feat(host,web): experimental DDC/CI monitor power-off for Exclusive sessions
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The sole-virtual-display stutter investigation's active experiment: when the Exclusive isolate deactivates a physical monitor, the dark-but-connected head keeps getting serviced (monitor standby auto-input-scan / DP link churn) at a seconds-scale cadence — the leading suspect for the periodic double-jolt. A panel commanded off over DDC/CI (the VESA monitor-control channel in the video cable) believes it has an owner and, on cooperating firmware, stops probing. - New `ddc_power_off` display-policy axis (default off): orthogonal to presets like game_session, stored in display-settings.json, surfaced in GET/PUT /display/settings + the enforced list, carried through the layout transform. - windows/ddc.rs: VCP 0xD6 power-mode control via the dxva2 Physical Monitor API. Deliberately DPMS-off (0x04, DDC stays responsive, signal return wakes) and never power-button-off (0x05, bricks-until-button on many monitors). Probe-before-write; every failure is skip-and-log — monitors without DDC/CI, OSD-disabled, or behind docks/KVMs degrade to a logged no-op. - Manager wiring: panels commanded off immediately BEFORE the Exclusive CCD isolate (an HMONITOR — and with it the DDC channel — only exists while the display is active); teardown wakes them right after the CCD restore, where returning signal alone already wakes most firmware. - Web console: an Experimental-badged on/off control on the display card, applied immediately like the game-session axis and preserved across preset switches; EN/DE strings incl. the wake-failure escape hatch (press the monitor's power button once, turn the option off). Diagnostic value on top of the fix: if this kills a reporter's stutter, the churn is monitor-firmware-initiated; if only topology=primary/extend does, the driver services dark heads regardless — the two remaining root-cause classes. Verified: Linux 258 tests + clippy + fmt clean; Windows (RTX box) 220/220 + clippy clean; web tsc + production build clean; openapi.json regenerated. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -224,6 +224,16 @@ pub struct DisplayPolicy {
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/// so existing `display-settings.json` files are untouched.
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#[serde(default)]
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pub game_session: GameSession,
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/// EXPERIMENTAL (Windows): command physical monitors' panels off over DDC/CI (VCP 0xD6 →
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/// DPMS off) right before an `Exclusive` isolate deactivates them, and back on at restore.
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/// Targets the "connected-but-dark head" periodic-stutter class (monitor standby
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/// auto-input-scan / DP link churn while the virtual display is the sole active display) at
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/// the monitor-firmware level. Best-effort — monitors without DDC/CI (or with it disabled in
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/// the OSD) are skipped. Orthogonal to `preset` (like `game_session`): preserved across
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/// preset changes; `#[serde(default)]` = off so existing `display-settings.json` files are
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/// untouched.
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#[serde(default)]
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pub ddc_power_off: bool,
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}
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fn one() -> u32 {
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@@ -247,6 +257,7 @@ impl Default for DisplayPolicy {
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layout: Layout::default(),
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max_displays: 4,
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game_session: GameSession::default(),
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ddc_power_off: false,
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}
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}
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}
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@@ -306,6 +317,7 @@ impl EffectivePolicy {
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&self,
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positions: BTreeMap<String, Position>,
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game_session: GameSession,
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ddc_power_off: bool,
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) -> DisplayPolicy {
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DisplayPolicy {
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version: 1,
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@@ -319,8 +331,9 @@ impl EffectivePolicy {
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positions,
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},
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max_displays: self.max_displays,
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// Preserve the orthogonal game-session axis (EffectivePolicy doesn't carry it).
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// Preserve the orthogonal axes (EffectivePolicy doesn't carry them).
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game_session,
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ddc_power_off,
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}
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}
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}
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@@ -434,6 +447,13 @@ impl DisplayPolicyStore {
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self.get().game_session
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}
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/// The experimental DDC/CI panel-off axis — orthogonal to the preset (like
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/// [`Self::game_session`]), read directly off the stored policy (default off when
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/// unconfigured).
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pub fn ddc_power_off(&self) -> bool {
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self.get().ddc_power_off
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}
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/// Persist + adopt a new policy (sanitized first). The in-memory value changes only if the disk
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/// write succeeds, so a full disk can't leave memory and file disagreeing.
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pub fn set(&self, policy: DisplayPolicy) -> Result<()> {
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@@ -749,9 +769,10 @@ mod tests {
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let mut positions = BTreeMap::new();
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positions.insert("1".to_string(), Position { x: 0, y: 0 });
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positions.insert("7".to_string(), Position { x: 2560, y: 0 });
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let p = eff.with_manual_layout(positions, GameSession::Dedicated);
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// The orthogonal game-session axis is preserved through the layout transform.
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let p = eff.with_manual_layout(positions, GameSession::Dedicated, true);
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// The orthogonal axes (game-session, DDC power-off) are preserved through the transform.
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assert_eq!(p.game_session, GameSession::Dedicated);
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assert!(p.ddc_power_off);
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// Preset drops to Custom so the explicit fields (incl. the layout) rule…
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assert_eq!(p.preset, Preset::Custom);
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// …every other behavior axis is preserved verbatim…
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@@ -776,6 +797,8 @@ mod tests {
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assert_eq!(p.keep_alive, KeepAlive::default());
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assert_eq!(p.topology, Topology::Auto);
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assert_eq!(p.version, 1);
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// A file written before the experimental DDC axis existed defaults it OFF.
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assert!(!p.ddc_power_off);
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}
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#[test]
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