Five confirmed findings from a 46-agent review panel:
- Empty --mgmt-token no longer satisfies the non-loopback token gate
(critical: 'Bearer ' with an empty token authenticated; parse_serve now
bails on blank tokens and mgmt::run treats blank as none)
- axum's built-in body rejections (400/415/422) now wear the documented
ApiError envelope via an ApiJson extractor, and the spec documents them
- GET /health carries security([{}]) in the spec, matching the server's
auth exemption
- unpairClient's description no longer claims revocation the TLS layer
doesn't enforce yet (gamestream/tls.rs accepts any cert — known gap)
- CLAUDE.md/README.md no longer reference the deleted web.rs
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -16,9 +16,11 @@ Low-latency desktop streaming stack, Linux-first, with a shared Rust protocol co
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round-trips every access unit through a `lumen_core` host→client session (0 mismatches).
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See [`docs/linux-setup.md`](docs/linux-setup.md); the code is in
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`crates/lumen-host/src/{m0,capture,encode}.rs` (+ `capture/linux.rs`, `encode/linux.rs`).
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- **The remaining host backends are `#[cfg(target_os = "linux")]` stubs** — KWin/Mutter
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virtual displays (`vdisplay.rs`), libei/uinput input (`inject.rs`), web/pairing
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(`web.rs`). They compile everywhere but `bail!` until implemented. This is **M2**.
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- **M2 is in flight.** The GameStream control plane lives in `gamestream/` (mDNS,
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serverinfo, pairing, RTSP, ENet control, video/audio streams) and the management REST
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API in `mgmt.rs`; the remaining `#[cfg(target_os = "linux")]` backends — KWin/Mutter
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virtual displays (`vdisplay.rs`), libei/uinput input (`inject.rs`) — compile everywhere
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and `bail!` where unimplemented.
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## Build / test / run
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@@ -83,9 +85,9 @@ tokio runtime) + `pipewire` **0.9** (must match ashpd's; not 0.10) + `ffmpeg-nex
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## Next: M2 — P1 host to a stock Moonlight client
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Wire M0's capture→encode pipeline (`m0.rs` / `pipeline.rs`) into a streaming host: KWin
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virtual output (`vdisplay.rs`, study KRdp), `serverinfo`/pairing/RTSP (`web.rs`) enough for
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a real Moonlight client, input via reis/uinput (`inject.rs`). The module seams exist and
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`bail!` today.
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virtual output (`vdisplay.rs`, study KRdp), `serverinfo`/pairing/RTSP
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(`gamestream/{nvhttp,pairing,rtsp}.rs`) enough for a real Moonlight client, input via
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reis/uinput (`inject.rs`), management/config REST API (`mgmt.rs`).
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## Conventions
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