and the .deb. The console never mounts UnomProviders, so no player is
bundled and not one byte of it could ever be played. A build-time rewrite of
those two expressions takes the asset payload from 8.2 MB to 1.5 MB; the login
page and the button chunk are unchanged. Deleting the plugin is the whole revert
if the console ever wants click sounds.

Also:

- `bun run dev` forwards the management bearer, so developing against a real
  host stops 401ing into a /login bounce that dev has no gate to satisfy.
- `check-i18n` runs after `build`, not only inside `codegen`. It exists to stop a
  zero-message console shipping, and the CI job and the installer build both
  install with `--ignore-scripts`, so it had never once run where it mattered.
- Bun's idle timeout goes from its 10 s default to 120 s. The host sends SSE
  keep-alives every 15 s, so anything long-lived proxied through the console was
  cut by us first — which the event stream is about to depend on.
- The typecheck covers the Storybook config and preview.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-01 00:20:10 +02:00
enricobuehlerandClaude Opus 4.8 ec84b30eae feat(plugins): console-hosted plugin UI surface (host registry + SDK servePluginUi + console proxy/nav)
Implements planning/design/plugin-ui-surface.md (U1-U3):

- host: in-memory lease-based plugin registry (mgmt/plugins.rs) — PUT/GET/DELETE
  /api/v1/plugins + GET /plugins/{id}/ui-credential; bearer+loopback only (not on
  the mTLS read-only allowlist); plugins.changed event; port-only registration
  (proxy always dials 127.0.0.1); secret never in the listing.
- sdk: servePluginUi — loopback ephemeral bind + per-boot secret + constant-time
  check + /__health + static/SPA-fallback + register/renew(30s)/deregister via
  pf.request (skew-proof, D7). Example + tests.
- console: /plugin-ui/{id}/** reverse proxy (server-side secret injection, cookie
  strip, SSE streaming, stale-secret 401-retry) + credential cache; BFF denylist
  for the credential endpoint; dynamic Plugins nav (desktop + mobile) fed by a
  polled list; iframe-in-shell page with health probe, offline card, open-in-tab,
  deep-link sync. Dev-mode /plugin-ui middleware in vite.config.ts.

OpenAPI regen for the new endpoints follows in the next commit (built on Linux).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-18 09:48:37 +02:00
enricobuehlerandClaude Opus 4.8 ae51276a03 feat(web): consolidate paired devices, self-contained sections, docs + lint
Web console
- Pairing/Library/Stats refactored into self-contained subsections that each own
  their own queries + mutations; a shared slot-based layout (view.tsx) is filled by
  the live page (containers) and Storybook (pure cards + fixtures) so the layout can't
  drift.
- All paired devices in one list on Pairing with a protocol column (punktfunk/1 +
  Moonlight), routing each unpair to the right endpoint; the redundant Clients page is
  removed.
- Library: overview grid split from the add/edit form into separate files.
- Login screen links out to the docs.

Docs
- "Console login password" section on every host page (apt/RPM/Bazzite/SteamOS/Windows)
  plus a new "Forgot your Password?" troubleshooting page, linked from the login screen.
- Console served as HTTP/1.1 over TLS (drop the unusable HTTP/3 advertising) across the
  Bun entry, launchers, systemd units, and packaging.

Tooling
- Biome now respects .gitignore (stops linting generated code), config migrated to
  2.5.1; all lint issues fixed cleanly.

Also includes this branch's in-progress host, Apple client, packaging, and CI changes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 19:05:22 +02:00
enricobuehlerandClaude Opus 4.8 b2acebdf58 chore(windows): clean up build/packaging - drop vendored driver binaries + the LLVM-21 pin
Now that the drivers build from source in CI, remove the dead checked-in binaries and
the toolchain cruft they left behind:

- Delete packaging/windows/{pf-vdisplay,gamepad-drivers}/ (the prebuilt .dll/.inf/.cat/.cer).
  pack-host-installer.ps1 builds + signs all three drivers from the drivers/ workspace and
  nothing reads the vendored dirs anymore; stage-pf-vdisplay.ps1's -VendorDir is now a
  mandatory build-output path, not a vendored default.
- Drop the LLVM-21 pin. The vendored bindgen 0.71->0.72 bump (the shipping pack already
  builds green on the runner-default clang 22) retired the bindgen-0.71 layout-test overflow
  that needed LLVM 21.1.2, so windows-drivers.yml + provision-windows-wdk.ps1 no longer
  install/point at C:\llvm-21 (~898 MB off a fresh provision) - both driver builds now use one
  toolchain (clang 22 + bindgen 0.72).
- pack -SkipBuild on the gamepad build (build-pf-vdisplay.ps1 already builds the whole
  workspace), build-web.ps1 reaps a stale node too, deploy-dev.ps1 nefconc path + comments.
- Reword the vendored-driver references (build scripts, .iss, READMEs, the vite web-bundle
  comment) to the build-from-source reality.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 16:16:46 +00:00
enricobuehler 187738ed86 improve web ui 2026-06-26 05:43:34 +00:00
enricobuehlerandClaude Opus 4.8 a659dcc88b fix(web): bundle deps into the server (noExternals) — kill the 47k-file install
The Windows installer ballooned to 154 MB and installed forever because the node-server
bundle externalized the WHOLE @unom/ui dependency tree (payload, lexical, date-fns,
prismjs…) to .output/server/node_modules — 47,567 files / 730 MB copied into Program
Files. Set Nitro `noExternals: true` so every dependency is bundled + tree-shaken into the
server output: .output drops to ~75 files / 10 MB, and the bare external imports
(srvx, seroval…) bun couldn't resolve at runtime are gone — so the console runs on bun
(no node, no node_modules), which is the issue we previously worked around with node.

Windows installer now ships bun.exe + the ~75-file .output (was node.exe + a node_modules
forest) and runs `bun .output\server\index.mjs`:
- windows-host.yml: fetch a pinned portable bun (build tool AND shipped runtime); drop the
  node fetch + the .output/server install; smoke-boot under the bundled bun.
- pack-host-installer.ps1 / punktfunk-host.iss: -NodeExe -> -BunExe; stage {app}\bun\bun.exe.
- web-run.cmd / build-web.ps1: run/restart on bun; docs updated.

Net win everywhere: the Linux .deb shrinks (node still runs the self-contained output), and
the docker web image — which already ran `bun run .output/server/index.mjs` with only
.output copied — is fixed (the externals had no node_modules to resolve at runtime).

Validated locally: noExternals build = 75 files / 10 MB; node AND bun both serve /login
(200) + static assets (200) + gate /api (401).

(A true single binary via `bun build --compile` is blocked for now: Nitro serves public
assets from an import.meta-relative path `--compile` doesn't embed (/$bunfs/public); the
75-file payload is the clean result.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 21:19:32 +02:00
enricobuehlerandClaude Opus 4.8 c9f15bc800 build(web): node-server preset (apt-native runtime, no bun dependency)
Switch the Nitro build preset from `bun` to `node-server` so the built
.output/server is a standalone HTTP server runnable by apt-native `node`
(validated: `node .output/server/index.mjs` → Listening, /login 200 on node
v25.9.0). This lets the upcoming punktfunk-web .deb depend on `nodejs (>= 20)`
instead of vendoring the bun binary. CI still BUILDS with bun; only the runtime
target changes, and bun still runs a node-server build, so existing
`bun run .output/server/index.mjs` deployments keep working. `vite dev` is
unaffected. Prereq for bundling the web console into the apt install.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 08:45:29 +00:00
enricobuehlerandClaude Opus 4.8 f4e37ac3b3 fix(web): default mgmt proxy to the HTTPS self-signed mgmt API
The mgmt API serves HTTPS with the host's self-signed identity cert and requires
mTLS-or-bearer auth (the mTLS work), but the web console's proxy still defaulted to
`http://127.0.0.1:47990` — so a deployment copying .env.example got a plain-HTTP
request to an HTTPS port (→ 502 Bad Gateway, observed live on the Bazzite box).

- .env.example + server/util/auth.ts + vite.config.ts: default PUNKTFUNK_MGMT_URL to
  https://127.0.0.1:47990.
- vite dev proxy: `secure: false` (the host cert is self-signed).
- Document that the deployment needs PUNKTFUNK_MGMT_TOKEN (matching the host's) and
  NODE_TLS_REJECT_UNAUTHORIZED=0 — the web server's only outbound TLS is the loopback
  hop to the host's own self-signed cert, so disabling verify there is scoped + safe.

The running Bazzite box is already fixed live (web.env → https + token + cert-skip,
verified: login 200, /api/v1/status 200). This makes fresh deployments correct.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 07:50:41 +00:00
enricobuehlerandClaude Opus 4.8 d356d1534f feat(web): login-gated BFF auth — sealed session cookie + server-side token injection
Single-user, LAN-reachable-but-gated. The web server is a backend-for-frontend:

- Login: POST /_auth/login {password} checks PUNKTFUNK_UI_PASSWORD (constant-time) and
  sets a SEALED session cookie (h3 useSession / AES-GCM). server/middleware/auth.ts gates
  every request — pages 302 → /login, /api → 401 — and FAILS CLOSED (503) when
  PUNKTFUNK_UI_PASSWORD is unset, so a misconfigured LAN-exposed server admits no one.
- The management API stays loopback-only + token (never LAN-exposed). The proxy
  (server/routes/api/[...].ts) injects PUNKTFUNK_MGMT_TOKEN server-side and drops the
  browser's cookie before forwarding — the token never reaches the browser, which only
  holds the session cookie.

Nitro doesn't auto-scan a server/ dir, so the Nitro plugin gets an explicit scanDirs to
pick up middleware + routes. Client: removed the localStorage token (server injects it);
the fetcher bounces to /login on 401; new /login page (bare, no shell); Settings drops the
token field and gains a Sign-out button; en/de strings.

Validated live end to end: unauth /→302, /api→401; wrong pw→401; right pw→200+cookie;
authed /api/v1/status→200 (proxied, mgmt token injected — the host required it); logout→
session cleared→401. tsc + build green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 18:43:14 +00:00
enricobuehlerandClaude Opus 4.8 f2aee39837 refactor(web): switch to Bun + Nitro v2 (bun preset) — proper TanStack Start deploy
The earlier "render the shell with a custom script" was a hack. The real issues were a
version matrix and a missing server target:

- TanStack Start's start-plugin-core peer-requires Vite >= 7; on Vite 6 the build's
  prerender/post-build buildApp plugin hook silently doesn't run (Vite 6 lets a
  config-level builder.buildApp suppress plugin buildApp hooks; Vite 7 runs both). Pinned
  Vite ^7 + @vitejs/plugin-react ^5 (v5 ↔ Vite 7; v6 needs Vite 8 / vite/internal).
- Added @tanstack/nitro-v2-vite-plugin with the `bun` preset — the server/deploy target.
  `bun run build` → .output/ (bun-runnable server + .output/public). `bun run start` =
  `bun run .output/server/index.mjs`.
- Full SSR instead of SPA mode: SPA-shell prerender points its preview server at the old
  dist/server/server.js path that Nitro relocates, breaking the build. The Nitro server
  renders the shell per request; React Query fetches client-side after hydration.
- Nitro routeRules proxy /api/** → PUNKTFUNK_MGMT_URL (default 127.0.0.1:47990), so the
  browser stays same-origin (bearer token rides along, no CORS).

Toolchain is now Bun (package manager + runtime): bun.lock replaces pnpm-lock.yaml;
scripts/prepare/start use bun. Validated live: bun build → .output, bun server SSR-renders
the console on :3000 and proxies the API (health/host return through it). tsc clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 17:46:47 +00:00
enricobuehlerandClaude Opus 4.8 166b00a489 fix(web): add @vitejs/plugin-react — dev mode needs the React Refresh runtime
TanStack Start's dev server requires a React Refresh plugin; without it `/@react-refresh`
404s, the client entry 500s, and nothing hydrates (blank screen — the production build was
unaffected since rollup handles JSX there). Pinned to the v4 line: plugin-react 6 imports
`vite/internal` (Vite 7 only) and we're on Vite 6. Must sit after tanstackStart() in the
plugin list.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 17:08:43 +00:00
enricobuehlerandClaude Opus 4.8 7d64bb5a43 feat(web): management console — TanStack Start + orval + shadcn + Paraglide
Browser UI for the host's management REST API (mgmt.rs / docs/api/openapi.json).

Stack, exactly as specified:
- TanStack Start (Vite, SPA mode) — file-based routes, SSR shell + client hydration.
- React Query via orval codegen from the checked-in OpenAPI spec: a custom fetch mutator
  (src/api/fetcher.ts) centralizes the base URL, the bearer token (Settings → localStorage),
  JSON, and a throwing ApiError; the query client skips retries on 4xx. orval returns the
  response body directly (includeHttpResponseReturnType:false) so a query's `.data` is the
  typed payload; GET→useQuery, POST/DELETE→useMutation by method.
- shadcn/ui on Tailwind v4 (CSS-first tokens, dark-first) — button/card/badge/input/label/
  table/skeleton primitives hand-authored from the canonical source.
- Paraglide i18n (en + de) with a reactive useLocale() hook and a language switcher.

Pages: dashboard (live status — video/audio/session/stream, stop-session + request-IDR,
2s polling), host (identity/codecs/ports), clients (paired list + unpair), pairing (PIN
submit, polls pin_pending), settings (API token + language).

Dev server proxies /api → 127.0.0.1:47990 (same-origin, no CORS; PUNKTFUNK_MGMT_URL to
override). Generated code (orval client, paraglide runtime, routeTree) is gitignored and
reproduced by `pnpm codegen` (prepare/pre* scripts). Validated live against `serve`: API
shapes match, dev proxy works, SSR shell renders the localized nav, build + tsc green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 17:00:12 +00:00