docs: repo-wide housekeeping — sync README & docs with the code as shipped
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Six parallel audits swept the root docs, docs-site, every per-directory README, and the packaging docs; every claim below was verified against the source before editing. - README: Layout gains the six missing crates (pf-client-core, pf-presenter, pf-console-ui, pf-ffvk, pf-driver-proto, punktfunk-tray), clients/session, api/ and ci/; Linux/Windows client rows reflect the shell + Vulkan-session split and the Vulkan Video -> VAAPI/D3D11VA -> software decode chains; the "every client over a C ABI" claim is corrected (Rust clients link the core directly); tiered stats overlay + console shell noted; Apple row mentions AV1. - CONTRIBUTING: drop the dead CLAUDE.md link (deliberately untracked); point at the README's build/invariants sections. SECURITY: 0.9.0. - host-cli/pairing: --allow-pairing/--require-pairing are no-op legacy names — pairing is required by default, --allow-tofu is the real flag; document --data-port and --idle-timeout-ms. - configuration: document PUNKTFUNK_RECOVER_SESSION_CMD (session-crash recovery hook), PUNKTFUNK_MDNS, PUNKTFUNK_DATA_PORT. - virtual-displays/gnome: GNOME per-client scaling shipped (host- persisted) — flip the ❌ to ✅ and describe how it works. - stats: new "Detail levels" section (Off/Compact/Normal/Detailed + per-platform cycle gestures); retire the GTK hand-off note. - clients/install-client/status/roadmap: decode chains, Windows client validation narrowed to HDR-only pending, adaptive bitrate, console shell, Apple AV1, Windows host vendor list. - Sub-READMEs: clients/linux rewritten for the re-architecture; session Windows decode rung + d3d11va knob; Windows tiered overlay; Android minSdk 28; decky file table; host zerocopy/ path; scripts port 47992 and steamos-host.md; pf-dualsense source path. - packaging: canary version bases are tag-derived (<next-minor> via pf-version.sh/.ps1), codecs-extra not ffmpeg-full, document the pinned offline-Skia tarball + SKIA_BINARIES_URL and vulkan-headers. - Convert 15 dangling design/*.md links to the punktfunk-planning prose convention (those docs live in the private planning repo). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -20,6 +20,22 @@ life:
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4. **displayed** — the picture is handed to the screen (as close to "photons" as the
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platform lets us measure).
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## Detail levels
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The overlay has four levels — **Off → Compact → Normal → Detailed** — that you cycle live
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in-stream:
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| Platform | Cycle with |
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|---|---|
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| Linux · Windows · Steam Deck | **Ctrl+Alt+Shift+S** |
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| macOS / iPad (pointer or trackpad) | **⌃⌥⇧S** or a **three-finger tap** |
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| Android · iPhone | a **three-finger tap** |
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**Compact** is a one-line pill (fps · end-to-end ms · Mb/s, plus a loss flag when frames are being
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lost). **Normal** adds the stream line and the p50/p95 headline. **Detailed** adds the decoder path,
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HDR tag, and the per-stage breakdown. You can also set the level a stream starts at in each client's
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Settings. The example below is the **Detailed** view.
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## Reading the overlay
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```
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@@ -73,7 +89,7 @@ always spelled out rather than pretending:
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| client | headline | why |
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|---|---|---|
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| Windows, macOS/iOS (Metal presenter), Linux | `capture→on-glass` / `capture→displayed` | present instant available (GTK measures at hand-off to the compositor, which adds about one compositor cycle after it) |
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| Windows, macOS/iOS (Metal presenter), Linux | `capture→on-glass` / `capture→displayed` | present instant available (on Linux/Windows, measured right after the Vulkan swapchain present) |
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| Android | `capture→displayed` | MediaCodec's per-frame render callback reports SurfaceFlinger's render timestamp; on the rare window where no callback is delivered (the platform may drop them under load) the HUD falls back to `capture→decoded` |
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| macOS/iOS fallback presenter | `capture→received` | the system video layer hides decode and present timing entirely |
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