rename: lumen → punktfunk, everywhere
ci / rust (push) Has been cancelled

Full project rename, decided 2026-06-10:
- Crates/binaries: punktfunk-core / punktfunk-host / punktfunk-client-rs.
- C ABI: punktfunk_* symbols, Punktfunk* types, include/punktfunk_core.h,
  PUNKTFUNK_FEATURE_QUIC guard (header regenerated; cbindgen renames updated, incl.
  PUNKTFUNK_BTN_*/PUNKTFUNK_AXIS_* wire constants).
- Protocol: punktfunk/1 — control-plane magic LMN1 → PKF1, nonce salt lmn1 → pkf1.
  WIRE BREAK: clients must be rebuilt from this revision.
- Env knobs: PUNKTFUNK_VIDEO_SOURCE / PUNKTFUNK_COMPOSITOR / PUNKTFUNK_ZEROCOPY / ….
- Host config dir: ~/.config/punktfunk (the box's dir was migrated in place — the
  persistent identity is unchanged, pinned fingerprints stay valid).
- Swift package: PunktfunkKit + PunktfunkCore.xcframework + PunktfunkConnection
  (Sources/PunktfunkClient app + tests renamed with it); build-xcframework.sh updated.
- scripts/: 60-punktfunk.rules, punktfunk-host.service; OpenAPI doc regenerated.

Also: scripts/headless/run-headless-kde.sh — full headless Plasma bringup. Root cause of
"desktop but no apps/settings" over the stream: plasmashell launched without
XDG_MENU_PREFIX=plasma-, so the launcher resolved a nonexistent applications.menu and
rendered an empty menu. The script sets the complete KDE session env (menu prefix,
KDE_FULL_SESSION, session version) and rebuilds ksycoca before starting plasmashell.

Gate: 97/97 tests, clippy -D warnings (both feature sets), fmt, C-ABI harness PASS,
zero lumen references left outside .git.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-06-10 13:11:59 +00:00
parent b8b23c8fb2
commit bfd64ce871
119 changed files with 1245 additions and 1185 deletions
@@ -0,0 +1,312 @@
//! GameStream video wire packetization: an encoded access unit → UDP datagrams a stock
//! Moonlight client decodes (and recovers under loss). Each datagram is
//! `RTP_PACKET(12, big-endian) + reserved[4] + NV_VIDEO_PACKET(16, little-endian) + payload`
//! and the frame's bitstream is prefixed with an 8-byte `video_short_frame_header_t`, then
//! striped into ≤4 FEC blocks of ≤255 shards. Byte-exact spec:
//! `docs/research/gamestream-protocol-research.json` (video plane).
//!
//! FEC (P1.5): each block carries `m = ⌈k·pct/100⌉` ReedSolomon parity shards generated by
//! `punktfunk_core::fec::Gf8Coder` (the nanors-compatible Cauchy GF(2⁸) coder). Crucially, RS runs
//! over the **whole `blocksize` shard** — Moonlight decodes over `packetSize + 16` bytes from
//! the datagram start (`RtpVideoQueue.c`), and rejects a recovered shard whose reconstructed
//! `flags` byte isn't valid — so the NV header fields RS must reproduce (streamPacketIndex,
//! frameIndex, flags, multiFec*) are written into the data shards **before** encoding, and only
//! the transport fields (RTP header/seq/timestamp + fecInfo) are stamped **after**, matching
//! Sunshine `stream.cpp`. `pct = 0` falls back to data-shards-only. Plaintext (AES-GCM video
//! encryption is negotiated off for now).
use punktfunk_core::fec::{ErasureCoder, Gf8Coder};
/// RTP `header` byte: version 2 (0x80) | extension (0x10) — Moonlight keys on the extension.
const RTP_HEADER_BYTE: u8 = 0x80 | 0x10;
const FLAG_PIC: u8 = 0x1;
const FLAG_EOF: u8 = 0x2;
const FLAG_SOF: u8 = 0x4;
const MULTI_FEC_FLAGS: u8 = 0x10;
const MAX_DATA_SHARDS_PER_BLOCK: usize = 255;
const MAX_FEC_BLOCKS: usize = 4;
/// Per-shard header: RTP(12) + reserved(4) + NV_VIDEO_PACKET(16).
const SHARD_HEADER: usize = 32;
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum FrameType {
Idr,
P,
}
/// Splits encoded access units into GameStream video datagrams (data + FEC parity shards).
pub struct VideoPacketizer {
/// Negotiated `packetSize` (ANNOUNCE `x-nv-video[0].packetSize`).
packet_size: usize,
/// Per-shard payload bytes = `blocksize - SHARD_HEADER`, `blocksize = packetSize + 16`.
payload_per_shard: usize,
/// Requested FEC overhead percent (0 = data shards only). The wire carries the recomputed
/// per-block `(100·m)/k` so Moonlight derives the same parity count.
fec_percentage: usize,
/// Minimum parity shards per block (the client's `fec.minRequiredFecPackets`) — protects
/// small frames whose `⌈k·pct/100⌉` would otherwise be just 1.
min_fec: usize,
frame_index: u32,
/// Monotonic per-stream packet counter (the RTP sequence / streamPacketIndex source).
seq: u32,
}
impl VideoPacketizer {
pub fn new(packet_size: usize, fec_percentage: u8, min_fec: u8) -> Self {
VideoPacketizer {
packet_size,
payload_per_shard: packet_size + 16 - SHARD_HEADER,
fec_percentage: fec_percentage as usize,
min_fec: min_fec as usize,
frame_index: 0,
seq: 0,
}
}
/// Packetize one encoded AU into wire datagrams (data shards + Cauchy RS parity shards).
pub fn packetize(
&mut self,
au: &[u8],
frame_type: FrameType,
timestamp_90k: u32,
) -> Vec<Vec<u8>> {
let frame_index = self.frame_index;
self.frame_index = self.frame_index.wrapping_add(1);
let pps = self.payload_per_shard;
let blocksize = SHARD_HEADER + pps; // = packet_size + 16
let pct = self.fec_percentage;
// frame payload = 8-byte short frame header + the AU bitstream.
let total_len = 8 + au.len();
let last_payload_len = match total_len % pps {
0 => pps,
r => r,
};
let mut fp = Vec::with_capacity(total_len);
fp.extend_from_slice(&short_frame_header(frame_type, last_payload_len as u16));
fp.extend_from_slice(au);
let total_data = total_len.div_ceil(pps).max(1);
// With parity, cap per-block data so k + m ≤ 255 (the GF(2⁸) ceiling): parity for k
// data shards is ⌈k·pct/100⌉, so k ≤ 255·100/(100+pct).
let max_data = if pct > 0 {
(255 * 100) / (100 + pct)
} else {
MAX_DATA_SHARDS_PER_BLOCK
};
let n_blocks = total_data.div_ceil(max_data).clamp(1, MAX_FEC_BLOCKS);
let per_block = total_data.div_ceil(n_blocks);
let mut packets = Vec::with_capacity(total_data + total_data * pct / 100 + n_blocks);
for b in 0..n_blocks {
let first = b * per_block;
let last = ((b + 1) * per_block).min(total_data);
if first >= last {
break;
}
let k = last - first;
let block_seq_base = self.seq;
let multi_fec_blocks = ((b as u8) << 4) | (((n_blocks - 1) as u8) << 6);
// 1. Build this block's k data-shard datagrams (full `blocksize`), writing the NV
// header fields RS must reproduce on recovery (streamPacketIndex, frameIndex,
// flags, multiFec*). The RTP header + fecInfo are left zero (stamped post-RS).
let mut shards: Vec<Vec<u8>> = Vec::with_capacity(k);
for i in 0..k {
let global = first + i;
let seq = block_seq_base + i as u32;
let mut buf = vec![0u8; blocksize];
let mut flags = FLAG_PIC;
if global == 0 {
flags |= FLAG_SOF;
}
if global == total_data - 1 {
flags |= FLAG_EOF;
}
buf[16..20].copy_from_slice(&(seq << 8).to_le_bytes()); // streamPacketIndex
buf[20..24].copy_from_slice(&frame_index.to_le_bytes()); // frameIndex
buf[24] = flags;
buf[26] = MULTI_FEC_FLAGS;
buf[27] = multi_fec_blocks;
let ps = global * pps;
let pe = (ps + pps).min(fp.len());
buf[SHARD_HEADER..SHARD_HEADER + (pe - ps)].copy_from_slice(&fp[ps..pe]);
shards.push(buf);
}
// 2. m = ⌈k·pct/100⌉ parity shards (floored at the client's min, capped so k+m≤255)
// over the full datagrams. The wire percentage is recomputed from m so the client
// derives the same count.
let m = if pct > 0 {
(k * pct).div_ceil(100).max(self.min_fec).min(255 - k)
} else {
0
};
let wire_pct = if m > 0 { (100 * m) / k } else { 0 };
let parity = if m > 0 {
Gf8Coder.encode(&shards, m).unwrap_or_default()
} else {
Vec::new()
};
// 3. Stamp transport headers (RTP + fecInfo) on every shard. We do NOT touch the
// flags/streamPacketIndex bytes, so a recovered data shard's RS-reconstructed
// NV header stays valid.
self.seq = block_seq_base + k as u32;
for (i, mut buf) in shards.into_iter().enumerate() {
let seq = block_seq_base + i as u32;
finalize(
&mut buf,
seq,
timestamp_90k,
frame_index,
multi_fec_blocks,
fec_info(k, i, wire_pct),
);
packets.push(buf);
}
for (j, mut buf) in parity.into_iter().enumerate() {
let seq = self.seq;
self.seq = self.seq.wrapping_add(1);
finalize(
&mut buf,
seq,
timestamp_90k,
frame_index,
multi_fec_blocks,
fec_info(k, k + j, wire_pct),
);
packets.push(buf);
}
}
packets
}
}
/// `fecInfo` (u32, little-endian): `dataShards<<22 | fecIndex<<12 | fecPercentage<<4`.
fn fec_info(k: usize, fec_index: usize, pct: usize) -> u32 {
((k as u32) << 22) | ((fec_index as u32) << 12) | ((pct as u32) << 4)
}
/// Stamp the post-RS transport fields into a shard datagram (in place). Leaves the NV
/// `flags`/`streamPacketIndex`/`multiFecFlags` bytes untouched (RS-covered).
fn finalize(
buf: &mut [u8],
seq: u32,
ts_90k: u32,
frame_index: u32,
multi_fec_blocks: u8,
fec_info: u32,
) {
buf[0] = RTP_HEADER_BYTE; // header (version 2 + extension)
buf[2..4].copy_from_slice(&(seq as u16).to_be_bytes()); // sequenceNumber (BE)
buf[4..8].copy_from_slice(&ts_90k.to_be_bytes()); // timestamp (90 kHz, BE)
buf[20..24].copy_from_slice(&frame_index.to_le_bytes()); // frameIndex (re-affirm for parity)
buf[27] = multi_fec_blocks; // re-affirm for parity
buf[28..32].copy_from_slice(&fec_info.to_le_bytes()); // fecInfo (LE)
}
/// 8-byte `video_short_frame_header_t` (little-endian), prefixed to the AU bitstream.
fn short_frame_header(frame_type: FrameType, last_payload_len: u16) -> [u8; 8] {
let mut h = [0u8; 8];
h[0] = 0x01; // headerType
h[1..3].copy_from_slice(&0u16.to_le_bytes()); // frame_processing_latency
h[3] = match frame_type {
FrameType::Idr => 2,
FrameType::P => 1,
};
h[4..6].copy_from_slice(&last_payload_len.to_le_bytes());
// h[6..8] unknown = 0
h
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn single_block_layout() {
let mut pk = VideoPacketizer::new(1392, 0, 0); // data-only; pps = 1392+16-32 = 1376
assert_eq!(pk.payload_per_shard, 1376);
let au = vec![0xABu8; 4000]; // 8+4000 = 4008 → ceil(4008/1376) = 3 data shards
let pkts = pk.packetize(&au, FrameType::Idr, 90_000);
assert_eq!(pkts.len(), 3);
for p in &pkts {
assert_eq!(p.len(), SHARD_HEADER + 1376);
assert_eq!(p[0], 0x90); // RTP header byte
}
let first = &pkts[0];
assert_eq!(first[24] & FLAG_SOF, FLAG_SOF);
assert_eq!(first[24] & FLAG_PIC, FLAG_PIC);
let frame_index = u32::from_le_bytes(first[20..24].try_into().unwrap());
assert_eq!(frame_index, 0);
let fec_info = u32::from_le_bytes(first[28..32].try_into().unwrap());
assert_eq!(fec_info >> 22, 3); // dataShards = 3
assert_eq!((fec_info >> 12) & 0x3ff, 0); // fecIndex 0
let last = &pkts[2];
assert_eq!(last[24] & FLAG_EOF, FLAG_EOF);
let fec_info_last = u32::from_le_bytes(last[28..32].try_into().unwrap());
assert_eq!((fec_info_last >> 12) & 0x3ff, 2);
for (i, p) in pkts.iter().enumerate() {
assert_eq!(u16::from_be_bytes(p[2..4].try_into().unwrap()), i as u16);
}
}
#[test]
fn multi_block_split() {
let mut pk = VideoPacketizer::new(1392, 0, 0); // data-only
let au = vec![0u8; 600_000];
let pkts = pk.packetize(&au, FrameType::P, 0);
let total = (8 + au.len()).div_ceil(1376);
assert_eq!(pkts.len(), total);
let n_blocks = total.div_ceil(255).clamp(1, 4);
let last_block = ((pkts.last().unwrap()[27]) >> 6) & 0x3;
assert_eq!(last_block as usize, n_blocks - 1);
}
#[test]
fn emits_parity_shards() {
let mut pk = VideoPacketizer::new(1392, 20, 0); // pps = 1376, 20% FEC
let au = vec![0xABu8; 4000]; // 8+4000 = 4008 → 3 data shards (k=3)
let pkts = pk.packetize(&au, FrameType::Idr, 0);
// m = ceil(3*20/100) = 1 parity shard → 4 packets; wire_pct = 100*1/3 = 33.
assert_eq!(pkts.len(), 4);
for p in &pkts {
let fec_info = u32::from_le_bytes(p[28..32].try_into().unwrap());
assert_eq!(fec_info >> 22, 3); // dataShards = k = 3
assert_eq!((fec_info >> 4) & 0xff, 33); // wire fecPercentage
}
// The parity shard is last: fecIndex = k = 3.
let parity = &pkts[3];
let fec_info = u32::from_le_bytes(parity[28..32].try_into().unwrap());
assert_eq!((fec_info >> 12) & 0x3ff, 3);
// Data shards keep SOF (first) / EOF (last data shard) / PIC.
assert_eq!(pkts[0][24] & FLAG_SOF, FLAG_SOF);
assert_eq!(pkts[2][24] & FLAG_EOF, FLAG_EOF);
// RTP sequence numbers are contiguous across data + parity (0,1,2,3).
for (i, p) in pkts.iter().enumerate() {
assert_eq!(u16::from_be_bytes(p[2..4].try_into().unwrap()), i as u16);
}
}
/// End-to-end recovery: parity over the full datagram reconstructs a dropped data shard's
/// payload AND its NV `flags` byte (the byte Moonlight validates), proving the layout.
#[test]
fn parity_recovers_full_datagram_incl_flags() {
let mut pk = VideoPacketizer::new(1392, 50, 0); // high pct → plenty of parity
let au = vec![0x5Au8; 4000]; // k = 3
let pkts = pk.packetize(&au, FrameType::Idr, 0);
let k = 3usize;
let m = pkts.len() - k;
assert!(m >= 1);
// Drop data shard 1; reconstruct from the rest via the same Cauchy coder.
let mut received: Vec<Option<Vec<u8>>> = pkts.iter().map(|p| Some(p.clone())).collect();
received[1] = None;
let recovered = Gf8Coder.reconstruct(k, m, &mut received).unwrap();
// The recovered shard equals the original data shard's RS-covered bytes: its flags
// byte (offset 24) is PIC (middle shard), proving the NV header recovers correctly.
assert_eq!(recovered[1][24], FLAG_PIC);
// ...and the payload region matches the original.
assert_eq!(recovered[1][SHARD_HEADER..], pkts[1][SHARD_HEADER..]);
}
}