fix(gamescope): the takeover no longer kills the host it is running in
Field report, Nobara + 0.20.0: switching into Game Mode mid-stream disconnects the client and the box never lights up again. His journal has the whole mechanism, ten seconds apart: 12:34:18.9 freed Steam: stopped the display manager for this stream 12:34:29.0 systemd[1685]: Stopping punktfunk-host.service Stopping the display manager ends the user's last login session. The packaged host is a `systemd --user` unit, so logind then stops user@1000.service once UserStopDelaySec elapses — 10s by default on Nobara — and takes the host with it. The stream dies, the scheduled restore never runs, and the display manager stays down with nothing left to restart it: a black box that needs a VT to recover. Exactly the two symptoms reported, and the intermittency is just whether an active Gaming Mode session was there to trigger the takeover at all. It never showed on the repro VM because lingering was enabled there for the earlier sessionless tests (`Linger=yes` — confirmed on the VM today), which is precisely the thing that breaks the dependency: logind keeps the user manager alive with no session. Our KDE/GNOME/Arch setup guides already ask for it; his box, following the KDE route, did not have it. So the takeover now ensures lingering BEFORE it touches the display manager: `loginctl enable-linger` directly (allow_active in logind's own policy — verified working unprivileged on Nobara), else the packaged helper gains a `linger` verb that enables it for PKEXEC_UID alone, never a caller-named user. If neither works the takeover is refused with an actionable error and managed degrades to attach — mirroring the box's own session is strictly better than a screen that needs a VT. Hosts that cannot be reached this way (root, a system unit) skip the check: the cgroup test is a pure `cgroup_under_user_manager` with a unit test, matched against the real shapes on a Nobara box (`user@1000.service/app.slice/...` vs a `session-N.scope`). Also documents the requirement in the gamescope guide's Nobara section. Checked on Linux: clippy -D warnings, 78 tests, rustfmt; helper verified with `sh -n`, and the linger enable/disable round-trip run live on the Nobara VM.
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@@ -69,6 +69,14 @@ depends on the display manager driving the autologin:
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restart ever loses its privilege mid-restore, `PUNKTFUNK_RECOVER_SESSION_CMD` (see
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[Configuration](/docs/configuration)) is fired as the fallback.
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**Lingering is required here**, and the host turns it on for you the first time it takes the box
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over. Stopping the display manager ends your last login session, and without
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`loginctl enable-linger` logind stops your `systemd --user` manager about ten seconds later —
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taking the host with it, mid-stream, with the display manager down and nothing left to bring it
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back. If lingering can't be enabled the host refuses the takeover and degrades to attach instead
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(above) rather than risk that. Run `sudo loginctl enable-linger "$USER"` once, as the setup guides
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ask; `loginctl disable-linger "$USER"` reverts it.
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With the takeover authorized the **in-stream session switch round-trips** in managed mode:
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Steam's "Switch to Desktop" inside the streamed Game Mode returns the box to its desktop session
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and the stream follows it there; the desktop's "Return to Gaming Mode" switches it forward again.
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