feat(ci): sccache everywhere a Rust job runs — one warm compile cache for the whole fleet
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Backend = the existing RustFS (storage.unom.io, S3, region home-central; LAN-pinned to home-central's address by ci-core's unbound so cache traffic never hairpins the router). Repo secrets SCCACHE_ACCESS_KEY_ID/SECRET carry a keypair scoped to the unom-ci-sccache bucket; keys embed compiler hash + target + flags, so the Ubuntu, Fedora, cross-arm64 and MSVC universes share one bucket without ever colliding. Wired: ci (rust, rust-arm64), deb (all three), rpm, bench, linux-client-screenshots, windows, windows-msix, windows-host. CARGO_INCREMENTAL=0 alongside (sccache and incremental are mutually exclusive, and incremental artifacts are what bloated the persistent Windows target dirs anyway). The binary is baked into the builder images; a per-job ensure-step (same pattern as the GTK4 packages step) keeps jobs green while the running :latest predates the bake, and ensure-windows-toolchain.ps1 self-provisions sccache.exe on the Windows runner. windows-drivers stays unwrapped (wdk-build owns its build env), arch/android/apple are follow-ups. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -66,3 +66,11 @@ RUN curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs \
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| sh -s -- -y --no-modify-path --profile minimal \
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&& chmod -R a+w "$RUSTUP_HOME" "$CARGO_HOME" \
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&& rustc --version && cargo --version
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# Shared compile cache: jobs set RUSTC_WRAPPER=sccache (backend = RustFS S3 on the LAN,
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# see .gitea/workflows — the env lives there so dev use of this image stays uncached).
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# musl build: one static binary serves the Ubuntu and Fedora images alike.
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ARG SCCACHE_VERSION=0.10.0
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RUN curl -fsSL "https://github.com/mozilla/sccache/releases/download/v${SCCACHE_VERSION}/sccache-v${SCCACHE_VERSION}-x86_64-unknown-linux-musl.tar.gz" \
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| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache' \
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&& sccache --version
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