feat(clients/windows): game library page + session window placement + help polish
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UX polish batch 2 (plan workstreams D/E5/E6): - D: a mouse/keyboard game library page over pf-client-core::library (the GTK ui_library.rs counterpart): responsive 2-6 column poster grid (2:3 portraits, store badge, monogram placeholder while art streams in), loading / error+retry / empty / grid states, tap-to-play via a normal spawn carrying --launch id. Poster bytes land in a disk cache (%LOCALAPPDATA%\punktfunk\art-cache) so the Image widget loads file:/// URIs (reactor has no from-bytes source) and revisits render instantly. Reached from a paired host's "Browse library..." menu item behind the new "Show game library (experimental)" Settings toggle (the shared library_enabled field, Apple/GTK parity). A Shared::library_gen generation guard keeps a superseded fetch from publishing (speed-test pattern). - E5: the session window opens at the shell's own top-left (--window-pos, new SessionOpts::window_pos) instead of centered on the primary display - streams land on the monitor the shell is on, and the hide/restore handoff reads as one window changing content. Fullscreen follows that display. - E6: the Help shortcuts add Alt+Enter and the controller escape chord (LB+RB+Start+Back, hold to disconnect). Also: rustfmt normalization of the merged probe helper. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -343,6 +343,16 @@ pub(crate) fn settings_page(
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let ss = set_screen.clone();
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button("Third-party licenses").on_click(move || ss.call(Screen::Licenses))
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};
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let library_toggle = setting_toggle(
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ctx,
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"Show game library (experimental)",
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s.library_enabled,
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|s, on| s.library_enabled = on,
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)
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.tooltip(
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"Adds \u{201C}Browse library\u{2026}\u{201D} to paired hosts \u{2014} pick a game and it \
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launches in the stream. Mirrors the Apple client's toggle.",
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);
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// The selected section's content — per-control guidance lives on hover tooltips, so the
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// card is just the controls.
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@@ -375,7 +385,10 @@ pub(crate) fn settings_page(
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"Audio",
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settings_card(vec![channels_combo.into(), mic_toggle.into()]),
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),
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"about" => ("About", settings_card(vec![licenses_button.into()])),
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"about" => (
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"About",
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settings_card(vec![library_toggle.into(), licenses_button.into()]),
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),
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_ => (
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"Display",
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settings_card(vec![
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