feat(host,web): multi-GPU selection — GPU inventory + preference API, web-console GPU card

- new crate::gpu (compiled on all platforms so the OpenAPI doc stays
  platform-independent): DXGI / sysfs GPU inventory with reboot-stable ids
  (PCI vendor:device + occurrence — LUIDs are per-boot), persisted auto/manual
  preference (<config>/gpu-settings.json, atomic temp+rename with in-memory
  rollback), one selection with precedence console preference >
  PUNKTFUNK_RENDER_ADAPTER > max VRAM and graceful fallback when the preferred
  GPU is absent, plus a live "in use" record (RAII session guard wrapped around
  every encoder open_video returns)
- fix: windows_gpu_vendor derived the encoder backend from DXGI adapter 0
  instead of the selected render adapter — on a hybrid box (e.g. Intel iGPU at
  index 0 + NVIDIA dGPU) the backend could disagree with the GPU the capture
  ring / IddCx render pin sit on. The NVENC 4:4:4 probe now also runs on the
  selected adapter (was: OS default), the codec/4:4:4 probe caches are keyed
  per selected GPU (were process-lifetime OnceLocks), and an explicit
  PUNKTFUNK_ENCODER conflicting with the selected GPU's vendor warns up front
- mgmt API: GET /api/v1/gpus (inventory + mode + preferred + next-session
  selection with reason + in-use GPU/backend/session-count) and
  PUT /api/v1/gpus/preference (validates mode/gpu_id before writing);
  openapi.json regenerated; the vdisplay render pin now also engages for a
  console preference (not just the env pin)
- web console: GPU card on the Host page — list with vendor + VRAM,
  Automatic / Prefer controls, Preferred / Next session / "In use · backend"
  badges, missing-preferred-GPU warning and env-pin note; en + de messages
- Linux: a matched manual preference picks the VAAPI render node and the
  NVENC-vs-VAAPI auto choice; auto mode is exactly the previous behavior

Validated live on the hybrid laptop (RTX 3500 Ada + Intel Arc Pro, which
enumerates twice — the occurrence ids disambiguate): enumerate, prefer,
bad-id 400, restart persistence, auto-restore keeping the stored pick.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-02 13:57:18 +02:00
parent 0c2a9f4ca3
commit dacc3b5209
17 changed files with 1881 additions and 200 deletions
@@ -5,58 +5,35 @@
//! (IDD-push) and the pf-vdisplay backend depend on it as a *peer* instead of reaching into the SudoVDA
//! module — breaking that circular reach-in, which let the SudoVDA backend be dropped without losing this
//! helper (audit §9 / Goal 2 — done). This is the plan's `windows/adapter.rs`.
//!
//! The selection logic itself now lives in [`crate::gpu`] (shared with the mgmt API's GPU
//! endpoints): **operator preference (web console) > `PUNKTFUNK_RENDER_ADAPTER` substring > max
//! `DedicatedVideoMemory`**, WARP/Basic-Render always excluded. This wrapper is the LUID-shaped
//! view of it, plus the per-decision logging (call sites are per-session, never per-frame).
use windows::Win32::Foundation::LUID;
/// Pick the discrete render GPU LUID: the adapter with the most `DedicatedVideoMemory`, skipping
/// WARP / Basic-Render and the SudoVDA software adapter (≈0 VRAM). `PUNKTFUNK_RENDER_ADAPTER=<substring>`
/// forces a match by Description (Apollo's `adapter_name`). Used by the IDD direct-push capturer (to
/// create its shared textures on the same discrete GPU it pins, where NVENC runs) and SET_RENDER_ADAPTER.
///
/// # Safety
/// Creates + enumerates a DXGI factory; the COM calls run in the caller's apartment (the existing callers
/// already satisfy this).
pub(crate) unsafe fn resolve_render_adapter_luid() -> Option<LUID> {
use windows::Win32::Graphics::Dxgi::{CreateDXGIFactory1, IDXGIFactory1};
let want = crate::config::config()
.render_adapter
.clone()
.filter(|s| !s.is_empty());
let factory: IDXGIFactory1 = CreateDXGIFactory1().ok()?;
let mut best: Option<(LUID, u64, String)> = None;
let mut i = 0u32;
while let Ok(a) = factory.EnumAdapters1(i) {
i += 1;
let Ok(d) = a.GetDesc1() else { continue };
let name = String::from_utf16_lossy(&d.Description);
let name = name.trim_end_matches('\u{0}').to_string();
let lname = name.to_ascii_lowercase();
if lname.contains("basic render") || lname.contains("warp") {
continue; // never pin to the software rasterizer
}
if let Some(w) = &want {
if lname.contains(&w.to_ascii_lowercase()) {
tracing::info!(
adapter = name,
"render adapter chosen by PUNKTFUNK_RENDER_ADAPTER"
);
return Some(d.AdapterLuid);
}
continue;
}
let vram = d.DedicatedVideoMemory as u64; // SudoVDA software adapter ≈ 0 → loses to the dGPU
if best.as_ref().is_none_or(|(_, v, _)| vram > *v) {
best = Some((d.AdapterLuid, vram, name));
}
}
match best {
Some((luid, vram, name)) => {
/// Pick the render GPU LUID the pipeline is created on: the IDD-push capturer's shared-texture
/// ring, the IddCx SET_RENDER_ADAPTER pin, and (via the captured frame's device) NVENC/AMF/QSV all
/// follow this one decision — see [`crate::gpu::selected_gpu`] for the precedence. A configured
/// preference that doesn't match a present GPU falls back to auto selection (with a warning)
/// rather than returning `None`, so a stale preference never stops the host from streaming.
pub(crate) fn resolve_render_adapter_luid() -> Option<LUID> {
match crate::gpu::selected_gpu() {
Some(sel) => {
tracing::info!(
adapter = name,
vram_mb = vram / (1024 * 1024),
"render adapter chosen (max VRAM)"
adapter = sel.info.name,
vram_mb = sel.info.vram_bytes / (1024 * 1024),
source = sel.source.tag(),
"render adapter selected"
);
Some(luid)
if sel.source == crate::gpu::PickSource::PreferenceMissing {
tracing::warn!(
"the preferred GPU is not present — auto-selected the adapter above \
(fix or clear the preference in the web console)"
);
}
Some(sel.info.luid())
}
None => {
tracing::warn!("no suitable render adapter found for SET_RENDER_ADAPTER");