Fixes from live debugging on the Deck:
- check_update() was dead on-device: Decky Loader's embedded (PyInstaller)
Python has no usable default CA paths, so every HTTPS fetch failed with
CERTIFICATE_VERIFY_FAILED. Build the SSL context explicitly: default paths
first, then the known system bundles (SteamOS/Arch, Debian, Fedora/Bazzite,
openSUSE), then certifi if importable. Verification stays on; the check
stays offline-tolerant with its 30-min cache.
- "could not chmod runner" on every use: Decky extracts plugin zips without
exec bits into a root-owned dir the unprivileged backend can't chmod. The
Steam shortcut now launches the runner through /bin/sh with the script as a
%command% argument — no exec bit needed, existing shortcuts migrate on
reuse, the chmod attempt is gone.
UI/structure:
- index.tsx (660 lines) split into page/pair/settings/hooks/boundary modules;
PluginErrorBoundary kept guarding every surface.
- New About section/tab: visible version + channel, explicit check-for-updates
(forces past the cache, always toasts an outcome), setup-guide link, leave-
chord help, and a Force-stop backstop for a wedged stream.
- Host rows open a details modal (address, protocol, pairing policy, paired
state, fingerprint). Settings gain 1280×800 (Deck native), Xbox One and
DualShock 4 pad types, and a host-compositor picker.
- Update flows note the Decky store contact can stall a couple of minutes on
networks that blackhole plugins.deckbrew.xyz (observed live).
- "Punktfunk" in all user-facing strings; plugin id/paths/env unchanged.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>