feat(clients): unified full-screen connect/wake takeover + iOS/tvOS Wake-on-LAN
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Give instant feedback the moment a host is picked, and make the wake wait a full-screen takeover instead of a modal card — unified into one ConnectOverlay across every client: - android: new ConnectOverlay (aurora backdrop; Connecting / Waking / timed-out phases) replaces the tiny inline "Connecting…" row and the WakeOverlay card. The dial phase is now cancelable and hands off to the wake wait in one frame. - console (pf-console-ui): the connect/wake overlays become a full-screen aurora takeover (draw_takeover) instead of a centered card over a dim scrim; the Waking → Connecting handoff no longer blinks. - apple: new ConnectOverlay mirrors it (macOS / iOS / tvOS), replacing the per-tile connecting spinner + the WakeOverlay card; instant "Connecting…" from model.phase, and the carousel is gated inactive during the dial. Also enable Wake-on-LAN on iOS/tvOS now that the multicast entitlement is approved: enable com.apple.developer.networking.multicast and flip wakeOnLANAvailable to true on every platform (MACs were already learned from mDNS, so wake works immediately). Verified: Android compileDebugKotlin + screenshot renders; console clippy + 36 tests + rendered phases on Linux; Apple swift build + 121 tests + rendered phases. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -70,19 +70,10 @@ func withOptionalCString<R>(_ s: String?, _ body: (UnsafePointer<CChar>?) -> R)
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public extension PunktfunkConnection {
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/// Whether the Wake-on-LAN broadcast path is usable on this platform/build. macOS can always
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/// broadcast (its App Sandbox network entitlements cover it). iOS/tvOS need the managed
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/// `com.apple.developer.networking.multicast` entitlement, which is GATED pending Apple's
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/// approval (see `Config/Punktfunk.entitlements`) — until it's granted, sending a broadcast is
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/// blocked by the OS, so the wake path + its UI are gated off there to avoid a dead action.
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/// The MAC-learning path stays active on every platform, so flipping this on once the
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/// entitlement lands makes wake work immediately. ON APPROVAL: change `#if os(macOS)` below to
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/// `true` for iOS/tvOS too (and uncomment the entitlement).
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static var wakeOnLANAvailable: Bool {
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#if os(macOS)
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return true
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#else
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return false
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#endif
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}
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/// `com.apple.developer.networking.multicast` entitlement — now approved and enabled (see
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/// `Config/Punktfunk.entitlements`), so wake is available on every platform. Kept as the single
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/// switch every call site gates on, should a future build ever need to disable it.
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static var wakeOnLANAvailable: Bool { true }
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/// Send a Wake-on-LAN magic packet to wake a sleeping host. `macs` are the host's NIC MAC(s)
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/// (`aa:bb:cc:dd:ee:ff`, learned from its mDNS `mac` TXT while awake); malformed entries are
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