feat(clients/windows): port the Vulkan session client to Windows — session-always

The punktfunk-session Vulkan client (clients/linux-session, now clients/session)
builds and runs on Windows; the WinUI shell spawns it for every stream. Verified
live: 10-bit HEVC via Vulkan Video on both AMD (iGPU) and NVIDIA, 5120x1440 at
130 fps / 8 ms end-to-end on the RTX 4090.

- pf-ffvk: Windows bindgen branch (FFMPEG_DIR + PF_FFVK_VULKAN_INCLUDE, no
  pkg-config); provisioning fetches Vulkan-Headers (pinned v1.4.309).
- pf-client-core: builds on Windows — WASAPI audio (audio_wasapi.rs, cfg-swapped
  via #[path], same surface as the PipeWire twin), VAAPI/dmabuf gated inline
  (chain = vulkan -> software), trust reads the WinUI shell's %APPDATA% stores
  (parity tests pin both serialized shapes), Settings gains adapter/hdr_enabled
  (serde-defaulted; Linux stores unaffected).
- pf-presenter: builds on Windows — dmabuf module Linux-gated; SDL keyboard grab
  while captured (Alt+Tab/Win reach the host); pick_device ranks discrete over
  integrated (device 0 was the iGPU on hybrid boxes — the silent footgun) and
  honors PUNKTFUNK_VK_ADAPTER (the Settings GPU pick, exported by the session).
- run loop: block in one SDL wait woken by input AND decoded frames (a per-
  session forwarder pushes a FrameWake user event) instead of a 1 ms poll —
  measured 111%% -> 5%% of a core (NVIDIA), 86%% -> 3.5%% (AMD), stats unchanged.
  The pump's decode-fence wait became once-per-window sampling (no per-frame
  pipeline stall; the stat now shows true backlog).
- pf-console-ui: builds on Windows (skia-safe msvc prebuilts); font lookup falls
  through fontconfig aliases to concrete DirectWrite families (Consolas/Segoe UI)
  — browse/coverflow works, verified against a live host.
- WinUI shell: session-always via new src/spawn.rs (GTK spawn.rs port —
  CREATE_NO_WINDOW, stdout contract, kill handle); the Stream screen is a status
  card (chips + stage lines from the child's stats). The legacy in-process
  D3D11VA path stays behind Settings "Streaming engine" / PUNKTFUNK_BUILTIN_
  STREAM=1 as the A/B baseline until Phase 8 deletes it. SessionParams.video_caps
  makes the HDR toggle real.
- clients/linux-session renamed to clients/session (builds for both OSes).
- CI/MSIX: both workflows build/test both bins with widened path filters; the
  MSIX ships punktfunk-session.exe. ARM64 session builds --no-default-features
  (rust-skia has no aarch64-pc-windows-msvc prebuilts; flip when it does).

A/B on this box (5120x1440 HEVC vs home-worker-5): NVIDIA Vulkan 130 fps / 8 ms
e2e / 1.6 ms decode — clearly better than the built-in path. The AMD iGPU VCN
saturates at ~52 fps where its own D3D11VA does ~70 — Adrenalin Vulkan decode is
slower on APU silicon; discrete RDNA validation gates Phase 8.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-08 23:21:36 +02:00
parent 838a1239cf
commit d6647b9183
37 changed files with 1447 additions and 195 deletions
@@ -51,6 +51,25 @@ function Get-BtbnFfmpeg {
Get-BtbnFfmpeg -Dir "C:\Users\Public\ffmpeg" -ZipTag 'win64'
Get-BtbnFfmpeg -Dir "C:\Users\Public\ffmpeg-arm64" -ZipTag 'winarm64'
# --- Vulkan-Headers (pf-ffvk's bindgen: libavutil/hwcontext_vulkan.h includes <vulkan/vulkan.h>,
# and Windows has no system copy). Headers only - the loader (vulkan-1.dll) is a GPU-driver
# component and is never linked at build time, so the full Vulkan SDK is deliberately NOT
# required. Pinned Khronos tag; bump deliberately alongside FFmpeg/driver expectations. ---
$vkHdrDir = "C:\Users\Public\vulkan-headers"
$vkHdrTag = "v1.4.309"
if (-not (Test-Path (Join-Path $vkHdrDir 'include\vulkan\vulkan.h'))) {
info "fetching Vulkan-Headers $vkHdrTag"
$url = "https://github.com/KhronosGroup/Vulkan-Headers/archive/refs/tags/$vkHdrTag.zip"
$zip = "$vkHdrDir.zip"; $tmp = "$vkHdrDir-extract"
Invoke-WebRequest -Uri $url -OutFile $zip -UseBasicParsing
if (Test-Path $tmp) { Remove-Item -Recurse -Force $tmp }
Expand-Archive -Path $zip -DestinationPath $tmp -Force # one top-level Vulkan-Headers-<ver> folder
$inner = Get-ChildItem $tmp -Directory | Select-Object -First 1
if (Test-Path $vkHdrDir) { Remove-Item -Recurse -Force $vkHdrDir }
Move-Item -Path $inner.FullName -Destination $vkHdrDir
Remove-Item -Force $zip; Remove-Item -Recurse -Force $tmp -ErrorAction SilentlyContinue
} else { info "Vulkan-Headers already present at $vkHdrDir" }
# --- Inno Setup (ISCC.exe) for the host installer build (windows-host.yml). pack-host-installer.ps1
# locates it at its fixed Program Files path, so it need not be on PATH - just present. The .iss
# uses the 6.6+ styling (WizardStyle dark/dynamic + the windows11 style); an older 6.x compiles a
@@ -92,8 +111,9 @@ $projectEnv = "C:\Users\Public\act-runner\project-env.ps1"
@'
$env:FFMPEG_DIR = "C:\Users\Public\ffmpeg"
$env:VBCABLE_DIR = "C:\Users\Public\vbcable"
$env:PF_FFVK_VULKAN_INCLUDE = "C:\Users\Public\vulkan-headers\include"
$env:PATH = "C:\Users\Public\ffmpeg\bin;" + $env:PATH
'@ | Set-Content -Encoding UTF8 $projectEnv
info "wrote $projectEnv (FFMPEG_DIR, VBCABLE_DIR) - restart the gitea-act-runner scheduled task to pick it up"
info "wrote $projectEnv (FFMPEG_DIR, VBCABLE_DIR, PF_FFVK_VULKAN_INCLUDE) - restart the gitea-act-runner scheduled task to pick it up"
info "punktfunk extras provisioned OK."