fix(vdisplay/gamescope): DM-flavor-aware session takeover — stop masking Nobara's plasmalogin to death
Field report (Nobara 43 HTPC): switching the host to Steam Game Mode mid-stream permanently black-screened the box. Live-proven root cause on a Nobara repro VM: our takeover masks the box's gamescope-session-plus unit, plasmalogin's Relogin=true then fails its session Exec repeatedly and trips systemd's start limit within ~1 s — the display manager dies, and our restore verb (unmask + user start) cannot bring a seatless gamescope back. Only 'reset-failed + restart' of the DM recovers. The takeover is now display-manager-flavor-aware: - SDDM (Bazzite/SteamOS) keeps the proven mask+SIGKILL path unchanged. - plasmalogin/unknown DMs never mask: with privilege (root or an operator polkit rule scoped to the DM unit — documented) the host stops the DM for the stream and restores it with reset-failed + restart (PUNKTFUNK_RECOVER_SESSION_CMD as fallback), recorded in the persisted takeover state so a host crash still restores; without privilege the managed takeover degrades to ATTACH and mirrors the box's live Game Mode instead of destabilizing the seat. Both legs of the privileged cycle live-verified on the repro VM (headless managed session works with zero login sessions; render nodes are 0666). A loaded-but-inactive leftover instance never triggers the DM stop. Companion fixes from the same triage: - ensure_box_gamescope_mode gains the attach-only rebuild-probe guard both managed paths already had (stale post-capture-loss detection restarted the box's unit), and no longer re-modes a box that drives a physical display — attach mirrors on-glass; re-mode is the headless-box model. - Capture-loss rebuilds targeting gamescope get a 100 s budget: the 40 s budget expired inside the first 45 s Steam-cold-start launch attempt, a guaranteed single-shot failure. - A PUNKTFUNK_COMPOSITOR pin now WARNs once per capture loss when the live session no longer matches it (the pin disables session-following — the reporter's original stream-death trigger). - A managed session that took nothing over (client gamescope pin beside a live desktop) is stopped on disconnect instead of being orphaned forever. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -107,6 +107,21 @@ See [GNOME](/docs/gnome) for the GL/EGL userspace details.
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auto-detects the live compositor, and the pin points it at one backend even when a different
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session is live (it also disables Gaming ↔ Desktop following).
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## The screen stays black after switching to Game Mode (Nobara)
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On distros whose Game Mode is display-manager autologin under **plasmalogin** (Nobara), a managed
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takeover from a host **0.19.1 or older** could kill the display manager: it trips systemd's start
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limit and the box stays black until someone restarts it. Recover from a VT (Ctrl+Alt+F3) or SSH:
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```sh
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systemctl --user unmask --runtime 'gamescope-session-plus@*.service'
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sudo systemctl reset-failed plasmalogin && sudo systemctl restart plasmalogin
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```
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Current hosts detect the display-manager flavor and never mask the session unit there — see
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[gamescope → autologin display managers](/docs/gamescope) for the polkit rule that enables the full
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managed takeover on these boxes (without it the host mirrors Game Mode instead).
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## Session fails right after editing host.env
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- Keys are **case-sensitive**: `punktfunk_gamescope_attach=1` sets nothing — use the exact
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