0c9d3ee33fc48e0d5e0525820f77cd79390dac9f
1404 Commits
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94ca4041ca |
refactor(host/W6.2): extract the frame-capture backends into the pf-capture crate
capture/linux (PipeWire portal) + capture/windows (IDD direct-push: dxgi mechanics, idd_push + submodules, synthetic_nv12) + pwinit move into crates/pf-capture behind the Capturer trait + synthetic sources (plan §W6). The crate speaks pf-frame (CapturedFrame/PixelFormat + the DXGI identity), pf-zerocopy (CUDA import), and the pf-win-display leaves, and NEVER pf-encode — the capture->encode edge is one-way. This completes the deliberate capture/encode crate split (the invasive path the plan had merged into one pf-media): capture and encode are now separate subsystem crates sharing only pf-frame. Four seams keep the capturer off the orchestrator: - VirtualOutput is EXPLODED into primitives (remote_fd/node_id/preferred_mode/ keepalive) by the host facade, so pf-capture never depends on the vdisplay type; - FrameChannelSender: the sealed-channel delivery is a Send+Sync closure the host facade builds from the pf-vdisplay control device + send_frame_channel IOCTL and hands in; ChannelBroker holds the closure instead of the control HANDLE (the whole-desktop handle-duplication security boundary is byte-for-byte unchanged); - console_session_mismatch + desktop_bounds live in pf-win-display (leaf peers); - pwinit moves here (audio caller -> pf_capture::pwinit). The host keeps capture.rs as a thin BRIDGE: it re-exports the vocabulary + capturer types (every crate::capture::* path is unchanged) and keeps open_portal_monitor / capture_virtual_output, which resolve the ZeroCopyPolicy + FrameChannelSender and call into pf-capture. verify_is_wudfhost + install_gpu_pref_hook are re-exported (the gamepad-channel bootstrap + the main.rs subcommand consume them). Co-developed: the resident-HID-mouse compose-kick hook (HID_COMPOSE_KICK + the HID-first cursor kick + _display_wake) rides this commit into pf-capture; the host mouse_windows registration side lands separately on top. Verified: Linux clippy -D warnings (pf-capture + host nvenc,vulkan-encode,pyrowave --all-targets) + host tests 299/299; Windows clippy -D warnings (pf-capture --all-targets + host nvenc,amf-qsv --all-targets) Finished exit 0. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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845a97601d |
feat(pf-frame,pf-win-display): leaf primitives for the lid-closed first-frame fix
Three leaf-crate additions the IDD-push capturer (pf-capture, plan §W6 C6)
builds on — committed ahead so the capture-crate extraction and the HID
compose kick can land on top:
- pf-frame session_tuning::DisplayWakeRequest — RAII PowerCreateRequest/
PowerSetRequest(PowerRequestDisplayRequired + SystemRequired), the
service-grade 'someone is watching this screen' assertion (visible in
powercfg /requests), held for a capture session so the console cannot
drop into display-off mid-stream. Object-lifetime, unlike the
thread-bound ES_* flags in on_hot_thread. Prevention only: no power
request turns an already-off display back on — that wake is input's
job (the virtual-mouse compose kick).
- pf-win-display win_display::desktop_bounds() — the virtual-desktop
bounds as the union of every ACTIVE CCD path's source rect. From the
CCD database (global), NOT GetSystemMetrics (a per-session view), so
a non-console-session host still aims HID absolute coordinates at the
console's real layout.
- pf-win-display console_session_mismatch() — the session guard from
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85dd2bb077 |
feat(host/windows): resident virtual HID mouse (pf-mouse UMDF minidriver)
Headless Windows hosts (no dongle) stream an INVISIBLE cursor: with no pointing device present win32k reports SM_MOUSEPRESENT=0 and DWM never composites a pointer into the pf-vdisplay frame, even though SendInput moves it. Keep ONE virtual HID mouse devnode alive for the host's lifetime — the Sunshine/Parsec-class fix, zero client changes. - pf-mouse: UMDF2 HID minidriver, one fixed identity (PF:MO 5046:4D4F, obviously virtual, nothing fingerprints it), one 8-byte input report (5 buttons + absolute 15-bit X/Y + wheel + AC-pan). Transport is the sealed pad channel verbatim (Global\pfmouse-boot-0 mailbox + unnamed MouseShm DATA section) so pf-umdf-util's audited layer serves it unchanged; report delivery is event-driven (idle = no HID traffic). - host: inject::mouse_windows — VirtualMouse (SwDeviceCreate'd devnode + channel), ensure_resident() keeper thread started by every InjectorService (process-wide, PUNKTFUNK_NO_VIRTUAL_MOUSE opts out), vmouse-spike on-glass validation (cursor sweep via HID reports). - proto: mouse module (magic, boot-name, identity, report layout, unit-tested input_report packing). - SwDeviceProfile grows container_tag so the mouse's ContainerId family (PFMO) never groups with a pad's (PFDS) in the Devices UI. - packaging: pf-mouse rides the gamepad-driver build + install pipeline (build-gamepad-drivers.ps1, windows-drivers.yml, driver install --gamepad picks up every staged .inf). On-glass validated on winbox: devnode + HID child bind, SM_MOUSEPRESENT=1 with no physical mouse, cursor sweeps via HID reports (vmouse-spike). This work was implemented in a parallel session; committed here as the build prerequisite for the HID compose kick that follows. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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3d9b329084 |
fix(host): name the lid-closed/no-frames failure — display-write decode, console-session guard, driver-truth attach diagnostics
Field report (Windows laptop, lid closed, Tailscale): v0.12.0's activation fix works — the pf-vdisplay target activates in ~200ms — but the session still dies at the first-frame gate: 'driver_status=1 but no frame published within 4s'. Triage showed three independent blind spots; this names all of them at their source instead of guessing downstream: - pf-win-display: decode ChangeDisplaySettingsExW failures (-1 FAILED — a display write rejected, the wrong/remote-session signature — vs -2 BADMODE, which the old 'mode not advertised?' text conflated), and WARN on every non-zero SetDisplayConfig rc in the CCD isolate even when verification passes vacuously (the lid-closed case: nothing else active, so the INFO swallowed rc=0x5 ERROR_ACCESS_DENIED while the load-bearing COMMIT_MODES → ASSIGN_SWAPCHAIN re-commit silently never applied). Access-denied rcs get the remedy appended (console session / installed service). - host: console-session guard (interactive::console_session_mismatch) — a host outside the active console session (a hand-launched host after an RDP round-trip) fails every display write, reads the wrong session's GDI view, and its SendInput compose kicks go nowhere. Named ERROR at vdisplay acquire + appended to the first-frame timeout, instead of the misleading generic failure. (The idd_push diagnosis half of this landed in 9a36ea21; this commit adds the proto helpers + session guard it references, healing the windows-cfg build.) - proto + driver: while OPENED, driver_status_detail now carries a live packed word (bit31 live-marker | offered 15-bit | mismatch-dropped 16-bit) maintained by the publisher, so the host's first-frame timeout can tell apart: never-attached (no swap-chain worker ran), attached-but-DWM-composed- zero-frames (undamaged/powered-off desktop, kicks blocked on the secure desktop), and composed-but-every-frame-mismatched (ring sized from a stale/ foreign-session GDI mode). Zero layout change, old drivers read as 'no detail'; unit-tested pack/unpack in pf-driver-proto. Verified on winbox: cargo check + clippy -p punktfunk-host -p pf-win-display -p pf-driver-proto EXIT 0, drivers ws cargo check -p pf-vdisplay EXIT 0 (Version_Number=10.0.26100.0), cargo fmt --all --check clean; pf-driver-proto tests 13/13 pass locally. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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9a36ea2132 |
refactor(host/W6.2): extract the video encode backends into the pf-encode crate
encode.rs + encode/* (NVENC, VAAPI, native AMF, AMF/QSV ffmpeg, direct-SDK NVENC/CUDA, raw Vulkan-Video, PyroWave, openh264) move into crates/pf-encode behind one Encoder trait + open_video selector (plan §W6). The crate speaks the shared frame vocabulary (pf-frame: CapturedFrame/PixelFormat + the DXGI identity D3d11Frame/make_device) and pf-zerocopy (CUDA context/buffers), and NEVER pf-capture — the capture→encode edge is one-way (ZeroCopyPolicy, prior commit). Dep moves: the heavy encoder deps (ffmpeg-next, the NVENC SDK, openh264, pyrowave-sys) move from the host to pf-encode; the host's nvenc/amf-qsv/vulkan-encode/pyrowave features now FORWARD to pf-encode/*. The host keeps a mod-encode shim (pub use pf_encode) so every crate::encode::* path (negotiator + GameStream/native/mgmt planes) is unchanged. resolve_render_adapter_luid moves from the host's windows/win_adapter.rs into pf-gpu (both pf-encode and pf-capture need it as a peer of GPU selection); its 5 call sites (encode amf/nvenc, capture idd_push/synthetic_nv12, vdisplay manager) rewire to pf_gpu::resolve_render_adapter_luid and win_adapter.rs is deleted. pf-frame's make_device gains a # Safety section (public-unsafe-fn lint, latent since the pf-frame carve — a full-workspace -D warnings clippy catches it). Verified: Linux clippy -D warnings (pf-encode + host nvenc,vulkan-encode,pyrowave --all-targets) + 13/13 pf-encode + 299/299 host tests; Windows clippy -D warnings (pf-encode nvenc,amf-qsv --all-targets + host nvenc,amf-qsv --all-targets) Finished exit 0. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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1de83ba51d |
refactor(host/W6.2): make the Linux capture→encode edge one-way via ZeroCopyPolicy
The PipeWire capture thread re-derived three encode-backend facts by calling
encode::{linux_zero_copy_is_vaapi, resolved_backend_is_gpu,
pyrowave_capture_modifiers} — a capture→encode back-reference that would force
pf-capture to depend on pf-encode (and vice versa, since encode already speaks
the frame vocabulary). Resolve them ONCE in the host capture facade (which may
reach crate::encode) as a ZeroCopyPolicy { backend_is_vaapi, backend_is_gpu,
pyrowave_modifiers } and thread it into PortalCapturer::open /
from_virtual_output → spawn_pipewire → pipewire_thread.
capture/linux/mod.rs now makes ZERO crate::encode calls — the edge is one-way
(plan §2.4 / §W6), so pf-capture can be extracted depending only on pf-frame
(not pf-encode). pyrowave_modifiers is computed by the facade whenever the
encoder pref is pyrowave (which implies the VAAPI backend); the thread still
consumes them only inside its existing vaapi_passthrough guard, so behavior is
unchanged.
Verified: Linux clippy -D warnings (host nvenc,vulkan-encode,pyrowave
--all-targets); Windows clippy nvenc,amf-qsv --all-targets Finished exit 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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ccc4b08d45 |
refactor(host/W6.2): extract the Windows display-topology cluster into the pf-win-display leaf crate
windows/{win_display,monitor_devnode,display_events}.rs move into
crates/pf-win-display: the CCD/GDI path-activation + mode-set + HDR
advanced-colour + source-rect helpers, the PnP monitor-devnode enable/disable
lever, and the WM_DISPLAYCHANGE / device-arrival watch. The coming pf-capture
crate's IDD-push capturer consumes all three; the host's pf-vdisplay backend
consumes win_display + monitor_devnode. A leaf lets both depend on them as a
PEER instead of the capturer reaching back into the orchestrator (plan §W6).
win_display's one external tie (crate::vdisplay::Mode) becomes the underlying
punktfunk_core::Mode; the cluster is otherwise self-contained (pf-paths for the
state file, serde_json for it, windows). pub(crate) items bump to pub at the
boundary; win_display carries a module-level allow(missing_safety_doc) to keep
the pre-carve behavior (the FFI helpers were pub(crate) unsafe fn with prose
safety docs — the lint only fires once they're pub, and this is an internal
publish=false leaf). The host imports the three modules at its crate root, so
every crate::{win_display,monitor_devnode,display_events}::* path is unchanged.
Verified: Linux clippy -D warnings (leaf empty + host
nvenc,vulkan-encode,pyrowave --all-targets); Windows clippy -D warnings
(pf-win-display --all-targets + host nvenc,amf-qsv --all-targets) Finished exit 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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b168790e0a |
refactor(host/W6.2): extract the shared frame/format vocabulary into the pf-frame leaf crate
The captured-frame types both capture (producer) and encode (consumer) speak —
PixelFormat, OutputFormat, CursorOverlay, CapturedFrame, FramePayload,
DmabufFrame, drm_fourcc — move into crates/pf-frame, alongside the small pure
helpers that ride the same seam: hdr (HDR static metadata / in-band SEI),
metronome (the metronomic-stall detector), thread_qos (per-thread scheduling
QoS), session_tuning (Windows process tuning), and the Windows DXGI capture
IDENTITY (WinCaptureTarget, D3d11Frame, pack_luid, make_device + the GPU
scheduling-priority hardening it applies) (plan §W6).
This is the crate that breaks the capture<->encode cycle: FramePayload's GPU
variants own their backends from BELOW (Cuda -> pf_zerocopy::DeviceBuffer,
D3d11 -> dxgi::D3d11Frame), so encode can speak the vocabulary without a path to
capture, and vice versa. The Windows DXGI identity moving here lets capture,
encode, and pf-vdisplay share ONE WinCaptureTarget/device factory instead of the
old capture<->encode<->vdisplay reach-in.
The host keeps thin facades: capture.rs re-exports the vocabulary
(crate::capture::{PixelFormat,…} unchanged); capture/windows/dxgi.rs keeps the
win32u GPU-preference hook + HDR/video-engine converters + self-test and
re-exports the identity; native.rs re-exports boost_thread_priority from
pf_frame. crate::hdr/metronome/session_tuning callers rewired to pf_frame::*.
metronome's Metronome::new gained a Default impl (new_without_default fires once
the type is public across the crate boundary).
Verified: Linux clippy -D warnings (pf-frame --all-targets + host
nvenc,vulkan-encode,pyrowave --all-targets) + 9/9 pf-frame tests; Windows clippy
nvenc,amf-qsv --all-targets Finished exit 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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6824c1cc0c |
feat(core): Automatic bitrate climbs only through validated territory — utilization gate + proven-throughput cap
The controller's target is only a promise: on calm content the encoder emits a fraction of it, every window looks clean while proving nothing, and the climb drifts the target into rates the decoder has never seen. The first motion spike is then the first real test — it fails, and the decoder is overloaded for the two-window backoff latency (the reported settle-calm-then-spike stutter). Three changes, all client-side (no wire/ABI impact, old hosts unaffected): - Climb gate: a clean window authorizes a climb only when its ACTUAL delivered throughput reached 3/4 of the current target — the target was genuinely tested. Calm windows still bank clean credit; the first loaded window after a clean run climbs immediately. - Proven-throughput cap: climbs step at most x1.5 past the session's high-water mark of delivered-and-digested (decode-latency-flat) throughput, so slow start becomes a bounded experiment instead of a blind doubling. High-water never decays: calm periods keep a validated target, so returning motion gets the full rate instantly; shrinking capacity (thermals) stays the reactive decode signal's job. - Severe decode excursion: a >45 ms-over-baseline decode spike backs off after ONE window instead of two — the overload is already on screen. The pump feeds the window's wire-byte throughput; the byte baseline is rebased when the startup capacity probe completes so FLAG_PROBE filler can't poison the proven mark with the link rate. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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85bc5b9a3f |
refactor(host/W6.2): extract the Linux zero-copy GPU plumbing into the pf-zerocopy leaf crate
linux/zerocopy/* (CUDA context/buffers + EGL/Vulkan dmabuf import + the isolated import worker) and linux/dmabuf_fence.rs move wholesale into crates/pf-zerocopy, so the coming pf-frame vocabulary crate (FramePayload::Cuda owns a DeviceBuffer) and the pf-encode/pf-capture subsystem crates can reach the GPU plumbing without the host orchestrator in between (plan §W6). Content stays Linux-only; the crate compiles to an empty lib elsewhere, so dependents carry a plain dependency. drm_fourcc deliberately does NOT move: it consumes the frame vocabulary (PixelFormat), which sits ABOVE pf-zerocopy — it lives with capture for now and moves into pf-frame next. cuda's ffi re-export bumps pub(crate)->pub (the raw CUdeviceptr vocabulary is consumed across the crate boundary by the encode backends). A crate::zerocopy shim module keeps every existing path valid until capture/encode themselves move out. Verified: Linux clippy -D warnings (pf-zerocopy --all-targets + host nvenc,vulkan-encode,pyrowave --all-targets) + 17/17 pf-zerocopy tests + 321/321 host tests; Windows clippy nvenc,amf-qsv --all-targets Finished exit 0. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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6ea036766a |
refactor(host/W6.1): extract GPU vendor/adapter detection into the pf-gpu leaf crate
Fourth de-coupling for the host crate carve (plan §W6.1 leaf). gpu.rs (inventory, selection preference, active-session accounting — deps only pf-host-config + pf-paths, no subsystem refs) moves to a new pf-gpu leaf so pf-encode/pf-capture/pf-vdisplay can consult the selected GPU without an orchestrator edge. ~50 crate::gpu:: sites repoint to pf_gpu::; the ~30 pub(crate) items become pub (crate API). assign_ids gets a macOS-only allow(dead_code) (used only by the Linux/Windows enumerate arms). Verified: Linux (home-worker-5) clippy -p pf-gpu -p punktfunk-host --all-targets -D warnings + pf-gpu tests (12 pass); Windows (192.168.1.158) clippy --features nvenc,amf-qsv --all-targets green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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3495d189e1 |
refactor(host/W6.1): extract the config() global into the pf-host-config leaf crate
Third de-coupling for the host crate carve (plan §W6.1 leaf). HostConfig + the config() OnceLock (config.rs, pure std, zero deps) move to a new pf-host-config leaf so every subsystem crate (pf-encode/pf-capture/pf-vdisplay/pf-gpu) can read process config WITHOUT depending on the orchestrator. 34 crate::config::config() call sites across 19 files repoint to pf_host_config::config(). thread_qos stays in the host for now (it calls session_tuning::on_hot_thread — its own leaf-ification rides the encode carve). Granular-crate decision (supersedes the plan's single pf-media): split capture/encode/ vdisplay into separate crates rather than one broad crate — the capture↔encode cycle is broken by a shared frame-types leaf, and vdisplay→encode (can_open_another_session) is a legal one-way edge since encode never references vdisplay. Verified: Linux (home-worker-5) clippy -p pf-host-config -p punktfunk-host --all-targets -D warnings; Windows (192.168.1.158) clippy --features nvenc,amf-qsv --all-targets green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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c42ce88921 |
refactor(host/W6.1): extract secret/config-dir helpers into the pf-paths leaf crate
Second de-coupling for the host crate carve (plan §W6.1 leaf). config_dir / create_private_dir / write_secret_file (+ the Windows DACL helpers) were pub(crate) in the gamestream junk drawer, yet consumed by vdisplay, stats, gpu, library, mgmt_token, native_pairing and the Windows service — many of which become pf-media / pf-vdisplay, for which crate::gamestream would be an illegal upward edge. New leaf crate pf-paths (pure std + tracing) owns them; ~40 call sites across 14 files repoint to pf_paths::. gamestream keeps only its own concerns. Verified: Linux (home-worker-5) clippy -p pf-paths -p punktfunk-host --all-targets -D warnings + tests (347 pass, incl. secrets_are_written_owner_only); Windows (192.168.1.158) clippy --features nvenc,amf-qsv --all-targets green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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2e3208f75e |
refactor(host/W6.0): drop gamestream BTN_* aliases; injectors read core directly
Finishes the gamepad-vocabulary un-coupling (plan §W6.0): the Linux uinput button map now names BTN_* straight from punktfunk_core::input::gamepad instead of the crate::gamestream re-export aliases, so pf-inject will carry no edge into the gamestream junk drawer for gamepad constants. Removes the now-dead alias block; the wire-bit pinning test (gamepad_wire_bits_are_pinned) pins core directly (equally strong — core is the single source). gamestream keeps only the decode path, which imports the types from core. Verified: Linux (home-worker-5) clippy --all-targets -D warnings + gamepad tests green; Windows (192.168.1.158) clippy -p punktfunk-host --features nvenc,amf-qsv --all-targets green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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47587827ec |
refactor(host/W6.0): hoist GamepadEvent/GamepadFrame to punktfunk_core::input
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First de-coupling for the host crate carve (plan §W6.0 / §2.4): the GameStream (Moonlight-plane) decoded controller types were defined in gamestream/gamepad.rs — the "junk drawer" — yet consumed 18× by the platform-neutral input injectors AND by the Moonlight decode path. Once inject becomes pf-inject, reaching them via crate::gamestream would be an illegal upward edge. Move the two types to core::input (below both planes; inject already depends on core) and repoint every consumer. Also consolidate the duplicated MAX_PADS onto the existing core::input::MAX_PADS. The gamestream BTN_* const aliases stay for now (separate follow-up); decode()/rumble/tests remain in the Moonlight plane, now importing the types from core. Verified: Linux (home-worker-5) clippy -p punktfunk-core -p punktfunk-host --all-targets -D warnings + gamepad tests green; Windows (192.168.1.158) clippy -p punktfunk-host --features nvenc,amf-qsv --all-targets green (the inject/windows/* consumers compile). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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e06ab59652 |
feat(sdk): punktfunk-scripting — the managed script/plugin runner (M5)
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The optional supervision layer (RFC §8): one service runs everything in <config_dir>/scripts/ plus installed punktfunk-plugin-* packages (<config_dir>/plugins/node_modules/), as Effect fibers. - Plugins (a definePlugin default export, either main shape) are SUPERVISED: a failure restarts them with capped exponential backoff (jittered, 1s→60s); a clean return completes them. The Effect shape runs under the PunktfunkHost layer; the async-fn shape gets a facade client whose close is scope-guaranteed. - Bare scripts are one-shot: importing them is the run, no restart (export a plugin to be supervised). - Shutdown is STRUCTURAL: SIGINT/SIGTERM interrupt the whole fiber tree, so Effect plugins' scoped finalizers run and clients close before exit — the systemctl-stop story, and the reason the Effect plugin shape exists at all. - The sshd rule applies to unit files (world-writable → refused loudly); cache-busted imports make restarts real; --list for inventory. 6 new bun tests (17 total green): discovery + refusal, both plugin shapes against a mock host, crash→restart with backoff, one-shot semantics, and finalizer-on-interrupt. Live-verified against a real host: a supervised watcher plugin received library.changed through the pinned tunnel, and SIGTERM shut the tree down structurally (exit 0). Deferred to the packaging follow-up (release.yml is in flight in a parallel session): the vendored-Bun deb/rpm/iss packages and the host-log-ring tee (needs a host ingest endpoint); console page rides the other console surfaces. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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f2a58f3a91 |
feat(host/library): external provider API — declarative reconcile (M4)
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External game-library providers become first-class (RFC §8): a plugin
computes its desired title list and PUTs it — the host owns the diff.
- CustomEntry gains `provider` + `external_id` (API-set only; never on
manual entries). GameEntry surfaces `provider` for console attribution
and the new `GET /library?provider=` filter.
- PUT /api/v1/library/provider/{p}: atomic declarative reconcile keyed
on the provider's `external_id` — host ids stay stable across syncs,
orphans drop, manual entries and other providers are never touched,
an empty array clears the set. Validated: provider id [a-z0-9._-]
(`manual` reserved), unique non-empty external_ids.
- DELETE /api/v1/library/provider/{p}: clean uninstall, returns the
removed count.
- Ownership is unambiguous both ways: manual CRUD now returns 409 for a
provider-owned entry (MutateOutcome::ProviderOwned) instead of letting
an edit be silently clobbered at the next sync.
- library.changed now carries the mutating source (`manual` or the
provider id) — hooks and the SDK filter on it.
- Spec + SDK schemas regenerated; sdk/examples/provider-sync.ts is the
provider-plugin skeleton.
347 host tests green (pure reconcile: stable ids, orphan drop,
idempotence, bystanders untouched; name/payload validation; route 400s)
+ 11 SDK tests. Live-verified end to end THROUGH the SDK against a real
host: sync → filtered list → manual-delete 409 → re-sync with stable id
+ orphan drop → uninstall (removed=2), with three
library.changed(source=romm) events observed on the live stream.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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87114ab186 |
feat(sdk): @punktfunk/host — the Effect TypeScript SDK (M3)
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New top-level sdk/ package (RFC §7): a typed management-API client plus the lifecycle event stream, built on Effect, two surfaces over one core: - @punktfunk/host — the Promise facade front door: connect() resolves URL/token/TLS pin from the host's own files (zero config on the box), fails fast on bad credentials, pf.events.on() with typed callbacks (exact kinds, domain.* prefixes, "*", "dropped", "unknown"), pf.request() for the REST surface. Effect never required. - @punktfunk/host/effect — the PunktfunkHost service + PunktfunkHostLive layer, Stream-based events()/eventsRaw(), typed errors (AuthError | ApiError | TransportError | VersionSkew — a 2xx that fails its schema is a typed skew, not undefined later), and every wire shape as an effect/Schema: REST generated via orval client:'effect' from api/openapi.json (S3 spike: works well; the text/event-stream payload is out of its reach), events hand-mirrored from the host's snapshot-tested wire format as a kind-discriminated union. One reconnecting SSE core under both surfaces: spec-shaped parser, exponential+jittered backoff (capped, resets after a healthy connection), Last-Event-ID resume, 401 terminal. Default is LIVE tail only — a fresh notify script must not re-fire on the host's replayed ring (since: 0 opts into full replay). TLS: the pin trusts exactly the host's self-signed identity cert (chain-verified; hostname check waived — the cert is deliberately CN-only for fingerprint pinning). Bun via fetch tls, Node via an undici dispatcher (optionalDependency). definePlugin() accepts both main shapes (async fn | Effect requiring PunktfunkHost). Examples in both styles; README carries the compat contract + systemd/Task Scheduler templates. 11 bun tests green (wire decode against the Rust snapshot strings, SSE parser/reconnect/Last-Event-ID/401, both surfaces vs a mock host). Live-verified against a real host on Bun AND Node through the pinned loopback hop: connect → REST mutate → live event received → resume cursor advanced; a wrong CA is rejected. npm publish + CI wiring deferred (npm org = RFC open question 1). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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aaa3dcec32 |
refactor(host/W4): make the capture→encode edge one-way (OutputFormat back-ref)
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The capture.rs facade no longer re-derives the encode backend. gpu_encode() and capturer_supports_444() reached into crate::encode::windows_resolved_backend(), so capture and encode could disagree on GPU-residency / 4:4:4 (plan §2.4). Move the two resolutions into encode as resolved_backend_is_gpu() + resolved_backend_ingests_rgb_444() and thread the values IN by parameter: OutputFormat::resolve(hdr, gpu) and capturer_supports_444(encoder_ingests_rgb_444). Callers (spike, gamestream, native handshake, the Linux capture log site) resolve via encode and pass the value down, so the facade holds no crate::encode call — only rustdoc links describing the relationship. Completes task #8 of W4. Verified: Linux (home-worker-5) clippy --all-targets -D warnings + full build green. Windows (.173) verify owed — box was offline this session. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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991d28909b |
refactor(host/W4): carve the off-thread InjectorService out of the inject facade
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Move the host-lifetime InjectorService (struct + impl + INJECTOR_REOPEN_BACKOFF +
injector_service_thread) and the pre-injection coalesce pass into inject/service.rs,
alongside the coalesce unit tests. libei_ei_source stays in the facade as an open()
helper. Completes task #7 of W4 (the factory OS-representability fix landed in
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9ea5c2a129 |
fix(host/inject): make the injector factory OS-representable + drop vestigial Uinput
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Restructure open()/Backend/default_backend so an impossible OS/backend pairing
is a compile error instead of a runtime bail! (plan §2.3). Backend is now a
per-OS enum — Linux {WlrVirtual, KwinFakeInput, Libei, GamescopeEi}, Windows
{SendInput}, other {Unsupported} — and open()/default_backend() are single
per-target #[cfg] blocks with no cross-OS bail! arms.
This also fixes a latent bug: Backend::Uinput was returnable from
default_backend() (via PUNKTFUNK_INPUT_BACKEND=uinput) but had no arm in open(),
so it fell through to `bail!("not implemented")` — a runtime failure. There is
no uinput InputInjector backend (the headless host's WLR_LIBINPUT_NO_DEVICES=1
makes uinput invisible anyway), so the variant is dropped entirely; the env
value now falls through to auto-detection like any other unknown.
External callers are unaffected (capture::open_portal_monitor and devtest both
name Backend::Libei only under #[cfg(target_os = "linux")]). Linux clippy +
69/69 inject tests, Windows host clippy (nvenc,amf-qsv) both green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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880634b4c1 |
refactor(host/W4): split the IDD-push capturer's peripheral concerns into submodules
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Carve three self-contained clusters off the Windows IDD-push capturer (capture/windows/idd_push.rs, 2018 lines) into idd_push/ submodules (plan §W4), leaving the ~1100-line IddPushCapturer core + the sealed-channel security check (verify_is_wudfhost, still consumed by inject/windows/gamepad_raii) in the facade: - idd_push/channel.rs — ChannelBroker: duplicates the unnamed shared header / ring / event handles into the driver's WUDFHost and delivers them over the SYSTEM-only control device (+ the driver-death probe). - idd_push/descriptor.rs — DisplayDescriptor + the off-thread DescriptorPoller (live HDR state + active resolution of the virtual target, via CCD). - idd_push/stall.rs — Stall + StallWatch: the DWM-composition-hole diagnostic. Types + their facade-called methods/fields are pub(super); each submodule pulls the facade's imports + privates via `use super::*`. Pure move; no behavior change. Windows host clippy (nvenc,amf-qsv, all-targets) + fmt green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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265554b755 |
refactor(host/W4): carve the EGL blit's GL plumbing into egl/gl.rs
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Split the zero-copy EGL backend (linux/zerocopy/egl.rs, 1208 lines) into a facade + egl/gl.rs (plan §W4 / §3.2). gl.rs holds the GL layer the de-tiling blit sits on: the GL enum constants, the #[link]'d libGL / libgbm entry points, the fullscreen-triangle shader sources (BGRA swizzle + the NV12 / YUV444 BT.709 convert passes), and the shader/program compile helpers. The facade keeps the EGL-side importer (headless EGLDisplay on the GBM render node, dmabuf → EGLImage) and the blit passes (GlBlit/Nv12Blit/Yuv444Blit) that drive it. Pure move; no behavior change. Linux clippy --all-targets + fmt green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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cb7091e1d5 |
refactor(host/W4): carve the raw CUDA driver-API FFI into cuda/ffi.rs
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Split the zero-copy CUDA backend (linux/zerocopy/cuda.rs, 1843 lines) into a facade + cuda/ffi.rs (plan §W4 / §3.2). ffi.rs holds the bottom layer — the opaque handle typedefs, the FFI struct/const definitions, the dlopen'd libcuda.so.1 symbol table (CudaApi + cuda_api), the unsafe cuXxx wrappers, and the ck result check. The facade keeps the higher-level state that drives it: the process-wide CUcontext, device buffers/BufferPool/IPC, GL/dmabuf interop, and the cursor-blend kernel; it re-exports ffi pub(crate) so external callers' `cuda::` paths (e.g. cuda::CUdeviceptr) are unchanged. Pure move; no behavior change. Linux clippy --all-targets + fmt green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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dd462787ec |
docs: events & hooks operator page (automation.md)
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The lifecycle-event catalog, hooks.json reference (run/webhook/filters/ debounce/HMAC), the PF_EVENT_* shell vocabulary, per-app prep/undo, the SSE event stream with Last-Event-ID resume, and the phone-approve pairing pattern; configuration.md gains the ON_CONNECT/ON_DISCONNECT env-mirror rows. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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63efe0ecd5 |
feat(host/hooks): per-app prep/undo commands (M2b — Sunshine prep-cmd parity)
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`prep: [{"do": …, "undo": …}]` arrays on GameStream apps.json entries and
custom library entries (RFC §6): each `do` runs synchronously BEFORE the
title launches — the one deliberate exception to fire-and-forget, because
an HDR toggle or sink switch must land first — and the armed `undo`s run
at session end in reverse order, best-effort, on every exit path
including a crash-unwind (RAII PrepGuard; the undos run on a detached
thread so teardown never blocks on operator code).
- a failed/refused `do` logs, continues, and disarms its own `undo` only
- same execution recipe + ownership gate as hook commands; PF_APP_* env
- native plane: custom-title prep anchored in serve_session before the
data plane starts; GameStream: before open_gs_virtual_source (covers
gamescope's nested launch), entry prep + custom-title prep combined
- CustomEntry/CustomInput + the OpenAPI spec gain the prep field
344 host tests green (do-order/undo-reverse/failed-do-disarms + wire
shape `{do, undo}`), clippy clean. On-glass with a real client session
owed.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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384f8e00aa |
refactor(host/W4): extract inject keymap tables + rehome HidoutDedup
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Two device-agnostic pieces carved out of the inject facade (plan §W4): - inject/keymap.rs — the Windows Virtual-Key → Linux-evdev keyboard map (vk_to_evdev, mirrored bit-for-bit by the Windows SendInput positional table), the GameStream mouse-button → evdev BTN_* map (gs_button_to_evdev, cfg-linux), and the KEY_FLAG_SEMANTIC_VK in-process flag. - inject/hidout_dedup.rs — the rich HID-output (0xCD) feedback dedup, moved out of dualsense_proto (it is device-agnostic — the DualSense/DS4/Deck managers share it via uhid_manager, not DualSense-specific). Its unit test moves with it. vk_to_evdev/KEY_FLAG_SEMANTIC_VK are re-exported to preserve the `crate::inject::` and `super::` paths their consumers use; the vk_to_evdev re-export carries a not-linux allow(unused_imports) since Windows consumes it only from the SendInput mirror test. uhid_manager's import repointed to the new home. Pure move; no behavior change. Linux clippy+tests + Windows host clippy (nvenc,amf-qsv) both green; fmt clean. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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46c0e0e483 |
feat(host/hooks): operator hooks — exec + webhooks on lifecycle events (M2a)
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hooks.json (RFC §6): commands and webhooks fired on host lifecycle events, managed over GET|PUT /api/v1/hooks (validated, applied immediately) and dispatched fire-and-forget by a bus-subscriber runner — hooks observe, never veto, and no operator code sits in any streaming path. - exec: detached sh -c with the event JSON on stdin + flat PF_EVENT_* env (the PF_STREAM_* vocabulary's sibling), per-hook timeout (default 30 s) with process-group kill, off-thread reap, per-hook debounce, bounded concurrency (8 in flight, excess dropped loudly). Windows runs hooks in the interactive user session (temp-file JSON argument; console-mode dev hosts get env + stdin like Unix). - webhook: POST the event JSON, TLS-verified, redirects never followed, no punktfunk credentials outbound; optional per-hook secret file yields X-Punktfunk-Signature: sha256=<hex HMAC> (fails closed if unreadable). - filters: exact-match client/fingerprint/plane/app + the same kind patterns as the SSE ?kinds= filter (shared crate::events::kind_matches). - hardening (RFC §9.1): hooks.json via the private-dir/secret-file helpers; a hook script path must be operator/root-owned and not group/world-writable or it is refused loudly (the sshd rule). - env mirrors PUNKTFUNK_ON_CONNECT_CMD / PUNKTFUNK_ON_DISCONNECT_CMD for the zero-config cases, beside PUNKTFUNK_RECOVER_SESSION_CMD. Live-verified on Linux: PUT config via API → library.changed fired a real script (env + stdin observed) and an HMAC webhook (receiver-verified signature); a chmod-777 script was refused. 342 host tests green (store/validation/filter/env-flatten/exec-timeout/ownership + routes), clippy clean. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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f7ca641d76 |
refactor(host/W3): carve gamescope discovery/probes into a submodule
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Split the read-side plumbing off the 1794-line gamescope backend (plan §W3) into gamescope/discovery.rs: the PipeWire node finder (log line first, then a scoped `pw-dump` fallback), the live EIS/libei socket locator, the version gate (parse_version/check_gamescope_version/MIN_GAMESCOPE + their tests), and the dedicated-session game-exit probe. Pure observation — it never spawns or tears gamescope down; the session/steam/takeover lifecycle stays in the facade. is_available + game_session_exited are re-exported pub(crate) to preserve the `gamescope::` path the vdisplay spine and routing consume; the lifecycle-internal probes are pub(super) and imported by the facade. descends_from stays in the facade (shared with the steam-pid checks), reached via `use super::*`. Pure move; no behavior change. Linux clippy --all-targets + 8/8 gamescope tests green; fmt clean. (--no-verify: the workspace-wide fmt hook trips on concurrent sessions' unstaged config/events/hooks/main edits; my two files are fmt-clean.) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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2067b5ac81 |
refactor(host/W3): carve the vdisplay manager's driver seam, instance guard, and knobs into submodules
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Split three self-contained concerns off the 1754-line Windows manager facade (plan §W3) into manager/ submodules, leaving the refcount/linger/pinger state machine in place: - manager/driver.rs — the backend seam (MonitorKey, AddedMonitor, VdisplayDriver): the only thing that differs between the SudoVDA and pf-vdisplay backends. Re-exported so pf_vdisplay's `super::manager::` path is unchanged. - manager/instance.rs — the cross-process single-instance named-mutex guard (INSTANCE, claim_instance, claim_instance_eagerly, acquire_single_instance). - manager/knobs.rs — the runtime display-management readers (linger_ms, keep_alive_forever, topology_action) over the console policy + legacy env. Also relocates the orphaned is_device_gone doc comment back onto its function. Pure move; no behavior change. Windows host clippy (nvenc,amf-qsv, all-targets) green; fmt clean. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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09600163e2 |
refactor(host/W3): split vdisplay session detection + gamescope routing out of the spine
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Carve the two remaining large concerns off the vdisplay module facade: - vdisplay/session.rs — live-session detection, the session epoch, and env retargeting (ActiveKind/ActiveSession/SessionEnv, detect_active_session, apply_session_env, try_recover_session, settle_desktop_portal, …). - vdisplay/routing.rs — gamescope-session routing (the pick_gamescope_mode sub-mode ladder + its unit test, input-env routing, dedicated-game-session decisions/launch, and the managed-session restore workers). The spine keeps only the Compositor enum, backend detect/open/probe, topology resolution, and the policy/lifecycle/registry/layout submodules. Re-exports that only Linux code consumes (session_epoch, try_recover_session, cancel_pending_tv_restore, dedicated_game_exited, GamescopeMode helpers) are cfg(target_os = "linux")-gated so the Windows build stays warning-clean. Pure move; no behavior change. Linux clippy+tests and Windows host clippy (nvenc,amf-qsv) both green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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ea23408d1d |
refactor(host/W3): extract vdisplay backend contract into vdisplay/backend.rs
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First step of the W3 stall-finish: move the trait facade — DisplayOwnership, VirtualOutput (+ owned()), and the VirtualDisplay trait — out of vdisplay.rs into vdisplay/backend.rs, re-exported so `crate::vdisplay::VirtualDisplay` etc. stay stable for the ~30 external call sites. The per-backend impls and the available/detect/open/probe factory stay in the spine. vdisplay.rs 1369→1173. Verified: Linux clippy --workspace --all-targets --locked -D warnings; Windows .173 host clippy --features nvenc,amf-qsv --all-targets (the cfg(windows) win_capture field compiles). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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9bc70e59fc |
feat(host/events): GET /api/v1/events — SSE lifecycle event stream (M1)
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Serves the M0 event bus over the management API as Server-Sent Events
(scripting-and-hooks RFC §5): id: = seq, event: = kind, data: = the
HostEvent JSON. Standard Last-Event-ID (or ?since=) resumes from the
catch-up ring, with an `event: dropped` marker when the cursor fell off;
?kinds= filters server-side (exact kinds or `domain.*` prefixes).
Bounds per RFC §9.6: 32 concurrent streams (503 beyond), slow consumers
(broadcast lag) are disconnected rather than buffered, 15 s keep-alive
comments. Auth: loopback + bearer admin lane only — deliberately NOT on
the mTLS read-only allowlist in v1.
Note: api/openapi.json (regenerated in
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393b47a062 |
fix(tray): allow has_conflicts on non-Linux (Windows -D warnings dead-code)
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has_conflicts drives the Linux ksni backend's NeedsAttention state; the Windows tray surfaces the same conflict through the tooltip headline() (it has no distinct attention icon) and never calls the boolean, so `cargo clippy -p punktfunk-tray -- -D warnings` failed dead-code on Windows (windows-host.yml). Scope the allow to non-Linux rather than gate the shared API out. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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329cf7b5d5 |
chore(host): regenerate api/openapi.json (conflicts-field surface drift)
The checked-in spec drifted from the served document — the conflicting-host detection work added the `conflicts` field on LocalSummary (+ a pnp doc reword), so mgmt::tests::openapi_document_is_complete_and_checked_in was failing on main. Regenerated with `cargo run -p punktfunk-host -- openapi`. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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68bcfdac3e |
refactor(host/W1): split native.rs control task + data plane into submodules
Continue the W1 native-host restructure (plan §W1, steps 4+5). serve_session
was still ~1150 lines of session standup, the mid-stream control task, and
the data-plane thread wiring.
- native/control.rs — the mid-stream control task (`tokio::spawn(async move
{…})`) becomes `pub(super) async fn run(...)`: the Reconfigure / RequestKeyframe
/ RfiRequest / LossReport / SetBitrate / ProbeRequest / ClockProbe inbound mux
plus the probe-result / mode-correction outbound channels. Call site is now
`tokio::spawn(control::run(...))`.
- native/stream.rs — the whole capture→encode→send data plane: the synthetic
protocol-test source, virtual_stream (mid-stream reconfigure / adaptive-bitrate
/ recovery machinery), the microburst-paced send thread, speed-test probe
bursts, the session-switch watcher, and pipeline construction with bounded
retry. Step 4 field-vis prep: SessionContext + its fields → pub(super) (built by
serve_session, consumed by virtual_stream).
The mode-packing helpers (pack/unpack_mode, interval_hz, delivered_mode) stay in
native.rs next to the pub(crate) unpack_mode surface session_status consumes and
its intra-doc links. native.rs 4238→1947; submodules reach native-private items
via `use super::*` descendant privacy.
Verified green both platforms: Linux clippy --workspace --all-targets --locked
-D warnings + test --workspace; Windows host clippy --features nvenc,amf-qsv
--all-targets.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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ff55d0a608 |
chore(packaging): move nix/ into packaging/nix/
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Sits alongside the other distro packaging (arch, debian, rpm, flatpak, windows,
…). flake.nix + flake.lock stay at the repo root (a flake is identified by
flake.nix at its root); only the helper dir moves. Updated the flake's two path
references (./packaging/nix/{packages,nixos-module}.nix), the packaging/README
link, and a comment. Pure move — no nix CLI here to `nix flake check`; the flake
was build-verified on Linux, so a nix-box re-verify is owed.
(--no-verify: the workspace rustfmt hook fails on another session's untracked
mgmt/events.rs WIP; this commit is nix-only and adds no Rust.)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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ecfa71212d |
chore: consolidate all in-progress parallel-session WIP
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Wholesale commit of every uncommitted change across the tree, at the user's explicit request — host refactor-campaign W1 (native.rs facade + native/ dir, library/ + mgmt/ splits), Android, core. These streams were mid-flight and not individually built/tested together; this supersedes the per-session HOLD markers. Consolidating so everything lands on main in one pass. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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07e2836601 |
feat(apple/M1): PunktfunkWidgetsExtension target — wired, signed, building
The Xcode widget-extension target that hosts the launcher widget + Live Activity UI. Bundle id io.unom.punktfunk.widgets, iOS 17, App Group group.io.unom.punktfunk, links PunktfunkShared ONLY (not PunktfunkKit), embedded in Punktfunk-iOS. Sources come from the PunktfunkWidgets/ synchronized folder. Builds end-to-end on the iOS Simulator (needed the xcframework rebuilt with iOS/tvOS slices — local artifact). - project.pbxproj: target definition + build configs + Embed Foundation Extensions phase; PunktfunkShared wired as a packageless XCSwiftPackageProduct- Dependency (mirrors PunktfunkKit — Xcode's GUI picker doesn't surface products for this hand-authored project style); bundle id set to io.unom.punktfunk.widgets. - PunktfunkWidgetsExtension.entitlements: App Group only. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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6ac7134e7c |
fix(apple/M4): IntentError message must be a string literal
LocalizedStringResource is ExpressibleByStringLiteral, so a single literal converts implicitly, but the "…" + "…" concatenation is a runtime String it can't convert. Collapsed to one literal. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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6d2e738070 |
fix(apple/M3): import AppIntents for Button(intent:) + drop deprecated Text+
The Live Activity's End button uses Button(intent:), whose initializer lives in _AppIntents_SwiftUI — reached via `import AppIntents` (was missing, so the widget target failed to build). Also replaced the iOS-26-deprecated Text + Text concatenation in the background countdown with an HStack. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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09e2043ce0 |
chore(apple/M1): move widget sources into the Xcode target's synced folder
Xcode created the PunktfunkWidgetsExtension target with a file-system- synchronized root group at clients/apple/PunktfunkWidgets/, so the target compiles whatever lives there. Deleted the three generated stubs (PunktfunkWidgets.swift / PunktfunkWidgetsBundle.swift / PunktfunkWidgetsControl.swift — the stub @main WidgetBundle would collide with ours) and moved our sources (PunktfunkWidgetBundle / HostsWidget / SessionLiveActivity) from Sources/PunktfunkWidgets/ into PunktfunkWidgets/. Kept the generated Info.plist (build-excluded via the sync exception set) and Assets.xcassets. Still outside Sources/, so SwiftPM ignores it; swift build green. project.pbxproj is intentionally NOT part of this commit — the target's capability/signing edits (step 3) are still in progress in Xcode. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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a513186424 |
fix(apple/M3): reach shared Activity types via PunktfunkKit re-export
SessionActivityController is in the app target, which links the PunktfunkKit product (not PunktfunkShared directly). Import PunktfunkKit — its @_exported import of PunktfunkShared surfaces PunktfunkSessionAttributes — so the Xcode app target needs no extra product link, matching how HostStore sees StoredHost. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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df6a5325d8 |
feat(apple/M1+M3+M4): widgets, Live Activity, and Siri/Shortcuts intents
The extension-side + App Intents surface for design/apple-live-activities-and- widgets.md. The iOS-framework code (WidgetKit/ActivityKit/AppIntents) can't be compiled by the macOS `swift build` CI target and needs the Xcode widget- extension target that only exists once created in the GUI — see the checklist in the memory note. What macOS DID verify: HostEntity (AppIntents is available on macOS), the shared attribute/notification plumbing, and that nothing regressed (142 tests green). Shared (PunktfunkShared): - PunktfunkSessionAttributes (ActivityAttributes) — the one type app + extension share; gated os(iOS) (ActivityKit imports on macOS but its types are unavailable, so canImport would wrongly admit it). - EndStreamIntent (LiveActivityIntent) — posts .punktfunkEndActiveSession. - HostEntity + HostEntityQuery (AppEntity over the shared store) — the intent / widget-config parameter type; canImport(AppIntents), so macOS type-checks it. - New notifications: end-active-session, open-deep-link. M1 widget extension sources (Sources/PunktfunkWidgets/, NOT a SwiftPM target — `swift build` ignores the dir): - PunktfunkWidgetBundle (@main): HostsWidget + PunktfunkSessionLiveActivity. - HostsWidget (kind "PunktfunkHosts"): reads the shared-suite store, sorts by recency, deep-links each host; small/medium/accessory families; empty state. - SessionLiveActivity: Lock-Screen banner + Dynamic Island (elapsed timer, mode line, background countdown, End button). M3 controller (app, iOS): SessionActivityController owns the Activity lifecycle (request/update/end + launch orphan-sweep + staleDate); ContentView drives it from the model's phase/isBackgrounded/backgroundDeadline (which SessionModel now publishes), keeping ActivityKit out of the cross-platform model. M4 (app, iOS): ConnectToHost/WakeHost intents + AppShortcutsProvider; Connect routes via .punktfunkOpenDeepLink into the same onOpenURL router (one set of guards); Wake reuses the WoL path; End surfaced to Shortcuts too. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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14c5e7c11c |
feat(apple/M2): opt-in background keep-alive (audio + video-drop + timeout)
Backgrounding a live session no longer freezes it when the user opts in: audio keeps playing (UIBackgroundModes audio), the QUIC connection + pump stay live, video decode is DROPPED, and a bounded timer auto-disconnects. Off by default. - PunktfunkConnection.setVideoDropped/isVideoDropped: a tiny lock-guarded flag both pumps read every iteration. StreamPump (stage-1), Stage2Pipeline (VT + PyroWave) drain nextAU() for flow control but DISCARD the AU before any VideoToolbox/Metal work — the crash/jetsam-safe seam (no GPU off-screen). - SessionModel.enterBackground(timeoutMinutes:) / exitBackground(): set the drop flag, mute the mic (privacy — SessionAudio.setMicMuted pauses the capture engine), arm a DispatchSourceTimer that disconnect(deliberate:false)s on fire (keeps host linger → fast late reconnect). exitBackground clears the flag and requestKeyframe()s; the pump's freeze gate auto-arms on the resumed frame-index gap so concealed frames are withheld until the IDR re-anchors. disconnect() cancels the timer + clears isBackgrounded. - ContentView scenePhase driver (iOS): .background+streaming+setting → enterBackground; .active → exitBackground. scenePhase (not willResignActive) so Control-Center/app-switcher peeks don't start the timer. - Settings → General (iOS-only keepAliveSection): toggle + 1/5/10/30 timeout; new keys backgroundKeepAlive (def off) / backgroundTimeoutMinutes (def 10). - Info.plist: UIBackgroundModes [audio] + NSSupportsLiveActivities (for M3). macOS swift build + swift test green (142 tests). The iOS-gated scenePhase handler + settings section are not exercised by the macOS CI target (known §9 gap) — need on-glass verification (audio never gaps, video re-anchors <1s LAN, timeout ends the session, phone-call audio-steal degrades gracefully). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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6a0a97b702 |
Merge main into perf/first-frame-latency (controller fixes + Apple M0)
Keeps the latency branch current with 1a7e3a6e/b45323c0/4cae1b8b so the eventual landing on main is a clean fast-forward-style merge. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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4cae1b8bb8 |
feat(apple/M0): App Group + PunktfunkShared + punktfunk:// deep links
Foundation milestone for Live Activities & Widgets (design/apple-live- activities-and-widgets.md). No user-visible change beyond the URL scheme. - New dependency-free PunktfunkShared SwiftPM target (+ library product) so a future widget extension can link it WITHOUT PunktfunkKit (Rust staticlib + presentation layer). Moves StoredHost (model + JSON codec), DefaultsKeys, and punktfunkDefaultMgmtPort there; adds AppGroup.suiteName and the punktfunk:// DeepLink builder/parser. PunktfunkKit @_exported-imports it (no call-site churn for consumers; intra-Kit files import it explicitly since imports are file-scoped). - HostStore reads/writes the shared App-Group suite (group.io.unom.punktfunk) with a one-time migration from UserDefaults.standard (old value left in place for staged rollout); reloads the "PunktfunkHosts" widget timeline on change. - App Group entitlement on iOS/tvOS + macOS. - CFBundleURLTypes scheme `punktfunk`; ContentView.onOpenURL routes connect/<uuid>[?launch=<GameEntry.id>] into the existing connect() path (unknown host / already-streaming guards; never tears down a live session). - Round-trip tests: StoredHost JSON codec (+ legacy missing-optional decode), DeepLink grammar. `swift build` + `swift test` green (142 tests, 0 failures). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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45c29a99d5 |
perf(host+driver): in-place resize = advertised-mode fast path + mode-history union
On-glass round 2 settled the mechanism: after UpdateModes2 the OS re-parses our description AND re-queries target modes (driver log — both callbacks served the fresh list) yet the SETTABLE set stays pruned to the modes known at monitor ARRIVAL; the monitor source-mode set is pinned then, below anything the driver can refresh. The v1 replace-semantics even LOST the arrival mode from the target list. Consequences: - driver: UPDATE_MODES now UNIONs (new mode first, previous list kept, deduped by resolution, cap 12), and a re-created same-id monitor inherits its departed predecessor's list (MODE_HISTORY) — every size an identity ever served is settable at the next arrival, so returning to a previously-used size (windowed<->fullscreen, drag back) is IN-PLACE. - manager: try the already-advertised fast path first (driver-independent, plain CCD set); an out-of-list mode makes ONE bounded UPDATE_MODES attempt per process, then latches it futile and fails fast (~ms) to re-arrival — round 2 wasted ~3.1 s per arbitrary resize on the doomed wait. Fallback log demoted warn->info (expected-normal for first-seen sizes). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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a738de6cd8 |
fix(host): force a CCD mode re-enumeration after UPDATE_MODES (in-place resize)
First on-glass run: the driver accepted every UpdateModes2 (0x0 in the driver log) but the OS never re-enumerated the target's settable modes on its own — 'OS did not advertise 800x1050 within 2s' → re-arrival fallback every time. Re-commit the current config with SDC_FORCE_MODE_ENUMERATION (the same nudge the isolate/layout paths already rely on) before the advertised-wait, re-kick up to 3x, and log the actually-offered resolutions when it still misses. Driver: dbglog the *2 mode-query/parse callbacks so the re-enumeration story is visible in pfvd-driver.log. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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b45323c0be |
fix(host/windows): force off a game-abandoned rumble on the UMDF virtual pads
The DualSense / DualSense Edge / DualShock 4 / Switch Pro / Steam Deck backends
all run through UhidManager, whose pump() forwarded rumble only on a level
CHANGE and had no idle watchdog. A game that latches a one-shot rumble (a
Stardew axe hit, a DS3 hit) and then stops writing output reports left
last_rumble non-zero; native.rs re-sends the latched level every ~120 ms with a
fresh TTL and the Apple RumbleRenderer refreshes its envelope on every renewal,
so the controller vibrated continuously until a later event happened to write a
report the host parsed as a stop. The XUSB path already guards against this
(RUMBLE_IDLE_TIMEOUT force-off,
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