docs(pyrowave): document 4:4:4 + HDR and add an interactive bitrate calculator
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- New "4:4:4 and HDR" section: what each mode buys, the ~1.6× / +15% bitrate cost, that HDR needs a Windows host today (Linux capture has no HDR source), and that the two combine (~1.9× the 4:2:0 SDR rate). - Interactive <BitrateCalculator> (registered in the MDX components map): resolution (presets or custom), frame rate, 4:2:0/4:4:4, SDR/HDR -> the estimated Automatic pin, bits/pixel, per-frame size, and which link tier it needs. Formula mirrors the host's resolve_bitrate_kbps_for exactly. - Expanded the bandwidth table with 120 Hz rows; note the big modes want 5/10 GbE. - Document PUNKTFUNK_PYROWAVE_MAX_MBPS (cap the open-loop pin on a constrained link) in configuration.md. - pyrowave.md -> .mdx so the page can host the component. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -90,6 +90,7 @@ See your desktop page ([KDE](/docs/kde), [GNOME](/docs/gnome)) for when to set t
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| `PUNKTFUNK_FEC_PCT` | `N` (percent) | Forward-error-correction redundancy for lossy links (the default is sensible for a normal LAN). Higher = more loss-resilient, more bandwidth. |
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| `PUNKTFUNK_10BIT` | `1` · `0` *(default on)* | HEVC Main10 / HDR. **On by default** — the host permits 10-bit; a session goes 10-bit only when the client advertises it (behind the client's HDR setting). Set `0` to force 8-bit. **Windows host only** (the Linux host stays 8-bit). |
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| `PUNKTFUNK_444` | `1` · `0` *(default on)* | Full-chroma HEVC 4:4:4 (Range Extensions) — sharper text/desktop, no chroma loss. **On by default** on the host; the client's own 4:4:4 setting (default off) is the real switch. Set `0` to force 4:2:0. **punktfunk/1 native only** (Moonlight stays 4:2:0), HEVC-only, honored only when the client advertises 4:4:4 **and** the GPU supports it (probed; NVENC is the validated path — VAAPI/AMF/QSV decline). Independent of 10-bit. |
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| `PUNKTFUNK_PYROWAVE_MAX_MBPS` | `N` (Mbps) | Cap the [PyroWave](/docs/pyrowave) Automatic bitrate pin, for a host on a link that the open-loop pin can outrun (e.g. 4:4:4 + HDR at 5120×1440@240 pins ~5.3 Gbps, over a 5GbE link). Unset = no cap. Only affects Automatic (bitrate `0`) PyroWave sessions; an explicit client bitrate bypasses it. |
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| `PUNKTFUNK_DSCP` | `1` | Opt-in DSCP / `SO_PRIORITY` QoS tagging on the media sockets. No-op on the wire on Windows without a qWAVE policy. |
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| `PUNKTFUNK_OH264_THREADS` / `PUNKTFUNK_OH264_GOP` | `N` | Software (openh264) encoder tuning: encode threads (default 2 — latency over throughput) and GOP length (default 0 = encoder-auto). Only relevant with `PUNKTFUNK_ENCODER=software`. |
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@@ -27,23 +27,52 @@ either side can't, the session silently falls back to the normal codec ladder.
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## What it costs
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Bandwidth. At the codec's ~1.6 bits-per-pixel operating point (4:2:0, 60 fps):
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Bandwidth. At the codec's ~1.6 bits-per-pixel operating point (4:2:0, SDR):
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| Mode | Bitrate |
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|---|---|
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| 1280×800 @ 60 (Deck) | ≈ 100 Mbps |
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| 1920×1080 @ 60 | ≈ 200 Mbps |
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| 1920×1080 @ 120 | ≈ 400 Mbps |
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| 2560×1440 @ 60 | ≈ 355 Mbps |
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| 2560×1440 @ 120 | ≈ 710 Mbps |
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| 3840×2160 @ 60 | ≈ 800 Mbps |
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| 3840×2160 @ 120 | ≈ 1.6 Gbps |
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120 Hz doubles these, 4:4:4 multiplies them by ~1.6, and an HDR (10-bit) session adds ~15 %.
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Gigabit Ethernet tops out around 940 Mbps of payload, so 4K60 wants 2.5GbE (or a lower
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rate). **Do not run this over Wi-Fi** — that's what HEVC/AV1 are for.
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Frame rate scales the rate linearly, [4:4:4](#444-and-hdr) multiplies it by ~1.6, and an
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[HDR](#444-and-hdr) (10-bit) session adds ~15 %. Estimate any combination:
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PyroWave follows the same 4:4:4 and HDR settings as HEVC/AV1: a session negotiates
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full-chroma 4:4:4 when your client's 4:4:4 setting is on, and HDR (BT.2020 PQ, carried in
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16-bit planes) when the host's display pipeline is HDR — currently the Windows host only
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(the Linux host's capture path has no HDR source yet, so Linux-hosted sessions are SDR).
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<BitrateCalculator />
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Gigabit Ethernet tops out around 940 Mbps of payload, so 4K60 wants 2.5GbE and the big
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4:4:4 / HDR / high-refresh modes want 5GbE or 10GbE. **Do not run this over Wi-Fi** — that's
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what HEVC/AV1 are for.
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## 4:4:4 and HDR
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PyroWave carries **full-chroma 4:4:4** and **HDR** the same way it carries everything else —
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intra-only, every frame a keyframe — so the low-latency and clean-loss properties above hold
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in these modes too. Both are negotiated per session from your client's settings, exactly like
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HEVC/AV1; nothing PyroWave-specific to turn on beyond picking the codec.
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- **4:4:4 (full chroma).** With your client's **4:4:4** setting on, the session encodes chroma
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at full resolution instead of subsampled 4:2:0 — sharp coloured text, thin UI lines, and
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red/blue edges that 4:2:0 softens. It costs ~1.6× the bitrate (chroma compresses better than
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luma, so it is less than the 2× the extra samples imply). Available on Linux and Windows
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hosts.
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- **HDR (10-bit, BT.2020 PQ).** With HDR on and an HDR host display pipeline, the session
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carries a 10-bit BT.2020 PQ signal in 16-bit planes and adds ~15 % to the bitrate. **HDR
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needs a Windows host today** — the Linux host's capture path has no HDR source yet, so
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Linux-hosted sessions are SDR (4:4:4 still works).
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- The two combine: a 4:4:4 **and** HDR session applies both factors (~1.6 × 1.15 ≈ 1.9× the
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4:2:0 SDR rate). The Apple and Rust clients decode whatever the session negotiated — 4:2:0
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or 4:4:4, SDR or HDR — with no extra setup.
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At the top end this gets demanding: 4:4:4 + HDR at a super-ultrawide 5120×1440@240 pins around
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5.3 Gbps, which is more than a 5GbE link carries. On a link that can't keep up, either set an
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explicit lower bitrate on the client or cap the host's Automatic pin with
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[`PUNKTFUNK_PYROWAVE_MAX_MBPS`](/docs/configuration) — otherwise the overshoot just becomes
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dropped packets.
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## Turning it on
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