feat(clients): Wake-on-LAN in apple/linux/windows/android/decky
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Each client learns a host's MAC from the mDNS `mac` TXT while it's awake, persists it on the saved-host record, and — when reconnecting to an offline host — sends a magic packet before connecting, plus an explicit "Wake host" action. Apple wraps the C-ABI; linux/windows call the core fn directly (linux also gains a --wake CLI mode); android via a new nativeWakeOnLan JNI export (the mDNS browse record gains a 7th mac field); decky shells out to the linux client's --wake before launching the stream.

iOS/tvOS need the managed com.apple.developer.networking.multicast entitlement (pending Apple approval), so the wake path + UI are gated off via PunktfunkConnection.wakeOnLANAvailable and the entitlement is commented out — keeping iOS/tvOS releasable. MAC-learning stays active on every platform so it lights up the moment it's ungated. macOS works today.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-07-04 13:37:14 +02:00
parent 22c0d92f2e
commit e9c5030190
33 changed files with 558 additions and 24 deletions
@@ -31,6 +31,12 @@ public struct DiscoveredHost: Identifiable, Sendable, Equatable {
/// reduced-security TOFU "Trust" path. A missing/unknown `pair` field is NOT optional:
/// pairing is mandatory unless this is true (the policy authority is the host's advert).
public let allowsTofu: Bool
/// Wake-on-LAN MAC address(es) the host advertised (mDNS `mac` TXT, comma-separated
/// `aa:bb:cc:dd:ee:ff`, routed NIC first). Empty when not advertised. A client persists these
/// onto the saved host so it can wake it after it sleeps; advisory/unauthenticated (a wrong
/// value only makes a wake fail the magic packet is inert and the fingerprint still gates
/// the connection).
public let macAddresses: [String]
}
@MainActor
@@ -111,10 +117,15 @@ public final class HostDiscovery: ObservableObject {
var fp: String?
var pair: String?
var id: String?
var macs: [String] = []
if case let .bonjour(txt) = result.metadata {
fp = Self.entry(txt, "fp")
pair = Self.entry(txt, "pair")
id = Self.entry(txt, "id")
macs = (Self.entry(txt, "mac") ?? "")
.split(separator: ",")
.map { $0.trimmingCharacters(in: .whitespaces) }
.filter { !$0.isEmpty }
}
let conn = NWConnection(to: result.endpoint, using: .udp)
connections[key] = conn
@@ -129,7 +140,7 @@ public final class HostDiscovery: ObservableObject {
id: (id?.isEmpty == false) ? id! : name,
name: name, host: address, port: port.rawValue,
fingerprintHex: fp, requiresPairing: pair == "required",
allowsTofu: pair == "optional")
allowsTofu: pair == "optional", macAddresses: macs)
self.publish()
}
conn.cancel()
@@ -67,6 +67,53 @@ func withOptionalCString<R>(_ s: String?, _ body: (UnsafePointer<CChar>?) -> R)
return s.withCString { body($0) }
}
public extension PunktfunkConnection {
/// Whether the Wake-on-LAN broadcast path is usable on this platform/build. macOS can always
/// broadcast (its App Sandbox network entitlements cover it). iOS/tvOS need the managed
/// `com.apple.developer.networking.multicast` entitlement, which is GATED pending Apple's
/// approval (see `Config/Punktfunk.entitlements`) until it's granted, sending a broadcast is
/// blocked by the OS, so the wake path + its UI are gated off there to avoid a dead action.
/// The MAC-learning path stays active on every platform, so flipping this on once the
/// entitlement lands makes wake work immediately. ON APPROVAL: change `#if os(macOS)` below to
/// `true` for iOS/tvOS too (and uncomment the entitlement).
static var wakeOnLANAvailable: Bool {
#if os(macOS)
return true
#else
return false
#endif
}
/// Send a Wake-on-LAN magic packet to wake a sleeping host. `macs` are the host's NIC MAC(s)
/// (`aa:bb:cc:dd:ee:ff`, learned from its mDNS `mac` TXT while awake); malformed entries are
/// skipped. `lastKnownIP`, when set, is additionally unicast. The core broadcasts to every
/// interface's subnet-directed broadcast + 255.255.255.255 on ports 9/7, repeated.
///
/// Returns true if at least one datagram went out. Does blocking sends call OFF the main
/// thread. On iOS/tvOS this requires the `com.apple.developer.networking.multicast` entitlement
/// (broadcast is otherwise blocked by the OS); macOS needs only the existing network entitlements.
@discardableResult
static func wakeOnLAN(macs: [String], lastKnownIP: String? = nil) -> Bool {
var bytes: [UInt8] = []
var count = 0
for mac in macs {
let parts = mac.split(separator: ":")
guard parts.count == 6 else { continue }
let octets = parts.compactMap { UInt8($0, radix: 16) }
guard octets.count == 6 else { continue }
bytes.append(contentsOf: octets)
count += 1
}
guard count > 0 else { return false }
let rc: Int32 = bytes.withUnsafeBufferPointer { buf in
withOptionalCString(lastKnownIP) { ip in
punktfunk_wake_on_lan(buf.baseAddress, UInt(count), ip)
}
}
return rc == statusOK
}
}
public final class PunktfunkConnection {
private var handle: OpaquePointer?
/// Set by close() before it contends for the plane locks: the pullers see it at their