perf(latency): T1.1 frame-driven encode trigger + T1.4 time-based flush thresholds
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design/latency-reduction-2026-07.md tier 1, remaining halves: - T1.1: the native encode loop wakes on the capture's ACTUAL arrival instead of sampling at a free-running tick — deletes the sample-and-hold (~half a frame interval on average, a full one worst-case: ~8ms avg @60fps). New Capturer::supports_arrival_wait/wait_arrival pair (IDD-push waits its frame-ready event against the shared-header token; the PipeWire portal blocks its channel with a pending stash); backends without an arrival signal — and PUNKTFUNK_FRAME_DRIVEN=0 — keep the legacy tick bit-identically. A 0.9x-interval rate floor caps encode at ~1.11x target when the compositor outruns the session; a +0.5x-interval keepalive keeps static desktops re-encoding at 1.5x-interval cadence. Pacing deadlines re-anchor to the actual submit so they can't drift against the arrival clock. GameStream plane untouched. - T1.4: the jump-to-live detectors run on WALL-CLOCK now (STANDING_TIME / FLUSH_AFTER = 250ms) instead of 30-frame counts whose meaning scaled with fps (500ms @60 but 125ms @240 — and stretching further under T1.1's slower static-scene repeats). The queue trip also requires depth still >= high, so a hysteresis-band hover can't fire on elapsed time alone. Validated: .21 Linux 185 core + 177 host + pf-capture tests, clippy -D warnings; .133 Windows cargo check of pf-capture + punktfunk-host green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -35,6 +35,10 @@ use std::time::Duration;
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/// and no second session to conflict with).
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pub struct PortalCapturer {
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frames: Receiver<CapturedFrame>,
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/// A frame [`wait_arrival`](Capturer::wait_arrival) received while blocking (the channel
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/// can't be peeked, so the wait must consume) — always the FIRST candidate the next
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/// `try_latest`/`next_frame` considers, before draining anything newer off the channel.
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pending: Option<CapturedFrame>,
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active: Arc<AtomicBool>,
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/// Set true once the PipeWire stream agrees a video format. Read in [`next_frame`]'s timeout
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/// branch to tell "format never negotiated" (modifier/format mismatch) apart from "negotiated
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@@ -166,6 +170,7 @@ impl PwHandles {
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fn into_capturer(self, node_id: u32, keepalive: Option<Box<dyn Send>>) -> PortalCapturer {
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PortalCapturer {
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frames: self.frames,
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pending: None,
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active: self.active,
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negotiated: self.negotiated,
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streaming: self.streaming,
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@@ -266,6 +271,9 @@ impl Capturer for PortalCapturer {
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self.node_id
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));
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}
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if let Some(f) = self.pending.take() {
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return Ok(f); // a wait_arrival stash outranks the channel (it's older)
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}
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let slice = Duration::from_millis(500)
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.min(deadline.saturating_duration_since(std::time::Instant::now()));
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match self.frames.recv_timeout(slice) {
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@@ -276,6 +284,27 @@ impl Capturer for PortalCapturer {
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}
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}
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fn supports_arrival_wait(&self) -> bool {
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true
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}
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fn wait_arrival(&mut self, deadline: std::time::Instant) {
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// Frame-driven trigger (latency plan T1.1): block on the PipeWire channel until the
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// compositor delivers a frame or the deadline passes. The channel can't be peeked, so
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// the received frame is stashed in `pending` — `try_latest` starts from it and still
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// drains anything newer. A broken/ended stream just returns; the following
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// `try_latest` surfaces the error through its existing paths.
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if self.pending.is_some() || self.broken.load(Ordering::Relaxed) {
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return;
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}
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let Some(left) = deadline.checked_duration_since(std::time::Instant::now()) else {
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return;
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};
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if let Ok(f) = self.frames.recv_timeout(left) {
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self.pending = Some(f);
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}
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}
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fn try_latest(&mut self) -> Result<Option<CapturedFrame>> {
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if self.broken.load(Ordering::Relaxed) {
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return Err(anyhow!(
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@@ -285,8 +314,9 @@ impl Capturer for PortalCapturer {
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));
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}
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// Drain to the newest queued frame without blocking; `None` means the compositor
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// hasn't produced a new frame since last call (static/idle desktop).
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let mut latest = None;
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// hasn't produced a new frame since last call (static/idle desktop). A frame
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// `wait_arrival` stashed is the oldest candidate — anything on the channel is newer.
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let mut latest = self.pending.take();
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loop {
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match self.frames.try_recv() {
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Ok(frame) => latest = Some(frame),
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