feat(host/audio): the virtual mic buffers for the client it has, not the worst one ever
The mic pump grows a real de-jitter (audio/mic_jitter.rs): a two-frame reorder window in front of the decoder, libopus concealment on sequence gaps (up to 5 frames — a lost datagram no longer drains the ring into a silence + re-prime crackle), and an adaptive target depth measured from inter-arrival jitter, clamped to 10–60 ms. Both backend rings now prime at one consumer quantum + that target: the old bursty Mac client still measures ~42 ms and lands where the fixed 48 ms prime protected it, a modern 10 ms-cadence client settles at ~25–35 ms, and a 2048-frame recorder on Linux stops buying 128 ms of latency from the 3-quanta clamp. Depth stuck above target sheds near-silent frames a few ms per 100 ms — never speech, never a hard clear. PUNKTFUNK_MIC_LEGACY_BUFFER=1 (documented) is the one-release escape hatch back to the fixed constants, and a "mic uplink health" line every 30 s (depth/target, cadence, gaps, conceals, reorders, drops, re-primes) finally says which side of the link a bad mic lives on. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -150,6 +150,7 @@ See your desktop page ([KDE](/docs/kde), [GNOME](/docs/gnome)) for when to set t
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| `PUNKTFUNK_AUDIO_GAIN` | float (default `1.0`) | **(Moonlight/GameStream sessions only)** Linear gain applied to captured desktop audio — bump it for a quiet source. The native `punktfunk/1` path ignores it; adjust the source's own volume there instead. |
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| `PUNKTFUNK_MIC_DEVICE` | name substring | **(Windows)** Target mic-uplink device by friendly-name substring (first match wins). |
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| `PUNKTFUNK_MIC_LEGACY_BUFFER` | `1` | Restore the fixed pre-adaptive mic buffering (a ~48 ms prime and ~120 ms cap on Windows; a buffer scaled to the recording app's audio quantum on Linux) instead of the adaptive per-client jitter target. One-release escape hatch: if the microphone coming out of the host only sounds right *with* this set, that's a bug — please report it. |
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| `PUNKTFUNK_NO_MIC_INSTALL` | set | **(Windows)** Skip installing the virtual-mic driver (e.g. when the host runs as SYSTEM). |
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| `PUNKTFUNK_HOST_AUDIO` | set | **(Windows)** Also play the stream's audio on the host's own speakers. While a session is capturing desktop audio the host parks the default playback device on a silent sink, so sound comes out of the *client* only — that's why the PC goes quiet when a stream starts. Set this to prefer a real output device instead (audible on both ends). The default is put back when the capture closes. |
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| `PUNKTFUNK_KEEP_DEFAULT` | set | **(Windows)** Never touch the default playback/recording devices at all — the host leaves whatever you chose in Sound settings in place. The mic uplink still picks a target device; you may then have to select it yourself. |
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