feat(clients/windows): port the Vulkan session client to Windows — session-always

The punktfunk-session Vulkan client (clients/linux-session, now clients/session)
builds and runs on Windows; the WinUI shell spawns it for every stream. Verified
live: 10-bit HEVC via Vulkan Video on both AMD (iGPU) and NVIDIA, 5120x1440 at
130 fps / 8 ms end-to-end on the RTX 4090.

- pf-ffvk: Windows bindgen branch (FFMPEG_DIR + PF_FFVK_VULKAN_INCLUDE, no
  pkg-config); provisioning fetches Vulkan-Headers (pinned v1.4.309).
- pf-client-core: builds on Windows — WASAPI audio (audio_wasapi.rs, cfg-swapped
  via #[path], same surface as the PipeWire twin), VAAPI/dmabuf gated inline
  (chain = vulkan -> software), trust reads the WinUI shell's %APPDATA% stores
  (parity tests pin both serialized shapes), Settings gains adapter/hdr_enabled
  (serde-defaulted; Linux stores unaffected).
- pf-presenter: builds on Windows — dmabuf module Linux-gated; SDL keyboard grab
  while captured (Alt+Tab/Win reach the host); pick_device ranks discrete over
  integrated (device 0 was the iGPU on hybrid boxes — the silent footgun) and
  honors PUNKTFUNK_VK_ADAPTER (the Settings GPU pick, exported by the session).
- run loop: block in one SDL wait woken by input AND decoded frames (a per-
  session forwarder pushes a FrameWake user event) instead of a 1 ms poll —
  measured 111%% -> 5%% of a core (NVIDIA), 86%% -> 3.5%% (AMD), stats unchanged.
  The pump's decode-fence wait became once-per-window sampling (no per-frame
  pipeline stall; the stat now shows true backlog).
- pf-console-ui: builds on Windows (skia-safe msvc prebuilts); font lookup falls
  through fontconfig aliases to concrete DirectWrite families (Consolas/Segoe UI)
  — browse/coverflow works, verified against a live host.
- WinUI shell: session-always via new src/spawn.rs (GTK spawn.rs port —
  CREATE_NO_WINDOW, stdout contract, kill handle); the Stream screen is a status
  card (chips + stage lines from the child's stats). The legacy in-process
  D3D11VA path stays behind Settings "Streaming engine" / PUNKTFUNK_BUILTIN_
  STREAM=1 as the A/B baseline until Phase 8 deletes it. SessionParams.video_caps
  makes the HDR toggle real.
- clients/linux-session renamed to clients/session (builds for both OSes).
- CI/MSIX: both workflows build/test both bins with widened path filters; the
  MSIX ships punktfunk-session.exe. ARM64 session builds --no-default-features
  (rust-skia has no aarch64-pc-windows-msvc prebuilts; flip when it does).

A/B on this box (5120x1440 HEVC vs home-worker-5): NVIDIA Vulkan 130 fps / 8 ms
e2e / 1.6 ms decode — clearly better than the built-in path. The AMD iGPU VCN
saturates at ~52 fps where its own D3D11VA does ~70 — Adrenalin Vulkan decode is
slower on APU silicon; discrete RDNA validation gates Phase 8.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-08 23:21:36 +02:00
parent 838a1239cf
commit d6647b9183
37 changed files with 1447 additions and 195 deletions
+14 -5
View File
@@ -8,19 +8,28 @@ license.workspace = true
authors.workspace = true
repository.workspace = true
# Same Linux gating as the rest of the client stack.
[target.'cfg(target_os = "linux")'.dependencies]
# Same Linux+Windows gating as the rest of the client stack (dmabuf import is the one
# Linux-only module — see lib.rs).
[target.'cfg(any(target_os = "linux", windows))'.dependencies]
pf-client-core = { path = "../pf-client-core" }
# AVVkFrame access (Vulkan Video frames: live sync state under the frames lock).
pf-ffvk = { path = "../pf-ffvk" }
punktfunk-core = { path = "../punktfunk-core", features = ["quic"] }
# `loaded` dlopens libvulkan at runtime (no link-time dependency — GPU-less boxes still
# start and fail into a clean error). `ash` on sdl3 types SDL_Vulkan_CreateSurface with
# ash 0.38 handles so the surface hands over without transmutes.
# start and fail into a clean error; on Windows vulkan-1.dll is a GPU-driver component).
# `ash` on sdl3 types SDL_Vulkan_CreateSurface with ash 0.38 handles so the surface
# hands over without transmutes.
ash = { version = "0.38", features = ["loaded"] }
sdl3 = { version = "0.18", features = ["hidapi", "ash"] }
async-channel = "2"
anyhow = "1"
tracing = "0.1"
# Linux links the system SDL3; Windows builds it from source (same choice as the rest
# of the workspace's Windows SDL consumers).
[target.'cfg(target_os = "linux")'.dependencies]
sdl3 = { version = "0.18", features = ["hidapi", "ash"] }
[target.'cfg(windows)'.dependencies]
sdl3 = { version = "0.18", features = ["hidapi", "ash", "build-from-source"] }
+3 -1
View File
@@ -155,7 +155,9 @@ pub fn mouse_button_to_gs(b: sdl3::mouse::MouseButton) -> Option<u32> {
})
}
#[cfg(test)]
// Linux-only: the reference table it cross-checks (pf_client_core::keymap, evdev-keyed)
// only exists there. The SDL table under test is itself cross-platform.
#[cfg(all(test, target_os = "linux"))]
mod tests {
use super::*;
use pf_client_core::keymap::evdev_to_vk;
+16 -12
View File
@@ -3,26 +3,30 @@
//! decoded frames, captures input on the `ui_stream` state-machine contract, and reports
//! the unified stats window on stdout. No UI toolkit anywhere in the dependency tree.
//!
//! Two frame paths: software (`CpuFrame` RGBA staging upload) and hardware (the
//! decoder's NV12 dmabuf imported per-plane into Vulkan + the CICP-driven CSC pass
//! `dmabuf.rs`/`csc.rs`), both composited by a letterboxed blit. Devices without the
//! import extensions, and any import/present failure streak, demote the decoder to
//! software via the session pump's `force_software` contract, same as the GTK presenter.
//! Three frame paths: software (`CpuFrame` RGBA staging upload), Vulkan Video (the
//! decoder's VkImage on THIS device — plane views + the CICP-driven CSC pass), and on
//! Linux additionally VAAPI hardware (NV12 dmabuf imported per-plane — `dmabuf.rs`),
//! all composited by a letterboxed blit. Devices without the import extensions, and any
//! import/present failure streak, demote the decoder to software via the session pump's
//! `force_software` contract, same as the GTK presenter.
//!
//! Builds on Linux AND Windows; `dmabuf` is the one Linux-only module (DRM-PRIME does
//! not exist on Windows — the decode chain there is Vulkan → software).
#[cfg(target_os = "linux")]
#[cfg(any(target_os = "linux", windows))]
pub mod csc;
#[cfg(target_os = "linux")]
pub mod dmabuf;
#[cfg(target_os = "linux")]
#[cfg(any(target_os = "linux", windows))]
pub mod input;
#[cfg(target_os = "linux")]
#[cfg(any(target_os = "linux", windows))]
pub mod keymap_sdl;
#[cfg(target_os = "linux")]
#[cfg(any(target_os = "linux", windows))]
pub mod overlay;
#[cfg(target_os = "linux")]
#[cfg(any(target_os = "linux", windows))]
mod run;
#[cfg(target_os = "linux")]
#[cfg(any(target_os = "linux", windows))]
pub mod vk;
#[cfg(target_os = "linux")]
#[cfg(any(target_os = "linux", windows))]
pub use run::{run_browse, run_session, ActionOutcome, Outcome, SessionOpts};
+82 -32
View File
@@ -124,10 +124,18 @@ enum ModeCtl<'a> {
Browse(OnAction<'a>),
}
/// The custom SDL event a decoded frame's arrival pushes (see [`StreamState::new`]):
/// pure wake-up — the loop drains the frame channel regardless of why it woke.
struct FrameWake;
/// Everything one stream session accumulates — created at session start, dropped at
/// session end (browse mode cycles through several per process lifetime).
struct StreamState {
handle: SessionHandle,
/// Decoded frames, re-queued by the wake forwarder (newest-wins, like the pump's
/// own queue). The loop drains THIS, never `handle.frames` — the forwarder is that
/// channel's one consumer.
frames: async_channel::Receiver<DecodedFrame>,
connector: Option<Arc<NativeClient>>,
capture: Option<Capture>,
force_software: Arc<AtomicBool>,
@@ -150,9 +158,31 @@ struct StreamState {
}
impl StreamState {
fn new(params: SessionParams, force_software: Arc<AtomicBool>) -> StreamState {
/// `wake`: pushes a [`FrameWake`] SDL event as each decoded frame lands, via a tiny
/// forwarder thread that owns the pump's frame channel. This is what lets the run
/// loop BLOCK in `wait_event_timeout` (instead of a 1 ms poll — measured as a full
/// core burned at any frame rate) yet still present a frame the instant it arrives:
/// input events and frames both wake the same wait. The forwarder exits when the
/// pump drops its sender (session end/shutdown).
fn new(
params: SessionParams,
force_software: Arc<AtomicBool>,
wake: sdl3::event::EventSender,
) -> StreamState {
let handle = session::start(params);
let (wake_tx, wake_rx) = async_channel::bounded(2);
let pump_rx = handle.frames.clone();
let _ = std::thread::Builder::new()
.name("pf-frame-wake".into())
.spawn(move || {
while let Ok(f) = pump_rx.recv_blocking() {
let _ = wake_tx.force_send(f); // newest wins, like the pump's queue
let _ = wake.push_custom_event(FrameWake);
}
});
StreamState {
handle: session::start(params),
handle,
frames: wake_rx,
connector: None,
capture: None,
force_software,
@@ -199,6 +229,10 @@ fn run_inner(mut opts: SessionOpts, mut mode: ModeCtl) -> Result<Option<Outcome>
sdl3::hint::set("SDL_JOYSTICK_THREAD", "1");
let sdl = sdl3::init().context("SDL init")?;
let video = sdl.video().context("SDL video")?;
let events = sdl.event().context("SDL events")?;
events
.register_custom_event::<FrameWake>()
.map_err(|e| anyhow::anyhow!("register FrameWake event: {e}"))?;
let mut window = {
let mut b = video.window(&opts.window_title, 1280, 720);
b.position_centered().resizable().vulkan();
@@ -262,7 +296,11 @@ fn run_inner(mut opts: SessionOpts, mut mode: ModeCtl) -> Result<Option<Outcome>
force_software.clone(),
presenter.vulkan_decode(),
);
Some(StreamState::new(params, force_software))
Some(StreamState::new(
params,
force_software,
events.event_sender(),
))
}
ModeCtl::Browse(_) => None,
};
@@ -278,11 +316,12 @@ fn run_inner(mut opts: SessionOpts, mut mode: ModeCtl) -> Result<Option<Outcome>
let outcome = 'main: loop {
// --- SDL events (input, window, gamepads) ---------------------------------------
// Block briefly in SDL's own wait so idle costs nothing; while streaming, frames
// arrive on the channel below and 1 ms bounds the added present latency. In
// browse-idle the per-iteration FIFO present vsync-throttles the loop anyway.
let streaming = stream.as_ref().is_some_and(|s| s.connector.is_some());
let timeout = Duration::from_millis(if streaming { 1 } else { 5 });
// Block in SDL's own wait: input/window events AND decoded frames (the wake
// forwarder's FrameWake) all land in this one queue, so the loop wakes exactly
// when there is work — a short-timeout poll here burned a full core (measured;
// the timeout only bounds stop-flag/pump-tick latency now). In browse-idle the
// per-iteration FIFO present vsync-throttles the loop anyway.
let timeout = Duration::from_millis(15);
let first = event_pump.wait_event_timeout(timeout);
let mut queued: Vec<Event> = Vec::new();
if let Some(e) = first {
@@ -311,8 +350,7 @@ fn run_inner(mut opts: SessionOpts, mut mode: ModeCtl) -> Result<Option<Outcome>
WindowEvent::FocusLost => {
if let Some(cap) = stream.as_mut().and_then(|s| s.capture.as_mut()) {
if cap.release(false) {
mouse.set_relative_mouse_mode(&window, false);
mouse.show_cursor(true);
apply_capture(&mut window, &mouse, false);
tracing::info!("focus lost — input released");
}
}
@@ -323,8 +361,7 @@ fn run_inner(mut opts: SessionOpts, mut mode: ModeCtl) -> Result<Option<Outcome>
if let Some(cap) = stream.as_mut().and_then(|s| s.capture.as_mut()) {
if cap.should_reengage() {
cap.engage();
mouse.set_relative_mouse_mode(&window, true);
mouse.show_cursor(false);
apply_capture(&mut window, &mouse, true);
tracing::info!("focus gained — input recaptured");
}
}
@@ -352,12 +389,10 @@ fn run_inner(mut opts: SessionOpts, mut mode: ModeCtl) -> Result<Option<Outcome>
if let Some(cap) = stream.as_mut().and_then(|s| s.capture.as_mut()) {
if cap.captured() {
cap.release(true);
mouse.set_relative_mouse_mode(&window, false);
mouse.show_cursor(true);
apply_capture(&mut window, &mouse, false);
} else {
cap.engage();
mouse.set_relative_mouse_mode(&window, true);
mouse.show_cursor(false);
apply_capture(&mut window, &mouse, true);
}
tracing::info!(captured = cap.captured(), "chord: release/engage");
}
@@ -367,8 +402,7 @@ fn run_inner(mut opts: SessionOpts, mut mode: ModeCtl) -> Result<Option<Outcome>
if let Some(st) = &mut stream {
tracing::info!("chord: disconnect");
st.request_quit();
mouse.set_relative_mouse_mode(&window, false);
mouse.show_cursor(true);
apply_capture(&mut window, &mouse, false);
// The pump emits Ended(None); the end path routes per mode.
}
continue;
@@ -410,8 +444,7 @@ fn run_inner(mut opts: SessionOpts, mut mode: ModeCtl) -> Result<Option<Outcome>
if !cap.captured() {
// The engaging click is suppressed toward the host.
cap.engage();
mouse.set_relative_mouse_mode(&window, true);
mouse.show_cursor(false);
apply_capture(&mut window, &mouse, true);
} else {
cap.on_button_down(mouse_btn);
}
@@ -427,6 +460,9 @@ fn run_inner(mut opts: SessionOpts, mut mode: ModeCtl) -> Result<Option<Outcome>
cap.on_wheel(x, y);
}
}
// The wake forwarder's FrameWake (and any other user event): pure
// wake-up — the frame drain below runs this iteration either way.
Event::User { .. } => {}
// Everything else (gamepad add/remove/button/axis/touchpad/sensor…) is
// the pumped gamepad worker's — it ignores what it doesn't know.
other => pump.handle_event(other),
@@ -445,8 +481,7 @@ fn run_inner(mut opts: SessionOpts, mut mode: ModeCtl) -> Result<Option<Outcome>
while escape_rx.try_recv().is_ok() {
if let Some(cap) = stream.as_mut().and_then(|s| s.capture.as_mut()) {
if cap.release(true) {
mouse.set_relative_mouse_mode(&window, false);
mouse.show_cursor(true);
apply_capture(&mut window, &mouse, false);
}
}
if fullscreen && !opts.fullscreen {
@@ -459,8 +494,7 @@ fn run_inner(mut opts: SessionOpts, mut mode: ModeCtl) -> Result<Option<Outcome>
if let Some(st) = &mut stream {
tracing::info!("controller chord: disconnect");
st.request_quit();
mouse.set_relative_mouse_mode(&window, false);
mouse.show_cursor(true);
apply_capture(&mut window, &mouse, false);
}
}
@@ -486,7 +520,11 @@ fn run_inner(mut opts: SessionOpts, mut mode: ModeCtl) -> Result<Option<Outcome>
) {
ActionOutcome::Handled => {}
ActionOutcome::Start(params) => {
stream = Some(StreamState::new(*params, force_software));
stream = Some(StreamState::new(
*params,
force_software,
events.event_sender(),
));
if let Some(o) = overlay.as_mut() {
o.session_phase(SessionPhase::Connecting);
}
@@ -518,8 +556,7 @@ fn run_inner(mut opts: SessionOpts, mut mode: ModeCtl) -> Result<Option<Outcome>
st.clock_offset_ns = c.clock_offset_ns;
let mut cap = Capture::new(c.clone());
cap.engage(); // capture engages when the stream starts (ui_stream parity)
mouse.set_relative_mouse_mode(&window, true);
mouse.show_cursor(false);
apply_capture(&mut window, &mouse, true);
st.capture = Some(cap);
st.connector = Some(c);
if let Some(f) = opts.on_connected.as_mut() {
@@ -556,8 +593,7 @@ fn run_inner(mut opts: SessionOpts, mut mode: ModeCtl) -> Result<Option<Outcome>
if let Some(st) = stream.take() {
st.shutdown();
}
mouse.set_relative_mouse_mode(&window, false);
mouse.show_cursor(true);
apply_capture(&mut window, &mouse, false);
if let Some(o) = overlay.as_mut() {
o.session_phase(SessionPhase::Failed(&msg));
}
@@ -569,8 +605,7 @@ fn run_inner(mut opts: SessionOpts, mut mode: ModeCtl) -> Result<Option<Outcome>
if let Some(cap) = &mut st.capture {
cap.release(true);
}
mouse.set_relative_mouse_mode(&window, false);
mouse.show_cursor(true);
apply_capture(&mut window, &mouse, false);
match &mode {
ModeCtl::Single(_) => break 'main Some(Outcome::Ended(reason)),
ModeCtl::Browse(_) => {
@@ -641,7 +676,7 @@ fn run_inner(mut opts: SessionOpts, mut mode: ModeCtl) -> Result<Option<Outcome>
}
}
let mut newest: Option<DecodedFrame> = None;
while let Ok(f) = st.handle.frames.try_recv() {
while let Ok(f) = st.frames.try_recv() {
newest = Some(f);
}
if let Some(f) = newest {
@@ -655,6 +690,7 @@ fn run_inner(mut opts: SessionOpts, mut mode: ModeCtl) -> Result<Option<Outcome>
st.hdr = c.color.is_pq();
presenter.present(&window, FrameInput::Cpu(&c), overlay_frame.as_ref())?
}
#[cfg(target_os = "linux")]
DecodedImage::Dmabuf(d)
if presenter.supports_dmabuf() && !st.dmabuf_demoted =>
{
@@ -685,6 +721,7 @@ fn run_inner(mut opts: SessionOpts, mut mode: ModeCtl) -> Result<Option<Outcome>
}
}
}
#[cfg(target_os = "linux")]
DecodedImage::Dmabuf(_) => {
// No import extensions on this device (or already demoted) — the
// pump rebuilds the decoder as software; frames flow again soon.
@@ -782,6 +819,19 @@ fn run_inner(mut opts: SessionOpts, mut mode: ModeCtl) -> Result<Option<Outcome>
Ok(outcome)
}
/// Apply the capture state to the window: pointer lock (relative mouse + hidden cursor)
/// and — on Windows — a keyboard grab, so system chords (Alt+Tab, the Windows key) reach
/// the host while captured instead of the local shell. SDL implements the grab there
/// with a low-level keyboard hook, the same mechanism the WinUI shell's in-process
/// client used its own WH_KEYBOARD_LL hooks for. Not engaged on Linux: the compositor
/// shortcut-inhibit story stays the shells' concern (Settings.inhibit_shortcuts).
fn apply_capture(window: &mut sdl3::video::Window, mouse: &sdl3::mouse::MouseUtil, on: bool) {
mouse.set_relative_mouse_mode(window, on);
mouse.show_cursor(!on);
#[cfg(windows)]
window.set_keyboard_grab(on);
}
/// The presenter's share of the unified stats window — folded into each printed line.
#[derive(Default)]
struct PresentedWindow {
+71 -9
View File
@@ -17,12 +17,15 @@
//! (expose/resize redraws).
use crate::csc::{build_fullscreen_pipeline, csc_rows, CscPass};
#[cfg(target_os = "linux")]
use crate::dmabuf::{self, HwFrame};
use crate::overlay::{OverlayFrame, SharedDevice};
use anyhow::{anyhow, bail, Context as _, Result};
use ash::vk;
use ash::vk::Handle as _;
use pf_client_core::video::{CpuFrame, DmabufFrame, VkVideoFrame};
#[cfg(target_os = "linux")]
use pf_client_core::video::DmabufFrame;
use pf_client_core::video::{CpuFrame, VkVideoFrame};
use std::ffi::CString;
/// One presenter iteration's video input.
@@ -30,12 +33,14 @@ pub enum FrameInput<'a> {
/// No new frame — re-composite the retained video image (expose/resize).
Redraw,
Cpu(&'a CpuFrame),
#[cfg(target_os = "linux")]
Dmabuf(DmabufFrame),
/// FFmpeg Vulkan Video output — a VkImage already on THIS device (zero copy).
VkFrame(VkVideoFrame),
}
/// The dmabuf/CSC machinery, present only when the device carries the import extensions.
#[cfg(target_os = "linux")]
struct HwCtx {
ext_mem_fd: ash::khr::external_memory_fd::Device,
}
@@ -44,6 +49,7 @@ struct HwCtx {
/// done: imported dmabuf planes, or a Vulkan-Video frame (FFmpeg's image — we own only
/// the plane views; dropping the frame's guard releases the AVFrame back to the pool).
enum Retired {
#[cfg(target_os = "linux")]
Dmabuf(HwFrame),
Vk {
frame: VkVideoFrame,
@@ -54,6 +60,7 @@ enum Retired {
impl Retired {
fn destroy(self, device: &ash::Device) {
match self {
#[cfg(target_os = "linux")]
Retired::Dmabuf(f) => f.destroy(device),
Retired::Vk { frame, views } => {
unsafe {
@@ -324,6 +331,7 @@ pub struct Presenter {
qfi: u32,
/// Dmabuf import — `None` when the device lacks the import extensions (the CSC
/// pass itself is unconditional: Vulkan-Video frames need it everywhere).
#[cfg(target_os = "linux")]
hw: Option<HwCtx>,
csc: CscPass,
/// FFmpeg Vulkan Video decode handles — `None` when the stack can't do it.
@@ -423,15 +431,18 @@ impl Presenter {
}
// The dmabuf import set is optional: enabled when the device offers all four,
// else that path is off (`supports_dmabuf() == false`).
// else that path is off (`supports_dmabuf() == false`). Windows has no
// dmabuf/DRM-PRIME — the whole import path is compiled out there.
let available = unsafe { instance.enumerate_device_extension_properties(pdev) }?;
let has = |name: &std::ffi::CStr| {
available
.iter()
.any(|e| e.extension_name_as_c_str() == Ok(name))
};
#[cfg(target_os = "linux")]
let hw_capable = dmabuf::DEVICE_EXTENSIONS.iter().all(|n| has(n));
let mut dev_exts = vec![ash::khr::swapchain::NAME.as_ptr()];
#[cfg(target_os = "linux")]
if hw_capable {
dev_exts.extend(dmabuf::DEVICE_EXTENSIONS.iter().map(|n| n.as_ptr()));
} else {
@@ -577,6 +588,7 @@ impl Presenter {
let hdr_metadata_d =
has_hdr_metadata.then(|| ash::ext::hdr_metadata::Device::new(&instance, &device));
let queue = unsafe { device.get_device_queue(qfi, 0) };
#[cfg(target_os = "linux")]
let hw = if hw_capable {
Some(HwCtx {
ext_mem_fd: ash::khr::external_memory_fd::Device::new(&instance, &device),
@@ -593,6 +605,7 @@ impl Presenter {
let qf_props = unsafe { instance.get_physical_device_queue_family_properties(pdev) };
let mut device_extensions: Vec<CString> =
vec![CString::from(ash::khr::swapchain::NAME)];
#[cfg(target_os = "linux")]
if hw_capable {
device_extensions
.extend(dmabuf::DEVICE_EXTENSIONS.iter().map(|n| CString::from(*n)));
@@ -670,6 +683,7 @@ impl Presenter {
swap_d,
queue,
qfi,
#[cfg(target_os = "linux")]
hw,
csc,
video_export,
@@ -862,6 +876,7 @@ impl Presenter {
/// Whether the hardware (dmabuf) path exists on this device — callers keep the
/// decoder on software when it doesn't.
#[cfg(target_os = "linux")]
pub fn supports_dmabuf(&self) -> bool {
self.hw.is_some()
}
@@ -962,6 +977,7 @@ impl Presenter {
let frame_pq = match &input {
FrameInput::Redraw => None,
FrameInput::Cpu(f) => Some(f.color.is_pq()),
#[cfg(target_os = "linux")]
FrameInput::Dmabuf(d) => Some(d.color.is_pq()),
FrameInput::VkFrame(v) => Some(v.color.is_pq()),
};
@@ -974,11 +990,13 @@ impl Presenter {
// Hardware frames prepare before anything touches the queue: an import/view the
// driver rejects must fail out here, before this present consumed the acquire
// semaphore.
#[cfg(target_os = "linux")]
let mut hw_frame: Option<HwFrame> = None;
let mut vk_frame: Option<(VkVideoFrame, [vk::ImageView; 2])> = None;
let cpu_frame = match input {
FrameInput::Redraw => None,
FrameInput::Cpu(f) => Some(f),
#[cfg(target_os = "linux")]
FrameInput::Dmabuf(d) => {
let hw = self
.hw
@@ -1015,6 +1033,7 @@ impl Presenter {
if let Some(f) = cpu_frame {
self.stage_frame(f)?;
}
#[cfg(target_os = "linux")]
if let Some(f) = &hw_frame {
if self
.video
@@ -1063,6 +1082,7 @@ impl Presenter {
Ok(r) => r,
Err(vk::Result::ERROR_OUT_OF_DATE_KHR) => {
// Never submitted — the import (if any) dies here, GPU never saw it.
#[cfg(target_os = "linux")]
if let Some(f) = hw_frame {
f.destroy(&self.device);
}
@@ -1083,6 +1103,7 @@ impl Presenter {
// Dmabuf frame: acquire the foreign planes, then the CSC pass renders
// NV12→RGBA into the video image (render pass ends it in TRANSFER_SRC for
// the blit below).
#[cfg(target_os = "linux")]
if let (Some(f), Some(v)) = (&hw_frame, &self.video) {
for view_image in [f.luma_image(), f.chroma_image()] {
foreign_acquire_barrier(&self.device, self.cmd_buf, view_image, self.qfi);
@@ -1328,12 +1349,15 @@ impl Presenter {
submitted?;
self.submitted = true;
// The hw frame is on the GPU now — park it until the fence proves the reads
// done (destroyed at the next present's fence wait, or in Drop).
self.retired_hw = hw_frame.take().map(Retired::Dmabuf).or_else(|| {
vk_frame
.take()
.map(|(frame, views)| Retired::Vk { frame, views })
});
// done (destroyed at the next present's fence wait, or in Drop). At most one
// of hw_frame/vk_frame is set (they route from the same `input`).
self.retired_hw = vk_frame
.take()
.map(|(frame, views)| Retired::Vk { frame, views });
#[cfg(target_os = "linux")]
if let Some(f) = hw_frame.take() {
self.retired_hw = Some(Retired::Dmabuf(f));
}
let swapchains = [self.swapchain];
let indices = [index];
@@ -1688,6 +1712,7 @@ impl Drop for Presenter {
let device = self.device.clone();
g.destroy(&device, &self.swap_d);
}
#[cfg(target_os = "linux")]
self.hw.take();
self.csc.destroy(&self.device);
self.overlay_pipe.destroy(&self.device);
@@ -1720,10 +1745,43 @@ fn pick_device(
let forced: Option<usize> = std::env::var("PUNKTFUNK_VK_DEVICE")
.ok()
.and_then(|v| v.parse().ok());
let candidates: Vec<vk::PhysicalDevice> = match forced {
let mut candidates: Vec<vk::PhysicalDevice> = match forced {
Some(i) => devices.get(i).copied().into_iter().collect(),
None => devices,
};
// Rank the candidates (stable sort; the index override wins outright):
// 1. The Settings GPU pick — `PUNKTFUNK_VK_ADAPTER` carries the adapter's marketing
// name (the WinUI shell's picker stores DXGI's, which matches Vulkan's for the
// same GPU): exact match, then substring, plain order when nothing matches
// (eGPU unplugged, stale setting).
// 2. Discrete over integrated: enumeration order puts the iGPU FIRST on some
// hybrids (observed: Ryzen iGPU ahead of an RTX dGPU), and the iGPU's video
// engine is the far weaker decoder — first-enumerated was a silent footgun.
if forced.is_none() {
let want = std::env::var("PUNKTFUNK_VK_ADAPTER")
.ok()
.map(|w| w.trim().to_lowercase())
.filter(|w| !w.is_empty());
candidates.sort_by_key(|d| {
let props = unsafe { instance.get_physical_device_properties(*d) };
let name = props
.device_name_as_c_str()
.map(|c| c.to_string_lossy().to_lowercase())
.unwrap_or_default();
let name_rank = match &want {
Some(w) if name == *w => 0,
Some(w) if name.contains(w.as_str()) || w.contains(&name) => 1,
Some(_) => 2,
None => 0,
};
let type_rank = match props.device_type {
vk::PhysicalDeviceType::DISCRETE_GPU => 0,
vk::PhysicalDeviceType::INTEGRATED_GPU => 1,
_ => 2,
};
(name_rank, type_rank)
});
}
for pdev in candidates {
let families = unsafe { instance.get_physical_device_queue_family_properties(pdev) };
for (i, f) in families.iter().enumerate() {
@@ -1855,6 +1913,9 @@ struct VkFrameSync {
/// Lock the frame and read its live sync state (the presenter's submit must wait
/// `sem_value` and signal `sem_value + 1`). The lock is held until [`unlock_vkframe`].
// bindgen's enum repr is target-dependent (u32 Linux/clang, i32 MSVC) — the layout cast
// is required on one platform and a no-op on the other.
#[allow(clippy::unnecessary_cast)]
fn lock_vkframe(f: &VkVideoFrame) -> VkFrameSync {
unsafe {
let lock: unsafe extern "C" fn(*mut pf_ffvk::AVHWFramesContext, *mut pf_ffvk::AVVkFrame) =
@@ -1944,6 +2005,7 @@ fn vkframe_acquire_barrier(
/// Acquire a dmabuf plane image from its foreign owner (the VAAPI decoder): queue-family
/// transfer FOREIGN → ours, UNDEFINED → SHADER_READ_ONLY (content is preserved across
/// the transfer regardless of the UNDEFINED old-layout, per the external-memory rules).
#[cfg(target_os = "linux")]
fn foreign_acquire_barrier(
device: &ash::Device,
cmd: vk::CommandBuffer,