rename: lumen → punktfunk, everywhere
ci / rust (push) Has been cancelled

Full project rename, decided 2026-06-10:
- Crates/binaries: punktfunk-core / punktfunk-host / punktfunk-client-rs.
- C ABI: punktfunk_* symbols, Punktfunk* types, include/punktfunk_core.h,
  PUNKTFUNK_FEATURE_QUIC guard (header regenerated; cbindgen renames updated, incl.
  PUNKTFUNK_BTN_*/PUNKTFUNK_AXIS_* wire constants).
- Protocol: punktfunk/1 — control-plane magic LMN1 → PKF1, nonce salt lmn1 → pkf1.
  WIRE BREAK: clients must be rebuilt from this revision.
- Env knobs: PUNKTFUNK_VIDEO_SOURCE / PUNKTFUNK_COMPOSITOR / PUNKTFUNK_ZEROCOPY / ….
- Host config dir: ~/.config/punktfunk (the box's dir was migrated in place — the
  persistent identity is unchanged, pinned fingerprints stay valid).
- Swift package: PunktfunkKit + PunktfunkCore.xcframework + PunktfunkConnection
  (Sources/PunktfunkClient app + tests renamed with it); build-xcframework.sh updated.
- scripts/: 60-punktfunk.rules, punktfunk-host.service; OpenAPI doc regenerated.

Also: scripts/headless/run-headless-kde.sh — full headless Plasma bringup. Root cause of
"desktop but no apps/settings" over the stream: plasmashell launched without
XDG_MENU_PREFIX=plasma-, so the launcher resolved a nonexistent applications.menu and
rendered an empty menu. The script sets the complete KDE session env (menu prefix,
KDE_FULL_SESSION, session version) and rebuilds ksycoca before starting plasmashell.

Gate: 97/97 tests, clippy -D warnings (both feature sets), fmt, C-ABI harness PASS,
zero lumen references left outside .git.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-06-10 13:11:59 +00:00
parent b8b23c8fb2
commit bfd64ce871
119 changed files with 1245 additions and 1185 deletions
@@ -0,0 +1,188 @@
//! The audio data plane (UDP 48000). On RTSP PLAY we learn the client's audio endpoint from
//! its port-learning ping, capture the default-sink monitor, Opus-encode 5 ms stereo frames,
//! and send each as a GameStream RTP audio packet.
//!
//! Wire format (moonlight-common-c `AudioStream.c`): a 12-byte big-endian `RTP_PACKET`
//! (`packetType = 97`, `sequenceNumber++`, `timestamp += packetDuration`, `ssrc = 0`)
//! followed by the AES-128-CBC-encrypted Opus payload. Stereo Opus is a single coupled
//! multistream, so a plain `opus_encode` bitstream is what the client's multistream decoder
//! expects. Like the control stream, modern Moonlight always AES-CBC-decrypts audio (it
//! reports "Failed to decrypt audio packet" on plaintext), so we encrypt the payload under the
//! `/launch` `rikey` with a per-packet IV `BE32(rikeyid + seq)` (PKCS7 padding, RTP header
//! left in the clear). Reed-Solomon audio FEC is layered on top in P1.5.
use super::AUDIO_PORT;
use crate::audio::{self, AudioCapturer, CHANNELS, SAMPLE_RATE};
use anyhow::{Context, Result};
use cbc::cipher::{block_padding::Pkcs7, BlockEncryptMut, KeyIvInit};
use opus::{Application, Bitrate, Channels, Encoder};
use std::net::UdpSocket;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use std::time::{Duration, Instant};
type Aes128CbcEnc = cbc::Encryptor<aes::Aes128>;
/// Opus frame duration; 5 ms is moonlight's default (`x-nv-aqos.packetDuration`).
const FRAME_MS: usize = 5;
/// Samples per channel per Opus frame (48 kHz · 5 ms = 240).
const SAMPLES_PER_FRAME: usize = SAMPLE_RATE as usize * FRAME_MS / 1000;
/// RTP payload type for audio (moonlight `AudioStream.c` checks `packetType == 97`).
const AUDIO_PACKET_TYPE: u8 = 97;
const OPUS_BITRATE: i32 = 128_000;
/// Slot for the persistent audio capturer, reused across streams (no leaked PipeWire thread).
pub type AudioCapSlot = Arc<std::sync::Mutex<Option<Box<dyn AudioCapturer>>>>;
/// Spawn the audio stream thread (idempotent via `running`). Stops when `running` clears.
/// `gcm_key`/`rikeyid` come from `/launch` and key the AES-CBC payload encryption.
pub fn start(running: Arc<AtomicBool>, gcm_key: [u8; 16], rikeyid: i32, audio_cap: AudioCapSlot) {
let _ = std::thread::Builder::new()
.name("punktfunk-audio".into())
.spawn(move || {
tracing::info!("audio stream starting");
if let Err(e) = run(&running, &gcm_key, rikeyid, &audio_cap) {
tracing::error!(error = %format!("{e:#}"), "audio stream failed");
}
running.store(false, Ordering::SeqCst);
tracing::info!("audio stream stopped");
});
}
fn run(
running: &AtomicBool,
gcm_key: &[u8; 16],
rikeyid: i32,
audio_cap: &std::sync::Mutex<Option<Box<dyn AudioCapturer>>>,
) -> Result<()> {
let sock = UdpSocket::bind(("0.0.0.0", AUDIO_PORT)).context("bind audio UDP")?;
// The client pings the audio port (~every 500ms) so we learn where to send.
sock.set_read_timeout(Some(Duration::from_secs(10)))?;
tracing::info!(port = AUDIO_PORT, "audio: awaiting client ping");
let mut probe = [0u8; 256];
let (_, client) = sock
.recv_from(&mut probe)
.context("audio: no client ping within 10s")?;
sock.connect(client)
.context("connect client audio endpoint")?;
tracing::info!(%client, "audio: client endpoint learned");
// Reuse the persistent capturer (create on first stream); drain stale buffered audio.
let mut cap = match audio_cap.lock().unwrap().take() {
Some(mut c) => {
c.drain();
c
}
None => audio::open_audio_capture().context("open audio capture")?,
};
let result = audio_body(&mut *cap, &sock, gcm_key, rikeyid, running);
*audio_cap.lock().unwrap() = Some(cap);
result
}
fn audio_body(
cap: &mut dyn AudioCapturer,
sock: &UdpSocket,
gcm_key: &[u8; 16],
rikeyid: i32,
running: &AtomicBool,
) -> Result<()> {
// RESTRICTED_LOWDELAY + CBR, matching Sunshine — CBR keeps the Opus TOC byte constant,
// which the client asserts per stream.
let mut enc = Encoder::new(SAMPLE_RATE, Channels::Stereo, Application::LowDelay)
.context("create Opus encoder")?;
enc.set_bitrate(Bitrate::Bits(OPUS_BITRATE)).ok();
enc.set_vbr(false).ok();
let frame_len = SAMPLES_PER_FRAME * CHANNELS; // interleaved samples per Opus frame
let mut acc: Vec<f32> = Vec::with_capacity(frame_len * 4);
let mut out = vec![0u8; 1400];
let mut seq: u16 = 0;
let mut timestamp: u32 = 0;
let mut sent: u64 = 0;
// Pacing anchor: PipeWire hands us large capture buffers (~1024 frames), so we'd otherwise
// emit packets in bursts the client's low-latency jitter buffer hears as glitching. Emit
// each frame at its 5 ms slot instead. Production is real-time, so the backlog stays small.
let start = Instant::now();
let mut frame_no: u64 = 0;
// Optional linear gain for quiet capture sources (PUNKTFUNK_AUDIO_GAIN, default 1.0).
let gain: f32 = std::env::var("PUNKTFUNK_AUDIO_GAIN")
.ok()
.and_then(|v| v.parse().ok())
.unwrap_or(1.0);
while running.load(Ordering::SeqCst) {
let chunk = cap.next_chunk().context("capture audio chunk")?;
acc.extend_from_slice(&chunk);
while acc.len() >= frame_len {
let mut frame: Vec<f32> = acc.drain(..frame_len).collect();
if gain != 1.0 {
for s in &mut frame {
*s = (*s * gain).clamp(-1.0, 1.0);
}
}
let n = enc.encode_float(&frame, &mut out).context("opus encode")?;
// AES-128-CBC the Opus payload (RTP header stays plaintext). Per-packet IV =
// BE32(rikeyid + seq) in [0..4], zero elsewhere; PKCS7 padding.
let iv_seq = (rikeyid as u32).wrapping_add(seq as u32);
let mut iv = [0u8; 16];
iv[0..4].copy_from_slice(&iv_seq.to_be_bytes());
let ct = Aes128CbcEnc::new(gcm_key.into(), (&iv).into())
.encrypt_padded_vec_mut::<Pkcs7>(&out[..n]);
let pkt = build_rtp(seq, timestamp, &ct);
if sock.send(&pkt).is_err() {
tracing::info!(sent, "audio: client unreachable — stopping");
return Ok(());
}
seq = seq.wrapping_add(1);
// GameStream's audio RTP timestamp ticks by packetDuration (ms), not by samples.
timestamp = timestamp.wrapping_add(FRAME_MS as u32);
sent += 1;
if sent % 400 == 0 {
tracing::info!(sent, "audio: streaming");
}
// Hold each frame to its 5 ms slot (skip if we've fallen behind a burst).
frame_no += 1;
let scheduled = start + Duration::from_millis(5 * frame_no);
let now = Instant::now();
if scheduled > now {
std::thread::sleep((scheduled - now).min(Duration::from_millis(20)));
}
}
}
Ok(())
}
/// Build a GameStream RTP audio packet: 12-byte BE `RTP_PACKET` header + Opus payload.
fn build_rtp(seq: u16, timestamp: u32, opus: &[u8]) -> Vec<u8> {
let mut p = Vec::with_capacity(12 + opus.len());
p.push(0x80); // RTP version 2, no padding/extension/CSRC
p.push(AUDIO_PACKET_TYPE);
p.extend_from_slice(&seq.to_be_bytes());
p.extend_from_slice(&timestamp.to_be_bytes());
p.extend_from_slice(&0u32.to_be_bytes()); // ssrc
p.extend_from_slice(opus);
p
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn rtp_header_layout() {
let p = build_rtp(0x0102, 0x03040506, &[0xaa, 0xbb]);
assert_eq!(p[0], 0x80);
assert_eq!(p[1], 97);
assert_eq!(&p[2..4], &[0x01, 0x02]); // seq BE
assert_eq!(&p[4..8], &[0x03, 0x04, 0x05, 0x06]); // timestamp BE
assert_eq!(&p[8..12], &[0, 0, 0, 0]); // ssrc
assert_eq!(&p[12..], &[0xaa, 0xbb]); // opus payload
}
#[test]
fn frame_sizing() {
assert_eq!(SAMPLES_PER_FRAME, 240);
}
}