feat(client): opt-in "Rumble on this phone" mirrors pad-0 rumble onto the device
iOS + Android: a new opt-in setting mirrors controller 1's rumble onto the device's own actuator (Apple RumbleRenderer Actuator.device / CoreHaptics, Android deviceBodyVibrator), so a motor-less clip-on pad still gives haptic feedback through the phone/tablet it's clamped to. Default off; wired through the gamepad settings on both platforms. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -55,6 +55,7 @@ struct SettingsView: View {
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#if os(iOS)
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@AppStorage(DefaultsKey.pointerCapture) var pointerCapture = true
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@AppStorage(DefaultsKey.touchMode) var touchMode = TouchInputMode.trackpad.rawValue
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@AppStorage(DefaultsKey.rumbleOnDevice) var rumbleOnDevice = false
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// The sidebar selection drives the detail pane on iPad and the pushed sub-page on iPhone.
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// Width class decides the initial value: nil on iPhone (show the category list first),
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// General on iPad (a two-column layout should never open with an empty detail).
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