perf(core): FEC encoder reuse — cached codecs + pooled parity, no per-block setup
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Phase 1.4 (throughput-beyond-1gbps.md): the send path built a fresh erasure
codec and allocated fresh parity Vecs for every FEC block. New trait method
ErasureCoder::encode_into generates parity into caller-pooled buffers; the
packetizer keeps one parity pool that grows once to the session's high-water
recovery count.

- gf16: one cached reed_solomon_simd::ReedSolomonEncoder per coder, re-shaped
  per block via reset() (reuses its working space) — the old encode()
  convenience call paid engine CPU-feature detection, FFT planning, and
  work-buffer allocation per block.
- gf8: last-used (k, m) Cauchy codec cached, so the generator-matrix build
  drops out of steady-state frames; parity buffers shaped without re-zeroing
  (encode_sep's first-input pass overwrites every row). The GameStream
  VideoPacketizer now owns a persistent coder so the cache survives frames.
- encode() delegates to encode_into — one code path, and the nanors byte-exact
  parity vector keeps pinning Moonlight wire compatibility.

Validated: 145 core + 308 host tests + clippy -D warnings on .21, loss-harness
recovery curve identical, pipeline bench +0.6-2.4% thrpt (all configs, p<0.05;
the loopback bench is encoder-dominated so the alloc savings mostly land
outside it).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-14 23:19:21 +02:00
parent 5c7e0afa99
commit f4f6c5556f
5 changed files with 158 additions and 37 deletions
@@ -49,6 +49,9 @@ pub struct VideoPacketizer {
frame_index: u32,
/// Monotonic per-stream packet counter (the RTP sequence / streamPacketIndex source).
seq: u32,
/// Persistent GF(2⁸) coder so its `(k, m)` Cauchy-matrix cache survives across frames
/// (plan Phase 1.4) — a stream's block shape only moves with frame size.
coder: Gf8Coder,
}
impl VideoPacketizer {
@@ -65,6 +68,7 @@ impl VideoPacketizer {
min_fec: min_fec as usize,
frame_index: 0,
seq: 0,
coder: Gf8Coder::default(),
}
}
@@ -158,7 +162,7 @@ impl VideoPacketizer {
let wire_pct = if m > 0 { (100 * m) / k } else { 0 };
let parity = if m > 0 {
let refs: Vec<&[u8]> = shards.iter().map(|s| s.as_slice()).collect();
Gf8Coder.encode(&refs, m).unwrap_or_default()
self.coder.encode(&refs, m).unwrap_or_default()
} else {
Vec::new()
};
@@ -328,7 +332,9 @@ mod tests {
// Drop data shard 1; reconstruct from the rest via the same Cauchy coder.
let mut received: Vec<Option<Vec<u8>>> = pkts.iter().map(|p| Some(p.clone())).collect();
received[1] = None;
let recovered = Gf8Coder.reconstruct(k, m, &mut received).unwrap();
let recovered = Gf8Coder::default()
.reconstruct(k, m, &mut received)
.unwrap();
// The recovered shard equals the original data shard's RS-covered bytes: its flags
// byte (offset 24) is PIC (middle shard), proving the NV header recovers correctly.
assert_eq!(recovered[1][24], FLAG_PIC);