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The Decky plugin (b3f98a5) launches `punktfunk-client`, but the Arch package only
shipped the host, so the Deck had nothing to launch. Convert the PKGBUILD to a
split package (pkgbase=punktfunk → punktfunk-host + punktfunk-client), mirroring the
rpm subpackages and the two deb build scripts:

- punktfunk-host: unchanged artifact set + NVENC/compositor optdepends.
- punktfunk-client: the GTK4 binary + io.unom.Punktfunk.desktop + the hidraw udev
  rule + the 32MB recv-buffer sysctl; depends gtk4/libadwaita/sdl3/ffmpeg/pipewire/
  opus; optdepends libva-mesa-driver (VAAPI decode on the Deck's AMD APU, software
  fallback otherwise). New punktfunk-client.install scriptlet.
- build-sysext.sh now derives the package name from the file, so it wraps either the
  host OR the client into a systemd-sysext .raw — on a Deck you wrap the client.
- README: split-package usage + a "Steam Deck (the client)" section tying the sysext
  to the Decky plugin (client is on PATH → plugin launches `punktfunk-client
  --connect host:port`). Clarified the VAAPI gap is host-ENCODE only; the client
  DECODES via VAAPI on the Deck today, so streaming to a Deck works now.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-06-14 13:09:10 +00:00
parent b3f98a5d7d
commit ee7984beb0
4 changed files with 133 additions and 72 deletions
+62 -51
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@@ -1,87 +1,75 @@
# Maintainer: unom <noreply@anthropic.com>
#
# Arch Linux / SteamOS package for the punktfunk streaming HOST. Mirrors the artifact
# set of packaging/rpm/punktfunk.spec and packaging/debian/build-deb.sh exactly.
# Arch Linux / SteamOS split package: punktfunk-host (the gaming-rig HOST, NVENC) and
# punktfunk-client (the GTK4 couch/Deck CLIENT). Mirrors the rpm subpackages
# (packaging/rpm/punktfunk.spec) and the two deb build scripts. On a Steam Deck you want
# `punktfunk-client` (it's what the Decky plugin launches); on a gaming rig, `punktfunk-host`.
#
# Two build modes:
# - AUR / standalone: makepkg in this dir (fetches the git tag below).
# - In-tree / CI: PF_SRCDIR=$(git rev-parse --show-toplevel) makepkg --holdver
# (builds the working tree instead of the tagged source — see build()).
#
# IMPORTANT: encode is NVENC-only (crates/punktfunk-host/src/encode/linux.rs). This package is
# functional on NVIDIA hosts (nvidia-utils + Arch's NVENC-enabled ffmpeg). On an AMD Steam Deck
# it installs but CANNOT encode until a VAAPI (hevc_vaapi) backend exists — see packaging/arch/README.md.
pkgname=punktfunk-host
# IMPORTANT: host encode is NVENC-only (crates/punktfunk-host/src/encode/linux.rs) — functional on
# NVIDIA hosts; an AMD Deck-as-HOST needs a VAAPI backend first. The CLIENT decodes via VAAPI
# (AMD/Intel, incl. the Deck) with a software fallback, so it works everywhere. See README.md.
pkgbase=punktfunk
pkgname=('punktfunk-host' 'punktfunk-client')
pkgver=0.0.1
pkgrel=1
pkgdesc="Low-latency desktop/game streaming host (Moonlight-compatible + punktfunk/1)"
arch=('x86_64')
url="https://git.unom.io/unom/punktfunk"
license=('MIT OR Apache-2.0')
# Runtime libs the binary links or drives. NVENC + GPU EGL/CUDA come from the NVIDIA driver
# (nvidia-utils) — kept an optdepend, never a hard dep, exactly as the RPM (__requires_exclude
# libcuda) and deb (shlibdeps grep-filter) do: the driver is installed out of band.
depends=(
'ffmpeg' # libavcodec/format/util — Arch's ffmpeg ships hevc_nvenc/av1_nvenc
'pipewire' # capture + audio transport
'pipewire-pulse' # desktop audio bridge
'wireplumber' # PipeWire session manager
'opus' # GameStream/punktfunk Opus audio
'libei' # input injection (RemoteDesktop portal / EIS)
'mesa' # libgbm (+ EGL on non-NVIDIA)
'libglvnd' # libGL/libEGL loader
'libxkbcommon' # virtual keyboard keymap
'wayland' # wayland-client (vdisplay backends)
)
optdepends=(
'nvidia-utils: NVENC hardware encode + GPU EGL/CUDA zero-copy (REQUIRED to encode on NVIDIA)'
'gamescope: per-session nested compositor backend (no desktop login needed) — needs >=3.16.22'
'kwin: stream a KDE Plasma desktop (kwin VirtualDisplay backend)'
'mutter: stream a GNOME desktop (Mutter RecordVirtual backend)'
'sway: stream a wlroots desktop (Sway VirtualDisplay backend)'
'xdg-desktop-portal-kde: portal for the headless KDE session helper'
'xdg-desktop-portal-wlr: portal for the headless Sway session helper'
)
makedepends=('rust' 'cargo' 'clang' 'cmake' 'nasm' 'pkgconf' 'git')
# All build deps for both crates (Arch runtime packages ship their own headers, so these cover
# build + link). aws-lc/ring need clang+cmake; nasm is for asm.
makedepends=('rust' 'cargo' 'clang' 'cmake' 'nasm' 'pkgconf' 'git'
'gtk4' 'libadwaita' 'sdl3' 'ffmpeg' 'pipewire' 'wayland' 'libxkbcommon' 'opus' 'libei')
# AUR source (a tagged release). For an in-tree CI build, set PF_SRCDIR to the repo root and
# build() uses it instead; see the README.
source=("git+https://git.unom.io/unom/punktfunk.git#tag=v${pkgver}")
sha256sums=('SKIP')
install="${pkgname}.install"
_repo() { printf '%s' "${PF_SRCDIR:-$srcdir/punktfunk}"; }
build() {
cd "$(_repo)"
export RUSTUP_TOOLCHAIN=stable CARGO_TARGET_DIR="$srcdir/target"
# The zero-copy FFI link-needs libcuda at build time; nvidia-utils provides it on an NVIDIA
# builder. On a GPU-less builder, symlink the CUDA stub into the link path first (same caveat
# the RPM documents): ln -s "$(find / -name libcuda.so -path '*stubs*' | head -1)" /usr/lib/
cargo build --release --locked -p punktfunk-host
# The host's zero-copy FFI link-needs libcuda at build time; nvidia-utils provides it on an
# NVIDIA builder. On a GPU-less builder symlink the CUDA stub into the link path first (same
# caveat the RPM documents): ln -s "$(find / -name libcuda.so -path '*stubs*'|head -1)" /usr/lib/
cargo build --release --locked -p punktfunk-host -p punktfunk-client-linux
}
package() {
package_punktfunk-host() {
pkgdesc="Low-latency desktop/game streaming HOST (Moonlight-compatible + punktfunk/1)"
# NVENC + GPU EGL/CUDA come from the NVIDIA driver (nvidia-utils) — kept an optdepend, never a
# hard dep, exactly as the RPM (__requires_exclude libcuda) and deb (shlibdeps filter) do.
depends=('ffmpeg' 'pipewire' 'pipewire-pulse' 'wireplumber' 'opus' 'libei'
'mesa' 'libglvnd' 'libxkbcommon' 'wayland')
optdepends=('nvidia-utils: NVENC hardware encode + GPU EGL/CUDA zero-copy (REQUIRED to encode on NVIDIA)'
'gamescope: per-session nested compositor backend (no desktop login needed) — needs >=3.16.22'
'kwin: stream a KDE Plasma desktop (kwin VirtualDisplay backend)'
'mutter: stream a GNOME desktop (Mutter RecordVirtual backend)'
'sway: stream a wlroots desktop (Sway VirtualDisplay backend)'
'xdg-desktop-portal-kde: portal for the headless KDE session helper'
'xdg-desktop-portal-wlr: portal for the headless Sway session helper')
install=punktfunk-host.install
local R; R="$(_repo)"; local T="$srcdir/target/release"
install -Dm0755 "$T/punktfunk-host" "$pkgdir/usr/bin/punktfunk-host"
# /dev/uinput + /dev/uhid -> input group (virtual gamepads + DualSense UHID)
install -Dm0644 "$R/scripts/60-punktfunk.rules" "$pkgdir/usr/lib/udev/rules.d/60-punktfunk.rules"
# 32 MB UDP socket buffers (send-side headroom at high bitrate)
install -Dm0644 "$R/scripts/99-punktfunk-net.conf" "$pkgdir/usr/lib/sysctl.d/99-punktfunk-net.conf"
# systemd USER units (the host runs in the graphical session, not as root); the source units
# point at the dev tree — repoint ExecStart at the installed paths (mirrors rpm/deb).
# systemd USER units (the host runs in the graphical session, not as root); repoint ExecStart.
install -Dm0644 "$R/scripts/punktfunk-host.service" "$pkgdir/usr/lib/systemd/user/punktfunk-host.service"
sed -i 's#%h/punktfunk/target/release/punktfunk-host#/usr/bin/punktfunk-host#' \
"$pkgdir/usr/lib/systemd/user/punktfunk-host.service"
install -Dm0644 "$R/scripts/punktfunk-kde-session.service" "$pkgdir/usr/lib/systemd/user/punktfunk-kde-session.service" 2>/dev/null || true
[ -f "$pkgdir/usr/lib/systemd/user/punktfunk-kde-session.service" ] && \
sed -i 's#%h/punktfunk/scripts/headless/run-headless-kde.sh#/usr/share/punktfunk/headless/run-headless-kde.sh#' \
"$pkgdir/usr/lib/systemd/user/punktfunk-kde-session.service"
install -Dm0644 "$R/scripts/punktfunk-kde-session.service" "$pkgdir/usr/lib/systemd/user/punktfunk-kde-session.service"
sed -i 's#%h/punktfunk/scripts/headless/run-headless-kde.sh#/usr/share/punktfunk/headless/run-headless-kde.sh#' \
"$pkgdir/usr/lib/systemd/user/punktfunk-kde-session.service"
# headless session helpers + env templates + OpenAPI doc
install -Dm0755 "$R/scripts/headless/run-headless-kde.sh" "$pkgdir/usr/share/punktfunk/headless/run-headless-kde.sh"
install -Dm0755 "$R/scripts/headless/run-headless-sway.sh" "$pkgdir/usr/share/punktfunk/headless/run-headless-sway.sh"
@@ -91,8 +79,31 @@ package() {
install -Dm0644 "$R/packaging/bazzite/host.env" "$pkgdir/usr/share/punktfunk/host.env.bazzite"
install -Dm0644 "$R/packaging/kde/host.env" "$pkgdir/usr/share/punktfunk/host.env.kde"
install -Dm0644 "$R/docs/api/openapi.json" "$pkgdir/usr/share/punktfunk/openapi.json"
install -Dm0644 "$R/LICENSE-MIT" "$pkgdir/usr/share/licenses/$pkgname/LICENSE-MIT"
install -Dm0644 "$R/LICENSE-APACHE" "$pkgdir/usr/share/licenses/$pkgname/LICENSE-APACHE"
install -Dm0644 "$R/README.md" "$pkgdir/usr/share/doc/$pkgname/README.md"
install -Dm0644 "$R/LICENSE-MIT" "$pkgdir/usr/share/licenses/punktfunk-host/LICENSE-MIT"
install -Dm0644 "$R/LICENSE-APACHE" "$pkgdir/usr/share/licenses/punktfunk-host/LICENSE-APACHE"
install -Dm0644 "$R/README.md" "$pkgdir/usr/share/doc/punktfunk-host/README.md"
}
package_punktfunk-client() {
pkgdesc="Low-latency desktop/game streaming CLIENT (GTK4) — the couch/Deck side"
# The GTK4/libadwaita client: SDL3 gamepads, FFmpeg (VAAPI) decode, PipeWire audio/mic.
depends=('gtk4' 'libadwaita' 'sdl3' 'ffmpeg' 'pipewire' 'wireplumber' 'pipewire-pulse'
'opus' 'libglvnd')
optdepends=('libva-mesa-driver: VAAPI hardware decode on AMD (incl. Steam Deck); software fallback otherwise'
'intel-media-driver: VAAPI hardware decode on Intel'
'gamescope: run the client fullscreen in a Gaming-Mode session')
install=punktfunk-client.install
local R; R="$(_repo)"; local T="$srcdir/target/release"
install -Dm0755 "$T/punktfunk-client" "$pkgdir/usr/bin/punktfunk-client"
install -Dm0644 "$R/packaging/linux/io.unom.Punktfunk.desktop" \
"$pkgdir/usr/share/applications/io.unom.Punktfunk.desktop"
# DualSense hidraw access (full pad fidelity through SDL's HIDAPI driver).
install -Dm0644 "$R/scripts/70-punktfunk-client.rules" \
"$pkgdir/usr/lib/udev/rules.d/70-punktfunk-client.rules"
# 32 MB UDP recv buffer (so high-bitrate streams don't overflow the kernel socket buffer).
install -Dm0644 "$R/scripts/99-punktfunk-client-net.conf" \
"$pkgdir/usr/lib/sysctl.d/99-punktfunk-client-net.conf"
install -Dm0644 "$R/LICENSE-MIT" "$pkgdir/usr/share/licenses/punktfunk-client/LICENSE-MIT"
install -Dm0644 "$R/LICENSE-APACHE" "$pkgdir/usr/share/licenses/punktfunk-client/LICENSE-APACHE"
}
+36 -12
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@@ -1,15 +1,18 @@
# punktfunk on Arch Linux / SteamOS
Packaging for the punktfunk streaming **host** on Arch and Arch-derived immutable distros
(SteamOS 3, etc.). Mirrors the artifact set of `packaging/rpm/punktfunk.spec` and
`packaging/debian/build-deb.sh`.
Packaging for punktfunk on Arch and Arch-derived immutable distros (SteamOS 3, etc.). The
`PKGBUILD` is a **split package** producing both **`punktfunk-host`** (the gaming-rig host) and
**`punktfunk-client`** (the GTK4 couch/Deck client) — mirrors the rpm subpackages
(`packaging/rpm/punktfunk.spec`) and the two deb build scripts. On a **Steam Deck you want
`punktfunk-client`** (it's what the [Decky plugin](../../clients/decky/) launches); on a gaming
rig, `punktfunk-host`.
> ⚠️ **Encode is NVENC-only today.** `crates/punktfunk-host/src/encode/linux.rs` implements
> `hevc_nvenc`/`av1_nvenc`/`h264_nvenc` and a CUDA zero-copy path — there is **no VAAPI backend**.
> So this package is functional on **Arch + NVIDIA** (the realistic target). On an **AMD Steam
> Deck it installs but cannot encode** until a `hevc_vaapi`/`av1_vaapi` encoder is added in
> `src/encode/` — a code change, not a packaging one. (`bazzite-deck-nvidia`, i.e. SteamOS-style
> images running on NVIDIA hardware, work fine — they're NVIDIA.)
> ⚠️ **Host encode is NVENC-only today.** `crates/punktfunk-host/src/encode/linux.rs` implements
> `hevc_nvenc`/`av1_nvenc`/`h264_nvenc` + a CUDA zero-copy path — there is **no VAAPI encoder**. So
> `punktfunk-host` works on **Arch + NVIDIA** (incl. `bazzite-deck-nvidia`); an **AMD Deck-as-host**
> can't encode until a `hevc_vaapi` backend is added (a code change, not packaging). The **client
> is unaffected** — `punktfunk-client` decodes via **VAAPI on AMD/Intel** (the Deck) with a software
> fallback, so streaming *to* a Deck works today.
## Arch Linux (mutable)
@@ -64,7 +67,28 @@ systemctl --user enable --now punktfunk-host # the user unit is now under /u
The udev rule, sysctl, and systemd **user** unit all live under `/usr/lib`, so the merged sysext
exposes them. `systemd-sysext refresh` re-merges after a reboot.
## Steam Deck — the client (what the Decky plugin launches)
To stream *to* a Deck, you install **`punktfunk-client`** there — same sysext mechanism, but
wrapping the client package instead. The split `makepkg` produces both `.pkg.tar.zst` files; on the
Deck use the client one:
```sh
cd packaging/arch && PF_SRCDIR="$(git rev-parse --show-toplevel)" makepkg -f --holdver
bash build-sysext.sh punktfunk-client-*.pkg.tar.zst # → punktfunk-client.raw
# on the Deck:
sudo cp punktfunk-client.raw /var/lib/extensions/
sudo systemctl enable --now systemd-sysext
sudo pacman -S --needed libva-mesa-driver # VAAPI hw decode on the Deck's AMD APU
```
Now `punktfunk-client` is on `PATH`, so the **[Decky plugin](../../clients/decky/)** finds and
launches it (`punktfunk-client --connect host:port`) — gamescope composites its video like a game.
The client needs no `/dev/uinput` or compositor-spawning rights (it captures input and decodes),
so it's a much lighter sysext than the host.
## Files
- `PKGBUILD`the package recipe (builds the working tree via `PF_SRCDIR`, or a git tag for AUR).
- `punktfunk-host.install` — pacman scriptlet (udev reload + sysctl + first-run hint), mirrors RPM `%post`.
- `build-sysext.sh` — wraps a built `.pkg.tar.zst` into a `systemd-sysext` `.raw` for SteamOS.
- `PKGBUILD`split package: `punktfunk-host` + `punktfunk-client` (builds the working tree via
`PF_SRCDIR`, or a git tag for AUR).
- `punktfunk-host.install` / `punktfunk-client.install` — pacman scriptlets (udev reload + sysctl +
first-run hint), mirror the RPM `%post` / deb postinst.
- `build-sysext.sh` — wraps either built `.pkg.tar.zst` into a `systemd-sysext` `.raw` for SteamOS
(derives the name from the package, so it works for host or client).
+16 -9
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@@ -1,16 +1,19 @@
#!/usr/bin/env bash
# Wrap a built punktfunk-host pacman package into a systemd-sysext image — the update-survivable
# way to add the host to an immutable Arch-derived distro (SteamOS 3): the .raw overlays /usr
# read-only from the writable /var/lib/extensions/, so it persists across A/B OS updates with no
# `steamos-readonly disable`. Needs `bsdtar`/`tar`, `squashfs-tools` (mksquashfs).
# Wrap a built punktfunk pacman package into a systemd-sysext image — the update-survivable way to
# add it to an immutable Arch-derived distro (SteamOS 3): the .raw overlays /usr read-only from the
# writable /var/lib/extensions/, so it persists across A/B OS updates with no `steamos-readonly
# disable`. Works for either split package — on a Steam Deck you'd wrap the CLIENT. Needs
# `bsdtar`/`tar`, `squashfs-tools` (mksquashfs).
#
# Usage: bash build-sysext.sh <punktfunk-host-*.pkg.tar.zst>
# Output: punktfunk-host.raw
# Usage: bash build-sysext.sh <punktfunk-{host,client}-*.pkg.tar.zst>
# Output: <pkgname>.raw (e.g. punktfunk-client.raw)
set -euo pipefail
PKG="${1:?usage: build-sysext.sh <punktfunk-host-*.pkg.tar.zst>}"
PKG="${1:?usage: build-sysext.sh <punktfunk-{host,client}-*.pkg.tar.zst>}"
[ -f "$PKG" ] || { echo "no such package: $PKG" >&2; exit 1; }
NAME=punktfunk-host
# Derive the package name from the file (pkgname is everything before the -<version>).
NAME="$(basename "$PKG" | sed -E 's/-[0-9].*//')"
[ -n "$NAME" ] || { echo "could not derive package name from $PKG" >&2; exit 1; }
STAGE="$(mktemp -d)"
trap 'rm -rf "$STAGE"' EXIT
@@ -36,4 +39,8 @@ rm -f "$OUT"
mksquashfs "$STAGE" "$OUT" -all-root -noappend -quiet
echo "built $OUT"
echo " install: sudo cp $OUT /var/lib/extensions/ && sudo systemctl enable --now systemd-sysext"
echo " then: systemctl --user enable --now $NAME"
if [ "$NAME" = "punktfunk-host" ]; then
echo " then: systemctl --user enable --now punktfunk-host"
else
echo " then: run 'punktfunk-client' (or let the Decky plugin launch it)"
fi
+19
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@@ -0,0 +1,19 @@
# pacman scriptlet for the GTK4 client — mirrors build-client-deb.sh's postinst.
post_install() {
udevadm control --reload-rules 2>/dev/null || true
udevadm trigger --subsystem-match=hidraw 2>/dev/null || true
update-desktop-database /usr/share/applications 2>/dev/null || true
# Apply the 32 MB UDP recv-buffer tuning now (also auto-applied at boot by systemd-sysctl).
sysctl -p /usr/lib/sysctl.d/99-punktfunk-client-net.conf >/dev/null 2>&1 || true
cat <<'MSG'
punktfunk-client installed.
punktfunk-client # GUI: discover hosts on the LAN + connect
punktfunk-client --connect HOST[:PORT] # direct / scripted (this is what the Decky plugin runs)
On a Steam Deck / AMD box, install 'libva-mesa-driver' for hardware (VAAPI) decode.
MSG
}
post_upgrade() {
udevadm control --reload-rules 2>/dev/null || true
sysctl -p /usr/lib/sysctl.d/99-punktfunk-client-net.conf >/dev/null 2>&1 || true
}