feat(host,web): experimental DDC/CI monitor power-off for Exclusive sessions
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The sole-virtual-display stutter investigation's active experiment: when the Exclusive isolate deactivates a physical monitor, the dark-but-connected head keeps getting serviced (monitor standby auto-input-scan / DP link churn) at a seconds-scale cadence — the leading suspect for the periodic double-jolt. A panel commanded off over DDC/CI (the VESA monitor-control channel in the video cable) believes it has an owner and, on cooperating firmware, stops probing. - New `ddc_power_off` display-policy axis (default off): orthogonal to presets like game_session, stored in display-settings.json, surfaced in GET/PUT /display/settings + the enforced list, carried through the layout transform. - windows/ddc.rs: VCP 0xD6 power-mode control via the dxva2 Physical Monitor API. Deliberately DPMS-off (0x04, DDC stays responsive, signal return wakes) and never power-button-off (0x05, bricks-until-button on many monitors). Probe-before-write; every failure is skip-and-log — monitors without DDC/CI, OSD-disabled, or behind docks/KVMs degrade to a logged no-op. - Manager wiring: panels commanded off immediately BEFORE the Exclusive CCD isolate (an HMONITOR — and with it the DDC channel — only exists while the display is active); teardown wakes them right after the CCD restore, where returning signal alone already wakes most firmware. - Web console: an Experimental-badged on/off control on the display card, applied immediately like the game-session axis and preserved across preset switches; EN/DE strings incl. the wake-failure escape hatch (press the monitor's power button once, turn the option off). Diagnostic value on top of the fix: if this kills a reporter's stutter, the churn is monitor-firmware-initiated; if only topology=primary/extend does, the driver services dark heads regardless — the two remaining root-cause classes. Verified: Linux 258 tests + clippy + fmt clean; Windows (RTX box) 220/220 + clippy clean; web tsc + production build clean; openapi.json regenerated. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -1051,6 +1051,9 @@ fn display_settings_state() -> DisplaySettingsState {
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"identity".into(),
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"layout".into(),
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"game_session".into(),
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// EXPERIMENTAL, Windows-only in effect: acted on at the `exclusive` isolate
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// (`vdisplay/windows/manager.rs`); stored-but-inert elsewhere.
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"ddc_power_off".into(),
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],
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}
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}
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@@ -1256,10 +1259,11 @@ async fn set_display_layout(ApiJson(req): ApiJson<DisplayLayoutRequest>) -> Resp
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// Lock the current effective behavior into explicit fields + set the manual arrangement (pure
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// transform, unit-tested in `policy.rs`) — so arranging displays is orthogonal to the other policy
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// axes. (`effective` keep_alive is never `Forever` via the API — the settings PUT rejects it.)
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let policy = store
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.get()
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.effective()
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.with_manual_layout(req.positions, store.game_session());
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let policy = store.get().effective().with_manual_layout(
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req.positions,
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store.game_session(),
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store.ddc_power_off(),
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);
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if let Err(e) = store.set(policy) {
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return api_error(
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StatusCode::INTERNAL_SERVER_ERROR,
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@@ -2944,6 +2948,8 @@ mod tests {
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assert!(enforced.contains(&"mode_conflict"));
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assert!(enforced.contains(&"identity"));
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assert!(enforced.contains(&"layout"));
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// The experimental DDC/CI panel-off axis is acted on (Windows exclusive-isolate path).
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assert!(enforced.contains(&"ddc_power_off"));
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}
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/// The display state/release endpoints are wired + auth-gated. On the test host no backend has
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