04e52b0c22b575a2ecbfcf941bac163d2fd0c3d7
586 Commits
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04e52b0c22 |
fix(windows-drivers): emit IddCx DXGI/OPM/UINT types locally
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windows-drivers / probe-and-proto (push) Successful in 19s
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The iddcx bindgen now SUCCEEDS (C++ fix). Generated module had 38 unresolved-type errors — a bounded set wdk-sys does not bindgen: UINT, DXGI_FORMAT, DXGI_COLOR_SPACE_TYPE, IDXGIDevice/Resource, 6 OPM_* types. No WDF type is missing, so the crate::types sharing (type-identity) holds. Allowlist those families so they emit locally in iddcx.rs (non-conflicting — absent from crate::types), keeping allowlist_recursively(false). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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2df3c0f2b4 |
fix(windows-drivers): parse the iddcx bindgen as C++ (clears struct-tag)
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Direct clang test on the box proved IddCx.h parses with 0 errors as C++ but fails as C (wdk_default has no --language=c++) — the IDARG_* typedef names hit "must use struct tag" in C mode. Fix generate_iddcx: --language=c++ + keep -DIDD_STUB + allowlist_recursively(false) + full codegen, so it emits ONLY IddCx items (structs, the IddFunctions table enums, DDI fn-ptr typedefs) and references WDF/Win/DXGI types from wdk-sys via `use crate::types::*` (no re-emission, no blocklist). Reverted the ENABLED_API_SUBSETS Iddcx entry (it wrongly pulled IddCx into the C-mode constants/types passes). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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60df3c9c52 |
fix(windows-drivers): define IDD_STUB for the iddcx bindgen pass
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The iddcx bindgen failed with IddCxFuncEnum.h "IDDCX_VERSION_MAJOR is not defined" + a cascade of "must use struct tag" on IDARG_* types — NOT the feared #515 header conflict (IddCx parsed fine alongside Base+Wdf). IddCx.h needs STUB mode (function-table dispatch) for the version macros to resolve; add -DIDD_STUB to generate_iddcx, matching the wdf-umdf oracle. Deliberately NOT WDF_STUB (wdk-sys parses wdf non-stubbed; desyncing only here would break WDF type-identity). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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9fd19b90a9 |
feat(windows-drivers): vendor wdk 0.5.1 + add ApiSubset::Iddcx (M1 spike)
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Vendor the published, self-contained windows-drivers-rs 0.5.1 crates (wdk-build, wdk-sys) under vendor/ and add a first-class ApiSubset::Iddcx that bindgens iddcx/1.10/IddCx.h in an extra pass reusing bindgen::Builder::wdk_default (allowlist_file (?i).*iddcx.* — emits only IddCx items; WDF/DXGI types resolve to the shared base/wdf bindings, type-identity by construction). Mirrors the existing gpio/hid/spb subsets exactly: wdk-build gets the enum variant + iddcx_headers() (UMDF-only), wdk-sys gets generate_iddcx + the iddcx feature + pub mod iddcx. [patch.crates-io] redirects all wdk-sys/wdk-build (incl. wdk 0.4.1 transitive) to the patched copies. wdk-probe enables the iddcx feature. MAKE-OR-BREAK: does IddCx.h bindgen in wdk-sys config without a header conflict (issue #515) + does the generated module compile (type-identity)? CI answers it. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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6975691f7d |
docs(windows-rewrite): M0-complete log + M1 IddCx-binding recipe
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M0 done (proto + runner/box toolchain incl LLVM 21.1.2 + driver builds green + /INTEGRITYCHECK cleared). M1 recipe: vendor windows-drivers-rs 0.5.1 + add an ApiSubset::Iddcx reusing wdk_default (type identity by construction; IddCx is table-dispatched like WDF). Make-or-break spike = can IddCx.h bindgen in wdk-sys config (upstream #514/#516, PR #654 unmerged); fallback = keep wdf-umdf for pf-vdisplay only. RTX box is ephemeral (Proxmox on reboot) — CI is the persistent validator. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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f896f70bb8 |
feat(windows-drivers): clear FORCE_INTEGRITY for self-signed driver load (M0)
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wdk-build links UMDF drivers with /INTEGRITYCHECK unconditionally (no opt-out), so the self-signed DLL would be refused by Code Integrity (3004/3089). Add a deterministic, idempotent, reusable packaging step (packaging/windows/clear-force-integrity.ps1) that clears the PE IMAGE_DLLCHARACTERISTICS_FORCE_INTEGRITY bit (0x0080 @ e_lfanew+0x5e) and verifies — the gamepad recipe, no longer hand-run. driver-build now inspects the bit (before) then clears+verifies it. Real drivers will: build -> clear -> sign .dll -> Inf2Cat -> sign .cat. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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b24c10a723 |
ci(windows-drivers): LLVM via portable tar.xz + self-provision driver-build
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The LLVM NSIS .exe /S silent install HANGS in the headless SYSTEM CI session (stuck >15min after download, blocking the single runner). Switch to the portable clang+llvm-21.1.2-x86_64-pc-windows-msvc.tar.xz (curl + Win11 tar -xf, strip 1) — deterministic, no installer. And make driver-build run the provision script itself (idempotent) so it self-provisions LLVM and never races a separate provision run. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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1682b83b3f |
ci(windows-drivers): point driver-build LIBCLANG_PATH at LLVM 21.1.2
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Use the provisioned C:\\llvm-21 libclang for the driver build so wdk-sys bindgen builds clean (the runner default LLVM is a ToT/22-dev with the E0080 layout-test overflow bug). Queues behind the in-progress LLVM provision on the single runner. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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838cac4f69 |
ci(windows-drivers): provision LLVM 21.1.2 for wdk-sys bindgen
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wdk-sys bindgen layout tests overflow (E0080 on threadlocaleinfostruct etc.) with the runner default LLVM (a ToT/22-dev build). windows-drivers-rs maintainers confirm released LLVM 21.1.2 builds clean (discussion #591). Install it to C:\\llvm-21 (dedicated path; client LLVM untouched); the driver-build job will set LIBCLANG_PATH there. Idempotent. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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4f62643c82 |
ci(windows-drivers): static-CRT .cargo/config (fixes StaticCrtNotEnabled)
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wdk-build errored StaticCrtNotEnabled + the generated wdk-sys layout asserts overflowed (E0080) — UMDF needs the static CRT. Add the canonical windows-drivers-rs .cargo/config.toml: explicit target = x86_64-pc-windows-msvc (separates host proc-macros, which stay dynamic-CRT, from the driver) + target-feature=+crt-static scoped to that target. DLL now under the triple subdir. The WDK bindgen itself now runs (it generated out/types.rs) — this is the last build-config layer before the /INTEGRITYCHECK verdict. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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c91e7a0e38 |
ci(windows-drivers): workspace-level WDK driver-model (fixes wdk-sys build)
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wdk-sys build script: "missing field driver-model" deserializing workspace_metadata[wdk] — a workspace build reads the model from the WORKSPACE metadata, not the package. Set [workspace.metadata.wdk.driver-model] = UMDF 2.31 (all our drivers are UMDF 2.x incl. pf-vdisplay IddCx). Past the Cargo.lock fix. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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bed4711096 |
ci(windows-drivers): in-tree target dir for driver-build (find the lock)
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wdk-build find_top_level_cargo_manifest() walks UP from OUT_DIR to the first ancestor with a Cargo.lock; the relocated CARGO_TARGET_DIR=C:\\t\\drvws hid the workspace lock (ancestors C:\\t, C:\\ have none) -> the "Cargo.lock should exist" panic. Drop the override; the driver deps have no deep CMake crates so the in-tree target stays under MAX_PATH. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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5d3cb5e63f |
ci(windows-drivers): commit driver workspace Cargo.lock
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android / android (push) Successful in 3m16s
ci / docs-site (push) Successful in 53s
deb / build-publish (push) Successful in 3m20s
decky / build-publish (push) Successful in 13s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 7s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 6s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m42s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m36s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m34s
docker / deploy-docs (push) Successful in 16s
wdk-build requires a Cargo.lock next to the top-level Cargo.toml (it panics otherwise — "a Cargo.lock file should exist..."). Generated on Linux (resolution is platform-independent; only the build needs the WDK). Everything else compiled on the runner — pf-vdisplay-proto, bindgen, wdk-build/sys/macros. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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d3e4ea0118 |
feat(windows-drivers): driver workspace + wdk-probe on windows-drivers-rs (M1)
windows-drivers / probe-and-proto (push) Successful in 16s
windows-drivers / driver-build (push) Failing after 36s
apple / swift (push) Successful in 1m5s
apple / screenshots (push) Failing after 2m46s
windows-host / package (push) Successful in 6m19s
ci / rust (push) Successful in 1m20s
ci / web (push) Successful in 40s
android / android (push) Successful in 3m17s
ci / docs-site (push) Successful in 59s
deb / build-publish (push) Successful in 3m21s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m49s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m32s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m23s
docker / deploy-docs (push) Successful in 18s
Stand up packaging/windows/drivers/ — the unified driver workspace on crates.io windows-drivers-rs (wdk 0.4.1 / wdk-sys + wdk-build 0.5.1), retiring the dev-box ../../crates/wdk* path-deps. First member: wdk-probe, the smallest UMDF2 driver (DriverEntry -> WdfDriverCreate -> EvtDeviceAdd -> WdfDeviceCreate) that force-links the shared pf-vdisplay-proto ABI crate. It validates on the runner: wdk-sys bindgen + WDF stub link against the WDK + LLVM, the cross-workspace no_std proto path-dep, and the produced DLL's PE FORCE_INTEGRITY bit. windows-drivers.yml gains a driver-build job: cargo build -p wdk-probe (pinning Version_Number=10.0.26100.0) + a PE inspection that prints whether /INTEGRITYCHECK is set — the M0 self-signed-load question. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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43144203fa |
ci(windows-drivers): fix WDK verification paths (WDK installed fine)
windows-drivers-provision / provision (push) Successful in 11s
apple / swift (push) Successful in 1m2s
apple / screenshots (push) Successful in 5m22s
ci / rust (push) Successful in 1m15s
ci / web (push) Successful in 40s
ci / docs-site (push) Successful in 58s
android / android (push) Successful in 3m24s
deb / build-publish (push) Successful in 3m21s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 3s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m46s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m30s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m21s
docker / deploy-docs (push) Successful in 18s
The first provision run installed the WDK (iddcx headers + stampinf appeared) + cargo-wdk, but the verification threw on two wrong checks: UMDF wdf.h lives at Include\wdf\umdf\<ver>\ (not under the SDK-version dir), and inf2cat is x86-only (the search filtered \x64\). Rewrite verification to enumerate the real layout (wdf\umdf versions, km dir, iddcx versions, tool paths) and fail only on the build-essential pieces (wdf.h + km + iddcx + cargo-wdk). Skip-check now keys off iddcx presence (the reliable "WDK installed" signal), so a re-run skips the install. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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d8a7d6f3a2 |
ci(windows-drivers): provision WDK + cargo-wdk on the runner (rewrite M0)
apple / swift (push) Successful in 1m4s
ci / rust (push) Successful in 1m16s
ci / web (push) Successful in 43s
windows-drivers-provision / provision (push) Failing after 2m25s
ci / docs-site (push) Successful in 1m0s
android / android (push) Successful in 3m21s
apple / screenshots (push) Successful in 5m31s
deb / build-publish (push) Successful in 3m19s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m46s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m32s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m30s
docker / deploy-docs (push) Successful in 17s
The windows-amd64 runner has the base Windows SDK + MSVC + LLVM + Rust but NOT the WDK (probed: km=False, no um/iddcx, no inf2cat/stampinf/devgen) or cargo-wdk, so the all-Rust UMDF drivers can't build there yet. Adds an idempotent provisioning script (scripts/ci/provision-windows-wdk.ps1: download wdksetup 26100 -> /q /norestart, cargo install --locked cargo-wdk, then verify km/wdf + iddcx headers + inf2cat/stampinf + cargo-wdk) and a workflow_dispatch/push workflow that runs it on the persistent runner (one-time; install persists). cargo-wdk (not cargo-make) is windows-drivers-rs's current build+package tool (cargo build -> stampinf/inf2cat/signtool). Driver builds must pin Version_Number=10.0.26100.0 (the runner also has 10.0.28000.0, which lacks km/crt). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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8a04db9844 |
ci(windows-drivers): probe runner driver toolchain + build proto (rewrite M0)
windows-drivers / probe-and-proto (push) Successful in 42s
apple / swift (push) Successful in 1m4s
audit / cargo-audit (push) Failing after 1m19s
android / android (push) Successful in 4m7s
ci / web (push) Successful in 40s
ci / docs-site (push) Successful in 1m12s
ci / rust (push) Successful in 5m43s
windows-host / package (push) Successful in 6m26s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m17s
release / apple (push) Successful in 7m58s
windows-msix / package (x64, C:\Users\Public\ffmpeg, x86_64-pc-windows-msvc, C:\t) (push) Successful in 1m12s
deb / build-publish (push) Successful in 3m22s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 58s
decky / build-publish (push) Successful in 22s
ci / bench (push) Successful in 4m50s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 30s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 1m4s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 3m10s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m37s
apple / screenshots (push) Successful in 5m24s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 47s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m20s
flatpak / build-publish (push) Successful in 3m53s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m29s
docker / deploy-docs (push) Successful in 22s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m9s
Stage-1 CI for the Windows-host rewrite: a probe job on the self-hosted windows-amd64 runner that reports the driver toolchain (WDK Include km/ + iddcx versions, inf2cat/stampinf/devgen/signtool, EWDK, LLVM/clang version, cargo-make, installed Rust targets) so we know what's provisioned BEFORE writing driver code, and builds+tests+lints pf-vdisplay-proto on MSVC to prove the owned ABI crate compiles cross-OS and the CI wiring works. No RTX GPU needed for any of this (only live NVENC encode needs one — that defers to the RTX box). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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0b663cefb6 |
feat(windows): pf-vdisplay-proto — owned host<->driver ABI crate (rewrite M0)
First foundation of the Windows-host rewrite (docs/windows-host-rewrite.md): a self-contained, no_std + bytemuck crate that defines the host<->driver binary contract ONCE — the control-plane IOCTLs (add/remove/set-render-adapter/ping/ get-info/clear-all) and the IDD-push frame transport (SharedHeader, the (gen<<40|seq<<8|slot) FrameToken, the Global\pfvd-* name scheme, driver-status codes). Previously these were hand-duplicated byte-for-byte across idd_push.rs/frame_transport.rs and sudovda.rs/control.rs with only "must match" comments; here const size-asserts + bytemuck round-trips make any drift a COMPILE error. Clean break from SudoVDA: a freshly-minted interface GUID (not e5bcc234), a contiguous 0x900 op space (not the gappy 0x800/0x888/0x8FF), a u64 session id (not the 16-byte GUID + pid-mangling), a single u32 protocol version. Self-contained (no workspace inheritance, no Windows deps) so the out-of-workspace driver build graph can path-dep it identically. 7 tests green on Linux; clippy + fmt clean. Also lands the full rewrite plan in docs/windows-host-rewrite.md (decisions: greenfield; IDD-push primary incl. secure desktop, WGC+DDA demoted to fallbacks; unify drivers on windows-drivers-rs + solve /INTEGRITYCHECK; keep GameStream, default secure). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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e2c9bfd3d9 |
feat(windows): pf-vdisplay IDD-push — HDR + pipelined zero-copy capture
apple / swift (push) Successful in 1m4s
windows-host / package (push) Successful in 6m28s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m14s
windows-msix / package (x64, C:\Users\Public\ffmpeg, x86_64-pc-windows-msvc, C:\t) (push) Successful in 1m10s
release / apple (push) Successful in 7m53s
android / android (push) Successful in 10m33s
ci / web (push) Successful in 44s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 3m4s
ci / docs-site (push) Successful in 53s
ci / rust (push) Successful in 12m22s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 1m11s
apple / screenshots (push) Successful in 5m24s
deb / build-publish (push) Successful in 3m16s
decky / build-publish (push) Successful in 21s
ci / bench (push) Successful in 4m42s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 27s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m34s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m42s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m13s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 47s
flatpak / build-publish (push) Successful in 4m24s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m5s
docker / deploy-docs (push) Successful in 25s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m44s
HDR (display-driven, matching the WGC path): - CTA-861.3 HDR EDID (BT.2020 primaries + HDR Static Metadata block) so Windows offers "Use HDR" on the virtual display. The host FOLLOWS the display's live advanced-color state, recreating the shared ring at the matching format (FP16 in HDR / BGRA in SDR) on a toggle — no freeze. - Always emit Main10/BT.2020-PQ Rgb10a2 while the display is HDR; the client auto-detects PQ from the HEVC VUI (clients under-report VIDEO_CAP_10BIT). Generic HDR10 mastering SEI on every IDR. - Generation-tagged `latest` (gen<<40|seq<<8|slot) + driver `is_stale` re-attach kill the toggle-time garbage frame and any stale-ring read. Perf: - Pipeline the encode loop (Capturer::pipeline_depth; IDD-push = 2): submit N+1 before polling N so the convert/copy on the 3D engine overlaps the NVENC encode of N on the ASIC. PUNKTFUNK_IDD_DEPTH overrides (1 = synchronous). - Rotating host output ring (OUT_RING) so the in-flight encode and the next convert never touch the same texture. - HDR converts directly from the keyed-mutex slot's SRV into the output ring (drops the redundant slot->fp16 scratch copy); SDR copies the BGRA slot in. The slot mutex is held only across the convert/copy, not the encode. RING_LEN 3->6 for publish headroom. - Capture-health diagnostic: new_fps vs repeat_fps under PUNKTFUNK_PERF (a low new_fps at a high send rate means the source isn't compositing, not an encode stall). Validated live on the RTX box: 5120x1440@240 HDR streams; driver composes ~180 new fps, encode 240 fps @ ~4.3 ms p50. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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c5dab484df |
feat(windows): bundle pf-vdisplay in the host installer; drop SudoVDA
Switch the Inno Setup installer's virtual-display driver from the vendored SudoVDA
C++ binary to our own all-Rust pf-vdisplay (validated streaming at 5120x1440@240).
- packaging/windows/pf-vdisplay/: vendored SIGNED driver (pf_vdisplay.dll/inf/cat +
punktfunk-driver.cer, the same cert the gamepad drivers ship), built from
vdisplay-driver/ via deploy-dev.ps1.
- install-pf-vdisplay.ps1 / stage-pf-vdisplay.ps1: mirror the SudoVDA scripts -
trust cert -> gated ROOT\pf_vdisplay node via nefconc (NEVER devgen) -> pnputil
/add-driver /install. Idempotent, best-effort (never aborts the install).
- punktfunk-host.iss + pack-host-installer.ps1: install the pf-vdisplay bundle
under the existing installdriver task.
- Removed the vendored SudoVDA driver + install-sudovda.ps1 + stage-sudovda.ps1.
- README + windows-host.yml: SudoVDA -> pf-vdisplay.
The host's vdisplay/sudovda.rs backend is unchanged - it drives whichever driver
provides the {e5bcc234} interface, now pf-vdisplay. Live installer build/test on
the runner is the remaining step.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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e27abc065e |
feat(windows): pf-vdisplay CLEAR_ALL — reap orphaned virtual monitors on startup
The "5-6 stale monitors that never tear down" failure (also seen with SudoVDA): an orphan from a crashed/killed previous host lingers because the driver watchdog is kept reset by a still-pinging new session, so it never fires for the orphan. - Driver (pf-vdisplay control.rs): new IOCTL_CLEAR_ALL (0x804) -> tear down every monitor. A pf-vdisplay extension; SudoVDA returns invalid for it (ignored), so the host can issue it unconditionally. - Host (vdisplay/sudovda.rs): send IOCTL_CLEAR_ALL once on startup (best-effort) to reap orphans before creating ours; and surface a failing keepalive PING (the old `let _ =` swallowed it, masking a lost control handle). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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d39da4bc06 |
feat(windows): pf-vdisplay — all-Rust IddCx virtual display (replaces SudoVDA)
P1 done: a pure-Rust UMDF2 IddCx driver, drop-in compatible with the host's
existing vdisplay/sudovda.rs control plane (the {e5bcc234} interface + the
SudoVDA IOCTL ABI), so the host drives it unchanged. Validated streaming on
glass at 5120x1440@240 — steady 240 fps, ~2.4 ms encode, clean teardown, full
parity with SudoVDA.
- Vendored wdf-umdf-sys / wdf-umdf bindgen crates (MIT, from virtual-display-rs)
+ the SDK-version build.rs fix that resolves the IddCxStub lib path by the WDK
version actually containing um\x64\iddcx, not the max base SDK.
- pf-vdisplay crate: entry/callbacks/context/control/monitor/edid/
swap_chain_processor. Our OWN 128-byte EDID (manufacturer PNK, product
punktfunk — no SudoVDA bytes), a real swap-chain drain (faithful vdd port,
required so DWM keeps compositing), the SudoVDA-compatible IOCTL control plane
(ADD/REMOVE/PING/GET_WATCHDOG/GET_VERSION/SET_RENDER_ADAPTER) + a watchdog that
tears down orphaned monitors when the host stops pinging.
- deploy-dev.ps1: stage + sign + stampinf (date.time DriverVer) + Inf2Cat +
install, codifying the "bump DriverVer or pnputil keeps the old binary" gotcha.
- docs/windows-virtual-display-rust-port.md: investigation, the on-glass
validation, and the two traps that cost time (Session-0 measurement +
accumulated device-state needing a reboot).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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095540efc2 |
feat(android): native mDNS discovery, host naming, touch mouse, stock selects
apple / swift (push) Successful in 1m1s
android / android (push) Successful in 4m14s
ci / web (push) Successful in 39s
ci / docs-site (push) Successful in 54s
windows-host / package (push) Successful in 5m45s
ci / rust (push) Successful in 6m1s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m15s
windows-msix / package (x64, C:\Users\Public\ffmpeg, x86_64-pc-windows-msvc, C:\t) (push) Successful in 1m11s
release / apple (push) Successful in 7m45s
deb / build-publish (push) Successful in 2m40s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 1m9s
ci / bench (push) Successful in 4m43s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 1m18s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 46s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m56s
apple / screenshots (push) Successful in 5m22s
flatpak / build-publish (push) Successful in 6m32s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m32s
docker / deploy-docs (push) Successful in 19s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m47s
audit / cargo-audit (push) Failing after 1m13s
Discovery: replace the flaky per-OEM NsdManager with the same mdns-sd browse
the Linux/Windows clients use, in the Rust core over JNI and polled by Kotlin
(discovery.rs + nativeDiscovery{Start,Poll,Stop}); Kotlin keeps only the Wi-Fi
MulticastLock + permission UX. IPv4-only (the core can't dial a bare/scoped v6
literal); daemon + fold-thread cleanup on every failure path; field
sanitization so a rogue advert can't corrupt the picker snapshot. Discovery
now starts regardless of NEARBY_WIFI_DEVICES (raw multicast only needs the
MulticastLock) — a denial no longer kills it forever. ParseTxtTest replaced by
ParseRecordTest.
Hosts: hide already-saved hosts from the "Discovered" section (match by
fingerprint, else address:port — mirrors the Apple client); add an optional
Name field to the Add-host sheet and a Rename action on saved cards.
Input: touch -> absolute mouse "direct pointing" like the Apple client — the
host cursor follows the finger (new nativeSendPointerAbs -> MouseMoveAbs). Tap
= left click, two-finger tap = right click, two-finger drag = scroll,
tap-then-drag = left-drag, three-finger tap = HUD toggle.
Settings: revert the dropdowns to the stock ExposedDropdownMenuBox look (a
controller-focus UI will come separately); even out the Add-host field gaps.
Docs updated (CLAUDE.md, client READMEs, docs-site status).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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de232ec2f7 |
fix(web): bundle deps into the server (noExternals) — kill the 47k-file install
apple / swift (push) Successful in 1m0s
ci / rust (push) Successful in 1m18s
ci / web (push) Successful in 43s
ci / docs-site (push) Successful in 1m4s
android / android (push) Successful in 3m26s
deb / build-publish (push) Successful in 2m37s
apple / screenshots (push) Successful in 5m9s
decky / build-publish (push) Successful in 14s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 25s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
windows-host / package (push) Successful in 6m51s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
ci / bench (push) Successful in 4m35s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 47s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 9m3s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m8s
docker / deploy-docs (push) Successful in 19s
The Windows installer ballooned to 154 MB and installed forever because the node-server
bundle externalized the WHOLE @unom/ui dependency tree (payload, lexical, date-fns,
prismjs…) to .output/server/node_modules — 47,567 files / 730 MB copied into Program
Files. Set Nitro `noExternals: true` so every dependency is bundled + tree-shaken into the
server output: .output drops to ~75 files / 10 MB, and the bare external imports
(srvx, seroval…) bun couldn't resolve at runtime are gone — so the console runs on bun
(no node, no node_modules), which is the issue we previously worked around with node.
Windows installer now ships bun.exe + the ~75-file .output (was node.exe + a node_modules
forest) and runs `bun .output\server\index.mjs`:
- windows-host.yml: fetch a pinned portable bun (build tool AND shipped runtime); drop the
node fetch + the .output/server install; smoke-boot under the bundled bun.
- pack-host-installer.ps1 / punktfunk-host.iss: -NodeExe -> -BunExe; stage {app}\bun\bun.exe.
- web-run.cmd / build-web.ps1: run/restart on bun; docs updated.
Net win everywhere: the Linux .deb shrinks (node still runs the self-contained output), and
the docker web image — which already ran `bun run .output/server/index.mjs` with only
.output copied — is fixed (the externals had no node_modules to resolve at runtime).
Validated locally: noExternals build = 75 files / 10 MB; node AND bun both serve /login
(200) + static assets (200) + gate /api (401).
(A true single binary via `bun build --compile` is blocked for now: Nitro serves public
assets from an import.meta-relative path `--compile` doesn't embed (/$bunfs/public); the
75-file payload is the clean result.)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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e4e34fdb48 |
fix(apple/ci): create the Simulator on demand; scope CI shots to iPhone+iPad
apple / swift (push) Successful in 57s
release / apple (push) Successful in 7m19s
ci / rust (push) Successful in 1m25s
ci / web (push) Successful in 46s
android / android (push) Successful in 3m18s
ci / docs-site (push) Successful in 52s
apple / screenshots (push) Successful in 5m5s
deb / build-publish (push) Successful in 2m35s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
ci / bench (push) Successful in 4m32s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m13s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m28s
docker / deploy-docs (push) Successful in 6s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m20s
Diagnosed from the first run: only the iPad shots were produced. The runner lacks an "iPhone 16 Pro Max" device, is headless (no window server -> the macOS window capture's app window never appears), and the Tier-3 tvOS build-std slice failed. - screenshots.sh: shoot_sim now creates a throwaway Simulator (matching device type + newest available runtime) when the runner has no matching device, so the iPhone 6.9" shots are reproducible instead of skipped. - apple.yml: scope the CI job to the two REQUIRED iOS sizes (iPhone 6.9" + iPad 13"), captured via `simctl io screenshot` (no Screen Recording grant needed). Drop macOS (headless runner has no window server) and tvOS (build-std slice) from CI — generate those locally with `tools/screenshots.sh macos tvos`. Faster, deterministic xcframework build (BUILD_IOS=1 only). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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3ec462c2ea |
ci(apple): use upload-artifact@v3 for screenshots (Gitea has no v4 backend)
apple / swift (push) Successful in 1m0s
ci / rust (push) Successful in 1m18s
ci / web (push) Successful in 36s
ci / docs-site (push) Successful in 1m0s
android / android (push) Successful in 3m15s
deb / build-publish (push) Successful in 2m34s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
apple / screenshots (push) Successful in 5m30s
ci / bench (push) Successful in 4m42s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m35s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m24s
docker / deploy-docs (push) Successful in 17s
Gitea's artifact storage identifies as GHES, which @actions/artifact v2+ (upload-artifact@v4) refuses outright. v3 uses the older artifact API Gitea supports; the downloaded artifact is still a zip. (The capture itself already worked — 5 macOS scenes were produced; only the v4 upload failed.) Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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58f4dccc02 |
fix(windows-host): ISCC [Code] — don't put {tmp} inside a Pascal comment
apple / swift (push) Successful in 1m1s
ci / rust (push) Successful in 1m14s
ci / web (push) Successful in 37s
ci / docs-site (push) Successful in 1m1s
android / android (push) Successful in 3m22s
deb / build-publish (push) Successful in 2m42s
decky / build-publish (push) Successful in 48s
apple / screenshots (push) Failing after 5m50s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 9s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 16s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 6s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m45s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m38s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 9m11s
windows-host / package (push) Successful in 23m16s
ISCC aborted compiling the installer at the web-console [Code] section: a comment
`{ ... {tmp} is auto-cleaned. }` — Pascal `{ }` comments don't nest, so the `}` in
`{tmp}` closed the comment early and `is auto-cleaned. }` parsed as code ("Identifier
expected"). Reword to drop the brace. (All other {app}/{tmp} uses are `;` line-comments
or code strings, which are fine.)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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32879f45bf |
feat(apple): App Store screenshot harness + CI zip artifact
apple / swift (push) Successful in 54s
release / apple (push) Successful in 8m1s
apple / screenshots (push) Failing after 6m42s
ci / rust (push) Successful in 1m25s
ci / web (push) Successful in 42s
android / android (push) Successful in 3m27s
ci / docs-site (push) Successful in 53s
ci / bench (push) Failing after 3m1s
deb / build-publish (push) Successful in 2m33s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m13s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m26s
docker / deploy-docs (push) Successful in 6s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m7s
A DEBUG-only "shot mode" renders one mock-populated screen full-bleed (PUNKTFUNK_SHOT_SCENE=<name> -> ScreenshotHostView instead of ContentView), so the OS can screenshot the REAL, fully-rendered UI. tools/screenshots.sh drives it: screencapture for the mac window, `simctl io booted screenshot` for the iOS/iPad/tvOS Simulators, at exactly the App Store Connect sizes. ImageRenderer was tried first and rejected: it can't rasterize this app's chrome (NavigationStack, Form/TabView, Liquid-Glass/NSVisualEffect all render black or the "can't render" placeholder). Capturing the live window/Simulator avoids that. Only the stream hero is synthetic (StreamView needs a live connection) - a synthwave frame + the real glass HUD, overridable via PUNKTFUNK_SHOT_HERO. CI: a new `screenshots` job in apple.yml builds the iOS (+ tvOS best-effort) xcframework slices, runs the harness per platform best-effort, and attaches the result as a single zip artifact (punktfunk-appstore-screenshots). It is isolated from the build/test job and skipped on PRs, so a capture gap (missing Simulator runtime, or no Screen Recording grant for the mac window capture) never reds the core signal. Generated PNGs (clients/apple/screenshots/) are gitignored. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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b54f781524 |
ci(windows-host): bootstrap bun + supply @unom token for the web build
apple / swift (push) Successful in 55s
ci / rust (push) Successful in 1m18s
ci / web (push) Successful in 36s
ci / docs-site (push) Successful in 1m1s
android / android (push) Successful in 3m24s
deb / build-publish (push) Successful in 2m37s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m44s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m25s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m19s
docker / deploy-docs (push) Successful in 17s
windows-host / package (push) Has been cancelled
The first windows-host run with the bundled console failed at "bun not found": the self-hosted runner executes as SYSTEM, so the dev user's bun (and its ~/.npmrc with the @unom registry token) aren't on PATH. Make the web-build step self-sufficient: - Install bun via bun.sh/install.ps1 when it isn't already present (checking PATH + the SYSTEM/Public profile locations first), like deb.yml bootstraps it. - Write the private @unom registry mapping + auth token (REGISTRY_TOKEN) into the SYSTEM home .npmrc so `bun install` can fetch the @unom packages — kept out of the project tree and the shipped .output bundle (.output\server\.npmrc stays mapping-only). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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5e106c51cf |
feat(windows-host): bundle + auto-run the web console in the installer
apple / swift (push) Successful in 56s
ci / rust (push) Successful in 1m15s
ci / web (push) Successful in 39s
windows-host / package (push) Failing after 2m30s
ci / docs-site (push) Successful in 59s
android / android (push) Successful in 3m16s
deb / build-publish (push) Successful in 2m37s
decky / build-publish (push) Successful in 23s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
ci / bench (push) Successful in 4m40s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 46s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m22s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m25s
docker / deploy-docs (push) Successful in 22s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m23s
The Windows host installer shipped only the host exe + SudoVDA driver + FFmpeg, so a
fresh install had no web management console — required for basically every user (status,
paired devices, the PIN pairing flow). The console was only ever set up by hand on the
dev box (build-web.ps1 + a hand-made PunktfunkWeb task whose web-run.cmd wasn't even
committed). Bundle it into the same installer, mirroring the proven Linux punktfunk-web
deploy.
- windows-host.yml builds the Nitro node-server console (bun, deb.yml's shape) + fetches
a pinned portable Node, smoke-boots it under node (/login == 200) to gate the build, and
hands web/.output + node.exe to the pack script.
- pack-host-installer.ps1 gains -WebDir/-NodeExe and stages the .output tree, node, and
the two new scripts into the non-WOW64-redirected build area.
- punktfunk-host.iss lays the payload into {app}\web\.output + {app}\node\node.exe, adds
a wizard page for the console login password pre-filled with a crypto-random default
(shown on the finish page; kept on upgrade), and runs web-setup.ps1.
- web-setup.ps1 writes the ACL'd %ProgramData%\punktfunk\web-password (Administrators +
SYSTEM), registers the PunktfunkWeb scheduled task (boot, SYSTEM, restart-on-failure ->
web-run.cmd -> node on :3000), opens inbound TCP 3000, and starts it. web-run.cmd
sources the host's mgmt-token + the password and runs the bundled node.
- The console proxies the host's loopback mgmt API with the host's own
%ProgramData%\punktfunk\mgmt-token (no host-code change). Uninstall removes the task +
firewall rule.
Validated locally: bun build -> node-server bundle, node boot serves /login (200) and
gates /api (401). The Windows-only bits (ISCC compile, scheduled task, password page,
firewall) validate on the Windows runner CI + on-glass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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d2746bd65a |
docs(roadmap): add WAN access, VRR passthrough, desktop QoL items
apple / swift (push) Successful in 57s
ci / docs-site (push) Successful in 1m2s
android / android (push) Successful in 3m26s
ci / rust (push) Successful in 1m14s
ci / web (push) Successful in 37s
ci / bench (push) Successful in 4m36s
deb / build-publish (push) Successful in 4m10s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 39s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m37s
docker / deploy-docs (push) Successful in 19s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m30s
WAN/anywhere access (NAT traversal + relay + QUIC migration), VRR/ adaptive-sync passthrough, and a desktop quality-of-life bullet covering clipboard sync, multi-monitor, and virtual-webcam redirection. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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9b840151e4 |
docs(roadmap): add surround & spatial (object) audio plan
apple / swift (push) Successful in 59s
ci / rust (push) Successful in 1m15s
ci / web (push) Successful in 37s
ci / docs-site (push) Successful in 1m1s
android / android (push) Successful in 3m17s
deb / build-publish (push) Successful in 2m36s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 40s
ci / bench (push) Successful in 4m39s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m23s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m27s
Near-term 7.1 channel bed; moonshot object-based spatial audio via Wine/Proton (where dynamic objects are currently discarded) with client-side head-tracked spatialization. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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a12c6e0ba4 |
docs(roadmap): add Magic multi-user support to planned
apple / swift (push) Successful in 56s
ci / web (push) Successful in 36s
ci / docs-site (push) Successful in 57s
deb / build-publish (push) Successful in 2m35s
ci / rust (push) Successful in 1m22s
android / android (push) Successful in 3m14s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 47s
ci / bench (push) Successful in 4m40s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m30s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 9m17s
docker / deploy-docs (push) Successful in 18s
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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b0c82333d2 |
feat(gamepad): pure-user-mode Windows DualShock 4 + Xbox 360 (drop ViGEm) + installer + multi-pad
audit / cargo-audit (push) Successful in 17s
apple / swift (push) Successful in 57s
android / android (push) Successful in 4m36s
ci / web (push) Successful in 34s
ci / docs-site (push) Successful in 52s
release / apple (push) Successful in 7m31s
ci / rust (push) Successful in 8m37s
ci / bench (push) Successful in 4m39s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 7s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
deb / build-publish (push) Successful in 2m35s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m18s
flatpak / build-publish (push) Successful in 4m0s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m31s
docker / deploy-docs (push) Successful in 19s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m22s
windows-host / package (push) Successful in 2m56s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m13s
windows-msix / package (x64, C:\Users\Public\ffmpeg, x86_64-pc-windows-msvc, C:\t) (push) Successful in 1m15s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 59s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 1m3s
Windows virtual gamepads now have zero external dependencies - ViGEmBus is removed. - DualShock 4: Windows UMDF backend (inject/dualshock4_windows.rs + dualshock4_proto.rs), reusing the DualSense SwDeviceCreate game-detection identity fix. The one UMDF driver serves the DS5 or DS4 identity/descriptor/features/strings per a device_type byte the host stamps into shared memory. Driver also gains IOCTL_HID_GET_STRING and a 41-byte calibration feature. - Xbox 360: a new UMDF2 XUSB companion driver (packaging/windows/xusb-driver/) that registers GUID_DEVINTERFACE_XUSB and answers the buffered XInput IOCTLs from a shared section, so classic XInputGetState/SetState work with no kernel bus driver. inject/gamepad_windows.rs is rewritten to drive it and the vigem-client dependency is removed. Xbox One folds to the 360 XInput path. - Installer: vendor + pnputil-install the three UMDF drivers (packaging/windows/gamepad-drivers/ + install-gamepad-drivers.ps1, wired into pack-host-installer.ps1 + punktfunk-host.iss). - Multi-pad: the host stamps each pad index into the device Location (pszDeviceLocation); the driver reads it via WdfDeviceAllocAndQueryProperty to map its own *-shm-<index>, with UmdfHostProcessSharing=ProcessSharingDisabled giving each pad its own host (per-pad statics). Validated live on the Windows host: Cyberpunk native DualSense detection, DS4 identity + descriptor, XInputGetState + rumble round-trip, two pads -> two distinct XInput slots, and a full installer build. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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f208f3d92e |
style(host): blank line before the uniq comment so rustfmt is clean
apple / swift (push) Successful in 56s
ci / web (push) Successful in 48s
ci / docs-site (push) Successful in 1m13s
ci / rust (push) Successful in 4m11s
deb / build-publish (push) Successful in 2m16s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 3s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m57s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m46s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m37s
docker / deploy-docs (push) Successful in 5s
android / android (push) Successful in 3m3s
windows-host / package (push) Successful in 3m3s
dualshock4.rs left `cargo fmt --all --check` red on main (it landed with the Windows-host DualSense work): a standalone comment placed directly after a line ending in a trailing comment gets absorbed and re-aligned to the trailing-comment column. A blank line before the comment block keeps rustfmt happy — and the comment readable. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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51de8ccbdb |
ci(release): run tvOS on the canary track alongside iOS/macOS
ci / rust (push) Failing after 29s
apple / swift (push) Successful in 55s
ci / web (push) Successful in 37s
ci / docs-site (push) Successful in 59s
android / android (push) Successful in 3m13s
deb / build-publish (push) Successful in 2m20s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m40s
release / apple (push) Successful in 7m27s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m47s
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The canary/stable split (
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118752c136 |
fix(apple): drive DualSense rumble over raw HID (CoreHaptics is silent on macOS)
apple / swift (push) Successful in 54s
release / apple (push) Successful in 5m3s
ci / rust (push) Failing after 31s
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GameController's CHHapticEngine never reaches the DualSense's motors on macOS — its
adaptive triggers and lightbar work, but rumble stays silent (a documented platform
gap). Drive the motors directly via the DualSense HID output report instead, the way
SDL and the Linux hid-playstation driver do — the same report that already rumbles
the pad on a Linux host. Confirmed live on macOS.
- DualSenseHID (macOS): opens the Sony DualSense via IOHIDManager and writes the USB
(0x02, 48 bytes) and Bluetooth (0x31, 78 bytes + CRC32) output reports through
IOHIDDeviceSetReport. Allowed under the App Sandbox by the existing device.usb +
device.bluetooth entitlements; coexists with GameController (non-seized open).
Flags mirror the kernel driver (COMPATIBLE_VIBRATION | HAPTICS_SELECT +
COMPATIBLE_VIBRATION2); valid_flag1 = 0 so a rumble report leaves the
GameController-managed lightbar / triggers / player LEDs untouched.
- RumbleRenderer routes a DualSense to the HID backend and keeps CoreHaptics for
every other pad, fixing both live sessions and the test panel (shared renderer).
- CoreHaptics path reworked too: bake the target intensity + an explicit sharpness
into the continuous event (the dynamic-parameter scaling is silent on controller
engines) and tear down outside the inout access to fix a latent exclusivity hazard.
Adds a DEBUG-only Settings -> Controllers -> "Test Controller" panel (ControllerTestView
+ ControllerTester) that shows live input and fires rumble / adaptive triggers /
lightbar / player LEDs straight at the pad, with a readout of the active rumble backend
("DualSense HID - USB/Bluetooth"). Used to validate the fix.
Tests: DualSenseHIDTests pins the USB/BT report layout and the BT CRC32 (canonical
0xCBF43926 check vector). Debug + release build clean; gamepad suite green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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9af8e9a7d9 |
docs(windows): point DualSense handoff at the deploy scripts
apple / swift (push) Successful in 54s
ci / rust (push) Failing after 30s
ci / web (push) Successful in 43s
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ci / docs-site (push) Successful in 53s
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docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
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docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
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ci / bench (push) Successful in 4m39s
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rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m4s
docker / deploy-docs (push) Successful in 6s
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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e466814ef8 |
fix(windows): deploy-host reads build env from Machine scope
apple / swift (push) Successful in 55s
ci / rust (push) Failing after 31s
ci / web (push) Successful in 38s
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ci / bench (push) Successful in 4m37s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m13s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m21s
docker / deploy-docs (push) Successful in 17s
Reads PUNKTFUNK_NVENC_LIB_DIR/LIBCLANG_PATH/CMAKE_POLICY_VERSION_MINIMUM directly from Machine scope into the process, so the build is correct even when the SSH/parent shell predates setup-build-env.ps1 (env is inherited at spawn). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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95c6ceb072 |
chore(windows): persistent build env + one-call host/web deploy scripts
apple / swift (push) Successful in 54s
ci / rust (push) Failing after 30s
ci / web (push) Successful in 37s
ci / docs-site (push) Successful in 57s
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ci / bench (push) Successful in 4m39s
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rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m19s
docker / deploy-docs (push) Successful in 6s
scripts/windows/: setup-build-env.ps1 persists the NVENC build env (Machine scope: PUNKTFUNK_NVENC_LIB_DIR, LIBCLANG_PATH, CMAKE_POLICY_VERSION_MINIMUM -- no FFMPEG_DIR, the nvenc build doesn't link libavcodec). deploy-host.ps1 rebuilds --release --features nvenc and restarts the PunktfunkHost service with .bak rollback on build/start failure. build-web.ps1 rebuilds the Nitro web console (bun build, node runtime) and restarts the PunktfunkWeb task. README documents the flow -- a redeploy is now a single script call. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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e919fa6a2e |
docs(windows): DualSense in-game detection handoff
apple / swift (push) Successful in 57s
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The virtual DualSense is a correct, complete DS5 at the HID level (SDL3 reports PS5) and input works, but a game's native DualSense path (Cyberpunk) doesn't detect the software-enumerated (SWD) device that SDL/HIDAPI accept. Captures the diagnosis, the on-box layout + tools (SDL oracle, dualsense-windows-test, driver rebuild recipe), and the on-glass next experiments (WGI/RawInput/GameInput enumeration) so the work continues from any machine without agent memory. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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6db3525e29 |
fix(gamepad): working per-session SwDeviceCreate for the Windows DualSense
create_swdevice now succeeds. The two requirements (each E_INVALIDARG otherwise): the
enumerator name must have no underscore (use "punktfunk"), and the completion callback is
mandatory (the docs mark pCallback [in], not optional -- NULL is rejected). Back on the
typed windows-rs SwDeviceCreate (a raw-FFI diagnosis confirmed it's the OS, not the
binding), parameterized by pad index (instance pf_pad_<index>), waiting on the callback.
Per-session device: created on connect, SwDeviceClose'd on drop -- no leftovers, no phantom.
Live-verified on the RTX box: device materializes, the UMDF driver binds, SDL3 identifies it
as a PS5 ("DualSense Wireless Controller"), input flows; removed on disconnect. The
dualsense-windows-test CLI now cycles input + prints any 0x02 feedback for diagnosis.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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6a501f484a |
ci(audit): ignore RUSTSEC-2023-0071 (rsa Marvin timing sidechannel)
ci / rust (push) Failing after 30s
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cargo audit fails on the rsa "Marvin Attack" advisory, which has NO fixed release (the constant-time rewrite is still unreleased upstream) and rsa is required for GameStream/Moonlight pairing. The attack targets RSA *decryption* (PKCS#1 v1.5 padding oracle); the host uses rsa ONLY for PKCS#1 v1.5 signing/verifying (gamestream/cert.rs + pairing.rs), never for decryption, so the vulnerable path is not exercised. Add the documented .cargo/audit.toml ignore with the justification. The 3 unmaintained warnings (audiopus_sys / paste / rustls-pemfile) are left visible on purpose — `cargo audit` does not fail on them, and they carry a maintenance signal. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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72eeedc4da |
feat(windows): AMD (AMF) + Intel (QSV) hardware encode on the Windows host
The Windows host was NVIDIA-only (NVENC) with an openh264 software fallback. Add
AMD AMF and Intel QSV via libavcodec — the Windows analogue of the Linux VAAPI
backend — so one installer serves all three GPU vendors.
- encode/ffmpeg_win.rs: new WinVendor{Amf,Qsv} encoder. System-memory NV12/P010
readback (default, robust) + opt-in zero-copy D3D11 (PUNKTFUNK_ZEROCOPY: shares
the capturer's ID3D11Device; AMF takes AV_PIX_FMT_D3D11, QSV derives a QSV frames
ctx and maps) with a system fallback for the format-group mismatch the capturer's
video-processor fallback can produce. HDR Main10 (P010 + BT.2020/PQ VUI; an
Rgb10a2->P010 swscale covers the shader fallback).
- encode.rs: Codec::amf_name/qsv_name; open_video + windows_resolved_backend()
resolve PUNKTFUNK_ENCODER=auto|nvenc|amf|qsv|sw via a DXGI adapter VendorId probe.
- capture/dxgi.rs: gpu_mode mirrors the resolved backend (D3D11 NV12/P010 for AMF/QSV).
- gamestream/serverinfo.rs: GPU-aware codec advertisement (windows_codec_support;
AV1 gated to RDNA3+/Arc, like the VAAPI path).
- Cargo.toml: amf-qsv feature (optional ffmpeg-next in the windows target block).
- CI/installer: windows-host.yml sets FFMPEG_DIR + builds --features nvenc,amf-qsv;
the Inno installer bundles the FFmpeg DLLs; host.env default nvenc -> auto.
CI-green target; AMF/QSV not yet on-glass validated (no AMD/Intel Windows box in the
lab) — NVENC stays live-validated. An adversarial-review pass caught + fixed real
FFI bugs (AV_PIX_FMT_P010 is a macro -> P010LE; windows-rs 0.62 GetImmediateContext/
GetDesc1 return Result; AV_HWFRAME_MAP_* is a bindgen enum with no BitOr).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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fde438a1ed |
feat(gamepad): SwDeviceCreate per-session devnode (best-effort) + windows self-test
DualSenseWindowsManager now SwDeviceCreate's the pf_dualsense devnode per session (SwDeviceClose on drop), matching the Linux UHID pad's lifecycle. It's best-effort: SwDeviceCreate currently hits an unresolved E_INVALIDARG when a completion callback is passed (an underscore in the enumerator name was a second cause, fixed by using "punktfunk"), so on failure the host keeps the section + data plane and falls back to an out-of-band devnode (installer/devgen) — see docs/windows-dualsense-scoping.md. Add a `dualsense-windows-test` host CLI that drives the manager (create devnode + push a frame + hold), used to validate the path. Live on the RTX box: the manager creates the section + pushes report 0x01 and a devnode serves it to a HID read (b1=0xC0, b8=0x28) — the host-side data plane works end to end. cargo check + clippy -D warnings clean on x86_64-pc-windows-msvc. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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01dc0b616c |
refactor(windows): trim the inert IOCTL channel from the DualSense driver
The host<->driver channel is the shared-memory section (hidclass blocks the device stack and UMDF has no control device), so the first-attempt in-driver IOCTL channel never fired. Remove it: the custom device interface, IOCTL_PFDS_SET_INPUT/GET_OUTPUT, the output queue, and the on_set_input/complete_one_read/deliver_output helpers. The driver keeps the HID handshake, the 8ms read timer fed from the shared section, and on_output_report publishing the game's 0x02 to the section. Rebuilt + reloaded + the channel still verifies both directions live on the RTX box. Also list `pf_dualsense` as a second hardware id (alongside `root\pf_dualsense`) so the host's SwDeviceCreate'd software device binds the same driver as a devgen one. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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4a73102d48 |
feat(gamepad): virtual DualSense on the Windows host (UMDF shm channel)
Wire the Windows UMDF DualSense driver into the host as a real pad backend, so a client that requests a DualSense gets a genuine one on a Windows host (instead of folding to Xbox 360). - Extract the transport-independent DualSense contract (DsState + from_gamepad, serialize_state, parse_ds_output, DUALSENSE_RDESC, feature blobs, DS_* consts) out of the Linux-only UHID backend into inject/dualsense_proto.rs, shared by both platforms; dualsense.rs is now just the /dev/uhid plumbing. - Add inject/dualsense_windows.rs: DualSenseWindowsManager mirroring the Linux DualSenseManager (same new/handle/apply_rich/pump/heartbeat surface) over a DsWinPad that creates the Global\pfds-shm-<idx> section (CreateFileMappingW + SDDL D:(A;;GA;;;WD) so WUDFHost can open it), writes serialize_state -> input slot, polls output_seq -> parse_ds_output -> rumble/hidout callbacks. - Un-gate the seam: PadBackend::DualSenseWindows arm; pick_gamepad gains a windows flag (DualSense honored on linux||windows; DS4/Xbox One stay Linux-only). Verified: Linux cargo test gamepad_resolution_precedence + clippy clean; Windows cargo check + clippy -D warnings clean (on the RTX box). Device lifecycle still uses an out-of-band devnode (devgen/installer); SwDeviceCreate per session is next. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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aa159df33f |
feat(windows): Rust UMDF virtual DualSense driver + shared-memory host channel
A self-authored UMDF2 HID minidriver (packaging/windows/dualsense-driver) that presents a virtual Sony DualSense (VID 054C/PID 0CE6) on Windows — adaptive triggers / lightbar / rumble that ViGEm structurally cannot deliver. Validated live on an RTX box (Win11 25H2, Secure Boot ON): the self-signed driver loads, Steam recognizes it as a genuine DualSense, and a game's 0x02 output report reaches the driver. The host<->driver channel is a named shared-memory section (Global\pfds-shm-<idx>) the host creates and the driver maps from its timer: input report 0x01 host->driver, output report 0x02 driver->host — input and output proven both directions live. This bypasses hidclass, which gates both a custom device interface and custom IOCTLs on the HID node, and UMDF has no control device. Built in Rust on microsoft/windows-drivers-rs. The load wall was the PE FORCE_INTEGRITY bit that wdk-build sets via /INTEGRITYCHECK (forces a CI-trusted page-hash signature a self-signed cert cannot satisfy) — cleared post-build. See packaging/windows/dualsense-driver/README.md for the build/sign/install recipe. Deferred: SwDeviceCreate per-session device lifecycle; removing the inert in-driver IOCTL-channel code; full on-glass session test. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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983adc5347 |
fix(docs): stop Scalar's global body bg from bleeding into the docs on client-nav
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Scalar's /api reference injects a *global* `body { background-color:
var(--scalar-background-1) }` (via its linked stylesheet + a runtime
<style id=scalar-style>) that TanStack doesn't remove on a client-side route
change. After navigating /api -> /docs without a reload, that rule kept
painting the docs body: Scalar's stock gray (#0f0f0f) while .dark-mode lingered
on <body>, or transparent once the class was gone. A hard reload was fine
because the stylesheet was never loaded there.
Fix: give --scalar-background-1 a global fallback = --color-fd-background so any
non-API page paints its own surface while Scalar's sheet lingers; /api itself
overrides it via the higher-specificity body.{dark,light}-mode rule. Also strip
the leftover #scalar-style/#scalar-refs nodes and body mode-class when /api
unmounts so the DOM matches a fresh load. Verified light + dark via headless
CDP: post-nav docs body now equals a fresh reload (#141019 / #f0ebff).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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78c16e5136 |
fix(docs): Scalar API ref uses brand bg + follows the docs light/dark toggle
ci / rust (push) Failing after 30s
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Scalar puts .light-mode/.dark-mode on document.body and renders customCss
*before* its built-in theme preset in the same <style> tag, so a bare
.dark-mode override loses at equal specificity and the stock #0f0f0f gray
showed through. Scope the palette to body.{dark,light}-mode (0,1,1) so it beats
both the linked base sheet and the in-component preset, and add a full
light-lavender palette to match the docs light surface.
Drive Scalar's darkMode from the resolved Fumadocs theme (next-themes) instead
of hard-locking it on, so toggling the docs theme switch flips the API
reference too; the React wrapper's updateConfiguration effect live-swaps the
body mode class.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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