29 Commits

Author SHA1 Message Date
enricobuehler 9e98618e5f feat(web): CI screenshot capture for the mgmt console
Marketing/store screenshots of the console, captured from the built Storybook
with headless Chromium (web/tools/screenshots.mjs) — every Pages/* + Shell/*
story rendered at 1440x900@2x. The page stories render from fixtures, so no live
mgmt API, login, or GPU is needed (the web analogue of apple.yml's screenshots
job). Gated to stable release tags in a standalone best-effort workflow; PNGs
upload as a 30-day artifact, not committed.

- Add Stats + Pairing stories (the two pages that lacked them) with stats/pairing
  fixtures typed against the generated models.
- Extract a pure PairingView (index.tsx -> view.tsx), matching the
  Dashboard/Clients/Stats split, so the page renders host-free from mock state
  instead of racing its polling queries. Container wiring is behaviour-identical.
- Playwright driver + a chromium-capable tag-gated job.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-28 15:05:27 +00:00
enricobuehler a9cca82fb8 chore(windows): clean up build/packaging - drop vendored driver binaries + the LLVM-21 pin
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Now that the drivers build from source in CI, remove the dead checked-in binaries and
the toolchain cruft they left behind:

- Delete packaging/windows/{pf-vdisplay,gamepad-drivers}/ (the prebuilt .dll/.inf/.cat/.cer).
  pack-host-installer.ps1 builds + signs all three drivers from the drivers/ workspace and
  nothing reads the vendored dirs anymore; stage-pf-vdisplay.ps1's -VendorDir is now a
  mandatory build-output path, not a vendored default.
- Drop the LLVM-21 pin. The vendored bindgen 0.71->0.72 bump (the shipping pack already
  builds green on the runner-default clang 22) retired the bindgen-0.71 layout-test overflow
  that needed LLVM 21.1.2, so windows-drivers.yml + provision-windows-wdk.ps1 no longer
  install/point at C:\llvm-21 (~898 MB off a fresh provision) - both driver builds now use one
  toolchain (clang 22 + bindgen 0.72).
- pack -SkipBuild on the gamepad build (build-pf-vdisplay.ps1 already builds the whole
  workspace), build-web.ps1 reaps a stale node too, deploy-dev.ps1 nefconc path + comments.
- Reword the vendored-driver references (build scripts, .iss, READMEs, the vite web-bundle
  comment) to the build-from-source reality.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 16:16:46 +00:00
enricobuehler 5bf787eb2b feat(host): web-console performance capture — record stream stats, graph them
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Arm streaming-perf-stats capture from the web console, play, stop, and review the
run as graphs; finished captures are saved to disk as browsable/exportable
recordings. Covers both the native punktfunk/1 path and GameStream.

- stats_recorder.rs: one shared Arc<StatsRecorder> ring (created in gamestream::serve,
  shared with the mgmt API + both streaming loops, mirroring NativePairing). The
  hot-path gate is a runtime AtomicBool that replaces the startup-only PUNKTFUNK_PERF
  for *recording* (PERF stdout logging unchanged); bounded ring (~3 h); atomic
  temp+rename writes to ~/.config/punktfunk/captures/*.json; path-traversal-safe ids;
  poison-resilient locks.
- native (punktfunk1.rs) + GameStream (stream.rs) emit a StatsSample at their existing
  ~2 s / ~1 s aggregation boundary — per-stage latency p50/p99, fps new/repeat, goodput,
  loss/FEC deltas — with no new per-frame work beyond the cheap atomic check.
  FrameMsg.was_measured keeps pre-arm in-flight frames out of the first window's
  percentiles (without zeroing the Windows-relay path's fps/encode).
- mgmt.rs: 7 bearer-only /api/v1/stats/* endpoints (capture start/stop/status/live;
  recordings list/get/delete); api/openapi.json regenerated, in sync.
- web: new "Performance" page (recharts, rendered SSR-safe) — capture control, live
  graphs while armed, recordings table (view / download-JSON / delete), and a detail
  view with the latency stacked-area bottleneck breakdown (p50/p99 toggle) + throughput
  + health. Charts adapt to either path's stage set.

Design: design/stats-capture-plan.md. Built and adversarially reviewed via a multi-agent
workflow; workspace build/clippy(-D warnings)/fmt/tests green, OpenAPI no-drift. Not yet
on-glass validated against a live session.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 13:59:39 +00:00
enricobuehler f6490f4c28 fix: complete the docs/→design/ and openapi→api/ rename references
The file moves (docs/ → design/, docs/api/openapi.json → api/openapi.json) landed
in d01a8fd, but the matching reference updates did not — so mgmt.rs's drift-test
`include_str!("../../../docs/api/openapi.json")` pointed at a path that no longer
exists and the host failed to build. This restores it and updates every reference:

  - mgmt.rs include_str! → ../../../api/openapi.json (fixes the build)
  - web/orval.config.ts codegen target, web/Dockerfile, .dockerignore
  - deb/rpm/Arch packaging install paths
  - CLAUDE.md, the .gitea CI workflows, code doc-comments, design-doc cross-links

docs-site route URLs (/docs/...) untouched.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 11:53:02 +00:00
enricobuehler 203ad8069d fix(web): library badge shows the actual store, not always "Steam"
The GameCard badge hard-coded steam-vs-custom, so any non-Steam non-custom store
rendered with the "Steam" label. Add storeLabel(store): steam/custom keep their
localized strings, every other store is shown as a capitalized proper noun — so the
new Lutris/Heroic providers (and future ones) surface correctly with no per-store
translation. tsc --noEmit clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 07:22:28 +00:00
enricobuehler 803573b4ec improve web ui 2026-06-26 05:43:34 +00:00
enricobuehler 75ee53d1dd feat(web): Storybook for offline UI design + light theme + brand spinner
Stand up Storybook so the management console can be designed without a running
host, plus the design-system work that surfaced along the way.

Storybook (@storybook/react-vite):
- Slim Start/Nitro-free vite config; the preview imports the app's real
  src/styles.css directly so the design tokens stay single-sourced (no mirror).
- Stories for the @unom/ui primitives (Button/Card/Inputs/Badge), brand marks,
  the AppShell (throwaway in-memory TanStack router), and every data-driven page
  (Dashboard/Host/Clients/Library/Settings) rendered offline via a window.fetch
  stub + typed fixtures. The route page components are exported so stories can
  render them.

Light theme:
- styles.css now carries a light :root (lavender, from the docs palette) with the
  existing violet chrome moved to .dark; the live console still pins html.dark by
  default, so this only adds the option (Storybook's toolbar toggles it).
- Fixes a stray `*/` inside a comment that prematurely closed it and silently
  broke Tailwind's @theme processing.

Spinner:
- The punktfunk lens recreated with motion/react: two circles surge through one
  another in depth (JS perspective scale + z-index — robust where mix-blend-mode
  flattens CSS preserve-3d) with a screen-blend lens highlight. Replaces the
  skeleton loading state in QueryState; removes ui/skeleton.tsx.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 21:58:36 +00:00
enricobuehler de232ec2f7 fix(web): bundle deps into the server (noExternals) — kill the 47k-file install
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The Windows installer ballooned to 154 MB and installed forever because the node-server
bundle externalized the WHOLE @unom/ui dependency tree (payload, lexical, date-fns,
prismjs…) to .output/server/node_modules — 47,567 files / 730 MB copied into Program
Files. Set Nitro `noExternals: true` so every dependency is bundled + tree-shaken into the
server output: .output drops to ~75 files / 10 MB, and the bare external imports
(srvx, seroval…) bun couldn't resolve at runtime are gone — so the console runs on bun
(no node, no node_modules), which is the issue we previously worked around with node.

Windows installer now ships bun.exe + the ~75-file .output (was node.exe + a node_modules
forest) and runs `bun .output\server\index.mjs`:
- windows-host.yml: fetch a pinned portable bun (build tool AND shipped runtime); drop the
  node fetch + the .output/server install; smoke-boot under the bundled bun.
- pack-host-installer.ps1 / punktfunk-host.iss: -NodeExe -> -BunExe; stage {app}\bun\bun.exe.
- web-run.cmd / build-web.ps1: run/restart on bun; docs updated.

Net win everywhere: the Linux .deb shrinks (node still runs the self-contained output), and
the docker web image — which already ran `bun run .output/server/index.mjs` with only
.output copied — is fixed (the externals had no node_modules to resolve at runtime).

Validated locally: noExternals build = 75 files / 10 MB; node AND bun both serve /login
(200) + static assets (200) + gate /api (401).

(A true single binary via `bun build --compile` is blocked for now: Nitro serves public
assets from an import.meta-relative path `--compile` doesn't embed (/$bunfs/public); the
75-file payload is the clean result.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 21:19:32 +02:00
enricobuehler b3811ff72e fix(web): session-card button overflow + bottom-nav icon alignment
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- Dashboard session card: the header stacks the title above the action buttons
  on narrow screens (flex-col -> sm:flex-row) and the button group wraps
  (flex-wrap), so "Request IDR" / "Stop session" no longer overflow the card.
- Mobile bottom nav: give each label a fixed two-line-tall centered box so a
  1- or 2-line label (labels vary by locale) keeps every tab icon at the same
  height.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 12:33:33 +00:00
enricobuehler 527c2f677e feat(web): drop material gloss, full punktfunk theme for Scalar, center mobile tabs
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- console: remove @unom/ui's specular "material" gloss (drop UnomProviders +
  the material.css import) so components render flat like the marketing site;
  the violet brand + Geist stay.
- mobile bottom tab bar: center the labels (w-full text-center, leading-tight)
  and even out the per-tab layout.
- docs /api: roll the punktfunk dark-violet palette across the whole Scalar
  reference (surfaces/text/sidebar/links/buttons/method colours via the full
  --scalar-* token set), locked to dark (hideDarkModeToggle).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 12:19:51 +00:00
enricobuehler f3555d5eb5 feat(web): unify console + docs on @unom/ui; host OpenAPI via Scalar
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Move the management console (web/) off shadcn/ui to the shared @unom/ui
design system the marketing site + docs are built on, on the punktfunk
violet brand over dark chrome:

- Add @unom/ui/@unom/style/motion/radix-ui/zod + Geist; web/.npmrc maps the
  @unom scope (packages are public-read, so CI needs no npm auth).
- styles.css: one dark-violet palette (#141019/#1c1530, brand #6c5bf3 ->
  #a79ff8) exposed under BOTH the shadcn token names the routes use and
  @unom/ui's contract, so routes + components both resolve; pulls in
  @unom/ui's material gloss + easings.
- components/ui/* now back onto @unom/ui (AnimatedButton/InputText/Label/
  AnimatedCard); brand-mark/wordmark/logo replace the generic Radio icon in
  the shell + login.
- MaterialProvider (specular gloss) at the root. No UI sounds, like the site.

docs-site: new /api route renders the host management REST API as an
interactive Scalar reference (reads public/openapi.json, a snapshot of
docs/api/openapi.json), branded violet and linked from the top nav, the
docs sidebar, the landing page, and host-cli.md.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 12:00:46 +00:00
enricobuehler 54b75c9be4 feat(host): GameStream/Moonlight compat is now opt-in (--gamestream) — secure native-only by default
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Follows the security audit (#5/#9): the GameStream-compat plane carries inherent on-path weaknesses
that can't be fixed on the wire without breaking stock Moonlight — its pairing runs over plain HTTP
(#9, MITM-able during the pairing window) and its legacy control encryption can reuse GCM nonces (#5,
a passive eavesdropper can recover/forge input). The native punktfunk/1 plane (SPAKE2 PIN pairing +
per-direction AEAD nonces) has neither. So flip the default to secure-by-default:

- `serve`              → native punktfunk/1 plane + management API ONLY (no GameStream surface).
- `serve --gamestream` → ALSO the GameStream/Moonlight-compat planes (nvhttp pairing, RTSP, ENet
  control, _nvstream mDNS). Opt-in, logged with a trusted-LAN caveat. `--moonlight` is an alias.
- The native plane is now ALWAYS on in `serve` (`--native` is a kept-for-compat no-op); the unified
  GameStream+native host is `serve --gamestream`.

`gamestream::serve` gates the GameStream spawns (nvhttp/rtsp/control/mdns) on the flag; the native
plane + mgmt + native-pairing handle always run.

To avoid silently regressing validated Moonlight deployments, the explicit deployment configs PRESERVE
Moonlight via `--gamestream` (each documents dropping it for a secure native-only host): the Linux
systemd unit, the Steam Deck installer, and the Windows service default (DEFAULT_HOST_CMD). The bare
`serve` default (new/manual use) is secure.

Docs swept to match (host-cli, moonlight, quickstart, install, packaging READMEs, CLAUDE.md, README,
…): Moonlight setup now instructs `--gamestream`; native/console refs use bare `serve`. OpenAPI
regenerated (a stale "run `serve --native`" string). fmt + clippy clean; 94 host tests green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 10:19:40 +00:00
enricobuehler df005e2963 feat(packaging/web): bundle the web console into the apt install (punktfunk-web)
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Every user needs the console for pairing, so ship it via apt, auto-wired to the
host — no manual bun/env setup. New punktfunk-web .deb (Architecture: all,
Depends: nodejs >= 20 — runs the node-server build under apt-native node, no
bundled bun):

- packaging/debian/build-web-deb.sh: stages web/.output (server + public) + a
  /usr/bin/punktfunk-web-server wrapper (node) + the systemd --user units + the
  web.env template + docs. Refuses a bun bundle (Bun.serve) as a wrong-preset guard.
- scripts/punktfunk-web.service: --user unit on :3000, EnvironmentFile sources the
  host's ~/.config/punktfunk/mgmt-token (the shared bearer) + the generated
  web-password; sets PUNKTFUNK_MGMT_URL=https://127.0.0.1:47990 +
  NODE_TLS_REJECT_UNAUTHORIZED=0 (loopback self-signed cert). Restart=on-failure
  rides out the host-writes-token-first ordering.
- scripts/punktfunk-web-init.service + web-init.sh: --user one-shot that generates
  the login password (a .deb postinst runs as root → wrong $HOME) and surfaces it
  to the journal.
- build-deb.sh: punktfunk-host now Recommends punktfunk-web (apt pulls it by
  default; headless boxes opt out with --no-install-recommends).
- deb.yml: build the web console + smoke-boot it under node (gate the .deb on a
  real /login 200) + build-web-deb.sh; the publish loop globs it automatically.
- web/{.env.example,web.env.example}: document the auto-wiring vs a manual deploy.

End state: `apt install punktfunk-host` pulls punktfunk-web; enable both --user
services; the console logs in (password from the journal) and proxies the host's
HTTPS mgmt API with the shared token — zero hand-edited env. Local .deb build +
node smoke-boot verified.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 08:50:40 +00:00
enricobuehler b2a335122e build(web): node-server preset (apt-native runtime, no bun dependency)
decky / build-publish (push) Failing after 0s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 1s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 0s
android / android (push) Failing after 20s
ci / web (push) Failing after 12s
ci / docs-site (push) Failing after 0s
ci / bench (push) Failing after 1s
deb / build-publish (push) Failing after 0s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 0s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 1s
docker / deploy-docs (push) Has been skipped
flatpak / build-publish (push) Failing after 1s
ci / rust (push) Failing after 2m24s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Failing after 0s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 0s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 1s
apple / swift (push) Successful in 54s
Switch the Nitro build preset from `bun` to `node-server` so the built
.output/server is a standalone HTTP server runnable by apt-native `node`
(validated: `node .output/server/index.mjs` → Listening, /login 200 on node
v25.9.0). This lets the upcoming punktfunk-web .deb depend on `nodejs (>= 20)`
instead of vendoring the bun binary. CI still BUILDS with bun; only the runtime
target changes, and bun still runs a node-server build, so existing
`bun run .output/server/index.mjs` deployments keep working. `vite dev` is
unaffected. Prereq for bundling the web console into the apt install.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 08:45:29 +00:00
enricobuehler b2e5878711 feat(host/mgmt): HTTPS + token auth by default (no loopback no-auth fallback)
android / android (push) Failing after 21s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 0s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 1s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 1s
ci / rust (push) Failing after 2m27s
ci / web (push) Failing after 10s
ci / docs-site (push) Failing after 0s
ci / bench (push) Failing after 1s
deb / build-publish (push) Failing after 0s
decky / build-publish (push) Failing after 1s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 0s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 0s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Failing after 0s
docker / deploy-docs (push) Has been skipped
flatpak / build-publish (push) Failing after 0s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 0s
apple / swift (push) Successful in 53s
The mgmt API already always serves HTTPS (the host identity cert), but on a
loopback bind with no token it ran unauthenticated — any local process could
drive it. Make auth required ALWAYS:

- new mgmt_token::load_or_generate(): token precedence is --mgmt-token > env
  PUNKTFUNK_MGMT_TOKEN > persisted ~/.config/punktfunk/mgmt-token > freshly
  generated 32-byte hex, persisted 0600 in KEY=VALUE form (so the bundled web
  console can source it directly as a systemd EnvironmentFile — one source of
  truth). config_dir() made pub(crate).
- parse_serve() resolves the token via load_or_generate() when unset, so a bare
  `serve` Just Works with auth on and no operator step.
- mgmt::run() drops the loopback no-token exemption and requires a token;
  require_auth()'s unauthenticated fallback now returns 401. The paired-cert
  (mTLS) branch is unchanged — Apple client + library auth unaffected.
- web /api proxy: 503 (legible) instead of forwarding an empty bearer.
- tests: test_app/test_app_native default a token, send() auto-attaches the
  bearer; blank-token test asserts the new "no token" refusal. 80 pass.
- docs: mgmt module doc + host.env.example reflect always-on auth + auto-gen.

Compiles, clippy/fmt clean, openapi no drift. Part B (bundle the web console into
apt, auto-wired to this token) follows.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 08:42:28 +00:00
enricobuehler 95c4058582 fix(web): default mgmt proxy to the HTTPS self-signed mgmt API
apple / swift (push) Successful in 54s
android / android (push) Failing after 54s
ci / web (push) Successful in 38s
ci / docs-site (push) Successful in 34s
ci / rust (push) Failing after 2m30s
ci / bench (push) Failing after 1m15s
decky / build-publish (push) Failing after 4s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 0s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 1s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 0s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 1s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Failing after 0s
docker / deploy-docs (push) Has been skipped
flatpak / build-publish (push) Failing after 0s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 1s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 0s
deb / build-publish (push) Successful in 3m22s
The mgmt API serves HTTPS with the host's self-signed identity cert and requires
mTLS-or-bearer auth (the mTLS work), but the web console's proxy still defaulted to
`http://127.0.0.1:47990` — so a deployment copying .env.example got a plain-HTTP
request to an HTTPS port (→ 502 Bad Gateway, observed live on the Bazzite box).

- .env.example + server/util/auth.ts + vite.config.ts: default PUNKTFUNK_MGMT_URL to
  https://127.0.0.1:47990.
- vite dev proxy: `secure: false` (the host cert is self-signed).
- Document that the deployment needs PUNKTFUNK_MGMT_TOKEN (matching the host's) and
  NODE_TLS_REJECT_UNAUTHORIZED=0 — the web server's only outbound TLS is the loopback
  hop to the host's own self-signed cert, so disabling verify there is scoped + safe.

The running Bazzite box is already fixed live (web.env → https + token + cert-skip,
verified: login 200, /api/v1/status 200). This makes fresh deployments correct.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 07:50:41 +00:00
enricobuehler 6136ba4c72 feat(web/library): game library page — grid + custom-entry CRUD
ci / rust (push) Successful in 2m9s
apple / swift (push) Successful in 1m14s
ci / web (push) Successful in 30s
ci / docs-site (push) Successful in 35s
ci / bench (push) Successful in 1m32s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 13s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 2m11s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m53s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m48s
Consumes the new library API (6351d51) via the orval-generated hooks. A poster grid
over GET /api/v1/library (all stores merged), plus create/edit/delete for custom
entries — the admin-UI half of "create custom entries via the web console".

- GameCard: portrait (600×900) art with an onError fallback chain portrait → header
  → text placeholder (many Steam titles lack a 600×900 capsule). A store badge marks
  Steam vs Custom; only custom cards expose edit/delete.
- Inline add/edit form (title + portrait/hero/header URLs + optional launch command,
  mapped to LaunchSpec{kind:"command"}) wired to useCreateCustomGame /
  useUpdateCustomGame / useDeleteCustomGame; the CRUD id strips the `custom:` prefix;
  every mutation invalidates the library query. QueryState handles load/empty/error.
- Nav entry (LibraryBig) + en/de i18n strings.

`bun run lint` (tsc) and `bun run build` both green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 13:48:00 +00:00
enricobuehler 99b4de32ee feat(pairing): delegated approval (§8b-1) — approve an unpaired device from the console
ci / web (push) Failing after 40s
ci / rust (push) Successful in 1m6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 13s
apple / swift (push) Successful in 1m20s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
ci / docs-site (push) Failing after 46s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 18s
docker / deploy-docs (push) Successful in 16s
An identified-but-unpaired device that knocks on a pairing-required host is now
held as a pending request the operator approves from the web console — pairing it
with no PIN fetched out of band — instead of a flat reject.

- core: Hello gains an optional trailing device name (len u8 || UTF-8, ≤64,
  same trailing-back-compat pattern as compositor/gamepad/bitrate). client-rs
  --name sends it; the connector sends None (fingerprint-derived label).
- native_pairing: in-memory pending queue (note_pending dedups by fingerprint,
  evicts the least-recently-active past a 32 cap, 10-min TTL); approve_pending
  pins the fingerprint, deny drops it. Names are sanitized (strip control/ANSI/
  bidi — untrusted wire input); add()/remove() roll back in-memory on a persist
  failure; pairing clears any stale pending knock.
- m3: the require_pairing gate records the knock (sanitized label) before
  rejecting; anonymous (certless) clients record nothing.
- mgmt: GET /native/pending, POST /native/pending/{id}/approve (optional {name})
  and /deny; OpenAPI + tests; docs/api/openapi.json regenerated.
- web: a "Waiting for approval" section on the Pairing page (live-poll, Approve/
  Deny, error-surfaced via QueryState); en+de strings.
- Also completes an in-progress NativeClient Sync refactor (receivers behind
  per-plane mutexes) that was left half-applied in the tree.

Adversarially reviewed (4 lenses + 3-vote verify); the confirmed findings are
fixed here. Validated live on the GNOME box: knock (with a wire name, and a
malicious ANSI/bidi name that got neutralized) → pending → approve → the same
identity streams real video. Full workspace tests + clippy + fmt green; web tsc
clean. Roadmap §8b-1 marked done; §8b-2 (peer-push approval) is the client
follow-up. See docs-site pairing page.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 19:14:05 +00:00
enricobuehler d0f8896570 fix(web): mobile navigation — add a bottom tab bar + top bar
ci / web (push) Failing after 49s
ci / rust (push) Successful in 55s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 13s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
apple / swift (push) Successful in 1m19s
ci / docs-site (push) Failing after 37s
docker / deploy-docs (push) Successful in 16s
The app shell's only navigation was the desktop sidebar (`hidden … sm:flex`), so
on phones (< sm) it was hidden with no replacement — you couldn't navigate at all.

Add a responsive mobile layout shown only below `sm`: a top bar (brand + language
switcher) and a fixed bottom tab bar with the five nav items (icon + label). The
desktop sidebar is unchanged. Page content gets bottom padding so the fixed bar
doesn't cover it, and the bar respects the iOS `safe-area-inset-bottom`.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 14:59:54 +00:00
enricobuehler f1af74b403 feat(ci): Gitea Actions — dockerized web/docs/rust-ci images, Apple client CI, Mac runner
apple / swift (push) Failing after 3s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Has been cancelled
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Has been cancelled
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Has been cancelled
ci / docs-site (push) Has been cancelled
ci / web (push) Has been cancelled
ci / rust (push) Has been cancelled
Three workflows: ci.yml (Rust workspace inside the punktfunk-rust-ci
builder image + web/docs-site build+typecheck), docker.yml (build+push
punktfunk-web, punktfunk-docs, punktfunk-rust-ci to git.unom.io — host
and native clients stay un-dockerized by design), apple.yml (host-mode
macos-arm64 runner: Rust core -> PunktfunkCore.xcframework ->
swift build + swift test).

ci/rust-ci.Dockerfile: Ubuntu 26.04 with the workspace's link deps
(FFmpeg 8, PipeWire, Opus, GL/EGL/GBM, xkbcommon, libcuda via the
580-server userspace as a link stub) + pinned rustup + node for the JS
actions. Verified end to end in-container: build, 141/141 tests, C ABI
harness; all three images seeded to the registry manually.

scripts/ci/setup-macos-runner.sh provisions the Mac (rustup + darwin
targets, Node tarball, gitea-runner 1.0.8 host mode, LaunchAgent with
DEVELOPER_DIR auto-detect for sudo-free Xcode selection). Docs in
docs-site/content/docs/ci.md.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 12:28:13 +00:00
enricobuehler 76d5e41dc5 chore(web): check in the inlang project_id
ci / rust (push) Has been cancelled
Machine-generated on first open of the web console; inlang's tooling expects
it committed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 16:28:33 +02:00
enricobuehler f8c2ecf85f feat(web): "Pair a device" card — native pairing from the console
ci / rust (push) Has been cancelled
Completes the web-UI native (punktfunk/1) pairing flow the unified host backs.
The Pairing page now leads with a native card that arms a window via the mgmt API
and DISPLAYS the host PIN (the SPAKE2 ceremony is host-mints / client-enters) with
a live countdown + Cancel, plus a paired-devices list with unpair — no journalctl.
The existing Moonlight PIN-submit moves into its own section below.

Uses the orval-generated `native` hooks (regenerated from the committed OpenAPI on
build) + en/de strings. Validated end-to-end through the web server's proxy + cookie
auth: login → status → arm (PIN shown) → clients. tsc + production build clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 10:03:33 +00:00
enricobuehler 6575dddac7 fix: keep the workspace green on macOS after the mic/touch/rich-input batch
The new features were Linux-built only and broke the documented macOS gate
(cargo build/test/clippy --workspace) four ways, all fixed following the existing
platform-gating conventions:

- m3.rs: mic_service_thread split into the Linux worker and a non-Linux stub that
  drains and drops (sessions still count the datagrams) — opus/PipeWire are
  Linux-gated deps, same pattern as audio_thread.
- punktfunk-client-rs: the new `opus` dependency moved into the Linux target table and
  --mic-test gated with a warn-and-skip stub (only the synthetic-tone test rig needs
  the encoder; the mic uplink itself is portable).
- gamestream/audio.rs: SAMPLE_RATE import gated to any(linux, test) (the frame_sizing
  test uses it everywhere, the data plane only on Linux).
- tests/c_abi.rs: the harness's macOS link flags gained Security + CoreFoundation —
  the quic feature now pulls rustls's platform verifier into the staticlib.

Also: two clippy match-ref-pats lints in the new rich-input/HID-output decoders
(clippy -D warnings is the repo gate), the regenerated punktfunk_core.h committed (the
checked-in copy predated the rich-input/HID-output constants — CI fails on drift), and
web's inlang cache dir gitignored.

cargo build/test/clippy/fmt --workspace: green on macOS, 122 tests passing.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 09:07:48 +02:00
enricobuehler 6fdf7d1511 feat: client-selectable compositor (protocol → host → client → C ABI → mgmt → web)
A client can now request which compositor backend the host drives its virtual
output on (gamescope/KWin/Mutter/wlroots). The host honors the request if that
backend is available, else falls back to auto-detect and reports the resolved
choice back — wire-compatible both directions (no ABI bump).

Protocol (punktfunk-core):
- New CompositorPref (config.rs): Auto|Kwin|Wlroots|Mutter|Gamescope with
  u8/name mappings. Appended as one optional byte to Hello (client preference)
  and Welcome (host's resolved choice). Both decoders already tolerate trailing
  bytes, so old↔new interop is preserved — ABI_VERSION stays 2. Round-trip +
  back-compat (truncated-message) tests.
- C ABI: punktfunk_connect_ex(compositor) + PUNKTFUNK_COMPOSITOR_* constants;
  punktfunk_connect delegates with AUTO, so the existing symbol is unchanged.
  NativeClient::connect / worker_main thread the preference through.

Host:
- vdisplay::available() enumerates usable backends via cheap, side-effect-free
  probes (KWin zkde global, gamescope binary+version, GNOME/Sway env), plus
  Compositor id/label/as_pref/from_pref/all helpers.
- m3 handshake resolves the preference to a concrete backend during the
  handshake (pick_compositor pure + resolved logging), reports it in Welcome,
  and threads it into virtual_stream (replacing the unconditional detect()).
- mgmt GET /v1/compositors lists every backend with availability + the
  auto-detected default (OpenAPI regenerated).

Client:
- punktfunk-client-rs --compositor NAME; logs the host's resolved choice from
  the Welcome ("session offer … compositor=…").

Web console:
- Host page gains a Compositors card (availability + default badges) via the
  codegen'd useListCompositors hook; en/de strings added.

Also fixes a pre-existing, env-dependent test-isolation bug:
mgmt::tests::paired_clients_list_and_unpair seeded the real
~/.config/punktfunk/paired.json (AppState::new loads it), so a real
GameStream-paired client leaked into body[0] on a dev box — now cleared first.

Live-validated against headless KWin: --compositor kwin honored, --compositor
mutter falls back to kwin (available=[kwin, gamescope]), resolved choice
round-trips to the client. Tests: +6 (wire/back-compat, resolution precedence,
endpoint); workspace green, clippy/fmt clean, C ABI harness PASS at abi_version=2,
web typecheck + build clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 22:45:41 +02:00
enricobuehler c9ad74a620 fix(web): harden BFF auth — adversarial-review fixes
ci / rust (push) Has been cancelled
Multi-agent security review of 9856c04 (4 dimensions, 2-skeptic verification):

- CRITICAL functional+security: the session cookie inherited h3's Secure=true default;
  browsers DROP Secure cookies over plain http://, so login silently failed on a LAN HTTP
  client (worked only on localhost, a secure context — which is why the live test passed).
  Now set the cookie attributes explicitly: HttpOnly + SameSite=Lax + Path=/, and Secure
  only when PUNKTFUNK_UI_SECURE=1 (behind TLS). Verified: Set-Cookie no longer has Secure.
- Gate bypass: isPublicPath allowlisted any path ending in .json/.css/.png/etc., so
  /api/v1/openapi.json (served unauthenticated on the mgmt side too) leaked the whole API
  schema through the token-injecting proxy. Now /api is ALWAYS gated and the generic
  extension allowlist is gone (client assets are all under /assets/, still allowlisted).
  Verified: /api/v1/openapi.json and /api/v1/status.json → 401.
- Session lifetime: added maxAge (7d) — bounds a stolen cookie (cookie Max-Age + iron seal
  TTL); previously never expired.
- Open redirect: the post-login `next` accepted protocol-relative `//evil.com`. Hardened
  client + added safeNextPath() (same-origin path only).

Re-validated end to end: login assets public (200), /api/openapi.json gated (401), authed
/api/v1/status (200), unauth /→302. tsc + build green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 18:55:41 +00:00
enricobuehler 9856c04b75 feat(web): login-gated BFF auth — sealed session cookie + server-side token injection
ci / rust (push) Has been cancelled
Single-user, LAN-reachable-but-gated. The web server is a backend-for-frontend:

- Login: POST /_auth/login {password} checks PUNKTFUNK_UI_PASSWORD (constant-time) and
  sets a SEALED session cookie (h3 useSession / AES-GCM). server/middleware/auth.ts gates
  every request — pages 302 → /login, /api → 401 — and FAILS CLOSED (503) when
  PUNKTFUNK_UI_PASSWORD is unset, so a misconfigured LAN-exposed server admits no one.
- The management API stays loopback-only + token (never LAN-exposed). The proxy
  (server/routes/api/[...].ts) injects PUNKTFUNK_MGMT_TOKEN server-side and drops the
  browser's cookie before forwarding — the token never reaches the browser, which only
  holds the session cookie.

Nitro doesn't auto-scan a server/ dir, so the Nitro plugin gets an explicit scanDirs to
pick up middleware + routes. Client: removed the localStorage token (server injects it);
the fetcher bounces to /login on 401; new /login page (bare, no shell); Settings drops the
token field and gains a Sign-out button; en/de strings.

Validated live end to end: unauth /→302, /api→401; wrong pw→401; right pw→200+cookie;
authed /api/v1/status→200 (proxied, mgmt token injected — the host required it); logout→
session cleared→401. tsc + build green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 18:43:14 +00:00
enricobuehler 7e4ae05944 refactor(web): switch to Bun + Nitro v2 (bun preset) — proper TanStack Start deploy
ci / rust (push) Has been cancelled
The earlier "render the shell with a custom script" was a hack. The real issues were a
version matrix and a missing server target:

- TanStack Start's start-plugin-core peer-requires Vite >= 7; on Vite 6 the build's
  prerender/post-build buildApp plugin hook silently doesn't run (Vite 6 lets a
  config-level builder.buildApp suppress plugin buildApp hooks; Vite 7 runs both). Pinned
  Vite ^7 + @vitejs/plugin-react ^5 (v5 ↔ Vite 7; v6 needs Vite 8 / vite/internal).
- Added @tanstack/nitro-v2-vite-plugin with the `bun` preset — the server/deploy target.
  `bun run build` → .output/ (bun-runnable server + .output/public). `bun run start` =
  `bun run .output/server/index.mjs`.
- Full SSR instead of SPA mode: SPA-shell prerender points its preview server at the old
  dist/server/server.js path that Nitro relocates, breaking the build. The Nitro server
  renders the shell per request; React Query fetches client-side after hydration.
- Nitro routeRules proxy /api/** → PUNKTFUNK_MGMT_URL (default 127.0.0.1:47990), so the
  browser stays same-origin (bearer token rides along, no CORS).

Toolchain is now Bun (package manager + runtime): bun.lock replaces pnpm-lock.yaml;
scripts/prepare/start use bun. Validated live: bun build → .output, bun server SSR-renders
the console on :3000 and proxies the API (health/host return through it). tsc clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 17:46:47 +00:00
enricobuehler 381b059852 fix(web): add @vitejs/plugin-react — dev mode needs the React Refresh runtime
ci / rust (push) Has been cancelled
TanStack Start's dev server requires a React Refresh plugin; without it `/@react-refresh`
404s, the client entry 500s, and nothing hydrates (blank screen — the production build was
unaffected since rollup handles JSX there). Pinned to the v4 line: plugin-react 6 imports
`vite/internal` (Vite 7 only) and we're on Vite 6. Must sit after tanstackStart() in the
plugin list.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 17:08:43 +00:00
enricobuehler e0b166ad60 feat(web): management console — TanStack Start + orval + shadcn + Paraglide
ci / rust (push) Has been cancelled
Browser UI for the host's management REST API (mgmt.rs / docs/api/openapi.json).

Stack, exactly as specified:
- TanStack Start (Vite, SPA mode) — file-based routes, SSR shell + client hydration.
- React Query via orval codegen from the checked-in OpenAPI spec: a custom fetch mutator
  (src/api/fetcher.ts) centralizes the base URL, the bearer token (Settings → localStorage),
  JSON, and a throwing ApiError; the query client skips retries on 4xx. orval returns the
  response body directly (includeHttpResponseReturnType:false) so a query's `.data` is the
  typed payload; GET→useQuery, POST/DELETE→useMutation by method.
- shadcn/ui on Tailwind v4 (CSS-first tokens, dark-first) — button/card/badge/input/label/
  table/skeleton primitives hand-authored from the canonical source.
- Paraglide i18n (en + de) with a reactive useLocale() hook and a language switcher.

Pages: dashboard (live status — video/audio/session/stream, stop-session + request-IDR,
2s polling), host (identity/codecs/ports), clients (paired list + unpair), pairing (PIN
submit, polls pin_pending), settings (API token + language).

Dev server proxies /api → 127.0.0.1:47990 (same-origin, no CORS; PUNKTFUNK_MGMT_URL to
override). Generated code (orval client, paraglide runtime, routeTree) is gitignored and
reproduced by `pnpm codegen` (prepare/pre* scripts). Validated live against `serve`: API
shapes match, dev proxy works, SSR shell renders the localized nav, build + tsc green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 17:00:12 +00:00