docs: update README + docs site for public readiness
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Refresh the README and documentation for public visitors: - README: public-facing rewrite with accurate status for all four native clients (macOS, Linux, Windows, Android) and the Windows host. - docs site: fix stale client status (Android is a full client, not a scaffold; Windows client is stage-1 complete + signed MSIX), add the missing Android client section, correct "which client" guidance. - Windows host: corrected from "deferred/scoped" to implemented & shipping (NVIDIA-only, x64-only) across windows-host, roadmap, status, requirements, running-as-a-service, and the README. - Remove internal infrastructure from public docs (box names, private IPs, SSH/token commands, deploy topology); rewrite status.md as a public project-status page; sanitize ci.md and implementation-plan.md. - Update clients/android and clients/apple READMEs to current state. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -39,7 +39,8 @@ punktfunk speaks two protocols over the same host:
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no special software. This is the most compatible way in.
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- **punktfunk/1 (native)** — a purpose-built protocol with a QUIC control channel and a UDP data
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channel hardened with forward error correction and encryption. It's lower-latency and more resilient
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on imperfect networks, and it's what the [Apple app](/docs/clients) uses.
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on imperfect networks, and it's what the [native clients](/docs/clients) (Apple, Linux, Windows,
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Android) use.
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Both run from a single host process, so you don't choose up front — Moonlight clients use GameStream,
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the native clients use punktfunk/1.
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@@ -53,7 +54,8 @@ cryptographic identity — no PIN, no account, no cloud. See [Pairing & Trust](/
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## Finding hosts
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Hosts advertise themselves on your local network, so clients can **discover** them automatically
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instead of needing an IP address. The Apple app and Moonlight both list hosts they find on the LAN.
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instead of needing an IP address. The native clients and Moonlight both list hosts they find on the
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LAN.
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## Multiple devices at once
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