feat(net/mac): default-on recvmsg_x batched Mac recv + GSO host + longer probe
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The Mac/iOS client's wall around ~380 Mbps on a 2.5 G path is the receive drain, not the transport: a loopback speed-test pushes 380/600/1000 Mbps at 0.0% loss, but Darwin has no recvmmsg(2), so the macOS client was doing one recv() syscall per packet — ~40-90k syscalls/s on one core. When the recv loop can't drain fast enough the kernel socket buffer backs up and drops, which the client sees as a sustained stream stalling/freezing in the 300-400 Mbps range (and an immediate "session ended" when a 500 Mbps+ first keyframe bursts in). - core/transport: flip recvmsg_x (the batched Darwin recv, ~30x fewer syscalls) from opt-in to default ON, opt-out via PUNKTFUNK_RECVMSG_X=0. Keeps the auto-fallback to the scalar loop on any unexpected syscall error. The Apple CI swift-test loopback now exercises this path by default. - packaging/kde host.env: enable PUNKTFUNK_GSO=1 — UDP segmentation offload on the host send path (one sendmsg per ~64 packets), the dominant lever above ~1 Gbps. Already wired (send_sealed -> send_gso) with sendmmsg auto-fallback. - apple SpeedTestSheet: lengthen the bandwidth probe 2 s -> 5 s so the measured number stops swinging wildly (50 vs 900 Mbps on the same link) — long enough for steady-state send + recv drain to settle. Matches host MAX_PROBE_MS. - host capture: PUNKTFUNK_SYNTH_NOISE synthetic high-entropy source for reproducible throughput testing of the encode->FEC->send->recv path. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -165,6 +165,12 @@ pub struct FastSyntheticCapturer {
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height: u32,
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frame_idx: u64,
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buf: Vec<u8>,
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/// PUNKTFUNK_SYNTH_NOISE: every frame is fresh high-entropy noise NVENC can't compress or
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/// predict, so the encoder hits its (CBR) bitrate target — a throughput test of the real
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/// encode→FEC→send→recv path. The default flat/band content compresses to ~nothing, so it
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/// can't generate real Mbps (the encoder is content-driven). xorshift over u64 chunks.
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noise: bool,
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rng: u64,
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}
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impl FastSyntheticCapturer {
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@@ -175,20 +181,38 @@ impl FastSyntheticCapturer {
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height,
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frame_idx: 0,
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buf: vec![0u8; width as usize * height as usize * 4],
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noise: std::env::var_os("PUNKTFUNK_SYNTH_NOISE").is_some(),
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rng: 0x9e3779b97f4a7c15,
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}
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}
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}
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impl Capturer for FastSyntheticCapturer {
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fn next_frame(&mut self) -> Result<CapturedFrame> {
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let (w, h) = (self.width as usize, self.height as usize);
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let row = w * 4;
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let shade = (self.frame_idx % 256) as u8;
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self.buf.fill(shade);
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let band_h = (h / 20).max(1);
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let band_y = (self.frame_idx as usize * 6) % h;
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for y in band_y..(band_y + band_h).min(h) {
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self.buf[y * row..(y + 1) * row].fill(0xff);
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if self.noise {
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// Fresh, every-frame-decorrelated noise: reseed from the frame index so consecutive
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// frames share no structure (forces large P-frames too, not just the keyframe).
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let mut s = self
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.rng
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.wrapping_add(self.frame_idx.wrapping_mul(0x2545F491_4F6CDD1D))
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| 1;
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for c in self.buf.chunks_exact_mut(8) {
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s ^= s << 13;
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s ^= s >> 7;
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s ^= s << 17;
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c.copy_from_slice(&s.to_le_bytes());
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}
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self.rng = s;
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} else {
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let (w, h) = (self.width as usize, self.height as usize);
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let row = w * 4;
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let shade = (self.frame_idx % 256) as u8;
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self.buf.fill(shade);
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let band_h = (h / 20).max(1);
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let band_y = (self.frame_idx as usize * 6) % h;
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for y in band_y..(band_y + band_h).min(h) {
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self.buf[y * row..(y + 1) * row].fill(0xff);
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}
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}
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self.frame_idx += 1;
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Ok(CapturedFrame {
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