feat(core): mid-stream clock re-sync — live offset survives wall-clock steps and drift
Networking-audit deferred plan §2. The host↔client offset was measured once at connect; an NTP step or slow drift silently corrupted the clock-based jump-to-live signal, the ABR one-way-delay signal, and every latency stat — 4a3b1ae2's disarm backstop stopped the IDR storm but lost the detector for the session. Now the client re-estimates mid-stream and recovers it. - quic: ClockResync — the connect-time 8-round probe/echo estimate as a select!-driven state machine (rounds matched by echoed t1, stale batches ignored), plus accept_resync (batch min-RTT ≤ max(2 ms, 1.5× connect RTT) so a congested window can never bias the offset). No wire change: the host has always answered ClockProbe at any time on the control stream. - client: the offset lives in an Arc<AtomicI64> seeded at connect; the control task re-probes every 60 s and immediately after the pump's FIRST no-op clock flush (the "clock stepped under me" signal, sent on the next report tick). On apply: store, reset stale_frames/noop_clock_flushes, re-arm the clock detector if a step had disarmed it. The disarm heuristic stays as the final backstop. Public NativeClient::clock_offset_ns keeps the connect-time value (ABI untouched); new clock_offset_now_ns() / clock_offset_shared() expose the live value. - consumers migrated to the live offset: pf-client-core session stats, the pf-presenter e2e stamp, Windows session/render, Android feeder/drain/ DisplayTracker (the tracker holds the shared handle, not the client, so the leaked render-callback refcount can't pin the session). - probe: --clock-resync runs a second full handshake mid-connection and asserts a sane, consistent estimate. Live against the local canary host: offsets 8646/2139 ns, disagreement 6 µs, 8/8 rounds — OK. Unit tests cover the round collection, stale-echo rejection, batch restart, min-RTT selection, and the acceptance guard. cargo ndk check green. Remaining manual validation: `sudo date -s "+2 sec"` on a live streaming client → expect one no-op flush, a re-sync, re-armed detector, no IDR pulse. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -18,7 +18,7 @@ use punktfunk_core::error::PunktfunkError;
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use punktfunk_core::session::Frame;
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use std::collections::VecDeque;
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use std::ffi::c_void;
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use std::sync::atomic::{AtomicBool, Ordering};
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use std::sync::atomic::{AtomicBool, AtomicI64, Ordering};
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use std::sync::{mpsc, Arc, Mutex};
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use std::time::{Duration, Instant};
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@@ -213,12 +213,12 @@ fn run_sync(
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// Skew-corrected latency stats (spec: design/stats-unification.md) use the negotiated
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// host-minus-client clock offset (0 if the host didn't answer the skew handshake — then the
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// HUD flags it "(same-host clock)").
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let clock_offset = client.clock_offset_ns;
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let clock_offset = client.clock_offset_shared();
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// Display stage (spec `display` + the capture→displayed headline): frames released with
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// render = true are parked in the tracker; the OnFrameRendered callback pairs them with
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// SurfaceFlinger's render timestamp. `render_cb` is the callback's leaked Arc refcount,
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// reclaimed after the codec is dropped below.
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let tracker = DisplayTracker::new(stats.clone(), clock_offset);
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let tracker = DisplayTracker::new(stats.clone(), clock_offset.clone());
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let render_cb = install_render_callback(&codec, &tracker);
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// HUD stage split: receipt timestamps keyed by the pts we queue into the codec, so the decoded
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// point (output-buffer dequeue — MediaCodec round-trips presentationTimeUs) can be paired back
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@@ -256,6 +256,7 @@ fn run_sync(
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// the output buffer) for the decoded-point pairing in `drain`.
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if stats.enabled() {
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let received_ns = now_realtime_ns();
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let clock_offset = clock_offset.load(Ordering::Relaxed);
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let lat_ns = received_ns + clock_offset as i128 - frame.pts_ns as i128;
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let lat_us = (lat_ns > 0 && lat_ns < 10_000_000_000)
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.then_some((lat_ns / 1000) as u64);
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@@ -320,7 +321,7 @@ fn run_sync(
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wait,
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&stats,
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&mut in_flight,
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clock_offset,
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clock_offset.load(Ordering::Relaxed),
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&tracker,
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);
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rendered += r;
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@@ -418,8 +419,10 @@ fn now_monotonic_ns() -> i128 {
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/// endpoint whenever the platform delivers render callbacks).
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struct DisplayTracker {
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stats: Arc<crate::stats::VideoStats>,
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/// Host-minus-client clock offset (ns) for the skew-corrected end-to-end sample.
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clock_offset: i64,
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/// Live host-minus-client clock offset (ns) for the skew-corrected end-to-end sample —
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/// loaded per callback so mid-stream re-syncs apply. Holding the handle (not the client)
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/// keeps the leaked render-callback refcount from pinning the whole session alive.
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clock_offset: Arc<AtomicI64>,
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/// `(pts_us, decoded_real_ns)` of frames released with `render = true`, in release order,
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/// awaiting their callback. Pushes are HUD-gated by the caller, so this stays empty (and the
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/// callback early-outs) while the overlay is hidden.
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@@ -427,7 +430,10 @@ struct DisplayTracker {
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}
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impl DisplayTracker {
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fn new(stats: Arc<crate::stats::VideoStats>, clock_offset: i64) -> Arc<DisplayTracker> {
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fn new(
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stats: Arc<crate::stats::VideoStats>,
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clock_offset: Arc<AtomicI64>,
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) -> Arc<DisplayTracker> {
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Arc::new(DisplayTracker {
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stats,
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clock_offset,
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@@ -554,7 +560,8 @@ unsafe extern "C" fn on_frame_rendered(
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}
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}
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}
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let e2e_ns = displayed_ns + t.clock_offset as i128 - pts_us as i128 * 1000;
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let e2e_ns = displayed_ns + t.clock_offset.load(Ordering::Relaxed) as i128
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- pts_us as i128 * 1000;
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let e2e_us = (e2e_ns > 0 && e2e_ns < 10_000_000_000).then_some((e2e_ns / 1000) as u64);
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let display_us = decoded_ns.map(|d| ((displayed_ns - d).max(0) / 1000) as u64);
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t.stats.note_displayed(e2e_us, display_us);
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@@ -827,13 +834,13 @@ fn run_async(
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// pts we queue) live in a shared map: the feeder writes them at receipt, this loop pairs decoded
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// output back to them. Behind a `Mutex` since two threads touch it — only ever locked while the
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// HUD is visible.
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let clock_offset = client.clock_offset_ns;
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let clock_offset = client.clock_offset_shared();
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let in_flight = Arc::new(Mutex::new(VecDeque::<(u64, i128)>::new()));
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// Display stage (spec `display` + the capture→displayed headline): the rendered frame is
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// parked in the tracker at release; the OnFrameRendered callback pairs it with
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// SurfaceFlinger's render timestamp. `render_cb` is the callback's leaked Arc refcount,
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// reclaimed after the codec is dropped below.
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let tracker = DisplayTracker::new(stats.clone(), clock_offset);
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let tracker = DisplayTracker::new(stats.clone(), clock_offset.clone());
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let render_cb = install_render_callback(&codec, &tracker);
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// Feeder thread: block on the network so this loop doesn't (an AU's arrival becomes an event that
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@@ -842,6 +849,7 @@ fn run_async(
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let client = client.clone();
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let stats = stats.clone();
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let in_flight = in_flight.clone();
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let clock_offset = clock_offset.clone();
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let shutdown = shutdown.clone();
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let ev_tx = ev_tx.clone();
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std::thread::Builder::new()
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@@ -851,7 +859,7 @@ fn run_async(
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client,
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stats,
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in_flight,
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clock_offset as i128,
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clock_offset,
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shutdown,
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ev_tx,
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);
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@@ -929,7 +937,7 @@ fn run_async(
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&mut ready,
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&stats,
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&in_flight,
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clock_offset,
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clock_offset.load(Ordering::Relaxed),
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&tracker,
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&mut rendered,
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&mut discarded,
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@@ -999,7 +1007,7 @@ fn feeder_loop(
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client: Arc<NativeClient>,
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stats: Arc<crate::stats::VideoStats>,
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in_flight: Arc<Mutex<VecDeque<(u64, i128)>>>,
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clock_offset: i128,
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clock_offset: Arc<AtomicI64>,
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shutdown: Arc<AtomicBool>,
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ev_tx: mpsc::Sender<DecodeEvent>,
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) {
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@@ -1010,6 +1018,7 @@ fn feeder_loop(
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Ok(frame) => {
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if stats.enabled() {
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let received_ns = now_realtime_ns();
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let clock_offset = clock_offset.load(Ordering::Relaxed) as i128;
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let lat_ns = received_ns + clock_offset - frame.pts_ns as i128;
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let lat_us =
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(lat_ns > 0 && lat_ns < 10_000_000_000).then_some((lat_ns / 1000) as u64);
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