feat(clients/windows): game library page + session window placement + help polish
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UX polish batch 2 (plan workstreams D/E5/E6): - D: a mouse/keyboard game library page over pf-client-core::library (the GTK ui_library.rs counterpart): responsive 2-6 column poster grid (2:3 portraits, store badge, monogram placeholder while art streams in), loading / error+retry / empty / grid states, tap-to-play via a normal spawn carrying --launch id. Poster bytes land in a disk cache (%LOCALAPPDATA%\punktfunk\art-cache) so the Image widget loads file:/// URIs (reactor has no from-bytes source) and revisits render instantly. Reached from a paired host's "Browse library..." menu item behind the new "Show game library (experimental)" Settings toggle (the shared library_enabled field, Apple/GTK parity). A Shared::library_gen generation guard keeps a superseded fetch from publishing (speed-test pattern). - E5: the session window opens at the shell's own top-left (--window-pos, new SessionOpts::window_pos) instead of centered on the primary display - streams land on the monitor the shell is on, and the hide/restore handoff reads as one window changing content. Fullscreen follows that display. - E6: the Help shortcuts add Alt+Enter and the controller escape chord (LB+RB+Start+Back, hold to disconnect). Also: rustfmt normalization of the merged probe helper. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -97,6 +97,7 @@ pub(crate) fn session_binary() -> std::path::PathBuf {
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/// streams fullscreen" toggle); `launch` carries a library title id for the host to
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/// launch during the handshake. `Err` = the spawn itself failed (binary missing?) —
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/// surfaced as a connect error by the caller.
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#[allow(clippy::too_many_arguments)] // one cohesive spawn spec (session_params precedent)
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pub(crate) fn spawn_session(
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addr: &str,
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port: u16,
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@@ -120,6 +121,7 @@ pub(crate) fn spawn_session(
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if let Some(id) = launch {
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cmd.arg("--launch").arg(id);
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}
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add_window_pos(&mut cmd);
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spawn_with(cmd, &format!("{addr}:{port}"), slot, on_event)
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}
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@@ -141,9 +143,19 @@ pub(crate) fn spawn_browse(
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if fullscreen {
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cmd.arg("--fullscreen");
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}
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add_window_pos(&mut cmd);
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spawn_with(cmd, &format!("{addr}:{port}"), slot, on_event)
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}
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/// Hand the shell window's position to the child (`--window-pos`) so the session window
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/// opens on the same monitor, where the shell is — the hide/restore handoff then reads as
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/// one window changing content instead of a window jumping displays.
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fn add_window_pos(cmd: &mut Command) {
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if let Some((x, y)) = crate::shell_window::position() {
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cmd.arg("--window-pos").arg(format!("{x},{y}"));
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}
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}
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/// The shared spawn + stdout-contract reader behind [`spawn_session`]/[`spawn_browse`].
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fn spawn_with(
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mut cmd: Command,
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