fix(encode): harden loss-recovery correctness across host encoders (F1–F7)

Phases 1–4 of design/encoder-recovery-hardening.md — make the shipped RFI/
freeze-until-reanchor recovery honest and rebuild-safe across every backend.

F1 — frame-index domain desync: the encode loop now owns a session-lifetime
`au_seq`; `Encoder::submit_indexed(au_seq + inflight)` pins NVENC inputTimeStamp
and AMF LTR slots to the WIRE frame index, so `invalidate_ref_frames` compares
client frame numbers in the same domain and survives adaptive-bitrate rebuilds
(an internal counter desynced on the first rebuild → RFI silently dead / an AMF
force-ref onto a never-decoded frame). `FrameMsg.frame_index` →
`Session::seal_frame_at`; GameStream gets the same via `VideoPacketizer::
packetize(.., Some(idx))`.

F2 — Windows NVENC left the client frozen ~1s per loss: NVENC RFI was
transparent (no anchor tag) while the session glue armed the 750ms IDR cooldown,
so the freeze only lifted on the ~1s keyframe re-ask. NVENC now mirrors AMF —
`pending_anchor` tags the first post-invalidate AU (the clean re-anchor
P-frame) `recovery_anchor`, incl. the covering-range dedupe re-arm; the client
lifts at ~RTT.

F3 — speed-test probe filler burned video frame indexes: moved to its own index
space (`Packetizer::alloc_probe_index` + `Session::submit_probe_frame`) with a
second client reassembly window routed on FLAG_PROBE, gated on the new
VIDEO_CAP_PROBE_SEQ Hello bit (mid-session probes declined for older clients).

F4 — RFI range sanity cap: forward gaps wider than `packet::RFI_MAX_RANGE` (256)
resync via keyframe instead of an out-of-range RFI, host- and client-side
(client huge-gap → keyframe in `RfiRecovery::observe` + the pf-client-core pump).

F5 — reset() parity: Windows NVENC (teardown + lazy re-init), Linux VAAPI
(drop-inner), Linux NVENC (reopen from stored OpenArgs) now give the stall
watchdog a heal lever instead of ending the session.

F6 — sw.rs `pending: VecDeque` (was `Option`), killing the silent AU drop at
capturer pipeline depth > 1. F7 — doc sweep on the RFI/anchor comments.

Verified: punktfunk-core lib tests (macOS + Linux), full punktfunk-host suite on
Linux (RTX 5070 Ti), Windows compile. Owed: the on-glass client matrix (F2
freeze A/B, AMF LTR spike across a bitrate rebuild).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-07-12 11:17:19 +02:00
parent 0dc414f197
commit fdda7144ed
15 changed files with 801 additions and 152 deletions
@@ -1126,6 +1126,19 @@ impl Encoder for VaapiEncoder {
self.force_kf = true;
}
/// Encode-stall recovery: drop the wedged libavcodec encoder (its `Drop` releases the VA
/// surfaces/filter graph/devices) and let the next `submit` rebuild it lazily from the first
/// frame's payload, exactly like first-frame bring-up — the same drop-and-reopen lever the
/// Windows QSV path has. The owed AUs are forfeited (`in_flight` zeroed) and the rebuilt
/// encoder's first frame is forced IDR so the client resyncs immediately. Without this the
/// encode-stall watchdog had no lever on Linux AMD/Intel and a wedged driver ended the session.
fn reset(&mut self) -> bool {
self.inner = None;
self.in_flight = 0;
self.force_kf = true;
true
}
fn poll(&mut self) -> Result<Option<EncodedFrame>> {
// With `async_depth > 1`, `submit` no longer waits for the ASIC — the AU for the frame we
// just sent lands ~one hardware-encode-time later. Wait for it (bounded) so it still ships