feat(host): HDR Vulkan layer so Vulkan games get HDR on the virtual display
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NVIDIA/AMD Vulkan ICDs refuse to *advertise* an HDR color space for a surface on an
IddCx indirect/virtual display, so Vulkan games (Doom: The Dark Ages, id Tech, Indiana
Jones, …) report "device does not support HDR" — even though Windows HDR, DWM compose,
and the client PQ stream all work, and the ICD happily *accepts + presents* a forced HDR
swapchain there. The whole gap is enumeration; the community (Apollo/Sunshine/VDD) wrote
this off as kernel-side / unfixable.
Add VK_LAYER_PUNKTFUNK_hdr_inject (packaging/windows/pf-vkhdr-layer/): a standalone
cdylib Vulkan implicit layer that appends {A2B10G10R10, HDR10_ST2084} + {RGBA16F, scRGB}
to vkGetPhysicalDeviceSurfaceFormats[2]KHR (no need to hook vkCreateSwapchainKHR — the
ICD doesn't validate the color space there). Self-gated on the surface monitor's actual
advanced-color state (DisplayConfig GET_ADVANCED_COLOR_INFO), so it is a complete no-op
on SDR sessions and real monitors (dedup). Always-on (registry-discovered) so it works
regardless of how a game is launched — env-scoping silently fails for already-running
Steam. Escape hatches: DISABLE_PF_VKHDR, PF_VKHDR_EXCLUDE, and a built-in kernel-anti-
cheat denylist.
The installer builds/signs/stages it and registers it under
HKLM64\SOFTWARE\Khronos\Vulkan\ImplicitLayers (opt-out "Install the HDR Vulkan layer"
task); windows-host CI fmt+clippy-gates it (msvc-only FFI).
Live-validated on the RTX box: Doom: The Dark Ages enables HDR over the pf-vdisplay
virtual display.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,23 @@
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[package]
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name = "pf-vkhdr-layer"
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version = "0.1.0"
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edition = "2021"
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description = "punktfunk Vulkan implicit layer: inject HDR10/scRGB surface formats on the virtual display so Vulkan games (id Tech, etc.) detect HDR over an IddCx virtual display"
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license = "MIT OR Apache-2.0"
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publish = false
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[lib]
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name = "pf_vkhdr_layer"
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crate-type = ["cdylib"]
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[dependencies]
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ash = "=0.38.0+1.3.281"
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[profile.release]
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opt-level = 2
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panic = "abort"
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strip = true
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# Standalone package (not a member of the main punktfunk cargo workspace) — it's a Windows-only
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# cdylib built on its own by pack-host-installer.ps1, like the UMDF driver crates next to it.
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[workspace]
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# pf-vkhdr-layer — HDR Vulkan layer for the virtual display
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A tiny Vulkan **implicit layer** (`VK_LAYER_PUNKTFUNK_hdr_inject`) that lets **Vulkan games enable
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HDR while streaming over the punktfunk virtual display**.
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## The problem it solves
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On Windows, NVIDIA/AMD Vulkan ICDs do **not** advertise any HDR color space
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(`VK_COLOR_SPACE_HDR10_ST2084_EXT`, `VK_COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT`) for a surface that
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lives on an **IddCx indirect / virtual display** — even when Windows "Use HDR" is on and the desktop
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is composited at 10-bit. So Vulkan games (Doom: The Dark Ages and the rest of id Tech, Indiana Jones
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and the Great Circle, …) query `vkGetPhysicalDeviceSurfaceFormatsKHR`, find no HDR color space, and
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refuse HDR ("This device does not support HDR"). D3D11/D3D12 HDR works on the very same display
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because the OS compositor drives it — only the **Vulkan WSI enumeration** is gated.
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This was long believed unfixable from outside the GPU driver (the Apollo/Sunshine/Virtual-Display-
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Driver communities all concluded "it's in Windows's kernel"). It isn't: an on-box experiment proved
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the ICD happily **accepts and presents a *forced* HDR swapchain** on that exact virtual-display
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surface (`vkCreateSwapchainKHR` + `vkSetHdrMetadataEXT` + present all succeed) — it simply won't
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*advertise* the format. So the whole fix is to add the HDR surface formats to the enumeration the
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game queries; once the game requests that swapchain, the ICD honors it. **Validated live: Doom: The
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Dark Ages enables HDR over the virtual display with this layer.**
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## What it does
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- Intercepts `vkGetPhysicalDeviceSurfaceFormatsKHR` / `...2KHR`, calls down to the ICD, and appends
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`{A2B10G10R10_UNORM_PACK32, HDR10_ST2084_EXT}` + `{R16G16B16A16_SFLOAT, EXTENDED_SRGB_LINEAR_EXT}`
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(deduped — a no-op on real HDR monitors that already list them).
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- **Self-gates**: it only injects when the surface's monitor actually has Windows advanced-color
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(HDR) *enabled* right now (checked via `DisplayConfigGetDeviceInfo` / `GET_ADVANCED_COLOR_INFO`).
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So it does **nothing** on SDR sessions/displays — no washed-out "SDR-in-HDR". It tracks
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`VkSurfaceKHR → HWND` by intercepting `vkCreateWin32SurfaceKHR`.
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- Everything else is pass-through dispatch chaining (instance + device).
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It is shipped as an **always-on** implicit layer (loads via the registry, so it works regardless of
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how a game is launched — including via an already-running Steam, which env-based scoping can't
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guarantee). Because of the self-gate it is inert outside HDR streaming.
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## Controls
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| Variable | Effect |
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|---|---|
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| `DISABLE_PF_VKHDR=1` | Loader-standard off-switch — disables the whole layer for that process. |
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| `PF_VKHDR_EXCLUDE=foo.exe,bar.exe` | Extra exe basenames to skip (in addition to a small built-in kernel-anti-cheat default list: `cs2.exe`, `rainbowsix.exe`, …). |
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| `PF_VKHDR_LOG=1` | Write a debug log to `%TEMP%\pf_vkhdr_layer.log`. |
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## Build / install
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Standalone crate (own `[workspace]`), Windows-only `cdylib`:
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```sh
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cargo build --release # -> target/release/pf_vkhdr_layer.dll
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```
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The host installer (`packaging/windows/pack-host-installer.ps1` → `punktfunk-host.iss`) builds it,
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lays `pf_vkhdr_layer.dll` + `pf_vkhdr_layer.json` into `{app}\vklayer`, and registers it under
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`HKLM64\SOFTWARE\Khronos\Vulkan\ImplicitLayers` (opt-out task "Install the HDR Vulkan layer").
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Manual dev install: drop the DLL + JSON in one directory and add a `REG_DWORD` value named after the
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JSON's full path (data `0`) under `HKLM\SOFTWARE\Khronos\Vulkan\ImplicitLayers` (or `HKCU\...`).
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Confirm with `vulkaninfo` (Surface section) — `HDR10_ST2084_EXT` should appear when the display has
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HDR enabled.
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## Notes
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- x64 only (the Windows host is x64 only).
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- Anti-cheat: the layer is benign (it only *adds* surface formats; it never touches rendering,
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memory, or input) and is signed, but because it's always-on it is *present* in every Vulkan
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process. The built-in exclude list + `PF_VKHDR_EXCLUDE` + `DISABLE_PF_VKHDR` cover kernel-anti-
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cheat titles you'd rather it stay out of.
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@@ -0,0 +1,17 @@
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{
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"file_format_version": "1.2.0",
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"layer": {
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"name": "VK_LAYER_PUNKTFUNK_hdr_inject",
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"type": "GLOBAL",
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"library_path": ".\\pf_vkhdr_layer.dll",
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"api_version": "1.4.280",
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"implementation_version": "1",
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"description": "punktfunk: advertise HDR10/scRGB Vulkan surface formats on the virtual display (NVIDIA/AMD ICDs hide them on indirect displays even though the ICD accepts + presents a forced HDR swapchain).",
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"functions": {
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"vkNegotiateLoaderLayerInterfaceVersion": "vkNegotiateLoaderLayerInterfaceVersion"
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},
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"disable_environment": {
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"DISABLE_PF_VKHDR": "1"
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}
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}
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}
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@@ -0,0 +1,841 @@
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//! punktfunk Vulkan implicit layer — `VK_LAYER_PUNKTFUNK_hdr_inject`.
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//!
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//! ## Why
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//! On Windows, NVIDIA/AMD Vulkan ICDs do **not** advertise any HDR color space
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//! (`HDR10_ST2084_EXT`, `EXTENDED_SRGB_LINEAR_EXT`) for a surface on an IddCx *indirect / virtual*
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//! display — even when Windows "Use HDR" is enabled and the desktop is composited at 10-bit. So
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//! Vulkan games (Doom: The Dark Ages and the rest of id Tech, Indiana Jones, …) query
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//! `vkGetPhysicalDeviceSurfaceFormatsKHR`, find no HDR color space, and refuse HDR
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//! ("This device does not support HDR"). DX11/DX12 HDR works on the same display because the OS
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//! compositor drives it; only the Vulkan WSI *enumeration* is gated. An on-box spike proved the ICD
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//! *accepts and presents* a forced HDR swapchain on that exact surface — it just won't *advertise*
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//! the format. So the entire fix is to append the HDR surface formats to the enumeration the game
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//! queries; once the game asks for that swapchain, the ICD honors it.
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//!
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//! ## What this layer does
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//! Intercepts `vkGetPhysicalDeviceSurfaceFormatsKHR` / `...2KHR`, calls down to the ICD, and appends
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//! `{A2B10G10R10_UNORM_PACK32, HDR10_ST2084_EXT}` and `{R16G16B16A16_SFLOAT, EXTENDED_SRGB_LINEAR_EXT}`
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//! (deduped). **Self-gating:** it only injects when the surface's monitor actually has Windows
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//! advanced-color (HDR) *enabled* — so it is a complete no-op on SDR sessions and on real monitors
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//! (which already advertise HDR, and dedup drops the duplicate). It tracks `VkSurfaceKHR -> HWND` by
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//! intercepting `vkCreateWin32SurfaceKHR`. Everything else is pass-through dispatch chaining.
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//!
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//! Off-switches: the loader-standard `DISABLE_PF_VKHDR=1` (disables the whole layer), and
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//! `PF_VKHDR_EXCLUDE` (comma/semicolon list of exe basenames to skip — defaults include known
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//! kernel-anti-cheat titles). `PF_VKHDR_LOG=1` enables a debug log in `%TEMP%\pf_vkhdr_layer.log`.
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#![allow(non_snake_case)]
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#![allow(clippy::missing_safety_doc)]
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#![allow(clippy::too_many_arguments)]
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// HWND / HMONITOR etc. deliberately mirror the Win32 names.
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#![allow(clippy::upper_case_acronyms)]
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use ash::vk;
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use ash::vk::Handle;
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use std::collections::HashMap;
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use std::ffi::{c_char, c_void, CStr};
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use std::ptr;
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use std::sync::{Mutex, OnceLock};
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// ---- Vulkan loader<->layer glue (vk_layer.h; not in the core registry / ash) ----
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// The loader's private create-info sTypes squat on 47/48 (NOT the 1000211xxx range).
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const LOADER_INSTANCE_CREATE_INFO: i32 = 47;
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const LOADER_DEVICE_CREATE_INFO: i32 = 48;
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const VK_LAYER_LINK_INFO: i32 = 0;
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const LAYER_NEGOTIATE_INTERFACE_STRUCT: i32 = 1;
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type PfnGipa = vk::PFN_vkGetInstanceProcAddr;
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type PfnGdpa = vk::PFN_vkGetDeviceProcAddr;
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type PfnGpdpa = unsafe extern "system" fn(vk::Instance, *const c_char) -> vk::PFN_vkVoidFunction;
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#[repr(C)]
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struct BaseIn {
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s_type: vk::StructureType,
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p_next: *const c_void,
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}
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#[repr(C)]
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struct LayerInstanceLink {
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p_next: *mut LayerInstanceLink,
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next_gipa: PfnGipa,
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next_gpdpa: Option<PfnGpdpa>,
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}
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#[repr(C)]
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struct LayerInstanceCreateInfo {
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s_type: vk::StructureType,
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p_next: *const c_void,
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function: i32,
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u: *mut LayerInstanceLink,
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}
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#[repr(C)]
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struct LayerDeviceLink {
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p_next: *mut LayerDeviceLink,
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next_gipa: PfnGipa,
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next_gdpa: PfnGdpa,
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}
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#[repr(C)]
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struct LayerDeviceCreateInfo {
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s_type: vk::StructureType,
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p_next: *const c_void,
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function: i32,
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u: *mut LayerDeviceLink,
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}
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#[repr(C)]
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pub struct NegotiateLayerInterface {
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s_type: i32,
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p_next: *mut c_void,
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loader_layer_interface_version: u32,
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pfn_gipa: Option<PfnGipa>,
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pfn_gdpa: Option<PfnGdpa>,
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pfn_gpdpa: Option<PfnGpdpa>,
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}
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// raw mirror of VkSurfaceFormat2KHR (avoid ash lifetime generics in fn-pointer types)
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#[repr(C)]
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#[derive(Clone, Copy)]
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struct SurfaceFormat2Raw {
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s_type: vk::StructureType,
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p_next: *mut c_void,
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surface_format: vk::SurfaceFormatKHR,
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}
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// ---- ICD function-pointer typedefs we call down to (raw pointers, no lifetimes) ----
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type FnCreateInstance =
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unsafe extern "system" fn(*const c_void, *const c_void, *mut vk::Instance) -> vk::Result;
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type FnDestroyInstance = unsafe extern "system" fn(vk::Instance, *const c_void);
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type FnCreateDevice = unsafe extern "system" fn(
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vk::PhysicalDevice,
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*const c_void,
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*const c_void,
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*mut vk::Device,
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) -> vk::Result;
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type FnGetSurfFmts = unsafe extern "system" fn(
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vk::PhysicalDevice,
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vk::SurfaceKHR,
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*mut u32,
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*mut vk::SurfaceFormatKHR,
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) -> vk::Result;
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type FnGetSurfFmts2 = unsafe extern "system" fn(
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vk::PhysicalDevice,
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*const c_void,
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*mut u32,
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*mut c_void,
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) -> vk::Result;
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type FnCreateWin32Surface = unsafe extern "system" fn(
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vk::Instance,
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*const c_void,
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*const c_void,
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*mut vk::SurfaceKHR,
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) -> vk::Result;
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type FnDestroySurface = unsafe extern "system" fn(vk::Instance, vk::SurfaceKHR, *const c_void);
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struct InstanceData {
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instance: vk::Instance,
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next_gipa: PfnGipa,
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next_gpdpa: Option<PfnGpdpa>,
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destroy_instance: Option<FnDestroyInstance>,
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get_surface_formats: Option<FnGetSurfFmts>,
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get_surface_formats2: Option<FnGetSurfFmts2>,
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create_win32_surface: Option<FnCreateWin32Surface>,
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destroy_surface: Option<FnDestroySurface>,
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}
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unsafe impl Send for InstanceData {}
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struct DeviceData {
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next_gdpa: PfnGdpa,
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}
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unsafe impl Send for DeviceData {}
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fn instances() -> &'static Mutex<HashMap<usize, InstanceData>> {
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static M: OnceLock<Mutex<HashMap<usize, InstanceData>>> = OnceLock::new();
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M.get_or_init(|| Mutex::new(HashMap::new()))
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}
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fn devices() -> &'static Mutex<HashMap<usize, DeviceData>> {
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static M: OnceLock<Mutex<HashMap<usize, DeviceData>>> = OnceLock::new();
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M.get_or_init(|| Mutex::new(HashMap::new()))
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}
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/// VkSurfaceKHR handle -> the HWND it was created from (so we can resolve its monitor's HDR state).
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fn surface_hwnds() -> &'static Mutex<HashMap<u64, isize>> {
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static M: OnceLock<Mutex<HashMap<u64, isize>>> = OnceLock::new();
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M.get_or_init(|| Mutex::new(HashMap::new()))
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}
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// dispatch key = first pointer word of a dispatchable handle (loader dispatch table ptr).
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#[inline]
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unsafe fn key(raw: u64) -> usize {
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*(raw as usize as *const usize)
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}
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#[inline]
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unsafe fn as_pfn(p: *const c_void) -> vk::PFN_vkVoidFunction {
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Some(std::mem::transmute::<
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*const c_void,
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unsafe extern "system" fn(),
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>(p))
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}
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#[inline]
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unsafe fn resolve<T: Copy>(gipa: PfnGipa, inst: vk::Instance, name: &CStr) -> Option<T> {
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gipa(inst, name.as_ptr()).map(|f| std::mem::transmute_copy::<_, T>(&f))
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}
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fn log(msg: &str) {
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if std::env::var_os("PF_VKHDR_LOG").is_none() {
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return;
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}
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use std::io::Write;
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let mut path = std::env::temp_dir();
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path.push("pf_vkhdr_layer.log");
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if let Ok(mut f) = std::fs::OpenOptions::new()
|
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.create(true)
|
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.append(true)
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.open(path)
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{
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let _ = writeln!(f, "{msg}");
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}
|
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}
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fn hdr_extra() -> [vk::SurfaceFormatKHR; 2] {
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[
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vk::SurfaceFormatKHR {
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format: vk::Format::A2B10G10R10_UNORM_PACK32,
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color_space: vk::ColorSpaceKHR::HDR10_ST2084_EXT,
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},
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vk::SurfaceFormatKHR {
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||||
format: vk::Format::R16G16B16A16_SFLOAT,
|
||||
color_space: vk::ColorSpaceKHR::EXTENDED_SRGB_LINEAR_EXT,
|
||||
},
|
||||
]
|
||||
}
|
||||
|
||||
/// `false` if this process is on the anti-cheat exclude list (built-in + `PF_VKHDR_EXCLUDE`).
|
||||
/// Computed once per process.
|
||||
fn injection_allowed_for_process() -> bool {
|
||||
static C: OnceLock<bool> = OnceLock::new();
|
||||
*C.get_or_init(|| {
|
||||
let exe = std::env::current_exe()
|
||||
.ok()
|
||||
.and_then(|p| p.file_name().map(|s| s.to_string_lossy().to_lowercase()))
|
||||
.unwrap_or_default();
|
||||
if exe.is_empty() {
|
||||
return true;
|
||||
}
|
||||
// Conservative default skip-list for kernel-level anti-cheat titles. Users can extend or
|
||||
// clear via PF_VKHDR_EXCLUDE. (HDR injection is benign, but we err toward not being present
|
||||
// in these process' WSI path at all.)
|
||||
const DENY: &[&str] = &[
|
||||
"cs2.exe",
|
||||
"rainbowsix.exe",
|
||||
"rainbowsixgame.exe",
|
||||
"r5apex.exe",
|
||||
];
|
||||
let mut denied = false;
|
||||
for d in DENY {
|
||||
if *d == exe {
|
||||
denied = true;
|
||||
}
|
||||
}
|
||||
if let Ok(extra) = std::env::var("PF_VKHDR_EXCLUDE") {
|
||||
for e in extra.split([',', ';']) {
|
||||
if e.trim().to_lowercase() == exe {
|
||||
denied = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
if denied {
|
||||
log(&format!("injection disabled for excluded process: {exe}"));
|
||||
}
|
||||
!denied
|
||||
})
|
||||
}
|
||||
|
||||
// ---- Win32 / DisplayConfig: is the surface's monitor HDR-enabled right now? ----
|
||||
mod hdr {
|
||||
use std::ffi::c_void;
|
||||
pub type HWND = isize;
|
||||
pub type HMONITOR = isize;
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Copy)]
|
||||
pub struct Rect {
|
||||
pub l: i32,
|
||||
pub t: i32,
|
||||
pub r: i32,
|
||||
pub b: i32,
|
||||
}
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Copy)]
|
||||
pub struct MonitorInfoExW {
|
||||
pub cb: u32,
|
||||
pub rc_monitor: Rect,
|
||||
pub rc_work: Rect,
|
||||
pub flags: u32,
|
||||
pub sz_device: [u16; 32],
|
||||
}
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Copy)]
|
||||
pub struct Luid {
|
||||
pub low: u32,
|
||||
pub high: i32,
|
||||
}
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Copy)]
|
||||
pub struct Rational {
|
||||
pub num: u32,
|
||||
pub den: u32,
|
||||
}
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Copy)]
|
||||
pub struct Source {
|
||||
pub adapter: Luid,
|
||||
pub id: u32,
|
||||
pub mode_idx: u32,
|
||||
pub status: u32,
|
||||
}
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Copy)]
|
||||
pub struct Target {
|
||||
pub adapter: Luid,
|
||||
pub id: u32,
|
||||
pub mode_idx: u32,
|
||||
pub tech: i32,
|
||||
pub rotation: i32,
|
||||
pub scaling: i32,
|
||||
pub refresh: Rational,
|
||||
pub scanline: i32,
|
||||
pub available: i32,
|
||||
pub status: u32,
|
||||
}
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Copy)]
|
||||
pub struct PathInfo {
|
||||
pub src: Source,
|
||||
pub tgt: Target,
|
||||
pub flags: u32,
|
||||
}
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Copy)]
|
||||
pub struct ModeInfo {
|
||||
pub _b: [u8; 64],
|
||||
}
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Copy)]
|
||||
pub struct Header {
|
||||
pub typ: i32,
|
||||
pub size: u32,
|
||||
pub adapter: Luid,
|
||||
pub id: u32,
|
||||
}
|
||||
#[repr(C)]
|
||||
pub struct AdvInfo {
|
||||
pub header: Header,
|
||||
pub value: u32,
|
||||
pub enc: i32,
|
||||
pub bpc: i32,
|
||||
}
|
||||
#[repr(C)]
|
||||
pub struct SourceName {
|
||||
pub header: Header,
|
||||
pub gdi: [u16; 32],
|
||||
}
|
||||
|
||||
#[link(name = "user32")]
|
||||
extern "system" {
|
||||
fn MonitorFromWindow(h: HWND, flags: u32) -> HMONITOR;
|
||||
fn GetMonitorInfoW(h: HMONITOR, mi: *mut MonitorInfoExW) -> i32;
|
||||
fn GetDisplayConfigBufferSizes(flags: u32, np: *mut u32, nm: *mut u32) -> i32;
|
||||
fn QueryDisplayConfig(
|
||||
flags: u32,
|
||||
np: *mut u32,
|
||||
pa: *mut PathInfo,
|
||||
nm: *mut u32,
|
||||
ma: *mut ModeInfo,
|
||||
topo: *mut c_void,
|
||||
) -> i32;
|
||||
fn DisplayConfigGetDeviceInfo(p: *mut c_void) -> i32;
|
||||
}
|
||||
const QDC_ONLY_ACTIVE_PATHS: u32 = 2;
|
||||
const GET_SOURCE_NAME: i32 = 1;
|
||||
const GET_ADVANCED_COLOR_INFO: i32 = 9;
|
||||
const MONITOR_DEFAULTTONEAREST: u32 = 2;
|
||||
|
||||
unsafe fn active_paths() -> Vec<PathInfo> {
|
||||
let (mut np, mut nm) = (0u32, 0u32);
|
||||
if GetDisplayConfigBufferSizes(QDC_ONLY_ACTIVE_PATHS, &mut np, &mut nm) != 0 || np == 0 {
|
||||
return Vec::new();
|
||||
}
|
||||
let mut pa: Vec<PathInfo> = vec![std::mem::zeroed(); np as usize];
|
||||
let mut ma: Vec<ModeInfo> = vec![std::mem::zeroed(); nm as usize];
|
||||
if QueryDisplayConfig(
|
||||
QDC_ONLY_ACTIVE_PATHS,
|
||||
&mut np,
|
||||
pa.as_mut_ptr(),
|
||||
&mut nm,
|
||||
ma.as_mut_ptr(),
|
||||
std::ptr::null_mut(),
|
||||
) != 0
|
||||
{
|
||||
return Vec::new();
|
||||
}
|
||||
pa.truncate(np as usize);
|
||||
pa
|
||||
}
|
||||
|
||||
unsafe fn target_hdr_enabled(p: &PathInfo) -> bool {
|
||||
let mut ai: AdvInfo = std::mem::zeroed();
|
||||
ai.header.typ = GET_ADVANCED_COLOR_INFO;
|
||||
ai.header.size = std::mem::size_of::<AdvInfo>() as u32;
|
||||
ai.header.adapter = p.tgt.adapter;
|
||||
ai.header.id = p.tgt.id;
|
||||
if DisplayConfigGetDeviceInfo(&mut ai as *mut _ as *mut c_void) != 0 {
|
||||
return false;
|
||||
}
|
||||
// value bitfield: bit0 advancedColorSupported, bit1 advancedColorEnabled.
|
||||
(ai.value & 0b10) != 0
|
||||
}
|
||||
|
||||
unsafe fn source_gdi(p: &PathInfo) -> [u16; 32] {
|
||||
let mut sn: SourceName = std::mem::zeroed();
|
||||
sn.header.typ = GET_SOURCE_NAME;
|
||||
sn.header.size = std::mem::size_of::<SourceName>() as u32;
|
||||
sn.header.adapter = p.src.adapter;
|
||||
sn.header.id = p.src.id;
|
||||
let _ = DisplayConfigGetDeviceInfo(&mut sn as *mut _ as *mut c_void);
|
||||
sn.gdi
|
||||
}
|
||||
|
||||
/// Is HDR (Windows advanced color) currently enabled on the display this surface lives on?
|
||||
/// `hwnd == 0`/unknown falls back to "any active display has HDR enabled".
|
||||
pub unsafe fn enabled_for(hwnd: HWND) -> bool {
|
||||
let paths = active_paths();
|
||||
if hwnd != 0 {
|
||||
let mon = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST);
|
||||
let mut mi: MonitorInfoExW = std::mem::zeroed();
|
||||
mi.cb = std::mem::size_of::<MonitorInfoExW>() as u32;
|
||||
if GetMonitorInfoW(mon, &mut mi) != 0 {
|
||||
for p in &paths {
|
||||
if source_gdi(p) == mi.sz_device {
|
||||
return target_hdr_enabled(p);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
paths.iter().any(|p| target_hdr_enabled(p))
|
||||
}
|
||||
}
|
||||
|
||||
/// Should we inject HDR formats for this surface right now?
|
||||
unsafe fn should_inject(surface: vk::SurfaceKHR) -> bool {
|
||||
if !injection_allowed_for_process() {
|
||||
return false;
|
||||
}
|
||||
let hwnd = surface_hwnds()
|
||||
.lock()
|
||||
.ok()
|
||||
.and_then(|m| m.get(&surface.as_raw()).copied())
|
||||
.unwrap_or(0);
|
||||
hdr::enabled_for(hwnd)
|
||||
}
|
||||
|
||||
// ---- entry point ----
|
||||
|
||||
#[no_mangle]
|
||||
pub unsafe extern "system" fn vkNegotiateLoaderLayerInterfaceVersion(
|
||||
p: *mut NegotiateLayerInterface,
|
||||
) -> vk::Result {
|
||||
if p.is_null() {
|
||||
return vk::Result::ERROR_INITIALIZATION_FAILED;
|
||||
}
|
||||
let s = &mut *p;
|
||||
if s.s_type != LAYER_NEGOTIATE_INTERFACE_STRUCT {
|
||||
return vk::Result::ERROR_INITIALIZATION_FAILED;
|
||||
}
|
||||
if s.loader_layer_interface_version > 2 {
|
||||
s.loader_layer_interface_version = 2;
|
||||
}
|
||||
s.pfn_gipa = Some(layer_gipa);
|
||||
s.pfn_gdpa = Some(layer_gdpa);
|
||||
s.pfn_gpdpa = Some(layer_gpdpa);
|
||||
log("negotiate: VK_LAYER_PUNKTFUNK_hdr_inject active (v2)");
|
||||
vk::Result::SUCCESS
|
||||
}
|
||||
|
||||
// ---- proc-addr dispatch ----
|
||||
|
||||
unsafe extern "system" fn layer_gipa(
|
||||
instance: vk::Instance,
|
||||
p_name: *const c_char,
|
||||
) -> vk::PFN_vkVoidFunction {
|
||||
if p_name.is_null() {
|
||||
return None;
|
||||
}
|
||||
match CStr::from_ptr(p_name).to_bytes() {
|
||||
b"vkGetInstanceProcAddr" => as_pfn(layer_gipa as *const c_void),
|
||||
b"vkGetDeviceProcAddr" => as_pfn(layer_gdpa as *const c_void),
|
||||
b"vkCreateInstance" => as_pfn(create_instance as *const c_void),
|
||||
b"vkDestroyInstance" => as_pfn(destroy_instance as *const c_void),
|
||||
b"vkCreateDevice" => as_pfn(create_device as *const c_void),
|
||||
b"vkGetPhysicalDeviceSurfaceFormatsKHR" => as_pfn(get_surface_formats as *const c_void),
|
||||
b"vkGetPhysicalDeviceSurfaceFormats2KHR" => as_pfn(get_surface_formats2 as *const c_void),
|
||||
b"vkCreateWin32SurfaceKHR" => as_pfn(create_win32_surface as *const c_void),
|
||||
b"vkDestroySurfaceKHR" => as_pfn(destroy_surface as *const c_void),
|
||||
_ => {
|
||||
if instance == vk::Instance::null() {
|
||||
return None;
|
||||
}
|
||||
let next = {
|
||||
let g = instances().lock().ok()?;
|
||||
g.get(&key(instance.as_raw())).map(|d| d.next_gipa)
|
||||
};
|
||||
next.and_then(|gipa| gipa(instance, p_name))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe extern "system" fn layer_gpdpa(
|
||||
instance: vk::Instance,
|
||||
p_name: *const c_char,
|
||||
) -> vk::PFN_vkVoidFunction {
|
||||
if p_name.is_null() {
|
||||
return None;
|
||||
}
|
||||
match CStr::from_ptr(p_name).to_bytes() {
|
||||
b"vkGetPhysicalDeviceSurfaceFormatsKHR" => as_pfn(get_surface_formats as *const c_void),
|
||||
b"vkGetPhysicalDeviceSurfaceFormats2KHR" => as_pfn(get_surface_formats2 as *const c_void),
|
||||
_ => {
|
||||
if instance == vk::Instance::null() {
|
||||
return None;
|
||||
}
|
||||
let next = {
|
||||
let g = instances().lock().ok()?;
|
||||
g.get(&key(instance.as_raw())).and_then(|d| d.next_gpdpa)
|
||||
};
|
||||
next.and_then(|gpdpa| gpdpa(instance, p_name))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe extern "system" fn layer_gdpa(
|
||||
device: vk::Device,
|
||||
p_name: *const c_char,
|
||||
) -> vk::PFN_vkVoidFunction {
|
||||
if p_name.is_null() {
|
||||
return None;
|
||||
}
|
||||
if CStr::from_ptr(p_name).to_bytes() == b"vkGetDeviceProcAddr" {
|
||||
return as_pfn(layer_gdpa as *const c_void);
|
||||
}
|
||||
if device == vk::Device::null() {
|
||||
return None;
|
||||
}
|
||||
let next = {
|
||||
let g = match devices().lock() {
|
||||
Ok(g) => g,
|
||||
Err(_) => return None,
|
||||
};
|
||||
g.get(&key(device.as_raw())).map(|d| d.next_gdpa)
|
||||
};
|
||||
next.and_then(|gdpa| gdpa(device, p_name))
|
||||
}
|
||||
|
||||
// ---- instance chain ----
|
||||
|
||||
unsafe fn find_instance_link(p_ci: *const c_void) -> *mut LayerInstanceCreateInfo {
|
||||
let mut node = (*(p_ci as *const BaseIn)).p_next as *const BaseIn;
|
||||
while !node.is_null() {
|
||||
if (*node).s_type.as_raw() == LOADER_INSTANCE_CREATE_INFO {
|
||||
let lci = node as *mut LayerInstanceCreateInfo;
|
||||
if (*lci).function == VK_LAYER_LINK_INFO {
|
||||
return lci;
|
||||
}
|
||||
}
|
||||
node = (*node).p_next as *const BaseIn;
|
||||
}
|
||||
ptr::null_mut()
|
||||
}
|
||||
|
||||
unsafe extern "system" fn create_instance(
|
||||
p_ci: *const c_void,
|
||||
p_alloc: *const c_void,
|
||||
p_inst: *mut vk::Instance,
|
||||
) -> vk::Result {
|
||||
let lci = find_instance_link(p_ci);
|
||||
if lci.is_null() {
|
||||
return vk::Result::ERROR_INITIALIZATION_FAILED;
|
||||
}
|
||||
let link = (*lci).u;
|
||||
if link.is_null() {
|
||||
return vk::Result::ERROR_INITIALIZATION_FAILED;
|
||||
}
|
||||
let next_gipa = (*link).next_gipa;
|
||||
let next_gpdpa = (*link).next_gpdpa;
|
||||
(*lci).u = (*link).p_next;
|
||||
|
||||
let create: FnCreateInstance =
|
||||
match resolve(next_gipa, vk::Instance::null(), c"vkCreateInstance") {
|
||||
Some(f) => f,
|
||||
None => return vk::Result::ERROR_INITIALIZATION_FAILED,
|
||||
};
|
||||
let res = create(p_ci, p_alloc, p_inst);
|
||||
if res != vk::Result::SUCCESS {
|
||||
return res;
|
||||
}
|
||||
let inst = *p_inst;
|
||||
let data = InstanceData {
|
||||
instance: inst,
|
||||
next_gipa,
|
||||
next_gpdpa,
|
||||
destroy_instance: resolve(next_gipa, inst, c"vkDestroyInstance"),
|
||||
get_surface_formats: resolve(next_gipa, inst, c"vkGetPhysicalDeviceSurfaceFormatsKHR"),
|
||||
get_surface_formats2: resolve(next_gipa, inst, c"vkGetPhysicalDeviceSurfaceFormats2KHR"),
|
||||
create_win32_surface: resolve(next_gipa, inst, c"vkCreateWin32SurfaceKHR"),
|
||||
destroy_surface: resolve(next_gipa, inst, c"vkDestroySurfaceKHR"),
|
||||
};
|
||||
if let Ok(mut g) = instances().lock() {
|
||||
g.insert(key(inst.as_raw()), data);
|
||||
}
|
||||
log("create_instance: hooked");
|
||||
vk::Result::SUCCESS
|
||||
}
|
||||
|
||||
unsafe extern "system" fn destroy_instance(inst: vk::Instance, p_alloc: *const c_void) {
|
||||
if inst == vk::Instance::null() {
|
||||
return;
|
||||
}
|
||||
let data = instances()
|
||||
.lock()
|
||||
.ok()
|
||||
.and_then(|mut g| g.remove(&key(inst.as_raw())));
|
||||
if let Some(d) = data {
|
||||
if let Some(f) = d.destroy_instance {
|
||||
f(inst, p_alloc);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ---- device chain (pass-through; keeps device-level dispatch working) ----
|
||||
|
||||
unsafe fn find_device_link(p_ci: *const c_void) -> *mut LayerDeviceCreateInfo {
|
||||
let mut node = (*(p_ci as *const BaseIn)).p_next as *const BaseIn;
|
||||
while !node.is_null() {
|
||||
if (*node).s_type.as_raw() == LOADER_DEVICE_CREATE_INFO {
|
||||
let lci = node as *mut LayerDeviceCreateInfo;
|
||||
if (*lci).function == VK_LAYER_LINK_INFO {
|
||||
return lci;
|
||||
}
|
||||
}
|
||||
node = (*node).p_next as *const BaseIn;
|
||||
}
|
||||
ptr::null_mut()
|
||||
}
|
||||
|
||||
unsafe extern "system" fn create_device(
|
||||
pdev: vk::PhysicalDevice,
|
||||
p_ci: *const c_void,
|
||||
p_alloc: *const c_void,
|
||||
p_dev: *mut vk::Device,
|
||||
) -> vk::Result {
|
||||
let lci = find_device_link(p_ci);
|
||||
if lci.is_null() {
|
||||
return vk::Result::ERROR_INITIALIZATION_FAILED;
|
||||
}
|
||||
let link = (*lci).u;
|
||||
if link.is_null() {
|
||||
return vk::Result::ERROR_INITIALIZATION_FAILED;
|
||||
}
|
||||
let next_gipa = (*link).next_gipa;
|
||||
let next_gdpa = (*link).next_gdpa;
|
||||
(*lci).u = (*link).p_next;
|
||||
|
||||
let inst = instances()
|
||||
.lock()
|
||||
.ok()
|
||||
.and_then(|g| g.get(&key(pdev.as_raw())).map(|d| d.instance))
|
||||
.unwrap_or(vk::Instance::null());
|
||||
|
||||
let create: FnCreateDevice = match resolve(next_gipa, inst, c"vkCreateDevice") {
|
||||
Some(f) => f,
|
||||
None => return vk::Result::ERROR_INITIALIZATION_FAILED,
|
||||
};
|
||||
let res = create(pdev, p_ci, p_alloc, p_dev);
|
||||
if res != vk::Result::SUCCESS {
|
||||
return res;
|
||||
}
|
||||
let dev = *p_dev;
|
||||
if let Ok(mut g) = devices().lock() {
|
||||
g.insert(key(dev.as_raw()), DeviceData { next_gdpa });
|
||||
}
|
||||
vk::Result::SUCCESS
|
||||
}
|
||||
|
||||
// ---- surface tracking (so we can resolve a surface's monitor) ----
|
||||
|
||||
unsafe extern "system" fn create_win32_surface(
|
||||
inst: vk::Instance,
|
||||
p_ci: *const c_void,
|
||||
p_alloc: *const c_void,
|
||||
p_surface: *mut vk::SurfaceKHR,
|
||||
) -> vk::Result {
|
||||
let down = instances().lock().ok().and_then(|g| {
|
||||
g.get(&key(inst.as_raw()))
|
||||
.and_then(|d| d.create_win32_surface)
|
||||
});
|
||||
let down = match down {
|
||||
Some(f) => f,
|
||||
None => return vk::Result::ERROR_EXTENSION_NOT_PRESENT,
|
||||
};
|
||||
let res = down(inst, p_ci, p_alloc, p_surface);
|
||||
if res == vk::Result::SUCCESS {
|
||||
// VkWin32SurfaceCreateInfoKHR: sType@0, pNext@8, flags@16, hinstance@24, hwnd@32
|
||||
let hwnd = *((p_ci as *const u8).add(32) as *const isize);
|
||||
if let Ok(mut m) = surface_hwnds().lock() {
|
||||
m.insert((*p_surface).as_raw(), hwnd);
|
||||
}
|
||||
}
|
||||
res
|
||||
}
|
||||
|
||||
unsafe extern "system" fn destroy_surface(
|
||||
inst: vk::Instance,
|
||||
surface: vk::SurfaceKHR,
|
||||
p_alloc: *const c_void,
|
||||
) {
|
||||
if let Ok(mut m) = surface_hwnds().lock() {
|
||||
m.remove(&surface.as_raw());
|
||||
}
|
||||
let down = instances()
|
||||
.lock()
|
||||
.ok()
|
||||
.and_then(|g| g.get(&key(inst.as_raw())).and_then(|d| d.destroy_surface));
|
||||
if let Some(f) = down {
|
||||
f(inst, surface, p_alloc);
|
||||
}
|
||||
}
|
||||
|
||||
// ---- the actual fix: append HDR surface formats (self-gated on display HDR state) ----
|
||||
|
||||
unsafe extern "system" fn get_surface_formats(
|
||||
pdev: vk::PhysicalDevice,
|
||||
surface: vk::SurfaceKHR,
|
||||
p_count: *mut u32,
|
||||
p_formats: *mut vk::SurfaceFormatKHR,
|
||||
) -> vk::Result {
|
||||
let down = instances().lock().ok().and_then(|g| {
|
||||
g.get(&key(pdev.as_raw()))
|
||||
.and_then(|d| d.get_surface_formats)
|
||||
});
|
||||
let down = match down {
|
||||
Some(f) => f,
|
||||
None => return vk::Result::ERROR_INITIALIZATION_FAILED,
|
||||
};
|
||||
|
||||
let mut n = 0u32;
|
||||
let r = down(pdev, surface, &mut n, ptr::null_mut());
|
||||
if r != vk::Result::SUCCESS {
|
||||
return r;
|
||||
}
|
||||
let mut real = vec![vk::SurfaceFormatKHR::default(); n as usize];
|
||||
if n > 0 {
|
||||
let r = down(pdev, surface, &mut n, real.as_mut_ptr());
|
||||
if r != vk::Result::SUCCESS {
|
||||
return r;
|
||||
}
|
||||
}
|
||||
real.truncate(n as usize);
|
||||
|
||||
let mut aug = real;
|
||||
if !aug.is_empty() && should_inject(surface) {
|
||||
for e in hdr_extra() {
|
||||
if !aug
|
||||
.iter()
|
||||
.any(|x| x.format == e.format && x.color_space == e.color_space)
|
||||
{
|
||||
aug.push(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if p_formats.is_null() {
|
||||
*p_count = aug.len() as u32;
|
||||
return vk::Result::SUCCESS;
|
||||
}
|
||||
let m = (*p_count as usize).min(aug.len());
|
||||
ptr::copy_nonoverlapping(aug.as_ptr(), p_formats, m);
|
||||
*p_count = m as u32;
|
||||
if m < aug.len() {
|
||||
vk::Result::INCOMPLETE
|
||||
} else {
|
||||
vk::Result::SUCCESS
|
||||
}
|
||||
}
|
||||
|
||||
unsafe extern "system" fn get_surface_formats2(
|
||||
pdev: vk::PhysicalDevice,
|
||||
p_info: *const c_void,
|
||||
p_count: *mut u32,
|
||||
p_formats: *mut c_void,
|
||||
) -> vk::Result {
|
||||
let down = instances().lock().ok().and_then(|g| {
|
||||
g.get(&key(pdev.as_raw()))
|
||||
.and_then(|d| d.get_surface_formats2)
|
||||
});
|
||||
let down = match down {
|
||||
Some(f) => f,
|
||||
None => return vk::Result::ERROR_INITIALIZATION_FAILED,
|
||||
};
|
||||
|
||||
let mut n = 0u32;
|
||||
let r = down(pdev, p_info, &mut n, ptr::null_mut());
|
||||
if r != vk::Result::SUCCESS {
|
||||
return r;
|
||||
}
|
||||
let mut real: Vec<SurfaceFormat2Raw> = (0..n)
|
||||
.map(|_| SurfaceFormat2Raw {
|
||||
s_type: vk::StructureType::SURFACE_FORMAT_2_KHR,
|
||||
p_next: ptr::null_mut(),
|
||||
surface_format: vk::SurfaceFormatKHR::default(),
|
||||
})
|
||||
.collect();
|
||||
if n > 0 {
|
||||
let r = down(pdev, p_info, &mut n, real.as_mut_ptr() as *mut c_void);
|
||||
if r != vk::Result::SUCCESS {
|
||||
return r;
|
||||
}
|
||||
}
|
||||
real.truncate(n as usize);
|
||||
|
||||
// VkPhysicalDeviceSurfaceInfo2KHR: sType@0, pNext@8, surface@16
|
||||
let surface = vk::SurfaceKHR::from_raw(*((p_info as *const u8).add(16) as *const u64));
|
||||
|
||||
let mut extras: Vec<vk::SurfaceFormatKHR> = Vec::new();
|
||||
if !real.is_empty() && should_inject(surface) {
|
||||
for e in hdr_extra() {
|
||||
if !real.iter().any(|x| {
|
||||
x.surface_format.format == e.format && x.surface_format.color_space == e.color_space
|
||||
}) {
|
||||
extras.push(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
let total = real.len() + extras.len();
|
||||
|
||||
if p_formats.is_null() {
|
||||
*p_count = total as u32;
|
||||
return vk::Result::SUCCESS;
|
||||
}
|
||||
let m = (*p_count as usize).min(total);
|
||||
let out = p_formats as *mut SurfaceFormat2Raw;
|
||||
for i in 0..m {
|
||||
let sf = if i < real.len() {
|
||||
real[i].surface_format
|
||||
} else {
|
||||
extras[i - real.len()]
|
||||
};
|
||||
let dst = out.add(i);
|
||||
(*dst).s_type = vk::StructureType::SURFACE_FORMAT_2_KHR;
|
||||
(*dst).surface_format = sf;
|
||||
}
|
||||
*p_count = m as u32;
|
||||
if m < total {
|
||||
vk::Result::INCOMPLETE
|
||||
} else {
|
||||
vk::Result::SUCCESS
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user