feat(linux): game library browser; split app.rs into cli/launch/ui_trust
- library.rs + ui_library.rs: the host's unified game library over the management API (the Apple LibraryClient/LibraryView ported) — mTLS with the paired identity, host verified by its pinned cert fingerprint (ureq + rustls, unified with the workspace rustls 0.23); posters load async with monogram placeholders, and picking a title starts a session that asks the host to launch it (the library id rides the Hello). - app.rs (~800 lines lighter) splits into cli.rs (argv/headless pairing/--connect/screenshot scenes), launch.rs (mode resolve + session worker + event stream into the UI) and ui_trust.rs (TOFU / SPAKE2 PIN / delegated-approval dialogs); ui_hosts/ui_stream reworked around the split. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -33,6 +33,11 @@ pipewire = "0.9"
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sdl3 = { version = "0.18", features = ["hidapi"] }
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mdns-sd = "0.20"
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# Game-library fetch from the host's management API over mTLS + fingerprint pinning.
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# `ureq` is small + sync (the host uses it too) and its rustls unifies with the
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# workspace's (quinn's) 0.23; the pinning verifier mirrors core's private `PinVerify`.
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ureq = "2"
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rustls = { version = "0.23", features = ["ring"] }
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serde = { version = "1", features = ["derive"] }
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serde_json = "1"
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anyhow = "1"
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