fix(apple/ci): create the Simulator on demand; scope CI shots to iPhone+iPad
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Diagnosed from the first run: only the iPad shots were produced. The runner
lacks an "iPhone 16 Pro Max" device, is headless (no window server -> the macOS
window capture's app window never appears), and the Tier-3 tvOS build-std slice
failed.

- screenshots.sh: shoot_sim now creates a throwaway Simulator (matching device
  type + newest available runtime) when the runner has no matching device, so
  the iPhone 6.9" shots are reproducible instead of skipped.
- apple.yml: scope the CI job to the two REQUIRED iOS sizes (iPhone 6.9" +
  iPad 13"), captured via `simctl io screenshot` (no Screen Recording grant
  needed). Drop macOS (headless runner has no window server) and tvOS (build-std
  slice) from CI — generate those locally with `tools/screenshots.sh macos tvos`.
  Faster, deterministic xcframework build (BUILD_IOS=1 only).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-22 20:46:41 +02:00
parent 3ec462c2ea
commit e4e34fdb48
3 changed files with 45 additions and 31 deletions
+15 -21
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@@ -45,17 +45,22 @@ jobs:
# App Store screenshots of the real UI, zipped and attached to the run as a build artifact. # App Store screenshots of the real UI, zipped and attached to the run as a build artifact.
# Skipped on PRs (cost); runs on main pushes + manual dispatch. Needs the build/test job green # Skipped on PRs (cost); runs on main pushes + manual dispatch. Needs the build/test job green
# first and being a separate job, a capture hiccup (a missing Simulator runtime, or the mac # first, and is a separate job so a capture hiccup can never red the core signal.
# runner lacking Screen Recording permission for the window capture) can never red that signal. #
# Scope = the two REQUIRED iOS sizes (iPhone 6.9" + iPad 13"), captured on the Simulator
# (`simctl io screenshot`, no Screen Recording grant needed). macOS and tvOS are deliberately
# NOT in CI: the self-hosted runner is headless (no window-server session), so the mac window
# capture can't run there; tvOS needs the Tier-3 build-std slice. Generate those two locally on
# a GUI Mac with `clients/apple/tools/screenshots.sh macos tvos`.
screenshots: screenshots:
needs: swift needs: swift
if: gitea.event_name != 'pull_request' if: gitea.event_name != 'pull_request'
runs-on: macos-arm64 runs-on: macos-arm64
timeout-minutes: 90 timeout-minutes: 75
steps: steps:
- uses: actions/checkout@v4 - uses: actions/checkout@v4
- name: Rust toolchain + Apple targets (incl. iOS/tvOS Simulator slices) - name: Rust toolchain + iOS Simulator targets
run: | run: |
if ! command -v rustup >/dev/null && [ ! -x "$HOME/.cargo/bin/rustup" ]; then if ! command -v rustup >/dev/null && [ ! -x "$HOME/.cargo/bin/rustup" ]; then
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs \ curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs \
@@ -65,29 +70,18 @@ jobs:
dirname "$RUSTUP" >> "$GITHUB_PATH" dirname "$RUSTUP" >> "$GITHUB_PATH"
"$RUSTUP" target add aarch64-apple-darwin x86_64-apple-darwin \ "$RUSTUP" target add aarch64-apple-darwin x86_64-apple-darwin \
aarch64-apple-ios aarch64-apple-ios-sim x86_64-apple-ios aarch64-apple-ios aarch64-apple-ios-sim x86_64-apple-ios
# tvOS slices are Tier-3 (build-std on nightly + rust-src) — best-effort.
"$RUSTUP" toolchain install nightly --profile minimal --component rust-src || true
- name: Build PunktfunkCore.xcframework (mac + iOS; tvOS best-effort) - name: Build PunktfunkCore.xcframework (mac + iOS slices)
run: | run: BUILD_IOS=1 bash scripts/build-xcframework.sh
# Prefer an all-platform framework; fall back to mac + iOS so a tvOS toolchain gap
# never blocks the iPhone/iPad screenshots.
if ! BUILD_IOS=1 BUILD_TVOS=1 bash scripts/build-xcframework.sh; then
echo "::warning::tvOS xcframework slice failed — rebuilding mac + iOS only"
BUILD_IOS=1 bash scripts/build-xcframework.sh
fi
- name: Capture screenshots (best-effort per platform) - name: Capture screenshots (iPhone 6.9" + iPad 13"; auto-creates the Simulators)
working-directory: clients/apple working-directory: clients/apple
env: env:
SETTLE: "8" # Simulators settle slower than a local run SETTLE: "8" # Simulators settle slower than a local run
run: | run: |
# Each platform is an independent invocation: a failure (no Simulator runtime, no # Independent invocations: one platform failing skips it, not the other.
# Screen Recording grant for the mac window capture) skips that platform, not the rest. bash tools/screenshots.sh ios || echo "::warning::iOS (iPhone 6.9\") screenshots skipped"
bash tools/screenshots.sh macos || echo "::warning::macOS screenshots skipped" bash tools/screenshots.sh ipad || echo "::warning::iPad 13\" screenshots skipped"
bash tools/screenshots.sh ios || echo "::warning::iOS screenshots skipped"
bash tools/screenshots.sh ipad || echo "::warning::iPad screenshots skipped"
bash tools/screenshots.sh tvos || echo "::warning::tvOS screenshots skipped"
echo "Produced:"; ls -la screenshots || true echo "Produced:"; ls -la screenshots || true
- name: Upload screenshots (zip artifact) - name: Upload screenshots (zip artifact)
+11 -6
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@@ -214,12 +214,17 @@ Requirements / gotchas:
- The hero defaults to a synthetic synthwave frame — set `PUNKTFUNK_SHOT_HERO` to a real captured - The hero defaults to a synthetic synthwave frame — set `PUNKTFUNK_SHOT_HERO` to a real captured
frame for a production-quality lead screenshot. frame for a production-quality lead screenshot.
**CI**: the `apple` workflow's **`screenshots`** job runs this on the `macos-arm64` runner on every **CI**: the `apple` workflow's **`screenshots`** job runs on the `macos-arm64` runner on every main
main push + manual dispatch (skipped on PRs), and attaches the result as a single zip artifact, push + manual dispatch (skipped on PRs), and attaches the result as a single zip artifact,
**`punktfunk-appstore-screenshots`** (download it from the run's Artifacts). It's best-effort and **`punktfunk-appstore-screenshots`** (download it from the run's Artifacts; `upload-artifact@v3`
isolated from the build/test job — a missing Simulator runtime or a runner without the Screen Gitea's backend rejects v4). It captures the two **required iOS sizes — iPhone 6.9" + iPad 13"**
Recording grant only drops that platform, never reds the build. (The macOS window capture in on the Simulator (auto-creating the device if the runner lacks it), and is isolated from the
particular needs that grant on the runner; the Simulator shots don't.) build/test job so a capture hiccup never reds the build.
**macOS and tvOS are NOT in CI**, by design: the self-hosted runner is **headless** (no
window-server session), so the macOS window capture can't run there, and tvOS needs the Tier-3
build-std slice. Generate those on a GUI Mac: `tools/screenshots.sh macos tvos`. (If the runner is
ever switched to a logged-in GUI session, re-adding macOS to the job's capture step is one line.)
## Notes for whoever picks this up next ## Notes for whoever picks this up next
+19 -4
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@@ -87,15 +87,30 @@ shoot_macos() {
# ------------------------------------------------------------------ iOS / iPadOS / tvOS # ------------------------------------------------------------------ iOS / iPadOS / tvOS
# $1 device-name regex $2 scheme $3 sdk $4 file prefix $5 runtime-grep # $1 device-type regex (matches both existing device names and the device-type catalog)
# $2 scheme $3 sdk $4 file prefix $5 runtime platform (iOS|tvOS — for the create fallback)
shoot_sim() { shoot_sim() {
require_xcode require_xcode
local match="$1" scheme="$2" sdk="$3" prefix="$4" runtime="$5" local match="$1" scheme="$2" sdk="$3" prefix="$4" platform="$5"
# Reuse an existing device of this type; else create a throwaway one against the newest
# available runtime for the platform. CI runners commonly ship a runtime but not every device
# (the iPhone 16 Pro Max is absent on ours), so create-on-demand is what makes it reproducible.
local udid local udid
udid="$(xcrun simctl list devices available | grep -E "$match" | grep -oE '[0-9A-F-]{36}' | head -1 || true)" udid="$(xcrun simctl list devices available | grep -E "$match" | grep -oE '[0-9A-F-]{36}' | head -1 || true)"
[ -n "$udid" ] || die "$prefix: no available Simulator matching /$match/. if [ -z "$udid" ]; then
Create one in Xcode → Settings → Components, or: xcrun simctl create …" local devtype rt
devtype="$(xcrun simctl list devicetypes | grep -E "$match" \
| grep -oE 'com\.apple\.CoreSimulator\.SimDeviceType\.[A-Za-z0-9.-]+' | head -1 || true)"
rt="$(xcrun simctl list runtimes available | grep -E "^$platform " \
| grep -oE 'com\.apple\.CoreSimulator\.SimRuntime\.[A-Za-z0-9.-]+' | tail -1 || true)"
if [ -n "$devtype" ] && [ -n "$rt" ]; then
udid="$(xcrun simctl create "pf-shot-$prefix" "$devtype" "$rt" 2>/dev/null || true)"
[ -n "$udid" ] && log "$prefix — created Simulator $udid ($devtype)"
fi
fi
[ -n "$udid" ] || die "$prefix: no Simulator matching /$match/, and none could be created
(needs a $platform runtime + a matching device type — check 'xcrun simctl list')."
log "$prefix — Simulator $udid" log "$prefix — Simulator $udid"
xcrun simctl boot "$udid" 2>/dev/null || true xcrun simctl boot "$udid" 2>/dev/null || true
xcrun simctl bootstatus "$udid" -b >/dev/null 2>&1 || true xcrun simctl bootstatus "$udid" -b >/dev/null 2>&1 || true