feat(protocol,host): negotiate video codec + add a GPU-less software (openh264) encode path

Phase 1 of codec negotiation, and the Linux software H.264 encode path it unblocks.

**Codec negotiation (core `quic`):**
- `Hello.video_codecs` (bitfield: CODEC_H264/HEVC/AV1) — the client advertises what it can
  decode; appended as a trailing byte (older client → 0 = HEVC-only, back-compat).
- `Welcome.codec` — the single codec the host resolved and will emit; trailing byte (older
  host → HEVC).
- `resolve_codec(client, host_capable)` picks the shared codec (precedence HEVC > AV1 > H.264)
  or `None` → the host refuses honestly rather than sending an undecodable stream.
- Roundtrip + back-compat tests; cbindgen exports the CODEC_* constants.

**Software encoder (host):**
- The openh264 `OpenH264Encoder` (was Windows-only) is now built on Linux too — it's
  platform-agnostic (consumes CPU RGB `CapturedFrame`s, statically-bundled openh264). `openh264`
  moved to the shared linux+windows Cargo target.
- `PUNKTFUNK_ENCODER=software` selects it: `open_video` gains a `software` branch (H.264 only),
  and `session_plan::resolve_encoder` / `capture::gpu_encode` resolve `EncoderBackend::Software`
  → `output_format().gpu = false`, so the portal capturer delivers CPU RGB. Explicit-only (auto
  never picks it — a box with a dead driver still has /dev/nvidiactl and would mis-resolve NVENC).

**Host codec resolution (`punktfunk1`):**
- The native path no longer hardcodes HEVC: it resolves the codec from the client's advertised
  set ∩ the host's capability (`Codec::host_wire_caps`: software→H.264, else HEVC), threads it
  through `SessionPlan.codec`, and opens the encoder + validates reconfigures at that codec. A
  software host + HEVC-only client is refused with a clear error.
- 4:4:4 is gated on HEVC (it's HEVC-only).

**Probe:** advertises H264|HEVC|AV1 and logs the resolved codec.

Validated on the GPU-less dev box: negotiation is live end-to-end (probe advertises 0x07 → host
resolves H.264 → Welcome reports it → plan = Software/H264), and the openh264 unit test (CPU RGB →
AnnexB IDR) now runs on Linux. Full capture→encode still needs a GPU on this box — every
compositor screencast path (KWin GL, gamescope VK_EXT_physical_device_drm, wlroots EGL) requires
one; software render (llvmpipe/pixman) can't be captured — so this box exercises negotiation +
encoder, not live capture. The software path unblocks GPU-less-*encode* boxes that still have a
display GPU. Phase 2 (clients advertising real codecs + decoding per Welcome.codec) is a follow-up.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-07-01 23:13:39 +00:00
parent e7b07d2363
commit ffc0b07b46
10 changed files with 331 additions and 30 deletions
+4
View File
@@ -789,6 +789,10 @@ async fn worker_main(args: WorkerArgs) {
video_caps,
// Requested surround channel count; the host echoes the resolved value in Welcome.
audio_channels,
// Phase 1: the embeddable clients decode HEVC (their decoders are still HEVC-wired),
// so advertise HEVC-only until Phase 2 threads real per-client codec caps through the
// connect ABI and switches decoders on `Welcome::codec`.
video_codecs: crate::quic::CODEC_HEVC,
}
.encode(),
)
+166 -9
View File
@@ -86,6 +86,14 @@ pub struct Hello {
/// deterministic offset. Omitted by older clients / when `2` (decodes to `2`, i.e. stereo) so
/// the stereo wire form stays byte-identical to the pre-surround build.
pub audio_channels: u8,
/// Which video codecs the client can decode — a bitfield of [`CODEC_H264`] / [`CODEC_HEVC`] /
/// [`CODEC_AV1`]. The host picks one it can also produce (see [`resolve_codec`]) and reports it in
/// [`Welcome::codec`]; a client that only reaches a GPU-less **software** host must set
/// [`CODEC_H264`] (openh264 emits H.264). Appended after `audio_channels` as a single trailing
/// byte (forcing the video_caps/audio_channels placeholders when present). Omitted by older
/// clients (decodes to `0`, which [`resolve_codec`] treats as HEVC-only — every pre-negotiation
/// build decoded HEVC).
pub video_codecs: u8,
}
/// [`Hello::video_caps`] bit: the client can decode a 10-bit (Main10) HEVC stream.
@@ -100,6 +108,37 @@ pub const VIDEO_CAP_HDR: u8 = 0x02;
/// chroma decision, bit depth is a depth decision; the two may combine where the hardware allows).
pub const VIDEO_CAP_444: u8 = 0x04;
/// [`Hello::video_codecs`] bit: the client can decode H.264 / AVC. The GPU-less **software**
/// encode path (openh264) emits H.264, so a client that wants to stream from a software host MUST
/// advertise this.
pub const CODEC_H264: u8 = 0x01;
/// [`Hello::video_codecs`] bit: the client can decode H.265 / HEVC — the default every existing
/// build produces and decodes (a peer that omits [`Hello::video_codecs`] is treated as HEVC-only).
pub const CODEC_HEVC: u8 = 0x02;
/// [`Hello::video_codecs`] bit: the client can decode AV1.
pub const CODEC_AV1: u8 = 0x04;
/// Resolve which single codec the host will emit, from the client's advertised [`Hello::video_codecs`]
/// bitfield (`0` = an older client, treated as HEVC-only) intersected with what the host's chosen
/// encoder can produce (`host_capable`, also a bitfield). Precedence when several are shared:
/// **HEVC > AV1 > H.264** (HEVC is the established, best-tested path; H.264 is the compatibility /
/// software floor). Returns the single-bit codec value, or `None` when the two share nothing — the
/// caller then refuses the session with a clear error rather than emitting a stream the client can't
/// decode.
pub fn resolve_codec(client_codecs: u8, host_capable: u8) -> Option<u8> {
// An older client (no codec byte) decodes HEVC — the only codec every pre-negotiation build sent.
let client = if client_codecs == 0 {
CODEC_HEVC
} else {
client_codecs
};
let shared = client & host_capable;
// Precedence: HEVC > AV1 > H.264.
[CODEC_HEVC, CODEC_AV1, CODEC_H264]
.into_iter()
.find(|&c| shared & c != 0)
}
/// HEVC `chroma_format_idc` for 4:2:0 — what every pre-4:4:4 build produced and the back-compat
/// default when a peer omits [`Welcome::chroma_format`].
pub const CHROMA_IDC_420: u8 = 1;
@@ -235,6 +274,12 @@ pub struct Welcome {
/// request — so an older host that omits the byte (→ `2`) always yields working stereo. Appended
/// after `chroma_format` as a single trailing byte.
pub audio_channels: u8,
/// The single video codec the host resolved and **will** emit — [`CODEC_H264`], [`CODEC_HEVC`]
/// (default), or [`CODEC_AV1`] — from [`resolve_codec`] over the client's [`Hello::video_codecs`]
/// and the host encoder's capability. The client builds its decoder from THIS (never assuming
/// HEVC). Appended after `audio_channels` as a single trailing byte; an older host that omits it
/// decodes to [`CODEC_HEVC`] (every pre-negotiation host sent HEVC).
pub codec: u8,
}
/// `client → host`: data plane is bound, begin streaming.
@@ -671,7 +716,8 @@ impl Hello {
// present (video_caps non-zero / audio_channels not stereo) the name/launch length bytes
// AND the video_caps byte must still be emitted (0 / 0) so the later byte lands at a
// deterministic offset — the same discipline `launch` already imposes on `name`.
let need_placeholders = self.video_caps != 0 || self.audio_channels != 2;
let need_placeholders =
self.video_caps != 0 || self.audio_channels != 2 || self.video_codecs != 0;
match (&self.name, &self.launch) {
(None, None) if !need_placeholders => {}
(name, _) => {
@@ -686,15 +732,19 @@ impl Hello {
b.push(l.len() as u8);
b.extend_from_slice(l.as_bytes());
}
// video_caps: single trailing byte. Emitted when non-zero OR when audio_channels follows
// (so audio_channels lands at a deterministic offset right after it).
if self.video_caps != 0 || self.audio_channels != 2 {
// video_caps: single trailing byte. Emitted when non-zero OR when a later field follows (so
// that field lands at a deterministic offset right after it).
if self.video_caps != 0 || self.audio_channels != 2 || self.video_codecs != 0 {
b.push(self.video_caps);
}
// audio_channels: single trailing byte. Last field; omitted when stereo (default).
if self.audio_channels != 2 {
// audio_channels: single trailing byte. Emitted when non-stereo OR when video_codecs follows.
if self.audio_channels != 2 || self.video_codecs != 0 {
b.push(self.audio_channels);
}
// video_codecs: single trailing byte. Last field; omitted when `0` (older client → HEVC-only).
if self.video_codecs != 0 {
b.push(self.video_codecs);
}
b
}
@@ -766,6 +816,15 @@ impl Hello {
let video_caps_off = launch_off + 1 + launch_len;
crate::audio::normalize_channels(b.get(video_caps_off + 1).copied().unwrap_or(2))
},
// Optional trailing video-codecs byte, one past audio_channels. Absent on an older client
// → `0` (which `resolve_codec` treats as HEVC-only).
video_codecs: {
let name_len = b.get(26).copied().unwrap_or(0) as usize;
let launch_off = 27 + name_len;
let launch_len = b.get(launch_off).copied().unwrap_or(0) as usize;
let video_caps_off = launch_off + 1 + launch_len;
b.get(video_caps_off + 2).copied().unwrap_or(0)
},
})
}
}
@@ -803,6 +862,8 @@ impl Welcome {
b.push(self.chroma_format);
// Audio channel count at offset 65 — older clients stop before this → stereo (2).
b.push(self.audio_channels);
// Resolved video codec at offset 66 — older clients stop before this → HEVC.
b.push(self.codec);
b
}
@@ -811,8 +872,8 @@ impl Welcome {
// scheme[22] pct[23] max_data[24..26] shard[26..28] encrypt[28] key[29..45]
// salt[45..49] frames[49..53] compositor[53] gamepad[54] bitrate_kbps[55..59]
// bit_depth[59] color.primaries[60] color.transfer[61] color.matrix[62] color.range[63]
// chroma_format[64] audio_channels[65] (everything from compositor on is an optional
// trailing byte; an older host stops earlier).
// chroma_format[64] audio_channels[65] codec[66] (everything from compositor on is an
// optional trailing byte; an older host stops earlier).
if b.len() < 53 || &b[0..4] != MAGIC {
return Err(PunktfunkError::InvalidArg("bad Welcome"));
}
@@ -878,6 +939,13 @@ impl Welcome {
// Optional trailing audio-channel byte — absent on an older host → stereo. Any
// non-{6,8} value normalizes to stereo so a corrupt byte never builds a bad decoder.
audio_channels: crate::audio::normalize_channels(b.get(65).copied().unwrap_or(2)),
// Optional trailing codec byte — absent on an older host (or an unknown value) → HEVC,
// the codec every pre-negotiation host emitted.
codec: match b.get(66).copied() {
Some(CODEC_H264) => CODEC_H264,
Some(CODEC_AV1) => CODEC_AV1,
_ => CODEC_HEVC,
},
})
}
@@ -1950,10 +2018,93 @@ mod tests {
color: ColorInfo::HDR10_BT2020_PQ,
chroma_format: CHROMA_IDC_444,
audio_channels: 2,
codec: CODEC_H264, // exercise a non-default codec through the roundtrip
};
assert_eq!(Welcome::decode(&w.encode()).unwrap(), w);
}
#[test]
fn codec_negotiation_and_back_compat() {
// resolve_codec precedence (HEVC > AV1 > H.264) and the no-shared-codec refusal.
assert_eq!(
resolve_codec(CODEC_H264 | CODEC_HEVC, CODEC_HEVC | CODEC_AV1),
Some(CODEC_HEVC)
);
assert_eq!(
resolve_codec(CODEC_H264 | CODEC_AV1, CODEC_AV1 | CODEC_H264),
Some(CODEC_AV1)
);
assert_eq!(resolve_codec(CODEC_H264, CODEC_H264), Some(CODEC_H264));
// A software host (H.264 only) + an HEVC-only client share nothing → refuse.
assert_eq!(resolve_codec(CODEC_HEVC, CODEC_H264), None);
// An older client (0 = no codec byte) is treated as HEVC-only.
assert_eq!(resolve_codec(0, CODEC_HEVC | CODEC_H264), Some(CODEC_HEVC));
assert_eq!(resolve_codec(0, CODEC_H264), None);
// A Hello advertising codecs roundtrips, and the wire form of a codec-only Hello decodes on
// a build that ignores the trailing byte (back-compat: extra bytes are skipped).
let h = Hello {
abi_version: 2,
mode: Mode {
width: 1280,
height: 720,
refresh_hz: 60,
},
compositor: CompositorPref::Auto,
gamepad: GamepadPref::Auto,
bitrate_kbps: 0,
name: None,
launch: None,
video_caps: 0,
audio_channels: 2, // stereo — forces the video_caps/audio_channels placeholders
video_codecs: CODEC_H264 | CODEC_HEVC,
};
let enc = h.encode();
assert_eq!(
Hello::decode(&enc).unwrap().video_codecs,
CODEC_H264 | CODEC_HEVC
);
// A pre-codec Hello (no trailing codec byte) decodes to 0 → HEVC-only via resolve_codec.
let legacy = &enc[..enc.len() - 1]; // drop the codec byte (it was the last field)
assert_eq!(Hello::decode(legacy).unwrap().video_codecs, 0);
// A pre-codec Welcome (no codec byte) decodes to HEVC.
let mut w = Welcome::decode(
&Welcome {
abi_version: 2,
udp_port: 1,
mode: h.mode,
fec: FecConfig {
scheme: FecScheme::Gf16,
fec_percent: 0,
max_data_per_block: 1024,
},
shard_payload: 1024,
encrypt: false,
key: [0; 16],
salt: [0; 4],
frames: 0,
compositor: CompositorPref::Auto,
gamepad: GamepadPref::Auto,
bitrate_kbps: 0,
bit_depth: 8,
color: ColorInfo::SDR_BT709,
chroma_format: CHROMA_IDC_420,
audio_channels: 2,
codec: CODEC_H264,
}
.encode(),
)
.unwrap();
assert_eq!(w.codec, CODEC_H264);
w.codec = CODEC_HEVC;
let wenc = w.encode();
assert_eq!(
Welcome::decode(&wenc[..wenc.len() - 1]).unwrap().codec,
CODEC_HEVC
);
}
#[test]
fn hdr_meta_datagram_roundtrip_and_truncation() {
let m = HdrMeta {
@@ -1993,6 +2144,7 @@ mod tests {
launch: Some("steam:570".into()),
video_caps: VIDEO_CAP_10BIT,
audio_channels: 2,
video_codecs: CODEC_H264 | CODEC_HEVC, // exercise the codec bitfield roundtrip
};
assert_eq!(Hello::decode(&h.encode()).unwrap(), h);
let s = Start {
@@ -2073,6 +2225,7 @@ mod tests {
launch: None,
video_caps: 0,
audio_channels: 2,
video_codecs: 0,
};
let enc = h.encode();
assert_eq!(enc.len(), 26);
@@ -2114,9 +2267,10 @@ mod tests {
color: ColorInfo::HDR10_BT2020_PQ,
chroma_format: CHROMA_IDC_444,
audio_channels: 6, // 5.1 — exercises the non-default trailing byte
codec: CODEC_HEVC,
};
let wenc = w.encode();
assert_eq!(wenc.len(), 66); // 60 base + 4 colour + 1 chroma + 1 audio-channels byte
assert_eq!(wenc.len(), 67); // 60 base + 4 colour + 1 chroma + 1 audio-channels + 1 codec byte
let legacy_w = Welcome::decode(&wenc[..53]).unwrap();
assert_eq!(legacy_w.compositor, CompositorPref::Auto);
assert_eq!(legacy_w.gamepad, GamepadPref::Auto);
@@ -2177,6 +2331,7 @@ mod tests {
launch: None,
video_caps: 0,
audio_channels: 2,
video_codecs: 0,
};
let enc = base.encode();
assert_eq!(
@@ -2225,6 +2380,7 @@ mod tests {
launch: None,
video_caps: 0,
audio_channels: 2,
video_codecs: 0,
};
// launch alone (no name): a zero-length name placeholder keeps the offset deterministic.
let with_launch = Hello {
@@ -2432,6 +2588,7 @@ mod tests {
launch: None,
video_caps: 0,
audio_channels: 2,
video_codecs: 0,
}
.encode();
assert!(PairRequest::decode(&h).is_err(), "abi {abi} parsed as pair");