feat(vdisplay): display-management policy surface (Stage 0)
A user-configurable policy layer above the per-compositor VirtualDisplay backends: keep-alive, topology, conflict, identity, layout, max-displays — persisted to display-settings.json, editable from the web console, applied per connect. Design: design/display-management.md. Stage 0 stands up the surface and wires the two behaviors the existing code can already express — the Windows monitor linger duration and the "make the streamed output the sole desktop" topology — through it; every other option is stored + echoed but not yet enforced (later stages). An unconfigured host (no display-settings.json) keeps today's exact behavior. - vdisplay/policy.rs: pure DisplayPolicy + 5 presets + JSON store (gpu-settings pattern) + EffectivePolicy; 9 unit tests. - vdisplay.rs: resolve_topology(Auto); apply_session_env drives *_VIRTUAL_PRIMARY from the policy only when a settings file exists. - windows/manager.rs: linger_ms() + should_isolate() read the policy when configured. - mgmt: GET/PUT /api/v1/display/settings (bearer-only); PUT rejects keep_alive forever until the lifecycle stage. OpenAPI regenerated. - web console: Host → Virtual displays card (preset picker + custom fields); en+de. - docs-site: virtual-displays.md + configuration.md cross-links. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
+371
-1
@@ -10,7 +10,7 @@
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"name": "MIT OR Apache-2.0",
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"identifier": "MIT OR Apache-2.0"
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},
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"version": "0.6.0"
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"version": "0.7.4"
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},
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"paths": {
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"/api/v1/clients": {
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@@ -138,6 +138,98 @@
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}
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}
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},
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"/api/v1/display/settings": {
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"get": {
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"tags": [
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"display"
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],
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"summary": "Display-management policy",
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"description": "The stored virtual-display policy (lifecycle, topology, conflict handling, identity, layout),\nevery preset's expansion, and which options this build enforces yet. See\n`design/display-management.md`.",
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"operationId": "getDisplaySettings",
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"responses": {
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"200": {
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"description": "Stored policy + preset expansions + enforced options",
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"content": {
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"application/json": {
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"schema": {
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"$ref": "#/components/schemas/DisplaySettingsState"
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}
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}
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}
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},
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"401": {
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"description": "Missing or invalid bearer token",
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"content": {
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"application/json": {
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"schema": {
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"$ref": "#/components/schemas/ApiError"
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}
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}
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}
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}
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}
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},
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"put": {
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"tags": [
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"display"
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],
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"summary": "Set the display-management policy",
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"description": "Persists a new policy (validated + clamped) and applies it from the next connect/teardown — a\nrunning session keeps the display it opened on. `keep_alive: forever` is rejected until the\ndisplay-lifecycle stage ships (it would keep physical monitors dark indefinitely with no release\npath yet).",
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"operationId": "setDisplaySettings",
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"requestBody": {
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"content": {
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"application/json": {
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"schema": {
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"$ref": "#/components/schemas/DisplayPolicy"
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}
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}
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},
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"required": true
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},
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"responses": {
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"200": {
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"description": "Policy stored; the new state",
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"content": {
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"application/json": {
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"schema": {
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"$ref": "#/components/schemas/DisplaySettingsState"
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}
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}
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}
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},
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"400": {
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"description": "An option value is not yet supported (e.g. keep_alive forever)",
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"content": {
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"application/json": {
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"schema": {
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"$ref": "#/components/schemas/ApiError"
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}
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}
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}
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},
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"401": {
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"description": "Missing or invalid bearer token",
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"content": {
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"application/json": {
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"schema": {
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"$ref": "#/components/schemas/ApiError"
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}
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}
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}
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},
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"500": {
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"description": "Policy could not be persisted",
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"content": {
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"application/json": {
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"schema": {
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"$ref": "#/components/schemas/ApiError"
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}
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}
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}
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}
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}
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}
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},
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"/api/v1/gpus": {
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"get": {
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"tags": [
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@@ -1909,6 +2001,115 @@
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}
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}
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},
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"DisplayPolicy": {
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"type": "object",
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"description": "The user-facing display-management policy — what `display-settings.json` holds and what the mgmt\nAPI GETs/PUTs. When [`preset`](Self::preset) is not [`Preset::Custom`] the explicit fields are\nignored (the console writes one or the other); [`effective`](Self::effective) resolves both to a\nsingle [`EffectivePolicy`].",
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"properties": {
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"identity": {
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"$ref": "#/components/schemas/Identity"
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},
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"keep_alive": {
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"$ref": "#/components/schemas/KeepAlive"
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},
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"layout": {
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"$ref": "#/components/schemas/Layout"
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},
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"max_displays": {
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"type": "integer",
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"format": "int32",
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"description": "Upper bound on simultaneously-live virtual displays (clamped to `1..=16` on write).",
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"minimum": 0
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},
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"mode_conflict": {
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"$ref": "#/components/schemas/ModeConflict"
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},
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"preset": {
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"$ref": "#/components/schemas/Preset"
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},
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"topology": {
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"$ref": "#/components/schemas/Topology"
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},
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"version": {
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"type": "integer",
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"format": "int32",
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"description": "Schema version (currently 1) — lets a future field addition migrate rather than reject.",
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"minimum": 0
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}
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}
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},
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"DisplaySettingsState": {
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"type": "object",
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"description": "Full display-management state for the console: the stored policy, every preset's expansion, the\nresolved effective policy, and which options this build actually enforces yet (Stage 0 wires\nkeep-alive linger + topology; the rest are stored but not yet acted on).",
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"required": [
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"settings",
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"configured",
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"effective",
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"presets",
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"enforced"
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],
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"properties": {
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"configured": {
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"type": "boolean",
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"description": "True once a `display-settings.json` exists (the console has configured this host)."
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},
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"effective": {
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"$ref": "#/components/schemas/EffectivePolicy",
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"description": "The effective (preset-expanded) policy currently in force."
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},
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"enforced": {
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"type": "array",
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"items": {
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"type": "string"
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},
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"description": "Option names this build enforces right now (e.g. `keep_alive`, `topology`). The remaining\nstored options (`mode_conflict`, `identity`, `layout`) land in later stages — surfaced so the\nconsole can mark them \"coming soon\" instead of implying they already take effect."
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},
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"presets": {
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"type": "array",
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"items": {
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"$ref": "#/components/schemas/PresetInfo"
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},
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"description": "Every named preset and what it expands to (for the picker's preview)."
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},
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"settings": {
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"$ref": "#/components/schemas/DisplayPolicy",
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"description": "The stored policy (preset + custom fields), or the built-in default when unconfigured."
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}
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}
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},
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"EffectivePolicy": {
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"type": "object",
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"description": "The six resolved fields after preset expansion — what the lifecycle/registry and the Stage-0 call\nsites read, and what the mgmt API echoes as the \"currently in force\" policy. Pure output of\n[`DisplayPolicy::effective`].",
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"required": [
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"keep_alive",
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"topology",
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"mode_conflict",
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"identity",
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"layout",
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"max_displays"
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],
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"properties": {
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"identity": {
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"$ref": "#/components/schemas/Identity"
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},
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"keep_alive": {
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"$ref": "#/components/schemas/KeepAlive"
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},
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"layout": {
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"$ref": "#/components/schemas/Layout"
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},
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"max_displays": {
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"type": "integer",
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"format": "int32",
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"minimum": 0
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},
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"mode_conflict": {
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"$ref": "#/components/schemas/ModeConflict"
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},
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"topology": {
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"$ref": "#/components/schemas/Topology"
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}
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}
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},
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"GameEntry": {
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"type": "object",
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"description": "One title in the unified library, regardless of which store it came from.",
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@@ -2099,6 +2300,72 @@
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}
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}
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},
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"Identity": {
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"type": "string",
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"description": "Stable display identity, so desktop environments persist per-display config (KDE scaling). Stored\nat Stage 0; carriers wired from the identity stage.",
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"enum": [
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"shared",
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"per-client",
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"per-client-mode"
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]
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},
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"KeepAlive": {
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"oneOf": [
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{
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"type": "object",
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"description": "Tear the display down at session end (today's default on every backend but Windows, which\nlingers 10 s).",
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"required": [
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"mode"
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],
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"properties": {
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"mode": {
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"type": "string",
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"enum": [
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"off"
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]
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}
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}
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},
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{
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"type": "object",
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"description": "Keep the display for `seconds` after the last session leaves, then tear it down; a reconnect\ninside the window reuses it.",
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"required": [
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"seconds",
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"mode"
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],
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"properties": {
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"mode": {
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"type": "string",
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"enum": [
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"duration"
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]
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},
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"seconds": {
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"type": "integer",
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"format": "int32",
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"description": "Linger window in seconds.",
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"minimum": 0
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}
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}
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},
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{
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"type": "object",
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"description": "Keep the display until host shutdown or an explicit release (the `Pinned` lifecycle state).\n**Not honored until the display-lifecycle stage** — rejected by the mgmt PUT at Stage 0.",
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"required": [
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"mode"
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],
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"properties": {
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"mode": {
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"type": "string",
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"enum": [
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"forever"
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]
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}
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}
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}
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],
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"description": "How long a virtual display (and, on gamescope's bare spawn, the nested session + its game)\nsurvives after the last client session detaches. Serialized as an object tagged on `mode`\n(`{\"mode\":\"off\"}` / `{\"mode\":\"duration\",\"seconds\":300}` / `{\"mode\":\"forever\"}`) so the web form\nand the OpenAPI schema stay simple."
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},
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"LaunchSpec": {
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"type": "object",
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"description": "How the host would launch a title (consumed by the session launcher in a later step). Kept\nopen-ended so new stores slot in: `steam_appid` → `steam steam://rungameid/<value>`;\n`command` → run `<value>` nested in a gamescope session.",
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@@ -2118,6 +2385,32 @@
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}
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}
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},
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"Layout": {
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"type": "object",
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"description": "Group layout: the arrangement mode plus, for [`LayoutMode::Manual`], per-slot offsets keyed by\nidentity-slot id (string keys for stable JSON).",
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"properties": {
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"mode": {
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"$ref": "#/components/schemas/LayoutMode"
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},
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"positions": {
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"type": "object",
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"additionalProperties": {
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"$ref": "#/components/schemas/Position"
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},
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"propertyNames": {
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"type": "string"
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}
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}
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}
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},
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"LayoutMode": {
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"type": "string",
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"description": "How group members are arranged in the desktop coordinate space. Stored at Stage 0; applied from\nthe multi-monitor stage.",
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"enum": [
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"auto-row",
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"manual"
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]
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},
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"LocalSummary": {
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"type": "object",
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"description": "Non-sensitive host status for the local tray icon: counts and booleans only — no PIN values,\nno fingerprints, no device names. Served unauthenticated to LOOPBACK peers only (see\n`require_auth`): the bearer-token file is SYSTEM/Administrators-DACL'd on Windows, so the\nper-user tray process cannot authenticate — this narrow read-only route is its status source.",
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@@ -2242,6 +2535,16 @@
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}
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}
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},
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"ModeConflict": {
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"type": "string",
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"description": "Admission when a *different* client connects while a display/session is already live and asks for\na different mode. Stored at Stage 0; enforced from the mode-conflict admission stage.",
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"enum": [
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"separate",
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"steal",
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"join",
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"reject"
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]
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},
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"NativeClient": {
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"type": "object",
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"description": "A paired native (punktfunk/1) client.",
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@@ -2439,6 +2742,59 @@
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}
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}
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},
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"Position": {
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"type": "object",
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"description": "A desktop-space offset for a display (top-left origin).",
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"required": [
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"x",
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"y"
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],
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"properties": {
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"x": {
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"type": "integer",
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"format": "int32"
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},
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"y": {
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"type": "integer",
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"format": "int32"
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}
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}
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},
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"Preset": {
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"type": "string",
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"description": "A named bundle of the fields below. `Custom` (the default) means the explicit fields rule; any\nother preset ignores the stored fields and expands to its own ([`DisplayPolicy::effective`]).",
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"enum": [
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"custom",
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"default",
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"gaming-rig",
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"shared-desktop",
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"hotdesk",
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"workstation"
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]
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},
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"PresetInfo": {
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"type": "object",
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"description": "One preset's human-facing description + the fields it expands to, so the console can render a\npreset picker with an accurate \"what this does\" preview without hardcoding the expansion.",
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"required": [
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"id",
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"summary",
|
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"fields"
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],
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"properties": {
|
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"fields": {
|
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"$ref": "#/components/schemas/EffectivePolicy",
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"description": "The effective policy this preset expands to (the same fields a `custom` policy carries)."
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},
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"id": {
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"type": "string",
|
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"description": "The preset id (`default` | `gaming-rig` | `shared-desktop` | `hotdesk` | `workstation`)."
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},
|
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"summary": {
|
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"type": "string",
|
||||
"description": "One-line story shown next to the option."
|
||||
}
|
||||
}
|
||||
},
|
||||
"RuntimeStatus": {
|
||||
"type": "object",
|
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"description": "Live host status (changes as clients launch/end sessions).",
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||||
@@ -2740,6 +3096,16 @@
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"example": "1234"
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}
|
||||
}
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||||
},
|
||||
"Topology": {
|
||||
"type": "string",
|
||||
"description": "What the host does to the box's display topology while managed virtual displays are up.",
|
||||
"enum": [
|
||||
"auto",
|
||||
"extend",
|
||||
"primary",
|
||||
"exclusive"
|
||||
]
|
||||
}
|
||||
},
|
||||
"securitySchemes": {
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||||
@@ -2763,6 +3129,10 @@
|
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"name": "gpu",
|
||||
"description": "GPU inventory and selection: list the host's GPUs, choose automatic or a preferred GPU, see the one in use"
|
||||
},
|
||||
{
|
||||
"name": "display",
|
||||
"description": "Virtual-display management policy: lifecycle (keep-alive), topology (primary/exclusive), conflict handling, identity, and layout"
|
||||
},
|
||||
{
|
||||
"name": "clients",
|
||||
"description": "Paired Moonlight client management"
|
||||
|
||||
@@ -156,6 +156,8 @@ fn api_router_parts() -> (Router<Arc<MgmtState>>, utoipa::openapi::OpenApi) {
|
||||
.routes(routes!(list_compositors))
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||||
.routes(routes!(list_gpus))
|
||||
.routes(routes!(set_gpu_preference))
|
||||
.routes(routes!(get_display_settings))
|
||||
.routes(routes!(set_display_settings))
|
||||
.routes(routes!(get_status))
|
||||
.routes(routes!(get_local_summary))
|
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.routes(routes!(list_paired_clients))
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||||
@@ -210,6 +212,7 @@ pub fn openapi_json() -> String {
|
||||
tags(
|
||||
(name = "host", description = "Host identity, capabilities, and liveness"),
|
||||
(name = "gpu", description = "GPU inventory and selection: list the host's GPUs, choose automatic or a preferred GPU, see the one in use"),
|
||||
(name = "display", description = "Virtual-display management policy: lifecycle (keep-alive), topology (primary/exclusive), conflict handling, identity, and layout"),
|
||||
(name = "clients", description = "Paired Moonlight client management"),
|
||||
(name = "pairing", description = "Pairing PIN delivery (the out-of-band half of the GameStream pairing handshake)"),
|
||||
(name = "native", description = "Native punktfunk/1 pairing: arm a window, display the host PIN, manage paired devices"),
|
||||
@@ -954,6 +957,144 @@ async fn set_gpu_preference(ApiJson(req): ApiJson<SetGpuPreference>) -> Response
|
||||
Json(gpu_state()).into_response()
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
// Display management (design/display-management.md)
|
||||
// ---------------------------------------------------------------------------------------
|
||||
|
||||
/// One preset's human-facing description + the fields it expands to, so the console can render a
|
||||
/// preset picker with an accurate "what this does" preview without hardcoding the expansion.
|
||||
#[derive(Serialize, ToSchema)]
|
||||
struct PresetInfo {
|
||||
/// The preset id (`default` | `gaming-rig` | `shared-desktop` | `hotdesk` | `workstation`).
|
||||
id: String,
|
||||
/// One-line story shown next to the option.
|
||||
summary: String,
|
||||
/// The effective policy this preset expands to (the same fields a `custom` policy carries).
|
||||
fields: crate::vdisplay::policy::EffectivePolicy,
|
||||
}
|
||||
|
||||
/// Full display-management state for the console: the stored policy, every preset's expansion, the
|
||||
/// resolved effective policy, and which options this build actually enforces yet (Stage 0 wires
|
||||
/// keep-alive linger + topology; the rest are stored but not yet acted on).
|
||||
#[derive(Serialize, ToSchema)]
|
||||
struct DisplaySettingsState {
|
||||
/// The stored policy (preset + custom fields), or the built-in default when unconfigured.
|
||||
settings: crate::vdisplay::policy::DisplayPolicy,
|
||||
/// True once a `display-settings.json` exists (the console has configured this host).
|
||||
configured: bool,
|
||||
/// The effective (preset-expanded) policy currently in force.
|
||||
effective: crate::vdisplay::policy::EffectivePolicy,
|
||||
/// Every named preset and what it expands to (for the picker's preview).
|
||||
presets: Vec<PresetInfo>,
|
||||
/// Option names this build enforces right now (e.g. `keep_alive`, `topology`). The remaining
|
||||
/// stored options (`mode_conflict`, `identity`, `layout`) land in later stages — surfaced so the
|
||||
/// console can mark them "coming soon" instead of implying they already take effect.
|
||||
enforced: Vec<String>,
|
||||
}
|
||||
|
||||
fn preset_summary(id: &str) -> &'static str {
|
||||
match id {
|
||||
"default" => "Today's behavior: a short linger absorbs reconnects, the streamed output is the sole desktop, extra clients get their own view.",
|
||||
"gaming-rig" => "Dedicated couch/headless box: the game and its display survive disconnects; whoever connects takes the box over.",
|
||||
"shared-desktop" => "A desktop you also use in person: never blank the real monitors, never keep ghost displays, concurrent viewers each get a view.",
|
||||
"hotdesk" => "One user at a time with fast reattach; a second user is told the box is busy; each device+resolution keeps its own scaling.",
|
||||
"workstation" => "Multi-monitor daily driver: your displays come back exactly where you arranged them, per-client identity, exclusive.",
|
||||
_ => "",
|
||||
}
|
||||
}
|
||||
|
||||
fn display_settings_state() -> DisplaySettingsState {
|
||||
use crate::vdisplay::policy::{self, Preset};
|
||||
let store = policy::prefs();
|
||||
let settings = store.get();
|
||||
let configured = store.configured().is_some();
|
||||
let presets = [
|
||||
("default", Preset::Default),
|
||||
("gaming-rig", Preset::GamingRig),
|
||||
("shared-desktop", Preset::SharedDesktop),
|
||||
("hotdesk", Preset::Hotdesk),
|
||||
("workstation", Preset::Workstation),
|
||||
]
|
||||
.into_iter()
|
||||
.filter_map(|(id, p)| {
|
||||
policy::preset_fields(p).map(|e| PresetInfo {
|
||||
id: id.to_string(),
|
||||
summary: preset_summary(id).to_string(),
|
||||
fields: e,
|
||||
})
|
||||
})
|
||||
.collect();
|
||||
DisplaySettingsState {
|
||||
effective: settings.effective(),
|
||||
settings,
|
||||
configured,
|
||||
presets,
|
||||
enforced: vec!["keep_alive".into(), "topology".into()],
|
||||
}
|
||||
}
|
||||
|
||||
/// Display-management policy
|
||||
///
|
||||
/// The stored virtual-display policy (lifecycle, topology, conflict handling, identity, layout),
|
||||
/// every preset's expansion, and which options this build enforces yet. See
|
||||
/// `design/display-management.md`.
|
||||
#[utoipa::path(
|
||||
get,
|
||||
path = "/display/settings",
|
||||
tag = "display",
|
||||
operation_id = "getDisplaySettings",
|
||||
responses(
|
||||
(status = OK, description = "Stored policy + preset expansions + enforced options", body = DisplaySettingsState),
|
||||
(status = UNAUTHORIZED, description = "Missing or invalid bearer token", body = ApiError),
|
||||
)
|
||||
)]
|
||||
async fn get_display_settings() -> Json<DisplaySettingsState> {
|
||||
Json(display_settings_state())
|
||||
}
|
||||
|
||||
/// Set the display-management policy
|
||||
///
|
||||
/// Persists a new policy (validated + clamped) and applies it from the next connect/teardown — a
|
||||
/// running session keeps the display it opened on. `keep_alive: forever` is rejected until the
|
||||
/// display-lifecycle stage ships (it would keep physical monitors dark indefinitely with no release
|
||||
/// path yet).
|
||||
#[utoipa::path(
|
||||
put,
|
||||
path = "/display/settings",
|
||||
tag = "display",
|
||||
operation_id = "setDisplaySettings",
|
||||
request_body = crate::vdisplay::policy::DisplayPolicy,
|
||||
responses(
|
||||
(status = OK, description = "Policy stored; the new state", body = DisplaySettingsState),
|
||||
(status = BAD_REQUEST, description = "An option value is not yet supported (e.g. keep_alive forever)", body = ApiError),
|
||||
(status = INTERNAL_SERVER_ERROR, description = "Policy could not be persisted", body = ApiError),
|
||||
(status = UNAUTHORIZED, description = "Missing or invalid bearer token", body = ApiError),
|
||||
)
|
||||
)]
|
||||
async fn set_display_settings(
|
||||
ApiJson(policy): ApiJson<crate::vdisplay::policy::DisplayPolicy>,
|
||||
) -> Response {
|
||||
use crate::vdisplay::policy::KeepAlive;
|
||||
// Reject options this build can't honor yet, so the console can't promise a behavior that won't
|
||||
// happen. `keep_alive: forever` (directly or via the `gaming-rig` preset) needs the Pinned
|
||||
// lifecycle + a release path; until then it would strand physical monitors dark.
|
||||
if policy.effective().keep_alive == KeepAlive::Forever {
|
||||
return api_error(
|
||||
StatusCode::BAD_REQUEST,
|
||||
"keep_alive `forever` (and the `gaming-rig` preset) is not available yet — it arrives \
|
||||
with the display-lifecycle stage. Use a fixed duration for now.",
|
||||
);
|
||||
}
|
||||
if let Err(e) = crate::vdisplay::policy::prefs().set(policy) {
|
||||
return api_error(
|
||||
StatusCode::INTERNAL_SERVER_ERROR,
|
||||
&format!("persist display policy: {e:#}"),
|
||||
);
|
||||
}
|
||||
tracing::info!("management API: display policy updated");
|
||||
Json(display_settings_state()).into_response()
|
||||
}
|
||||
|
||||
/// Live host status
|
||||
#[utoipa::path(
|
||||
get,
|
||||
@@ -2473,6 +2614,47 @@ mod tests {
|
||||
.unwrap()
|
||||
}
|
||||
|
||||
/// The display-management endpoints: GET returns the policy surface (presets + effective +
|
||||
/// the Stage-0 enforced list); PUT rejects `keep_alive: forever` (the `gaming-rig` preset)
|
||||
/// *before* persisting, so this stays read-only against the global policy store.
|
||||
#[tokio::test]
|
||||
async fn display_settings_surface_and_forever_rejected() {
|
||||
let app = test_app(test_state(), None);
|
||||
|
||||
let (status, body) = send(&app, get_req("/api/v1/display/settings")).await;
|
||||
assert_eq!(status, StatusCode::OK);
|
||||
assert_eq!(
|
||||
body["presets"].as_array().map(|a| a.len()),
|
||||
Some(5),
|
||||
"all five named presets are surfaced for the console picker"
|
||||
);
|
||||
assert!(
|
||||
body["effective"]["keep_alive"].is_object(),
|
||||
"the effective policy is echoed"
|
||||
);
|
||||
let enforced: Vec<&str> = body["enforced"]
|
||||
.as_array()
|
||||
.unwrap()
|
||||
.iter()
|
||||
.filter_map(|v| v.as_str())
|
||||
.collect();
|
||||
assert!(enforced.contains(&"keep_alive") && enforced.contains(&"topology"));
|
||||
|
||||
// `gaming-rig` expands to keep_alive: forever → rejected at Stage 0 (before any write).
|
||||
let put = axum::http::Request::put("/api/v1/display/settings")
|
||||
.header("content-type", "application/json")
|
||||
.body(Body::from(
|
||||
serde_json::json!({ "preset": "gaming-rig" }).to_string(),
|
||||
))
|
||||
.unwrap();
|
||||
let (status, body) = send(&app, put).await;
|
||||
assert_eq!(status, StatusCode::BAD_REQUEST);
|
||||
assert!(
|
||||
body["error"].as_str().unwrap_or_default().contains("forever"),
|
||||
"the rejection names the unsupported option"
|
||||
);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn native_pairing_arm_show_and_unpair() {
|
||||
let np = Arc::new(
|
||||
|
||||
@@ -405,18 +405,41 @@ pub fn apply_session_env(active: &ActiveSession) {
|
||||
}
|
||||
// Stream the desktop as the SOLE output: promote the per-session virtual output to PRIMARY so
|
||||
// the panels + windows land on the streamed surface, not an unstreamed real output (the
|
||||
// auto-detected desktop path *is* "stream this desktop"). Default-on for the auto path; an
|
||||
// explicit `PUNKTFUNK_{KWIN,MUTTER}_VIRTUAL_PRIMARY` still wins.
|
||||
match active.kind {
|
||||
ActiveKind::DesktopKde if std::env::var_os("PUNKTFUNK_KWIN_VIRTUAL_PRIMARY").is_none() => {
|
||||
std::env::set_var("PUNKTFUNK_KWIN_VIRTUAL_PRIMARY", "1");
|
||||
// auto-detected desktop path *is* "stream this desktop"). The per-compositor backends read
|
||||
// `PUNKTFUNK_{KWIN,MUTTER}_VIRTUAL_PRIMARY`; drive it here from the display-management topology.
|
||||
//
|
||||
// Stage 0 keeps today's behavior exactly UNLESS the console configured a policy: when a
|
||||
// `display-settings.json` exists, the effective topology wins (Exclusive → sole desktop,
|
||||
// Extend → leave the streamed output extended, Primary → treated as Exclusive until the
|
||||
// primary-only path lands in the topology stage). Unconfigured hosts fall through to the
|
||||
// historical default-on-for-desktop behavior, honoring an explicit operator env var.
|
||||
let var = match active.kind {
|
||||
ActiveKind::DesktopKde => Some("PUNKTFUNK_KWIN_VIRTUAL_PRIMARY"),
|
||||
ActiveKind::DesktopGnome => Some("PUNKTFUNK_MUTTER_VIRTUAL_PRIMARY"),
|
||||
_ => None,
|
||||
};
|
||||
if let Some(var) = var {
|
||||
match policy::prefs().configured_effective() {
|
||||
Some(eff) => {
|
||||
let sole = match resolve_topology(eff.topology) {
|
||||
policy::Topology::Extend => false,
|
||||
policy::Topology::Exclusive => true,
|
||||
policy::Topology::Primary => {
|
||||
tracing::info!(
|
||||
"display policy: topology=primary treated as exclusive at this stage \
|
||||
(primary-only lands in the topology stage)"
|
||||
);
|
||||
true
|
||||
}
|
||||
ActiveKind::DesktopGnome
|
||||
if std::env::var_os("PUNKTFUNK_MUTTER_VIRTUAL_PRIMARY").is_none() =>
|
||||
{
|
||||
std::env::set_var("PUNKTFUNK_MUTTER_VIRTUAL_PRIMARY", "1");
|
||||
// resolve_topology never returns Auto.
|
||||
policy::Topology::Auto => true,
|
||||
};
|
||||
std::env::set_var(var, if sole { "1" } else { "0" });
|
||||
}
|
||||
// Unconfigured: today's behavior — default-on unless the operator set it explicitly.
|
||||
None if std::env::var_os(var).is_none() => std::env::set_var(var, "1"),
|
||||
None => {}
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
#[cfg(not(target_os = "linux"))]
|
||||
@@ -723,6 +746,29 @@ pub fn start_restore_worker() -> std::sync::Arc<()> {
|
||||
std::sync::Arc::new(())
|
||||
}
|
||||
|
||||
// The user-configurable management policy (keep-alive / topology / conflict / identity / layout),
|
||||
// layered above the per-compositor backends — platform-neutral (the mgmt API + both host paths read
|
||||
// it), so no cfg gate. See `design/display-management.md`.
|
||||
#[path = "vdisplay/policy.rs"]
|
||||
pub(crate) mod policy;
|
||||
|
||||
/// Resolve a [`policy::Topology`] to a concrete value (never [`policy::Topology::Auto`]). `Auto`
|
||||
/// reproduces today's default: **extend** under an explicit `PUNKTFUNK_COMPOSITOR` pin (the CI/test
|
||||
/// posture, where the host isn't the sole desktop), else **exclusive** (Windows + the auto-detected
|
||||
/// Linux desktop path, where "stream this desktop" means promoting the virtual output to sole).
|
||||
pub fn resolve_topology(t: policy::Topology) -> policy::Topology {
|
||||
match t {
|
||||
policy::Topology::Auto => {
|
||||
if crate::config::config().compositor.is_some() {
|
||||
policy::Topology::Extend
|
||||
} else {
|
||||
policy::Topology::Exclusive
|
||||
}
|
||||
}
|
||||
concrete => concrete,
|
||||
}
|
||||
}
|
||||
|
||||
// Goal-1 stage 6: per-compositor Linux backends under `vdisplay/linux/`, the Windows IddCx/SudoVDA
|
||||
// backends under `vdisplay/windows/`; `#[path]` keeps the `crate::vdisplay::*` module names flat.
|
||||
#[cfg(target_os = "linux")]
|
||||
|
||||
@@ -0,0 +1,573 @@
|
||||
//! Virtual-display **management policy** — the user-configurable behavior surface for how virtual
|
||||
//! displays are created, kept alive, and arranged (design: `design/display-management.md`).
|
||||
//!
|
||||
//! This is the pure config layer that sits **above** the per-compositor [`VirtualDisplay`](super)
|
||||
//! backends: a small set of orthogonal options ([`DisplayPolicy`]) with safe defaults and named
|
||||
//! [`Preset`]s, persisted to `<config>/display-settings.json` and editable from the web console.
|
||||
//! The lifecycle/registry that *acts* on this policy lands in later stages; **Stage 0** (this file
|
||||
//! plus the mgmt endpoints) stands up the surface and wires the two behaviors the existing code can
|
||||
//! already express — the Windows monitor linger duration and the Linux "make the streamed output
|
||||
//! the sole desktop" topology — through it.
|
||||
//!
|
||||
//! Precedence, mirroring the GPU preference (`console preference > env pin > default`): a present,
|
||||
//! valid `display-settings.json` (console-written) **wins**; when it is absent the host keeps its
|
||||
//! historical env-knob / default behavior untouched ([`DisplayPolicyStore::configured`] returns
|
||||
//! `None`, and every Stage-0 call site falls back to exactly what it did before). The policy is
|
||||
//! read at each acquire/teardown (file state, not a startup-frozen env var), so a console change
|
||||
//! applies to the next connect without a host restart.
|
||||
//!
|
||||
//! The pure logic here — preset expansion, [`DisplayPolicy::effective`], the [`KeepAlive`] linger
|
||||
//! resolution — is unit-tested; the store adds file I/O around it (the `gpu.rs` discipline:
|
||||
//! private dir, temp-write + atomic rename, in-memory rollback on a failed write).
|
||||
|
||||
use std::collections::BTreeMap;
|
||||
use std::path::PathBuf;
|
||||
use std::sync::{Mutex, OnceLock};
|
||||
use std::time::Duration;
|
||||
|
||||
use anyhow::Result;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use utoipa::ToSchema;
|
||||
|
||||
/// How long a virtual display (and, on gamescope's bare spawn, the nested session + its game)
|
||||
/// survives after the last client session detaches. Serialized as an object tagged on `mode`
|
||||
/// (`{"mode":"off"}` / `{"mode":"duration","seconds":300}` / `{"mode":"forever"}`) so the web form
|
||||
/// and the OpenAPI schema stay simple.
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize, ToSchema)]
|
||||
#[serde(tag = "mode", rename_all = "snake_case")]
|
||||
pub enum KeepAlive {
|
||||
/// Tear the display down at session end (today's default on every backend but Windows, which
|
||||
/// lingers 10 s).
|
||||
Off,
|
||||
/// Keep the display for `seconds` after the last session leaves, then tear it down; a reconnect
|
||||
/// inside the window reuses it.
|
||||
Duration {
|
||||
/// Linger window in seconds.
|
||||
seconds: u32,
|
||||
},
|
||||
/// Keep the display until host shutdown or an explicit release (the `Pinned` lifecycle state).
|
||||
/// **Not honored until the display-lifecycle stage** — rejected by the mgmt PUT at Stage 0.
|
||||
Forever,
|
||||
}
|
||||
|
||||
impl Default for KeepAlive {
|
||||
fn default() -> Self {
|
||||
// The historical Windows behavior, made explicit; the Linux backends had no linger and map
|
||||
// `Off`/short-duration onto their (nonexistent) keep-alive as a no-op until the lifecycle stage.
|
||||
KeepAlive::Duration { seconds: 10 }
|
||||
}
|
||||
}
|
||||
|
||||
/// Resolved linger for the display lifecycle: teardown immediately, after a fixed window, or never.
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub enum Linger {
|
||||
/// Tear down as soon as the last session leaves.
|
||||
Immediate,
|
||||
/// Linger for this window, then tear down.
|
||||
For(Duration),
|
||||
/// Never auto-tear-down (Pinned).
|
||||
Forever,
|
||||
}
|
||||
|
||||
impl KeepAlive {
|
||||
/// The [`Linger`] this keep-alive resolves to.
|
||||
pub fn linger(self) -> Linger {
|
||||
match self {
|
||||
KeepAlive::Off => Linger::Immediate,
|
||||
KeepAlive::Duration { seconds } => Linger::For(Duration::from_secs(seconds as u64)),
|
||||
KeepAlive::Forever => Linger::Forever,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// What the host does to the box's display topology while managed virtual displays are up.
|
||||
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize, ToSchema)]
|
||||
#[serde(rename_all = "snake_case")]
|
||||
pub enum Topology {
|
||||
/// Today's behavior, resolved per host at acquire time (see [`super::effective_topology`]):
|
||||
/// exclusive on Windows and the auto-detected Linux desktop path, extend under an explicit
|
||||
/// `PUNKTFUNK_COMPOSITOR` pin.
|
||||
#[default]
|
||||
Auto,
|
||||
/// Add the virtual display(s); touch nothing else.
|
||||
Extend,
|
||||
/// Make the group's primary virtual display the OS primary; physical outputs stay enabled.
|
||||
Primary,
|
||||
/// The managed virtual displays become the only enabled outputs (physical outputs disabled,
|
||||
/// restored on teardown).
|
||||
Exclusive,
|
||||
}
|
||||
|
||||
/// Admission when a *different* client connects while a display/session is already live and asks for
|
||||
/// a different mode. Stored at Stage 0; enforced from the mode-conflict admission stage.
|
||||
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize, ToSchema)]
|
||||
#[serde(rename_all = "snake_case")]
|
||||
pub enum ModeConflict {
|
||||
/// Give the new client its own virtual display on the same desktop (today's Linux multi-view).
|
||||
#[default]
|
||||
Separate,
|
||||
/// Stop the existing session(s), tear down / reconfigure, serve the new client.
|
||||
Steal,
|
||||
/// Admit the new client at the live display's mode (the honest-downgrade convention).
|
||||
Join,
|
||||
/// Refuse the new client with a clear handshake error.
|
||||
Reject,
|
||||
}
|
||||
|
||||
/// Stable display identity, so desktop environments persist per-display config (KDE scaling). Stored
|
||||
/// at Stage 0; carriers wired from the identity stage.
|
||||
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize, ToSchema)]
|
||||
#[serde(rename_all = "kebab-case")]
|
||||
pub enum Identity {
|
||||
/// One identity for everything (today's Linux behavior).
|
||||
Shared,
|
||||
/// One identity per paired client cert fingerprint (today's Windows behavior).
|
||||
#[default]
|
||||
PerClient,
|
||||
/// One identity per (client, resolution) — distinct scaling per resolution, at the cost of
|
||||
/// identity slots.
|
||||
PerClientMode,
|
||||
}
|
||||
|
||||
/// How group members are arranged in the desktop coordinate space. Stored at Stage 0; applied from
|
||||
/// the multi-monitor stage.
|
||||
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize, ToSchema)]
|
||||
#[serde(rename_all = "kebab-case")]
|
||||
pub enum LayoutMode {
|
||||
/// Left-to-right in acquire order, top-aligned (deterministic default).
|
||||
#[default]
|
||||
AutoRow,
|
||||
/// Per-identity-slot offsets from [`Layout::positions`] (console-arranged).
|
||||
Manual,
|
||||
}
|
||||
|
||||
/// A desktop-space offset for a display (top-left origin).
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize, ToSchema)]
|
||||
pub struct Position {
|
||||
pub x: i32,
|
||||
pub y: i32,
|
||||
}
|
||||
|
||||
/// Group layout: the arrangement mode plus, for [`LayoutMode::Manual`], per-slot offsets keyed by
|
||||
/// identity-slot id (string keys for stable JSON).
|
||||
#[derive(Clone, Debug, Default, PartialEq, Eq, Serialize, Deserialize, ToSchema)]
|
||||
pub struct Layout {
|
||||
#[serde(default)]
|
||||
pub mode: LayoutMode,
|
||||
#[serde(default)]
|
||||
pub positions: BTreeMap<String, Position>,
|
||||
}
|
||||
|
||||
/// A named bundle of the fields below. `Custom` (the default) means the explicit fields rule; any
|
||||
/// other preset ignores the stored fields and expands to its own ([`DisplayPolicy::effective`]).
|
||||
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize, ToSchema)]
|
||||
#[serde(rename_all = "kebab-case")]
|
||||
pub enum Preset {
|
||||
/// The explicit fields below define the policy.
|
||||
#[default]
|
||||
Custom,
|
||||
/// Today's behavior, made explicit.
|
||||
Default,
|
||||
/// Dedicated headless/couch box: displays + game survive disconnects; whoever connects takes over.
|
||||
GamingRig,
|
||||
/// A desktop someone also uses physically: never blank the real monitors, never keep ghosts.
|
||||
SharedDesktop,
|
||||
/// One user at a time with fast reattach; a second user is told the box is busy.
|
||||
Hotdesk,
|
||||
/// The multi-monitor daily driver: manual arrangement, per-client identity, exclusive.
|
||||
Workstation,
|
||||
}
|
||||
|
||||
/// The user-facing display-management policy — what `display-settings.json` holds and what the mgmt
|
||||
/// API GETs/PUTs. When [`preset`](Self::preset) is not [`Preset::Custom`] the explicit fields are
|
||||
/// ignored (the console writes one or the other); [`effective`](Self::effective) resolves both to a
|
||||
/// single [`EffectivePolicy`].
|
||||
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize, ToSchema)]
|
||||
pub struct DisplayPolicy {
|
||||
/// Schema version (currently 1) — lets a future field addition migrate rather than reject.
|
||||
#[serde(default = "one")]
|
||||
pub version: u32,
|
||||
#[serde(default)]
|
||||
pub preset: Preset,
|
||||
#[serde(default)]
|
||||
pub keep_alive: KeepAlive,
|
||||
#[serde(default)]
|
||||
pub topology: Topology,
|
||||
#[serde(default)]
|
||||
pub mode_conflict: ModeConflict,
|
||||
#[serde(default)]
|
||||
pub identity: Identity,
|
||||
#[serde(default)]
|
||||
pub layout: Layout,
|
||||
/// Upper bound on simultaneously-live virtual displays (clamped to `1..=16` on write).
|
||||
#[serde(default = "default_max_displays")]
|
||||
pub max_displays: u32,
|
||||
}
|
||||
|
||||
fn one() -> u32 {
|
||||
1
|
||||
}
|
||||
fn default_max_displays() -> u32 {
|
||||
4
|
||||
}
|
||||
|
||||
impl Default for DisplayPolicy {
|
||||
fn default() -> Self {
|
||||
// Bit-for-bit today's behavior (the `default` preset expanded), so an unconfigured host reads
|
||||
// the same policy the Stage-0 call sites already produce.
|
||||
DisplayPolicy {
|
||||
version: 1,
|
||||
preset: Preset::Custom,
|
||||
keep_alive: KeepAlive::default(),
|
||||
topology: Topology::Auto,
|
||||
mode_conflict: ModeConflict::default(),
|
||||
identity: Identity::default(),
|
||||
layout: Layout::default(),
|
||||
max_displays: 4,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// The six resolved fields after preset expansion — what the lifecycle/registry and the Stage-0 call
|
||||
/// sites read, and what the mgmt API echoes as the "currently in force" policy. Pure output of
|
||||
/// [`DisplayPolicy::effective`].
|
||||
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize, ToSchema)]
|
||||
pub struct EffectivePolicy {
|
||||
pub keep_alive: KeepAlive,
|
||||
pub topology: Topology,
|
||||
pub mode_conflict: ModeConflict,
|
||||
pub identity: Identity,
|
||||
pub layout: Layout,
|
||||
pub max_displays: u32,
|
||||
}
|
||||
|
||||
impl DisplayPolicy {
|
||||
/// Resolve to the [`EffectivePolicy`]: a named preset expands to its bundle; `Custom` uses the
|
||||
/// explicit fields. Pure — the single source of truth shared by the preset docs and the runtime.
|
||||
pub fn effective(&self) -> EffectivePolicy {
|
||||
if let Some(mut e) = preset_fields(self.preset) {
|
||||
// A preset fixes the six behavior fields but honors an explicit manual layout table
|
||||
// (positions are data, not behavior — the `workstation` preset only sets the *mode*).
|
||||
if self.preset == Preset::Workstation && !self.layout.positions.is_empty() {
|
||||
e.layout.positions = self.layout.positions.clone();
|
||||
}
|
||||
e
|
||||
} else {
|
||||
EffectivePolicy {
|
||||
keep_alive: self.keep_alive,
|
||||
topology: self.topology,
|
||||
mode_conflict: self.mode_conflict,
|
||||
identity: self.identity,
|
||||
layout: self.layout.clone(),
|
||||
max_displays: self.max_displays,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Clamp fields to their valid ranges (called on write). `max_displays` to `1..=16` (the
|
||||
/// pf-vdisplay connector ceiling / a sane Linux bound).
|
||||
pub fn sanitized(mut self) -> Self {
|
||||
self.version = 1;
|
||||
self.max_displays = self.max_displays.clamp(1, 16);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// The field bundle a named preset expands to; `None` for [`Preset::Custom`]. The single expansion
|
||||
/// table — the docs' preset table mirrors this and the `presets_match_doc` test guards the shape.
|
||||
pub fn preset_fields(preset: Preset) -> Option<EffectivePolicy> {
|
||||
let base = |keep_alive, topology, mode_conflict, identity, layout_mode| EffectivePolicy {
|
||||
keep_alive,
|
||||
topology,
|
||||
mode_conflict,
|
||||
identity,
|
||||
layout: Layout {
|
||||
mode: layout_mode,
|
||||
positions: BTreeMap::new(),
|
||||
},
|
||||
max_displays: 4,
|
||||
};
|
||||
Some(match preset {
|
||||
Preset::Custom => return None,
|
||||
Preset::Default => base(
|
||||
KeepAlive::Duration { seconds: 10 },
|
||||
Topology::Auto,
|
||||
ModeConflict::Separate,
|
||||
Identity::PerClient,
|
||||
LayoutMode::AutoRow,
|
||||
),
|
||||
Preset::GamingRig => base(
|
||||
KeepAlive::Forever,
|
||||
Topology::Exclusive,
|
||||
ModeConflict::Steal,
|
||||
Identity::PerClient,
|
||||
LayoutMode::AutoRow,
|
||||
),
|
||||
Preset::SharedDesktop => base(
|
||||
KeepAlive::Off,
|
||||
Topology::Extend,
|
||||
ModeConflict::Separate,
|
||||
Identity::PerClient,
|
||||
LayoutMode::AutoRow,
|
||||
),
|
||||
Preset::Hotdesk => base(
|
||||
KeepAlive::Duration { seconds: 300 },
|
||||
Topology::Exclusive,
|
||||
ModeConflict::Reject,
|
||||
Identity::PerClientMode,
|
||||
LayoutMode::AutoRow,
|
||||
),
|
||||
Preset::Workstation => base(
|
||||
KeepAlive::Duration { seconds: 300 },
|
||||
Topology::Exclusive,
|
||||
ModeConflict::Separate,
|
||||
Identity::PerClient,
|
||||
LayoutMode::Manual,
|
||||
),
|
||||
})
|
||||
}
|
||||
|
||||
/// The persisted policy store: the loaded file value (or `None` when no file exists) behind its
|
||||
/// JSON path. Mirrors [`crate::gpu::GpuPrefStore`] — private dir, temp-write + atomic rename,
|
||||
/// in-memory rollback if the disk write fails.
|
||||
pub struct DisplayPolicyStore {
|
||||
path: PathBuf,
|
||||
/// `Some` only when a valid `display-settings.json` was loaded / written — the "console has
|
||||
/// configured this host" signal that gates whether Stage-0 call sites override their historical
|
||||
/// env/default behavior.
|
||||
cur: Mutex<Option<DisplayPolicy>>,
|
||||
}
|
||||
|
||||
impl DisplayPolicyStore {
|
||||
/// Load from `path`. A missing file ⇒ unconfigured (`None`); a corrupt file ⇒ unconfigured with a
|
||||
/// warning (never fail host startup over a settings file).
|
||||
pub fn load_from(path: PathBuf) -> Self {
|
||||
let cur = match std::fs::read(&path) {
|
||||
Ok(bytes) => match serde_json::from_slice::<DisplayPolicy>(&bytes) {
|
||||
Ok(p) => Some(p),
|
||||
Err(e) => {
|
||||
tracing::warn!(path = %path.display(),
|
||||
"display-settings.json unreadable — using built-in defaults: {e}");
|
||||
None
|
||||
}
|
||||
},
|
||||
Err(_) => None,
|
||||
};
|
||||
DisplayPolicyStore {
|
||||
path,
|
||||
cur: Mutex::new(cur),
|
||||
}
|
||||
}
|
||||
|
||||
/// The stored policy, or [`DisplayPolicy::default`] when unconfigured (for the mgmt GET).
|
||||
pub fn get(&self) -> DisplayPolicy {
|
||||
self.cur.lock().unwrap().clone().unwrap_or_default()
|
||||
}
|
||||
|
||||
/// The console-configured policy, or `None` when no settings file exists. Stage-0 call sites use
|
||||
/// this to decide whether to override their historical behavior (`None` ⇒ leave it untouched).
|
||||
pub fn configured(&self) -> Option<DisplayPolicy> {
|
||||
self.cur.lock().unwrap().clone()
|
||||
}
|
||||
|
||||
/// The effective (preset-expanded) policy the console configured, or `None` when unconfigured.
|
||||
pub fn configured_effective(&self) -> Option<EffectivePolicy> {
|
||||
self.configured().map(|p| p.effective())
|
||||
}
|
||||
|
||||
/// Persist + adopt a new policy (sanitized first). The in-memory value changes only if the disk
|
||||
/// write succeeds, so a full disk can't leave memory and file disagreeing.
|
||||
pub fn set(&self, policy: DisplayPolicy) -> Result<()> {
|
||||
let policy = policy.sanitized();
|
||||
if let Some(dir) = self.path.parent() {
|
||||
crate::gamestream::create_private_dir(dir)?;
|
||||
}
|
||||
let tmp = self.path.with_extension("json.tmp");
|
||||
crate::gamestream::write_secret_file(&tmp, &serde_json::to_vec_pretty(&policy)?)?;
|
||||
std::fs::rename(&tmp, &self.path)?;
|
||||
*self.cur.lock().unwrap() = Some(policy);
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
/// The process-wide display-policy store (config-dir file), loaded once on first access — the same
|
||||
/// global-accessor shape as [`crate::gpu::prefs`], because display setup happens deep in the
|
||||
/// capture/vdisplay path where no app state is threaded.
|
||||
pub fn prefs() -> &'static DisplayPolicyStore {
|
||||
static STORE: OnceLock<DisplayPolicyStore> = OnceLock::new();
|
||||
STORE.get_or_init(|| {
|
||||
DisplayPolicyStore::load_from(crate::gamestream::config_dir().join("display-settings.json"))
|
||||
})
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn keep_alive_serializes_tagged_on_mode() {
|
||||
assert_eq!(
|
||||
serde_json::to_value(KeepAlive::Duration { seconds: 300 }).unwrap(),
|
||||
serde_json::json!({ "mode": "duration", "seconds": 300 })
|
||||
);
|
||||
assert_eq!(
|
||||
serde_json::to_value(KeepAlive::Off).unwrap(),
|
||||
serde_json::json!({ "mode": "off" })
|
||||
);
|
||||
assert_eq!(
|
||||
serde_json::to_value(KeepAlive::Forever).unwrap(),
|
||||
serde_json::json!({ "mode": "forever" })
|
||||
);
|
||||
// Round-trips.
|
||||
for k in [
|
||||
KeepAlive::Off,
|
||||
KeepAlive::Duration { seconds: 42 },
|
||||
KeepAlive::Forever,
|
||||
] {
|
||||
let s = serde_json::to_string(&k).unwrap();
|
||||
assert_eq!(serde_json::from_str::<KeepAlive>(&s).unwrap(), k);
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn keep_alive_linger_resolution() {
|
||||
assert_eq!(KeepAlive::Off.linger(), Linger::Immediate);
|
||||
assert_eq!(
|
||||
KeepAlive::Duration { seconds: 30 }.linger(),
|
||||
Linger::For(Duration::from_secs(30))
|
||||
);
|
||||
assert_eq!(KeepAlive::Forever.linger(), Linger::Forever);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn default_policy_is_todays_behavior() {
|
||||
let e = DisplayPolicy::default().effective();
|
||||
assert_eq!(e.keep_alive, KeepAlive::Duration { seconds: 10 });
|
||||
assert_eq!(e.topology, Topology::Auto);
|
||||
assert_eq!(e.mode_conflict, ModeConflict::Separate);
|
||||
assert_eq!(e.identity, Identity::PerClient);
|
||||
assert_eq!(e.layout.mode, LayoutMode::AutoRow);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn custom_uses_explicit_fields_presets_override_them() {
|
||||
// Custom: explicit fields flow through.
|
||||
let p = DisplayPolicy {
|
||||
preset: Preset::Custom,
|
||||
keep_alive: KeepAlive::Off,
|
||||
topology: Topology::Extend,
|
||||
..DisplayPolicy::default()
|
||||
};
|
||||
assert_eq!(p.effective().keep_alive, KeepAlive::Off);
|
||||
assert_eq!(p.effective().topology, Topology::Extend);
|
||||
|
||||
// A named preset ignores the explicit fields.
|
||||
let p = DisplayPolicy {
|
||||
preset: Preset::GamingRig,
|
||||
keep_alive: KeepAlive::Off, // ignored
|
||||
topology: Topology::Extend, // ignored
|
||||
..DisplayPolicy::default()
|
||||
};
|
||||
let e = p.effective();
|
||||
assert_eq!(e.keep_alive, KeepAlive::Forever);
|
||||
assert_eq!(e.topology, Topology::Exclusive);
|
||||
assert_eq!(e.mode_conflict, ModeConflict::Steal);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn workstation_preset_keeps_manual_layout_positions() {
|
||||
let mut positions = BTreeMap::new();
|
||||
positions.insert("1".to_string(), Position { x: 2560, y: 0 });
|
||||
let p = DisplayPolicy {
|
||||
preset: Preset::Workstation,
|
||||
layout: Layout {
|
||||
mode: LayoutMode::AutoRow, // preset forces Manual regardless
|
||||
positions,
|
||||
},
|
||||
..DisplayPolicy::default()
|
||||
};
|
||||
let e = p.effective();
|
||||
assert_eq!(e.layout.mode, LayoutMode::Manual);
|
||||
assert_eq!(
|
||||
e.layout.positions.get("1"),
|
||||
Some(&Position { x: 2560, y: 0 })
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn every_preset_expands() {
|
||||
for preset in [
|
||||
Preset::Default,
|
||||
Preset::GamingRig,
|
||||
Preset::SharedDesktop,
|
||||
Preset::Hotdesk,
|
||||
Preset::Workstation,
|
||||
] {
|
||||
assert!(preset_fields(preset).is_some(), "{preset:?} must expand");
|
||||
}
|
||||
assert!(preset_fields(Preset::Custom).is_none());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn sanitize_clamps_max_displays_and_pins_version() {
|
||||
let p = DisplayPolicy {
|
||||
version: 99,
|
||||
max_displays: 0,
|
||||
..DisplayPolicy::default()
|
||||
}
|
||||
.sanitized();
|
||||
assert_eq!(p.version, 1);
|
||||
assert_eq!(p.max_displays, 1);
|
||||
let p = DisplayPolicy {
|
||||
max_displays: 999,
|
||||
..DisplayPolicy::default()
|
||||
}
|
||||
.sanitized();
|
||||
assert_eq!(p.max_displays, 16);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn partial_json_fills_defaults() {
|
||||
// A hand-written file with only a couple of fields loads, the rest defaulting.
|
||||
let p: DisplayPolicy =
|
||||
serde_json::from_str(r#"{ "preset": "custom", "max_displays": 2 }"#).unwrap();
|
||||
assert_eq!(p.max_displays, 2);
|
||||
assert_eq!(p.keep_alive, KeepAlive::default());
|
||||
assert_eq!(p.topology, Topology::Auto);
|
||||
assert_eq!(p.version, 1);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn store_roundtrips_and_gates_on_file_presence() {
|
||||
let dir = std::env::temp_dir().join(format!("pf-disp-{}", std::process::id()));
|
||||
let _ = std::fs::create_dir_all(&dir);
|
||||
let path = dir.join("display-settings.json");
|
||||
let _ = std::fs::remove_file(&path);
|
||||
|
||||
let store = DisplayPolicyStore::load_from(path.clone());
|
||||
// Unconfigured: get() yields defaults, configured() is None.
|
||||
assert!(store.configured().is_none());
|
||||
assert_eq!(store.get(), DisplayPolicy::default());
|
||||
|
||||
// After a write the file gates flip to configured.
|
||||
let want = DisplayPolicy {
|
||||
preset: Preset::SharedDesktop,
|
||||
..DisplayPolicy::default()
|
||||
};
|
||||
store.set(want.clone()).unwrap();
|
||||
assert_eq!(
|
||||
store.configured().as_ref().map(|p| p.preset),
|
||||
Some(Preset::SharedDesktop)
|
||||
);
|
||||
assert_eq!(
|
||||
store.configured_effective().unwrap().keep_alive,
|
||||
KeepAlive::Off
|
||||
);
|
||||
|
||||
// A fresh store reading the same path sees the persisted value.
|
||||
let reopened = DisplayPolicyStore::load_from(path.clone());
|
||||
assert_eq!(reopened.configured().unwrap().preset, Preset::SharedDesktop);
|
||||
|
||||
let _ = std::fs::remove_file(&path);
|
||||
}
|
||||
}
|
||||
@@ -634,13 +634,15 @@ impl VirtualDisplayManager {
|
||||
// isn't DWM-composited on this box → Desktop Duplication born-losts. Deactivating the other
|
||||
// display(s) first via the atomic CCD path promotes the IDD to a composited primary with no
|
||||
// MODE_CHANGE storm. Opt out with PUNKTFUNK_NO_ISOLATE=1.
|
||||
if std::env::var("PUNKTFUNK_NO_ISOLATE").is_err() {
|
||||
if should_isolate() {
|
||||
// SAFETY: `isolate_displays_ccd` is `unsafe` for its CCD topology FFI; it takes a
|
||||
// `Copy` `u32` by value and returns an owned `SavedConfig` snapshot (no borrowed
|
||||
// memory crosses). It runs under the `state` lock, the sole mutator of the topology.
|
||||
ccd_saved = unsafe { isolate_displays_ccd(added.target_id) };
|
||||
} else {
|
||||
tracing::info!("display isolation skipped (PUNKTFUNK_NO_ISOLATE) — IDD stays extended");
|
||||
tracing::info!(
|
||||
"display isolation skipped (topology=extend / PUNKTFUNK_NO_ISOLATE) — IDD stays extended"
|
||||
);
|
||||
}
|
||||
thread::sleep(Duration::from_millis(1500)); // let the topology settle before capture opens
|
||||
}
|
||||
@@ -890,10 +892,44 @@ fn resolve_render_pin() -> Option<LUID> {
|
||||
crate::win_adapter::resolve_render_adapter_luid()
|
||||
}
|
||||
|
||||
/// Linger window before a session-less monitor is torn down (default 10 s; `PUNKTFUNK_MONITOR_LINGER_MS`).
|
||||
/// Linger window before a session-less monitor is torn down. The console display-management policy
|
||||
/// wins when configured (`keep_alive`); otherwise the legacy `PUNKTFUNK_MONITOR_LINGER_MS` env knob,
|
||||
/// else the 10 s default.
|
||||
fn linger_ms() -> u64 {
|
||||
use crate::vdisplay::policy::{prefs, Linger};
|
||||
if let Some(eff) = prefs().configured_effective() {
|
||||
return match eff.keep_alive.linger() {
|
||||
Linger::Immediate => 0,
|
||||
Linger::For(d) => d.as_millis() as u64,
|
||||
// Pinned (keep forever) is built in the display-lifecycle stage; until then fall back to
|
||||
// the default rather than silently keeping the monitor — and thus the physical screens —
|
||||
// dark indefinitely. (The mgmt PUT also rejects `forever` at Stage 0, so this is defensive.)
|
||||
Linger::Forever => {
|
||||
tracing::warn!(
|
||||
"display policy: keep_alive=forever not yet honored — lingering 10 s \
|
||||
(Pinned lands in the display-lifecycle stage)"
|
||||
);
|
||||
10_000
|
||||
}
|
||||
};
|
||||
}
|
||||
std::env::var("PUNKTFUNK_MONITOR_LINGER_MS")
|
||||
.ok()
|
||||
.and_then(|s| s.parse().ok())
|
||||
.unwrap_or(10_000)
|
||||
}
|
||||
|
||||
/// Should a freshly-created monitor isolate the desktop to itself (disable the other displays)? The
|
||||
/// console policy's effective topology wins when configured — `Extend` leaves the IDD extended,
|
||||
/// `Exclusive`/`Primary` isolate (Stage 0 treats `Primary` as `Exclusive`); otherwise the legacy
|
||||
/// `PUNKTFUNK_NO_ISOLATE` env knob (unset ⇒ isolate, matching today's default).
|
||||
fn should_isolate() -> bool {
|
||||
use crate::vdisplay::policy::Topology;
|
||||
if let Some(eff) = crate::vdisplay::policy::prefs().configured_effective() {
|
||||
return !matches!(
|
||||
crate::vdisplay::resolve_topology(eff.topology),
|
||||
Topology::Extend
|
||||
);
|
||||
}
|
||||
std::env::var("PUNKTFUNK_NO_ISOLATE").is_err()
|
||||
}
|
||||
|
||||
@@ -0,0 +1,732 @@
|
||||
# Virtual-display management & lifecycle policy — design
|
||||
|
||||
> **Status:** PLANNED (nothing implemented). This doc designs a **policy layer on top of the
|
||||
> existing per-compositor `VirtualDisplay` backends** — user-configurable lifecycle (keep-alive
|
||||
> after disconnect), topology (primary / exclusive), conflict handling (what happens when a second
|
||||
> client wants a different mode), stable display identity (so desktop environments remember
|
||||
> per-client settings like scaling), and **multi-monitor** (several virtual displays forming one
|
||||
> desktop, fed by one client or by several). The `VirtualDisplay` trait and the per-backend
|
||||
> `create()` mechanics stay as they are; this layer decides *when* to create, *how many*, *how
|
||||
> long* to keep, *what else* to do to the topology, and *under which identity*.
|
||||
|
||||
Companion docs: `design/implementation-plan.md` §6 (virtual displays), `design/vrr-plan.md`
|
||||
(pacing — out of scope here), `design/gamescope-multiuser.md` (per-session isolation — adjacent,
|
||||
not required).
|
||||
|
||||
## 1. Goal
|
||||
|
||||
Today the virtual-display behavior is hardcoded per platform and per backend:
|
||||
|
||||
- A session's virtual output is created at connect and torn down (RAII) at session end — a
|
||||
disconnect destroys the display, reshuffles the desktop, and (on gamescope bare-spawn) **kills
|
||||
the running game**.
|
||||
- "Make the streamed output the sole desktop" is an env knob on Linux
|
||||
(`PUNKTFUNK_KWIN_VIRTUAL_PRIMARY` / `PUNKTFUNK_MUTTER_VIRTUAL_PRIMARY`, default-on for the
|
||||
auto-detected desktop path) and default-on on Windows (`PUNKTFUNK_NO_ISOLATE` to opt out) —
|
||||
and on Linux "primary" and "disable the other outputs" are conflated into one switch.
|
||||
- What happens when a second client connects is an emergent property of the platform: Linux
|
||||
creates a second output (multi-view), Windows **reconfigures the shared monitor under the
|
||||
live session** (join-path `reconfigure` in `vdisplay/windows/manager.rs::acquire`), GameStream
|
||||
preempts.
|
||||
- Only Windows gives a client a stable monitor identity (`vdisplay/windows/identity.rs`), so only
|
||||
Windows reapplies per-client display config (DPI scaling) across reconnects. On KDE every
|
||||
session's output is `Virtual-punktfunk` at whatever mode — scaling has to be re-set per connect
|
||||
and is shared across every client.
|
||||
- One session = exactly one display. A client with two physical monitors can only stream one;
|
||||
a tablet can't join an existing streamed desktop *as a second monitor* on purpose (the Linux
|
||||
multi-view behavior half-does it by accident, with no layout control).
|
||||
|
||||
Goal: **one shared, documented configuration surface** — a small set of orthogonal options with
|
||||
safe defaults and selectable presets, stored host-side, editable from the web console, applied
|
||||
uniformly across the punktfunk/1 and GameStream paths and across all five backends (KWin,
|
||||
gamescope, Mutter, wlroots, Windows pf-vdisplay), each backend implementing what it can and
|
||||
**honestly declining** what it can't (the same honest-downgrade convention as 4:4:4/10-bit).
|
||||
|
||||
## 2. What exists today (inventory)
|
||||
|
||||
The asymmetry worth internalizing: **Windows already has most of the machinery; Linux has none.**
|
||||
|
||||
| Mechanism | Windows (pf-vdisplay) | Linux (kwin/mutter/wlroots) | gamescope |
|
||||
|---|---|---|---|
|
||||
| Lifecycle owner | `VirtualDisplayManager` singleton — `Idle / Active{refs} / Lingering{until}` state machine, gen-stamped `MonitorLease` | none — session owns `VirtualOutput.keepalive`, capturer drop = teardown | managed path: debounced TV-session restore (`RESTORE_DEBOUNCE` 5 s) + warm-session reuse; spawn path: child dies with the session |
|
||||
| Keep-alive after disconnect | linger, default 10 s (`PUNKTFUNK_MONITOR_LINGER_MS`) | none | managed: 5 s debounce (hardcoded) |
|
||||
| Reuse on reconnect | join Active (refcount++) / adopt Lingering (with a dead-swapchain preempt for IDD) | none (always create fresh) | managed: reuses the warm session |
|
||||
| Primary / exclusive | `isolate_displays_ccd` (exclusive), default on, restore on teardown | `apply_virtual_primary` = primary **and** disable others, env-gated, restore on drop; Mutter `make_virtual_primary` = sole monitor (APPLY_TEMPORARY) | n/a (own nested session) |
|
||||
| Mode conflict | join-path silently reconfigures the shared monitor (last-wins) | each session gets its own output (multi-view) | managed: one session; spawn: one gamescope per client |
|
||||
| Stable identity | `identity.rs` — cert-fp → id 1..=15 (EDID serial + ConnectorIndex), LRU, persisted `pf-vdisplay-identity.json` | none — KWin output always named `punktfunk`, sway `HEADLESS-N`, Mutter auto-serial | n/a |
|
||||
| Multi-monitor | manager is single-monitor (driver supports 16 connectors) | N outputs happen to coexist (multi-view), no layout/group semantics | single-output nested session |
|
||||
|
||||
Design consequence: the plan is **not** "build a manager" — it's (a) extract the state machine
|
||||
Windows already proved into a platform-neutral, unit-testable core, (b) give Linux the ownership
|
||||
split it's missing (manager owns the keepalive, session holds a lease), (c) put a typed policy
|
||||
in front of both, (d) extend identity to Linux where the compositor allows it, and (e) grow the
|
||||
slot model into display **groups** so multi-monitor is an arrangement of slots, not a new system.
|
||||
|
||||
## 3. Architecture
|
||||
|
||||
Three new pieces, layered strictly **above** the `VirtualDisplay` trait (no backend rewrite):
|
||||
|
||||
```
|
||||
┌────────────────────────────────────────────┐
|
||||
mgmt API / console │ DisplayPolicy (vdisplay/policy.rs) │ pure config: schema,
|
||||
host.env compat ───▶│ presets · layout · validation · persist │ presets, env-compat
|
||||
└───────────────┬────────────────────────────┘
|
||||
│ read per acquire/release (live-reload)
|
||||
┌───────────────▼────────────────────────────┐
|
||||
punktfunk/1 session │ DisplayRegistry (vdisplay/registry.rs) │ host-lifetime singleton:
|
||||
GameStream session ─▶ acquire(identity, mode) → DisplayLease │ owns ManagedDisplay slots
|
||||
mgmt /display/state │ release(lease) · linger timer · groups │ grouped per desktop,
|
||||
└───────┬────────────────────────┬───────────┘ drives the pure Lifecycle
|
||||
│ create()/drop keepalive │ reconfigure/topology/layout ops
|
||||
┌────────────▼──────────┐ ┌──────────▼───────────────┐
|
||||
│ Linux backends │ │ Windows │
|
||||
│ kwin · gamescope · │ │ VirtualDisplayManager │
|
||||
│ mutter · wlroots │ │ (existing; delegates its │
|
||||
│ (unchanged trait) │ │ state decisions upward) │
|
||||
└───────────────────────┘ └──────────────────────────┘
|
||||
```
|
||||
|
||||
- **`vdisplay/policy.rs`** — the typed config (`DisplayPolicy`), preset expansion, JSON
|
||||
persistence (`<config>/display-settings.json`, the `gpu-settings.json` pattern: sanitize on
|
||||
load, atomic tmp+rename write), and the deprecated-env-knob mapping. 100 % pure and
|
||||
unit-tested (the `pick_gamescope_mode` / `wiring_plan.rs` discipline).
|
||||
- **`vdisplay/lifecycle.rs`** — the pure state machine: per-slot
|
||||
`Idle / Active{refs} / Lingering{until} / Pinned` plus the **admission decision function**
|
||||
(given: policy, requesting identity, requested mode(s), current slots → `Create | Reuse |
|
||||
Reconfigure | Join{at_mode} | Steal{victims} | Reject{reason}`). No I/O, no OS types — fully
|
||||
proptest/unit-testable, shared verbatim by both platforms. `Pinned` is `Lingering` with no
|
||||
deadline (keep-alive **forever**), releasable only via mgmt/teardown.
|
||||
- **`vdisplay/registry.rs`** — the host-lifetime singleton that owns `ManagedDisplay` slots
|
||||
(the backend `VirtualOutput` **including its `keepalive`**, the identity slot, current mode,
|
||||
group membership, topology-restore state) and executes the lifecycle decisions: calls
|
||||
`VirtualDisplay::create`, holds keepalives past session end, runs the linger timer, applies
|
||||
layout, exposes the mgmt snapshot. On Windows it wraps the existing `VirtualDisplayManager`
|
||||
(which keeps its driver/CCD/preempt specifics — the IDD dead-swapchain preempt, the
|
||||
WUDFHost-death preempt, `begin_idd_setup` — but reads its linger duration and join/steal
|
||||
behavior from the policy instead of env/hardcode).
|
||||
|
||||
### The ownership split (the one real refactor)
|
||||
|
||||
Today `capture::capture_virtual_output(vout, …)` consumes the whole `VirtualOutput` — the
|
||||
capturer owns the keepalive, so capturer drop tears the display down. That coupling is exactly
|
||||
what makes keep-alive impossible on Linux. Split it:
|
||||
|
||||
```rust
|
||||
pub struct DisplayLease { /* registry handle + gen stamp; Drop = release(refcount--) */ }
|
||||
pub struct CaptureSource { // what capture actually needs — Copy-ish, no ownership
|
||||
pub node_id: u32,
|
||||
pub remote_fd: Option<OwnedFd>, // Mutter portal daemon (dup'd per capture attach)
|
||||
pub preferred_mode: Option<(u32, u32, u32)>,
|
||||
#[cfg(windows)] pub win_capture: Option<WinCaptureTarget>,
|
||||
}
|
||||
// registry.acquire(...) -> (DisplayLease, CaptureSource)
|
||||
```
|
||||
|
||||
The `keepalive: Box<dyn Send>` moves into `ManagedDisplay` inside the registry. The session's
|
||||
pipeline holds the `DisplayLease` (mirrors the Windows `MonitorLease`, gen-stamped so a stale
|
||||
lease from a preempted display is a release-no-op — the proven pattern). `build_pipeline`'s
|
||||
`vd.create(mode)` call sites (`punktfunk1.rs`, `gamestream/stream.rs`, `spike.rs`) become
|
||||
`registry::acquire(...)`. Every failure/retry path keeps its shape — the retry-hold lease trick
|
||||
in `build_pipeline_with_retry` maps 1:1 onto a `DisplayLease`.
|
||||
|
||||
**Re-capture on reuse** is per-backend (see §7): wlroots re-runs portal capture of the still-
|
||||
existing output; KWin/Mutter reconnect a PipeWire consumer to the kept node (validation item);
|
||||
gamescope re-discovers the nested compositor's node; Windows already re-targets. If re-capture
|
||||
of a kept display fails, the registry falls back to **teardown + fresh create** (bounded, inside
|
||||
the existing `build_pipeline_with_retry` budget) — keep-alive is an optimization, never a new
|
||||
failure mode.
|
||||
|
||||
## 4. The configuration surface
|
||||
|
||||
### 4.1 Schema (`<config>/display-settings.json`)
|
||||
|
||||
```json5
|
||||
{
|
||||
"version": 1,
|
||||
// Convenience: a named preset. "custom" (or absent) = the explicit fields below rule.
|
||||
// When a preset IS named, the fields below are ignored (the console writes one or the other).
|
||||
"preset": "custom",
|
||||
|
||||
// How long a display (and, on gamescope, the nested session + game) survives after the last
|
||||
// session detaches. "off" = teardown at session end. "forever" = until host stop / explicit
|
||||
// release. Duration is seconds.
|
||||
"keep_alive": { "mode": "duration", "seconds": 300 }, // "off" | {"duration", seconds} | "forever"
|
||||
|
||||
// What the host does to the box's display topology while virtual displays are up:
|
||||
// "extend" – add the virtual display(s), touch nothing else
|
||||
// "primary" – make the group's primary virtual display the OS primary; physical outputs
|
||||
// stay enabled
|
||||
// "exclusive" – the managed virtual displays become the ONLY enabled outputs (physicals
|
||||
// disabled, restored when the group's last display is torn down)
|
||||
// "auto" – today's behavior: exclusive on the auto-detected desktop path & Windows,
|
||||
// extend when the operator pinned a compositor/env said otherwise
|
||||
"topology": "auto",
|
||||
|
||||
// Admission when a client connects while another client's display/session is live and the
|
||||
// requested mode differs (same-client reconnect ALWAYS reuses/reconfigures its own display):
|
||||
// "separate" – give the new client its own virtual display ON THE SAME DESKTOP (bounded by
|
||||
// max_displays) — this is also the "many clients as monitors" mode, see §6A
|
||||
// "steal" – stop the existing session(s), tear down / reconfigure, serve the new client
|
||||
// "join" – admit the new client AT THE EXISTING MODE (Welcome/serverinfo reflect the
|
||||
// real mode — the honest-downgrade convention); never reconfigures under a
|
||||
// live session
|
||||
// "reject" – refuse the new client with a clear handshake error
|
||||
"mode_conflict": "separate",
|
||||
|
||||
// Stable display identity → desktop environments persist per-display config (KDE scaling):
|
||||
// "shared" – one identity for everything (today's Linux behavior)
|
||||
// "per-client" – one identity per paired client cert fingerprint (today's Windows);
|
||||
// a multi-display client (§6B) gets one identity per (client, display #)
|
||||
// "per-client-mode" – one identity per (client, WxH) — distinct scaling per resolution,
|
||||
// at the cost of identity slots (Windows has 15; LRU eviction)
|
||||
"identity": "per-client",
|
||||
|
||||
// How the group's displays are arranged in the desktop coordinate space (§6.2):
|
||||
// "auto-row" – left-to-right in acquire order, top-aligned (deterministic default);
|
||||
// a §6B client's own monitor-arrangement hints override auto placement
|
||||
// "manual" – per-identity-slot offsets below (console-arranged); wins over client hints
|
||||
"layout": { "mode": "auto-row", "positions": { /* "<slot>": {"x": 0, "y": 0} */ } },
|
||||
|
||||
// Upper bound on simultaneously-live virtual displays (Active + Lingering + Pinned, across
|
||||
// the whole group). Admission returns Reject/Steal (per mode_conflict) when full; a §6B
|
||||
// AddDisplay beyond it is declined. Windows is additionally capped by the driver (see §7).
|
||||
"max_displays": 4
|
||||
}
|
||||
```
|
||||
|
||||
Deliberate non-options (rejected):
|
||||
|
||||
- **Per-client policy overrides** — real, but v2. One host-global policy first; the schema keys
|
||||
are chosen so a later `"clients": {"<fp>": {…}}` overlay is additive.
|
||||
- **Idle timeout for Pinned displays** ("forever but tear down after 24 h") — `keep_alive`
|
||||
already expresses it as a long duration; don't add a second axis.
|
||||
- **Choosing the linger for capture-loss separately from clean disconnect** — the registry only
|
||||
sees "last lease released"; the session layer already distinguishes and (see §5.1) an explicit
|
||||
client **quit** bypasses keep-alive entirely.
|
||||
- **Per-display FEC/bitrate policy knobs** — bitrate stays session-negotiated per stream as
|
||||
today; a multi-display session's per-display bitrates are the client's ask, not host policy.
|
||||
|
||||
### 4.2 Precedence & live-reload
|
||||
|
||||
`display-settings.json` (console-written) **>** deprecated env knobs **>** built-in defaults —
|
||||
the exact precedence convention the GPU preference set (`console preference >
|
||||
PUNKTFUNK_RENDER_ADAPTER > auto`). The policy is **read at each acquire/release**, not once at
|
||||
startup (it's file/registry state, not env — no `HostConfig` constraint), so a console change
|
||||
applies to the next connect/disconnect without a host restart, same contract as the GPU card
|
||||
("applies to the next session"). Env-knob compatibility mapping (all logged as deprecated when
|
||||
they take effect):
|
||||
|
||||
| Legacy knob | Maps to |
|
||||
|---|---|
|
||||
| `PUNKTFUNK_MONITOR_LINGER_MS` | `keep_alive = duration(ms/1000)` (Windows) |
|
||||
| `PUNKTFUNK_NO_ISOLATE` | `topology = "extend"` (Windows) |
|
||||
| `PUNKTFUNK_KWIN_VIRTUAL_PRIMARY` / `PUNKTFUNK_MUTTER_VIRTUAL_PRIMARY` | `topology = "exclusive"` when truthy, `"extend"` when explicitly `0` |
|
||||
|
||||
The `apply_session_env` default-on write of `*_VIRTUAL_PRIMARY` for the auto-desktop path is
|
||||
**replaced** by `topology = "auto"` resolving to exclusive on that path — one fewer process-env
|
||||
mutation on the connect path (a small win for the env-race surface `ENV_LOCK` guards).
|
||||
|
||||
### 4.3 Presets
|
||||
|
||||
Presets are the documented, supported entry point; raw fields are the escape hatch. Expansion
|
||||
lives in `policy.rs` and is unit-tested so docs and code can't drift.
|
||||
|
||||
| Preset | keep_alive | topology | mode_conflict | identity | layout | Story |
|
||||
|---|---|---|---|---|---|---|
|
||||
| `default` | 10 s | auto | separate | per-client | auto-row | Today's behavior, made explicit: short linger absorbs client hiccups/reconnects, streamed output is the sole desktop on the auto path, extra clients get their own view. |
|
||||
| `gaming-rig` | forever | exclusive | steal | per-client | auto-row | Dedicated headless/couch box: the game and its display survive disconnects indefinitely; whoever connects takes the box over ("the TV model"). |
|
||||
| `shared-desktop` | off | extend | separate | per-client | auto-row | Streaming a desktop someone may also use physically: never blank the real monitors, never keep ghost outputs, concurrent viewers each get a view. |
|
||||
| `hotdesk` | 5 min | exclusive | reject | per-client-mode | auto-row | One user at a time with fast reattach (roaming between own devices); a second user is told the box is busy; each device+resolution keeps its own scaling. |
|
||||
| `workstation` | 5 min | exclusive | separate | per-client | manual | The multi-monitor daily driver: your dual-monitor client gets both displays back exactly where you arranged them (§6B), or a tablet joins as a side monitor (§6A). |
|
||||
|
||||
## 5. Option semantics in detail
|
||||
|
||||
### 5.1 `keep_alive`
|
||||
|
||||
**What survives.** The *display* (compositor output / IddCx monitor / spawned gamescope) and its
|
||||
topology state survive; the *session* (QUIC conn, capture stream, encoder, input devices, audio
|
||||
plumbing) does not. Concretely per backend, "the display survives" means:
|
||||
|
||||
- **kwin / mutter / wlroots**: the output stays in the layout → windows don't reshuffle, a
|
||||
running game keeps rendering at the client's mode, reconnect is fast (no create/negotiate).
|
||||
- **gamescope (bare spawn)**: the nested gamescope **and the game launched inside it keep
|
||||
running** — this is the headline user value (Sunshine/Apollo-style detach/reattach) and the
|
||||
reason `keep_alive` is worth building at all.
|
||||
- **gamescope (managed)**: the policy duration replaces the hardcoded 5 s
|
||||
`RESTORE_DEBOUNCE` — the warm Steam session stays up for the window; `forever` means the TV
|
||||
session is never auto-restored (release via console/tray).
|
||||
- **Windows**: the existing linger, plus `forever` = the new `Pinned` state.
|
||||
|
||||
**Rules.**
|
||||
- Input devices (uinput pads, libei/EIS contexts) stay session-scoped — a disconnect reads to
|
||||
the game as "controller unplugged", which games handle. (Keeping pads alive for kept sessions
|
||||
is a possible later refinement; do not build it now.)
|
||||
- The **launch command runs once per display creation, never per attach** — a reconnect to a
|
||||
kept gamescope must not double-launch the game. Today launch already happens once per
|
||||
`build_pipeline`-successful session; the invariant moves with the create into the registry.
|
||||
- An explicit client **quit** (GameStream `cancel`/quit-app; a future punktfunk/1
|
||||
`EndSession{quit}` control message — protocol growth, trailing-byte back-compat as usual)
|
||||
bypasses keep-alive: the user said "stop the game", so tear down now. Plain disconnects and
|
||||
connection losses honor the policy.
|
||||
- Host shutdown tears everything down (RAII on exit, as today). A host crash leaves whatever
|
||||
the OS reclaims — Wayland connections die with the process (compositor reclaims outputs),
|
||||
spawned gamescopes die with the process group, the pf-vdisplay watchdog reaps monitors when
|
||||
pings stop. No new orphan class.
|
||||
- `keep_alive` + `topology=exclusive` means **physical monitors stay dark after disconnect**
|
||||
until linger expiry / release. This is intended (gaming-rig) but must be loud in the docs, and
|
||||
the release-now escape hatch (§8) must exist in the same release that ships `forever`.
|
||||
|
||||
### 5.2 `topology`
|
||||
|
||||
Splits the currently-conflated "primary" knob into three honest levels, **group-aware** (§6.1):
|
||||
"exclusive" means *the managed virtual displays* are the only enabled outputs — never disable a
|
||||
sibling slot; restore fires when the group's last display drops. Per-backend mapping:
|
||||
|
||||
| | extend | primary | exclusive |
|
||||
|---|---|---|---|
|
||||
| KWin | no-op | `kscreen-doctor output.X.primary` only | primary + disable non-managed others (today's `apply_virtual_primary` with a registry-driven filter, §6.1), restore-on-teardown |
|
||||
| Mutter | no-op | `ApplyMonitorsConfig` incl. physicals, virtual primary | today's sole-monitor config (`make_virtual_primary`) extended to include all group members |
|
||||
| wlroots | no-op | **unsupported** (no primary concept) → log + treat as extend | `swaymsg output <phys> disable` + re-enable on teardown (new, small) |
|
||||
| gamescope | n/a — the nested session *is* the whole world; all three resolve to no-op | | |
|
||||
| Windows | skip isolate (today's `PUNKTFUNK_NO_ISOLATE`) | CCD primary-only variant (new, small — `set_active_mode` already exists; primary without deactivation) | today's `isolate_displays_ccd`, extended to isolate to the SET of managed targets |
|
||||
|
||||
Restore stays bound to **display teardown** (keepalive drop / `teardown()`), not session end —
|
||||
already true everywhere; keep-alive inherits it for free. The KWin restore-before-reclaim
|
||||
ordering (re-enable others *first* so KWin never sees zero enabled outputs) is preserved.
|
||||
|
||||
`auto` resolves at acquire time: exclusive on Windows and on the Linux auto-detected-desktop
|
||||
path, extend under an explicit `PUNKTFUNK_COMPOSITOR` pin (the CI/test posture) — bit-for-bit
|
||||
today's defaults, so `default` preset = no behavior change.
|
||||
|
||||
### 5.3 `mode_conflict`
|
||||
|
||||
Enforced at **admission**, before the Welcome / RTSP launch, in the lifecycle decision function
|
||||
— so the client gets an honest answer, not a mid-build failure:
|
||||
|
||||
- Applies only across **different clients** (identity ≠ identity). A same-client reconnect
|
||||
always preempts its own zombie session / adopts its own kept display and reconfigures it to
|
||||
the newly requested mode (today's behavior, now uniform on all platforms).
|
||||
- `separate` — allocate another slot in the desktop group (Linux multi-view today, upgraded
|
||||
with layout — §6A; Windows: **requires the multi-monitor manager, §6.6** — until that stage
|
||||
lands, `separate` on Windows resolves to `join` with a startup + docs warning rather than
|
||||
silently doing something else).
|
||||
- `join` — the second client is admitted at the live display's mode. punktfunk/1: the Welcome's
|
||||
`Config` carries the real mode (the client already renders what the Welcome says — the
|
||||
4:4:4/10-bit honest-downgrade pattern). GameStream: serverinfo/RTSP negotiate the live mode.
|
||||
**This replaces the Windows join-path's silent last-wins `reconfigure` under a live session**
|
||||
— that current behavior becomes opt-in as `steal`.
|
||||
- `steal` — signal the victim sessions' stop flags (the machinery `begin_idd_setup` already
|
||||
uses), wait the release grace, tear down or reconfigure, admit. Trust note: conflict policy
|
||||
runs **after** the pairing gate, so on a default host only paired clients can steal; on an
|
||||
`--open`/TOFU host any accepted client can — the docs call this out and recommend `reject`
|
||||
for open hosts.
|
||||
- `reject` — punktfunk/1: a typed handshake refusal (extend the existing error path with a
|
||||
`busy` reason string carrying the live mode + client label so the client UI can say "host is
|
||||
streaming 2560×1440 to <name>"); GameStream: the 503/session-in-use answer Moonlight already
|
||||
understands.
|
||||
|
||||
Interaction with `--max-concurrent` (session bound) is unchanged and orthogonal: sessions and
|
||||
displays are different resources; `max_displays` bounds displays, the accept-loop permit bounds
|
||||
in-flight sessions. `join` deliberately lets N sessions share one display (that's today's
|
||||
Windows concurrency model).
|
||||
|
||||
### 5.4 `identity` — stable displays, persistent scaling (the KDE ask)
|
||||
|
||||
Two halves: an **identity map** (who gets which slot) and a **per-backend identity carrier**
|
||||
(how a slot becomes something the DE keys its config on).
|
||||
|
||||
**Map** — generalize `vdisplay/windows/identity.rs` (it's already pure + unit-tested) into a
|
||||
platform-neutral `vdisplay/identity.rs`: key = client cert fp (plus display ordinal for a §6B
|
||||
multi-display client, plus WxH under `per-client-mode`), value = small stable slot id, LRU
|
||||
eviction at the platform cap, persisted `<config>/display-identity.json` (Windows migrates
|
||||
`pf-vdisplay-identity.json` on first load — read old path if new absent, write new).
|
||||
Anonymous/unpaired clients stay slot 0 = auto/shared. **GameStream clients get identities too**
|
||||
(improvement over today): the paired GameStream client cert fingerprint feeds the same map, so a
|
||||
Moonlight device also keeps its scaling — today `set_client_identity` is only wired on the
|
||||
punktfunk/1 path.
|
||||
|
||||
**Carriers per backend:**
|
||||
|
||||
- **Windows** — shipped: slot → EDID serial + IddCx ConnectorIndex; Windows keys
|
||||
`PerMonitorSettings` (DPI scaling) on exactly that. Cap 15 (ConnectorIndex <
|
||||
MaxMonitorsSupported=16). `per-client-mode` and per-display ordinals work unchanged but burn
|
||||
slots faster — the LRU already handles pressure; document the trade-off.
|
||||
- **KWin** — the carrier is the **output name**: `stream_virtual_output(name, …)` becomes
|
||||
`punktfunk-<slot>` → output `Virtual-punktfunk-<slot>`. KWin persists per-output config
|
||||
(scale, transform, mode) in `kwinoutputconfig.json`, matching EDID-less outputs **by name** —
|
||||
so a stable per-client name is precisely what makes KDE reapply that client's scaling.
|
||||
Two validation items before relying on it (Stage 3 gate, §11):
|
||||
1. confirm KWin ≥ 6.5.6 actually persists + reapplies scale for `Virtual-*` outputs;
|
||||
2. confirm a *remembered mode* doesn't fight the freshly requested one (if KWin reapplies a
|
||||
stale stored mode on output-added, our existing `set_custom_refresh`/mode apply must run
|
||||
after and win — it already reads back the achieved mode, so a fight is at least visible).
|
||||
Side effect worth having: distinct names also unclash concurrent sessions (today two
|
||||
simultaneous KWin sessions both create `Virtual-punktfunk` and `set_custom_refresh` /
|
||||
`other_enabled_outputs` match **by that shared name** — a latent multi-view bug this fixes).
|
||||
- **wlroots** — no rename and no settable description via IPC; headless outputs are
|
||||
`HEADLESS-N` by creation order. Identity is therefore **not reliably carriable** → declared
|
||||
unsupported (`shared` behavior regardless of setting; capability matrix + docs say so). The
|
||||
single-session case is de-facto stable (`HEADLESS-1`), which users can pin in sway config —
|
||||
document that recipe instead of pretending.
|
||||
- **Mutter** — `RecordVirtual` auto-generates the virtual monitor's serial; no public D-Bus
|
||||
surface to control it → unsupported for now. Note for later: re-evaluate Mutter's
|
||||
virtual-monitor D-Bus surface per GNOME release (tracked as an open item, not a promise).
|
||||
- **gamescope** — n/a: the client streams a whole nested session; scaling inside it is per-game.
|
||||
|
||||
**Scale as a punktfunk-side option (small, high-value adjunct):** KWin's
|
||||
`stream_virtual_output` takes a `scale` argument we currently hardcode to `1.0`. Add an optional
|
||||
per-client `default_scale` (console-editable next to the device list) passed at create on KWin;
|
||||
on Windows scaling stays the OS's job (identity makes it persist). This gives HiDPI phones/
|
||||
tablets a correct-sized desktop on first connect, before any DE-side persistence exists. A
|
||||
client-requested scale hint in the Hello (trailing-byte back-compat, like the gamepad-pref byte)
|
||||
is future protocol growth — design it when a client actually wants to send it.
|
||||
|
||||
## 6. Multi-monitor
|
||||
|
||||
Two scenarios, deliberately separated because they differ ~10× in cost:
|
||||
|
||||
- **§6A — many clients, one desktop ("second screen")**: each client device becomes one more
|
||||
monitor of the same host desktop (tablet as a side monitor next to the laptop's stream).
|
||||
Structurally this already half-exists on the Linux desktop compositors (`separate` gives
|
||||
every client its own output on the shared desktop); what's missing is *intent*: layout
|
||||
control, group-aware topology, and honest per-backend gating. **No protocol change** — it
|
||||
ships on the registry work.
|
||||
- **§6B — one client, many displays**: a client with two physical monitors gets two virtual
|
||||
displays, streamed as two video planes, presented one-per-monitor, arranged on the host to
|
||||
mirror the client's physical arrangement. Needs protocol growth, N encoder pipelines, client
|
||||
presenter work, and (on Windows) the multi-monitor manager. **punktfunk/1-native only** —
|
||||
GameStream/Moonlight has no multi-display vocabulary and stays single-stream.
|
||||
|
||||
### 6.1 Display groups (registry concept, serves both)
|
||||
|
||||
`ManagedDisplay` slots gain a **group**: the set of displays sharing one desktop/session.
|
||||
|
||||
- kwin / mutter / wlroots: one group per compositor session — every acquired slot joins it
|
||||
(that *is* the shared desktop).
|
||||
- gamescope spawn: one group per spawned nested session. gamescope is single-output — a §6B
|
||||
client asking N displays there resolves to 1, honestly (the extra `AddDisplay`s are declined).
|
||||
- Windows: one group (the desktop); slots = IddCx monitors (§6.6).
|
||||
|
||||
Group-aware semantics — these fix latent issues even before multi-monitor ships:
|
||||
|
||||
- **`exclusive` disables only non-managed (physical/bootstrap) outputs, never group members.**
|
||||
Today's KWin `apply_virtual_primary` disables "everything not named `Virtual-punktfunk`" —
|
||||
under Stage-3 per-slot names, a second session's exclusive would disable the *first* session's
|
||||
live output. The filter must consult the registry (the set of managed output names), not one
|
||||
hardcoded name. Same shape on Windows (`isolate_displays_ccd` isolates to the managed target
|
||||
*set*) and Mutter (the sole-monitor config includes all group members).
|
||||
- **`primary` designates one group member** — for §6B the client marks which of its displays is
|
||||
primary (its OS already knows); for §6A the first slot wins unless the console re-designates.
|
||||
- **Topology restore is per-group, not per-display** — the saved pre-stream config is restored
|
||||
when the group's **last** member drops, never while siblings live. (Windows `SavedConfig` and
|
||||
the KWin `restore` vec move from `Monitor`/`StopGuard` into the group record.)
|
||||
|
||||
### 6.2 Layout
|
||||
|
||||
The `layout` policy block (§4.1) controls where group members sit in the desktop space:
|
||||
|
||||
- `auto-row` (default): left-to-right in acquire order, top-aligned — what compositors mostly
|
||||
do anyway, made deterministic.
|
||||
- `manual`: per-identity-slot offsets, console-edited (an OS-settings-style drag mini-map is
|
||||
the stretch UI; an x/y table ships first). Keyed by identity slot, so *client B's tablet
|
||||
always reappears to the right of client A's monitor* — layout + identity compose.
|
||||
- A §6B client sends its real monitor arrangement as per-display position hints; they override
|
||||
`auto-row` (mouse crossing between streamed monitors then matches the client's physical
|
||||
layout) but lose to `manual` pins.
|
||||
|
||||
Backend mapping — all existing tooling, no new protocols: KWin
|
||||
`kscreen-doctor output.X.position.x,y` (validate syntax the way `set_custom_refresh` did);
|
||||
wlroots `swaymsg output <n> position X Y`; Mutter logical-monitor positions in the same
|
||||
`ApplyMonitorsConfig` we already build; Windows CCD source origins in the same
|
||||
`SetDisplayConfig` path `isolate_displays_ccd` uses.
|
||||
|
||||
**Host-side input routing.** §6A needs nothing (N clients inject into one desktop — already
|
||||
true today). §6B needs the injectors to map `(display, x, y)` → desktop coordinates using the
|
||||
group layout: per-backend work items — libei absolute positioning is per-region, the wlr
|
||||
virtual-pointer protocol binds to an output, Windows `SendInput` absolute is desktop-normalized
|
||||
(pure math off the group layout). Wire change in §6.3.
|
||||
|
||||
Two realities to document, not engineer around: **cursor rendering is already correct** (every
|
||||
backend embeds the cursor per-output — KWin `POINTER_EMBEDDED`, the IDD's per-monitor
|
||||
composition — so it appears only on the stream it's on and "crosses" between monitors
|
||||
naturally), and **a §6A desktop has one cursor shared by all member clients** — exactly right
|
||||
for the one-user-two-devices case (touch the tablet, the cursor jumps there), chaotic for two
|
||||
people; genuinely independent users want gamescope multi-user
|
||||
(`design/gamescope-multiuser.md`), not groups.
|
||||
|
||||
### 6.3 Protocol growth for §6B (punktfunk/1 only)
|
||||
|
||||
Principle: **a display is one data-plane instance.** Don't touch the hardened core packet
|
||||
format — N displays = N × (encoder + send thread + core `Session` over its own UDP flow), one
|
||||
shared QUIC control connection, one set of session-scoped side planes (audio, mic, rumble,
|
||||
input). And **don't grow the Hello**: the handshake's back-compat idiom is single trailing
|
||||
bytes — a variable-length display list doesn't fit it, and it doesn't need to, because the
|
||||
control stream stays open after `Start` (Reconfigure/ClockProbe already ride it).
|
||||
|
||||
- **Capability**: client advertises `VIDEO_CAP_MULTI_DISPLAY` (`video_caps` bit `0x10`); the
|
||||
Welcome echoes the host's per-session display budget as one trailing byte (`max_displays`
|
||||
remaining, `0`/absent = single-display host — old hosts are automatically honest).
|
||||
- **Negotiation**: the Hello/Welcome pair is untouched and establishes **display 0** exactly as
|
||||
today (an old host serves a multi-monitor-capable client's primary display with zero special
|
||||
cases). Extra displays negotiate post-`Start` on the control stream:
|
||||
`AddDisplay { mode, position_hint, primary: bool } → DisplayAdded { index, config /* the same
|
||||
honest per-display Config shape the Welcome carries: mode, bit depth, chroma, codec */ }` or
|
||||
`DisplayDeclined { reason }`. `RemoveDisplay { index }` and a per-display `Reconfigure`
|
||||
(index as a trailing byte on the existing message) complete the set — **client monitor
|
||||
hotplug maps 1:1 onto Add/Remove mid-session.**
|
||||
- **Data plane**: `DisplayAdded` carries the flow binding (host UDP port / flow token) for that
|
||||
display's own core `Session`. Per-flow crypto derives the AES-GCM nonce salts per
|
||||
(direction, display index) — no salt reuse across flows; FEC domains are independent per flow
|
||||
(loss on one display can't stall another) — this is why "one Session per display" beats
|
||||
muxing display ids into the core packet format.
|
||||
- **Side planes**: pointer/touch events gain a display-index byte (same trailing-byte pattern
|
||||
as the gamepad pref; absent = display 0); 0xCF host-timing and 0xCE HDR-metadata datagrams
|
||||
gain the index the same way (a client mixing an HDR laptop panel + SDR external monitor gets
|
||||
per-display grades). Audio/mic/rumble/gamepad stay session-scoped, untouched.
|
||||
- **Per-display honesty**: each display negotiates bit depth/chroma/codec independently through
|
||||
the same resolve functions — a host that can afford HEVC Main10 on one head and only 4:2:0 on
|
||||
the second says so in each `DisplayAdded.config`.
|
||||
- **Stats**: the stats-unification vocabulary (four measurement points, p50/p95 windows) gains
|
||||
a display dimension — per-display series, HUD shows the focused display's equation
|
||||
(`design/stats-unification.md` gets a §6B addendum; don't invent client-local stats).
|
||||
- **C ABI / connector**: `punktfunk_add_display` / per-display `next_au` routing (an index out
|
||||
param on the existing call keeps the ABI additive), so PunktfunkKit/JNI stay on the shared
|
||||
connector.
|
||||
|
||||
### 6.4 Encoder & resource budget
|
||||
|
||||
N displays = N encode pipelines. NVENC consumer session caps — and the existing auto 2-way
|
||||
**split-encode** above ~1 Gpix/s consuming *two* NVENC sessions for one stream — mean admission
|
||||
must budget: `DisplayAdded` is granted only if the encoder backend confirms capacity (extend the
|
||||
existing NVENC session accounting + the AMF/QSV probes with a `can_open_another()` check), and
|
||||
**split-encode is disabled for multi-display sessions** (displays win over split; a 5K@240
|
||||
single head is not the multi-monitor use case). `max_displays` bounds the group. Same idle-cost
|
||||
note as keep-alive: every added display composites + encodes at full rate. Bandwidth is
|
||||
per-display additive (two 4K heads ≈ 2× the bitrate): the per-host speed test's recommendation
|
||||
should be read **per session** and split across that session's displays — the client divides
|
||||
its ask, the host doesn't second-guess it (per-display bitrate is deliberately not host policy,
|
||||
§4.1).
|
||||
|
||||
### 6.5 Client staging for §6B
|
||||
|
||||
- **Linux GTK + Windows clients first** — natural multi-window presenters: one
|
||||
window/fullscreen surface per display on the matching physical monitor, the existing capture
|
||||
state machine extended to span them (pointer crossing between our fullscreen windows must not
|
||||
release capture).
|
||||
- **macOS second** (multi-NSWindow across Screens; Spaces/fullscreen interplay is the risk).
|
||||
- **Android/iOS/tvOS: never advertise the capability** — single-display presenters. A phone or
|
||||
tablet still participates in multi-monitor via §6A (it *is* a second monitor), which needs
|
||||
nothing from those clients.
|
||||
|
||||
### 6.6 Windows multi-monitor manager
|
||||
|
||||
Previously an explicit non-goal; now a designed **final stage** — the single-monitor manager
|
||||
keeps working unchanged until it lands:
|
||||
|
||||
- **Manager**: the singleton's `MgrState` becomes a map keyed by connector id; `lifecycle.rs`
|
||||
is already written per-slot, so the Windows manager's delegation doesn't change shape. The
|
||||
IDD reconnect preempts (dead-swapchain, WUDFHost-death) become per-slot.
|
||||
- **Driver**: pf-vdisplay already ADDs by connector id 1..=15 (the identity map's bound). The
|
||||
sealed frame channel (`IOCTL_SET_FRAME_CHANNEL`) must become **per-monitor** — channel
|
||||
messages carry the monitor id, reusing the multi-pad `pad_index` pattern (driver proto v3;
|
||||
`design/idd-push-security.md` addendum: same unnamed-object + handle-dup broker per ring).
|
||||
Driver work + CI + on-glass validation is exactly why this stage is last.
|
||||
- **Capture/encode**: one IDD-push capturer per monitor ring; budget per §6.4.
|
||||
- **CCD**: isolate/primary/layout already group-aware from §6.1/6.2.
|
||||
|
||||
## 7. Per-backend capability matrix
|
||||
|
||||
What each backend supports; unsupported cells resolve to the stated fallback and are surfaced in
|
||||
`GET /api/v1/display/state` per display (`"capabilities": [...]`) so the console can grey options
|
||||
out per-host instead of lying:
|
||||
|
||||
| Capability | KWin | gamescope spawn | gamescope managed | gamescope attach | Mutter | wlroots | Windows |
|
||||
|---|---|---|---|---|---|---|---|
|
||||
| keep-alive (linger/forever) | ✅ hold the vout thread; re-attach PipeWire consumer to the kept node — **validate** | ✅ nested session + game survive; re-discover node | ✅ policy replaces the 5 s debounce | — (never owned it) | ✅ hold the D-Bus session; consumer re-attach — **validate** | ✅ output persists; fresh portal capture per attach (cleanest) | ✅ shipped; add `Pinned` |
|
||||
| reconfigure kept display to a new mode | ✅ `set_custom_refresh` + kscreen mode | ✅ SIGKILL+respawn is the honest "reconfigure" (game restarts — docs say so) or decline → recreate | ✅ existing managed-mode set | — | ⚠ node is sized by negotiation; renegotiation unproven — fallback recreate | ✅ `output <n> mode --custom` | ✅ `reconfigure()` shipped |
|
||||
| topology: primary | ✅ | n/a | n/a | n/a | ✅ | ❌ → extend | ✅ (new, small) |
|
||||
| topology: exclusive | ✅ shipped (filter → group-aware) | n/a | n/a | n/a | ✅ shipped (→ group-aware) | ✅ (new, small) | ✅ shipped (→ group-aware) |
|
||||
| mode_conflict: separate / §6A group | ✅ multi-output | ✅ one gamescope per client (independent sessions, no shared desktop) | ❌ single session → steal/join/reject only | — | ✅ assumed — **validate ≥2 RecordVirtual monitors** | ✅ HEADLESS-N | ⏳ §6.6 (until then → join + warning) |
|
||||
| §6B multi-display for one client | ✅ N outputs + layout | ❌ single-output (extra displays declined) | ❌ | — | ⚠ gated on the ≥2-monitor validation | ✅ | ⏳ §6.6 |
|
||||
| layout (position control) | ✅ kscreen position | n/a | n/a | n/a | ✅ ApplyMonitorsConfig | ✅ `output position` | ✅ CCD origins |
|
||||
| stable identity | ✅ output name per slot | n/a | n/a | n/a | ❌ (API gives no serial control) | ❌ (no name control) | ✅ shipped |
|
||||
|
||||
The **attach** gamescope sub-mode never owns the display (it mirrors a foreign gamescope) — the
|
||||
registry records it as an unmanaged pass-through slot: no keep-alive, no topology, no identity,
|
||||
conflict = join-only. That's just codifying reality.
|
||||
|
||||
## 8. Management API, web console, tray
|
||||
|
||||
Endpoints (bearer-only, like `/gpus`; documented in `mgmt.rs`'s OpenAPI → regenerate
|
||||
`api/openapi.json`):
|
||||
|
||||
- `GET /api/v1/display/settings` → `{ settings, preset_expansions, capabilities }` — the stored
|
||||
policy plus what this host's live backend can actually do (so the console renders accurate
|
||||
controls).
|
||||
- `PUT /api/v1/display/settings` — validate (unknown fields rejected, ranges clamped like the
|
||||
GPU PUT), persist atomically, log. Applies from the next acquire/release.
|
||||
- `GET /api/v1/display/state` → live slots:
|
||||
```json
|
||||
{ "displays": [ { "slot": 3, "backend": "kwin", "output": "Virtual-punktfunk-3",
|
||||
"mode": "2560x1440@120", "state": "lingering", "expires_in_s": 240,
|
||||
"client": "a1b2c3…(label)", "display_index": 0, "sessions": 0,
|
||||
"group": 1, "position": {"x": 0, "y": 0}, "topology": "exclusive" } ] }
|
||||
```
|
||||
- `POST /api/v1/display/release` `{ "slot": 3 }` or `{}` (all) — immediately tear down
|
||||
Lingering/Pinned displays. **Refuses Active** (stopping a live session is session management,
|
||||
not display management — don't blur it).
|
||||
- `PUT /api/v1/display/layout` `{ "positions": { "<slot>": {"x":…, "y":…} } }` — the manual
|
||||
arrangement (applies live to affected groups; persisted into the policy's layout block).
|
||||
|
||||
Web console (Host page, next to the GPU card): a **Virtual displays** card — preset selector
|
||||
(radio + one-line story each, `custom` unlocking the advanced fields), the live display list from
|
||||
`/state` with per-row "Release" buttons and a linger countdown, the arrangement editor (x/y
|
||||
table first, drag mini-map stretch), capability-aware disabled states. The loopback
|
||||
`local/summary` gains a `displays_live` count (counts only — the established no-secrets rule) so
|
||||
the **tray** tooltip can show "1 display kept alive" and offer a release-all action through the
|
||||
same elevation path as start/stop (Windows) / `systemctl --user` (Linux) — tray work is a
|
||||
stretch stage, not core.
|
||||
|
||||
## 9. Enforcement points (exact code paths)
|
||||
|
||||
1. **punktfunk/1 handshake** (`punktfunk1.rs`, where the Hello is resolved into the Welcome):
|
||||
call `registry::admit(identity, requested_mode)` → on `Reject` answer the typed refusal; on
|
||||
`Join` the Welcome's `Config` carries the live mode; on `Steal` signal victims + wait release
|
||||
(bounded) before proceeding. This runs **before** `SessionContext` is built.
|
||||
2. **`virtual_stream` / `build_pipeline`** (`punktfunk1.rs:3511`, `build_pipeline_with_retry`):
|
||||
`vd.create(mode)` → `registry::acquire(...) -> (DisplayLease, CaptureSource)`; the retry-hold
|
||||
lease keeps its exact semantics. The mid-stream **Reconfigure**, **session-switch**, and
|
||||
**capture-loss rebuild** paths re-acquire through the registry so a compositor switch
|
||||
correctly releases the old backend's slot and the new mode updates the slot's record.
|
||||
3. **Control stream, post-Start** (§6B): `AddDisplay`/`RemoveDisplay` handlers spawn/stop a
|
||||
per-display pipeline (its own `registry::acquire`, encoder, send thread, UDP flow) inside the
|
||||
same `SessionContext` lifetime; `--max-concurrent` counts sessions, not displays.
|
||||
4. **GameStream** (`gamestream/stream.rs::open_gs_virtual_source`): same acquire; identity from
|
||||
the paired client cert fp (new); quit-app → `release(quit=true)` which bypasses keep-alive.
|
||||
5. **Session end**: capturer drop (releases the PipeWire consumer / ring) then `DisplayLease`
|
||||
drop → lifecycle decides Linger/Pinned/teardown. On Linux the keepalive no longer rides the
|
||||
capturer (§3 ownership split).
|
||||
6. **`serve` startup/shutdown**: registry constructed once (like `start_restore_worker`), all
|
||||
slots torn down on graceful exit.
|
||||
|
||||
## 10. Documentation plan
|
||||
|
||||
A dedicated docs-site page **`docs-site/content/docs/virtual-displays.md`** (+ `meta.json`
|
||||
entry), cross-linked from `configuration.md`, `host-cli.md`, `steamos-host.md`, and
|
||||
`troubleshooting.md`. Structure — written for the operator, presets first:
|
||||
|
||||
1. **What punktfunk does with displays** — 5 lines: per-client-sized virtual output, created on
|
||||
connect, what "keep alive"/"exclusive" mean physically.
|
||||
2. **Pick a preset** — the §4.3 table verbatim, each with a one-paragraph story and the JSON it
|
||||
expands to ("copy this into display-settings.json, or click it in the console").
|
||||
3. **Options reference** — one subsection per option: values, default, per-backend support
|
||||
badge row, and a concrete example scenario each ("You stream from your phone at 1080p and
|
||||
your TV at 4K120: with `identity: per-client` KDE remembers 150 % scaling for the phone and
|
||||
100 % for the TV").
|
||||
4. **Multi-monitor** — the two scenarios in user language: *"use your tablet as a second
|
||||
monitor"* (§6A: connect a second device, arrange it in the console) and *"stream your
|
||||
dual-monitor setup"* (§6B: which clients support it, what the host does with the layout),
|
||||
plus the support matrix and the GameStream single-stream note.
|
||||
5. **Persistent scaling (KDE/Windows)** — the user-visible recipe: connect once, set scaling in
|
||||
System Settings / Windows Settings while streaming, done — punktfunk's stable identity makes
|
||||
the DE reapply it. Honest support table (KWin ✅ / Windows ✅ / GNOME ❌ why / Sway recipe).
|
||||
6. **Troubleshooting** — "my physical monitors stayed off" → release button/endpoint + the
|
||||
keep_alive×exclusive explanation; "second client gets the wrong resolution" → `join`
|
||||
semantics; "game restarted on reconnect" → gamescope reconfigure caveat; "second display
|
||||
declined" → encoder budget (§6.4); KWin/gamescope version floors.
|
||||
7. **Legacy env knobs** — the §4.2 mapping table, marked deprecated.
|
||||
|
||||
Also update: `README.md` status row, `CLAUDE.md` (status + invariant below), `host.env.example`
|
||||
(point at the JSON/console, list deprecated knobs), and the OpenAPI snapshot.
|
||||
|
||||
**New design invariant for CLAUDE.md** (once shipped): *Display lifecycle is owned by the
|
||||
registry, policy-driven; sessions hold leases, never the keepalive. New backends implement
|
||||
`VirtualDisplay` + declare capabilities; they never grow their own lifecycle/env knobs. A
|
||||
display is one data-plane instance — multi-display never muxes into the core packet format.*
|
||||
|
||||
## 11. Staged implementation
|
||||
|
||||
Each stage lands green (`cargo test/clippy/fmt`, OpenAPI drift check) and is independently
|
||||
shippable; on-glass validation notes inline. **Heads-up for this box:** the dev VM currently has
|
||||
no GPU passthrough (RTX 5070 Ti detached at the Proxmox level, 2026-07-01) — KWin-path live
|
||||
validation needs the GPU back or one of the LAN hosts (.248 GNOME / .48 Fedora KDE).
|
||||
|
||||
- **Stage 0 — policy + plumbing-lite.** `policy.rs` (schema/presets/persist/env-compat, fully
|
||||
unit-tested), mgmt GET/PUT `/display/settings`, console card (settings only), docs page
|
||||
skeleton with the presets/options tables. Behavior deltas limited to what existing knobs can
|
||||
express: Windows linger reads the policy; Linux topology auto/extend/exclusive routes through
|
||||
the existing primary code. *No lifecycle change yet — zero-risk adoption of the surface.*
|
||||
- **Stage 1 — lifecycle core + Linux keep-alive (easy backends).** `lifecycle.rs` pure machine
|
||||
(+proptests: no lost teardowns, no double-frees across arbitrary acquire/release/expiry
|
||||
interleavings), `registry.rs`, the ownership split (`DisplayLease`/`CaptureSource` — the one
|
||||
cross-cutting refactor, touches `capture_virtual_output` signatures on both OSes), keep-alive
|
||||
live for **wlroots** and **gamescope-spawn** (the two backends where reuse is structurally
|
||||
trivial), `/display/state` + `/display/release`, console live-list. Windows manager delegates
|
||||
linger/pinned decisions to `lifecycle.rs` (its driver specifics untouched).
|
||||
*Validate:* sway on this box (headless), gamescope spawn: connect → disconnect → verify
|
||||
vkcube/game still runs → reconnect → same session, no relaunch.
|
||||
- **Stage 2 — KWin/Mutter keep-alive + topology decoupling.** Kept-node PipeWire re-attach on
|
||||
KWin and Mutter (each behind its validation; fallback recreate), `primary` (without disable)
|
||||
on KWin/Mutter/Windows, `exclusive` on wlroots, restore paths regression-tested.
|
||||
*Validate:* headless KDE session (the `run-headless-kde.sh` rig), GNOME box .248.
|
||||
- **Stage 3 — identity.** Platform-neutral identity map + migration, per-slot KWin output
|
||||
naming (+ the concurrent-session name-clash fix riding along), GameStream identity wiring,
|
||||
optional `per-client-mode` keying, per-client `default_scale` on KWin.
|
||||
*Validate on KDE:* connect client A → set 150 % scaling → disconnect → reconnect → scaling
|
||||
reapplied; client B unaffected; `kwinoutputconfig.json` inspected for the named entries.
|
||||
- **Stage 4 — mode-conflict admission.** Decision function wired into both handshakes, the
|
||||
typed punktfunk/1 `busy` refusal, GameStream 503 path, the Windows silent-reconfigure →
|
||||
`join`-default change (call it out in release notes — it's a behavior fix), `steal` victim
|
||||
signaling reusing the stop-flag plumbing.
|
||||
*Validate:* two probe clients loopback (`--mode` differing) under each policy value.
|
||||
- **Stage 5 — §6A multi-client monitors.** Display groups, group-aware exclusive/primary/
|
||||
restore (incl. the name-filter fix), layout auto-row + manual, `/display/layout`, console
|
||||
arrangement table. Cheap: rides Stages 1–3 infrastructure, no protocol change.
|
||||
*Validate:* two clients (probe + GTK) on the headless KDE box forming a 2-output desktop;
|
||||
drag a window across; disconnect one → its slot lingers per policy, sibling unaffected,
|
||||
restore only after both drop.
|
||||
- **Stage 6 — §6B protocol + Linux host + GTK client.** `VIDEO_CAP_MULTI_DISPLAY`, control-
|
||||
stream Add/Remove/DisplayAdded, per-flow nonce-salt derivation, per-display pipelines on
|
||||
KWin/wlroots, input display-index routing, C ABI additions, GTK client multi-window
|
||||
presenter, stats display dimension.
|
||||
*Validate:* loopback probe requesting 2 displays → two decodable .h265 outs + per-display
|
||||
0xCF; then a real dual-monitor Linux client against the KDE box.
|
||||
- **Stage 7 — Windows multi-monitor** (§6.6: driver proto v3 per-monitor sealed rings, manager
|
||||
slot map, Windows client multi-window, `separate` un-gated on Windows) — gated on driver CI +
|
||||
on-glass, deliberately last.
|
||||
- **Stage 8 — polish.** Docs page finalized with real console screenshots, tray count/release
|
||||
(stretch), README/CLAUDE.md/host.env.example updates, `local/summary` count, macOS §6B
|
||||
presenter (its own mini-stage when scheduled).
|
||||
|
||||
## 12. Risks & open questions
|
||||
|
||||
- **PipeWire node reuse after consumer detach (KWin/Mutter)** — the load-bearing unknown for
|
||||
Stage 2. If a kept node won't renegotiate for a fresh consumer, keep-alive on those backends
|
||||
degrades to "topology-stable but recreate-on-reconnect" (still valuable: no desktop reshuffle
|
||||
when *paired with identity naming*). The fallback is designed in, so the stage can't strand.
|
||||
- **KWin persistence of `Virtual-*` output config** — if KWin declines to persist virtual
|
||||
outputs, per-client scaling on KDE needs punktfunk-side scale storage instead (the
|
||||
`default_scale` adjunct already gives us the mechanism); identity naming stays worthwhile for
|
||||
the name-clash fix alone.
|
||||
- **KWin stored-mode vs requested-mode fights** under identity naming (§5.4) — mitigated by
|
||||
our post-create mode apply + read-back; watch for it in Stage 3 validation.
|
||||
- **Compositor ceilings on simultaneous virtual outputs** — load-bearing for §6A/§6B: probe
|
||||
KWin's virtual-output count and Mutter's `RecordVirtual` count (≥2 monitors) empirically in
|
||||
Stage 2/5; `max_displays` default 4 keeps us under any realistic ceiling.
|
||||
- **Encoder session exhaustion** (§6.4) — NVENC caps × split-encode × concurrent sessions must
|
||||
be budgeted in one place (the admission check), or a second display can silently break an
|
||||
unrelated session's encode. Split-encode is disabled for multi-display sessions by design.
|
||||
- **Per-display input mapping** — each Linux injector (libei, wlr, gamescope EIS) binds
|
||||
absolute coordinates differently; the §6B display-index routing is per-injector work with
|
||||
per-backend validation, not one generic patch.
|
||||
- **Client-side multi-window fullscreen juggling** (§6.5) — per-monitor DPI on Windows, Spaces
|
||||
on macOS, pointer capture across our own windows; the reason clients stage GTK/Windows first.
|
||||
- **Idle kept displays burn resources** — a kept gamescope keeps the game rendering (GPU) at
|
||||
full rate; a kept KWin output keeps compositing; every §6B display encodes at full rate.
|
||||
Document; a later refinement could drop a kept session's refresh, out of scope here.
|
||||
- **Security posture** — keep-alive keeps a user session composited/running unattended;
|
||||
nothing is unlocked that wasn't, and admission still rides pairing. `steal` on `--open`
|
||||
hosts is the one sharp edge → docs recommend `reject` there (§5.3). The mgmt endpoints are
|
||||
bearer-only; `local/summary` exposes counts only. §6B's extra UDP flows reuse the hardened
|
||||
core `Session` unchanged (per-flow salts derived, never reused) — no new crypto surface.
|
||||
- **Mutter identity** — blocked on GNOME API surface; re-check per GNOME release.
|
||||
@@ -62,9 +62,15 @@ picture.
|
||||
|
||||
## Compositor-specific (Linux)
|
||||
|
||||
> **Managing virtual displays** — keep-alive after disconnect, exclusive vs. extend, and (on
|
||||
> Windows/KDE) persistent per-client scaling — now has its own settings surface in the web console
|
||||
> and `display-settings.json`. See [Virtual displays](/docs/virtual-displays). The two
|
||||
> `*_VIRTUAL_PRIMARY` knobs and `PUNKTFUNK_MONITOR_LINGER_MS` below still work but are superseded by
|
||||
> it (a settings file wins over them).
|
||||
|
||||
| Setting | Values | Meaning |
|
||||
|---|---|---|
|
||||
| `PUNKTFUNK_KWIN_VIRTUAL_PRIMARY` | `1` | Make the streamed per-session output the sole desktop so plasmashell + windows render on it (not on the headless bootstrap output). Set by the KDE appliance `host.env`. |
|
||||
| `PUNKTFUNK_KWIN_VIRTUAL_PRIMARY` | `1` | Make the streamed per-session output the sole desktop so plasmashell + windows render on it (not on the headless bootstrap output). Set by the KDE appliance `host.env`. Superseded by the console's **Topology** setting. |
|
||||
| `PUNKTFUNK_MUTTER_VIRTUAL_PRIMARY` | `1` | GNOME/Mutter equivalent of the above. |
|
||||
| `PUNKTFUNK_MUTTER_VIRTUAL_REFRESH` | `1` | Pin the client's exact WxH**@Hz** via `RecordVirtual`'s custom modes (needed for >60 Hz on Mutter). |
|
||||
|
||||
@@ -99,7 +105,7 @@ picture.
|
||||
|---|---|---|
|
||||
| `PUNKTFUNK_VDISPLAY` | `pf` | Virtual-display backend. The bundled pf-vdisplay IddCx driver is the only backend now — informational; leave as `pf`. |
|
||||
| `PUNKTFUNK_SECURE_DDA` | `1` | Capture the secure desktop (UAC / lock / login) so the stream survives those transitions. |
|
||||
| `PUNKTFUNK_MONITOR_LINGER_MS` | ms (default `10000`) | Defer tearing a per-client virtual display down after disconnect. A reconnect inside the window preempts it and creates a fresh one (a reused IddCx swap-chain is dead); the stable per-client monitor id keeps Windows' saved display config applying either way. |
|
||||
| `PUNKTFUNK_MONITOR_LINGER_MS` | ms (default `10000`) | Defer tearing a per-client virtual display down after disconnect. A reconnect inside the window preempts it and creates a fresh one (a reused IddCx swap-chain is dead); the stable per-client monitor id keeps Windows' saved display config applying either way. Superseded by the console's **Keep alive** setting — see [Virtual displays](/docs/virtual-displays). |
|
||||
| `PUNKTFUNK_RENDER_ADAPTER` | description substring | Multi-GPU boxes only: force the NVENC/capture GPU by adapter Description substring (e.g. `4090`). Leave unset on single-GPU machines. |
|
||||
| `PUNKTFUNK_HOST_CMD` | e.g. `serve --gamestream` | The host subcommand the service launches. Default `serve --gamestream`; use `serve` for a secure native-only host. |
|
||||
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
"pairing",
|
||||
"---Configuration---",
|
||||
"configuration",
|
||||
"virtual-displays",
|
||||
"host-cli",
|
||||
"---Troubleshooting---",
|
||||
"troubleshooting",
|
||||
|
||||
@@ -0,0 +1,133 @@
|
||||
---
|
||||
title: Virtual displays
|
||||
description: Control how punktfunk creates, keeps alive, and arranges the virtual displays it streams — presets, keep-alive, exclusive vs. extend, and persistent per-client scaling.
|
||||
---
|
||||
|
||||
When a client connects, punktfunk creates a **virtual display** sized to exactly that client's
|
||||
resolution and refresh, renders your desktop or game onto it, and streams it. This page is about the
|
||||
**policy** for that display: how long it survives a disconnect, whether it takes over your physical
|
||||
monitors, what happens when a second client connects, and how desktop environments remember
|
||||
per-client settings like scaling.
|
||||
|
||||
You set this policy in the **web console** (Host → *Virtual displays*), or by editing
|
||||
`~/.config/punktfunk/display-settings.json` directly (`%ProgramData%\punktfunk\display-settings.json`
|
||||
on Windows). A change applies to the **next** connection — a running session keeps the display it
|
||||
opened on.
|
||||
|
||||
> **You rarely need to touch this.** The default behavior matches how punktfunk has always worked.
|
||||
> Reach for a preset when you want a specific experience — a dedicated couch/gaming box, a desktop
|
||||
> you also use in person, or a multi-monitor workstation.
|
||||
|
||||
> **What's live today:** this release wires **keep-alive** (linger duration) and **topology**
|
||||
> (extend / primary / exclusive). The other options below — conflict handling, identity/scaling
|
||||
> persistence on Linux, and multi-monitor layout — are **stored but not yet enforced**; they arrive
|
||||
> in following releases. The console marks them accordingly. Windows already persists per-client
|
||||
> scaling (see [Persistent scaling](#persistent-scaling)).
|
||||
|
||||
## Pick a preset
|
||||
|
||||
A preset is the easy way in — select one in the console and you're done. Each expands to a bundle of
|
||||
the individual options documented further down.
|
||||
|
||||
| Preset | What it's for |
|
||||
|---|---|
|
||||
| **Default** | Today's behavior. A short linger absorbs reconnects, the streamed output becomes the sole desktop, and extra clients each get their own view. |
|
||||
| **Gaming rig** | A dedicated couch/headless box. The game and its display survive disconnects indefinitely, and whoever connects takes the box over. *(Arrives with the keep-alive stage.)* |
|
||||
| **Shared desktop** | A desktop you also use in person. punktfunk never blanks your real monitors and never leaves a ghost display behind; concurrent viewers each get a view. |
|
||||
| **Hot-desk** | One user at a time with fast reattach — roaming between your own devices. A second user is told the box is busy, and each device+resolution keeps its own scaling. |
|
||||
| **Workstation** | The multi-monitor daily driver. Your displays come back exactly where you arranged them, with per-client identity and an exclusive desktop. |
|
||||
|
||||
## Options reference
|
||||
|
||||
Choose **Custom** in the console to set these directly.
|
||||
|
||||
### Keep alive
|
||||
|
||||
How long the virtual display survives after your last session disconnects. On a gamescope game host,
|
||||
this also keeps the **game itself running** so you can reconnect straight back into it.
|
||||
|
||||
- **Off** — tear the display down at session end (nothing lingers).
|
||||
- **A duration** (seconds) — keep it for that long; a reconnect inside the window drops you straight
|
||||
back in, with no re-negotiation and no desktop reshuffle.
|
||||
- **Forever** — keep it until you stop the host or release it from the console. *(Arrives with the
|
||||
keep-alive lifecycle stage; the console won't let you save it before then.)*
|
||||
|
||||
Default: **10 seconds**. Windows has always lingered 10 s; the Linux backends previously tore down
|
||||
immediately — a short linger makes reconnects smoother on both.
|
||||
|
||||
> **Keep-alive + Exclusive keeps your physical monitors dark after you disconnect**, until the
|
||||
> linger expires or you release the display. That's intentional for a dedicated gaming box, but
|
||||
> don't set a long/forever keep-alive together with Exclusive on a machine whose monitors you also
|
||||
> use in person — use **Shared desktop** there instead.
|
||||
|
||||
### Topology
|
||||
|
||||
What punktfunk does with your monitor layout while it streams.
|
||||
|
||||
- **Extend** — add the virtual display alongside your real monitors; touch nothing else.
|
||||
- **Primary** — make the virtual display your primary output; your physical monitors stay on.
|
||||
- **Exclusive** — the virtual display becomes your **only** enabled output (physical monitors are
|
||||
disabled, then restored when streaming ends). This is what makes the streamed surface *be* the
|
||||
desktop, so panels and windows land on it.
|
||||
- **Automatic** *(default)* — Exclusive on Windows and on an auto-detected KDE/GNOME desktop
|
||||
("stream this desktop" means the streamed output *is* the desktop); Extend when you've pinned a
|
||||
specific compositor with `PUNKTFUNK_COMPOSITOR` (a test/CI posture).
|
||||
|
||||
Per-backend support:
|
||||
|
||||
| | KWin | Mutter/GNOME | Sway/wlroots | Windows |
|
||||
|---|---|---|---|---|
|
||||
| Extend | ✅ | ✅ | ✅ | ✅ |
|
||||
| Primary | ✅ | ✅ | ⚠️ treated as Extend | ✅ *(following release)* |
|
||||
| Exclusive | ✅ | ✅ | ✅ *(following release)* | ✅ |
|
||||
|
||||
### Conflict handling · identity · layout
|
||||
|
||||
These are **stored but not yet enforced** — they're documented here so you know what's coming and
|
||||
can set them ahead of the release that turns them on:
|
||||
|
||||
- **Conflict handling** — what happens when a *different* client connects while one is already
|
||||
streaming and asks for a different resolution: give it its own display (**separate**), take the
|
||||
box over (**steal**), share the existing display at its current mode (**join**), or refuse it
|
||||
(**reject**).
|
||||
- **Identity** — whether each client gets a **stable display identity** so your desktop environment
|
||||
remembers its settings (see below): one shared identity, one **per client**, or one **per client +
|
||||
resolution**.
|
||||
- **Layout / max displays** — how multiple virtual displays are arranged (for multi-monitor), and an
|
||||
upper bound on how many can be live at once.
|
||||
|
||||
## Persistent scaling
|
||||
|
||||
Set your display **scaling** once and have it stick across reconnects. This works by giving each
|
||||
client a *stable display identity*, so your desktop environment keys its per-monitor settings to it.
|
||||
|
||||
| Host | Supported | How |
|
||||
|---|---|---|
|
||||
| **Windows** | ✅ today | Connect, set scaling in Settings while streaming — Windows remembers it per client. |
|
||||
| **KDE / KWin** | ⏳ following release | A stable per-client output name lets KWin persist scale/mode per client. |
|
||||
| **GNOME / Mutter** | ❌ | GNOME's virtual-monitor API exposes no stable identity to key config on. |
|
||||
| **Sway / wlroots** | ❌ | Headless outputs can't carry a stable identity; pin scale in your sway config instead. |
|
||||
|
||||
## Legacy environment knobs
|
||||
|
||||
These `PUNKTFUNK_*` variables still work, but the console (and `display-settings.json`) supersede
|
||||
them — when a settings file exists, it wins.
|
||||
|
||||
| Legacy knob | Now expressed as |
|
||||
|---|---|
|
||||
| `PUNKTFUNK_MONITOR_LINGER_MS` | **Keep alive** → duration *(Windows)* |
|
||||
| `PUNKTFUNK_NO_ISOLATE` | **Topology** → Extend *(Windows)* |
|
||||
| `PUNKTFUNK_KWIN_VIRTUAL_PRIMARY` / `PUNKTFUNK_MUTTER_VIRTUAL_PRIMARY` | **Topology** → Exclusive (when set) / Extend (when `0`) |
|
||||
|
||||
## Troubleshooting
|
||||
|
||||
**My physical monitors stayed off after I disconnected.** You have keep-alive set together with
|
||||
Exclusive topology — the display (and your isolated desktop) is being kept for the linger window.
|
||||
Release it from the console (Host → *Virtual displays*), or switch to the **Shared desktop** preset
|
||||
so streaming never disables your real monitors.
|
||||
|
||||
**The virtual output shows only my wallpaper.** Your topology is Extend, so the streamed display is
|
||||
an empty extension. Use **Primary** or **Exclusive** so your desktop actually lands on it.
|
||||
|
||||
**KWin virtual outputs need KWin ≥ 6.5.6.** Older KWin can't create the virtual output at all —
|
||||
see [requirements](/docs/requirements).
|
||||
@@ -47,6 +47,27 @@
|
||||
"gpu_none": "Keine GPUs erkannt.",
|
||||
"gpu_missing_warning": "Die bevorzugte GPU „{name}“ ist nicht vorhanden — stattdessen wird automatisch gewählt.",
|
||||
"gpu_env_note": "PUNKTFUNK_RENDER_ADAPTER={value} bindet die GPU im Automatikmodus.",
|
||||
"host_displays": "Virtuelle Displays",
|
||||
"host_displays_help": "Wie virtuelle Displays erstellt, aktiv gehalten und angeordnet werden. Wähle eine Voreinstellung oder „Benutzerdefiniert“, um Optionen direkt zu setzen. Eine Änderung gilt ab der nächsten Sitzung.",
|
||||
"display_preset": "Voreinstellung",
|
||||
"display_preset_custom": "Benutzerdefiniert",
|
||||
"display_preset_default": "Standard",
|
||||
"display_preset_gaming_rig": "Gaming-Rig",
|
||||
"display_preset_shared_desktop": "Geteilter Desktop",
|
||||
"display_preset_hotdesk": "Hot-Desk",
|
||||
"display_preset_workstation": "Workstation",
|
||||
"display_keep_alive": "Nach Trennung aktiv halten",
|
||||
"display_keep_alive_off": "Aus",
|
||||
"display_keep_alive_seconds": "Sekunden",
|
||||
"display_topology": "Topologie",
|
||||
"display_topology_auto": "Automatisch",
|
||||
"display_topology_extend": "Erweitern",
|
||||
"display_topology_primary": "Primär",
|
||||
"display_topology_exclusive": "Exklusiv",
|
||||
"display_max": "Max. Displays",
|
||||
"display_save": "Speichern",
|
||||
"display_effective": "Aktiv",
|
||||
"display_pending_note": "Konfliktbehandlung, Identität und Layout werden gespeichert, aber noch nicht angewendet — sie folgen in späteren Versionen.",
|
||||
"clients_title": "Gekoppelte Geräte",
|
||||
"clients_empty": "Noch keine gekoppelten Geräte.",
|
||||
"clients_name": "Name",
|
||||
|
||||
@@ -47,6 +47,27 @@
|
||||
"gpu_none": "No GPUs detected.",
|
||||
"gpu_missing_warning": "The preferred GPU “{name}” is not present — automatic selection is used instead.",
|
||||
"gpu_env_note": "PUNKTFUNK_RENDER_ADAPTER={value} pins the GPU while in automatic mode.",
|
||||
"host_displays": "Virtual displays",
|
||||
"host_displays_help": "How virtual displays are created, kept alive, and arranged. Pick a preset, or choose Custom to set options directly. A change applies to the next session.",
|
||||
"display_preset": "Preset",
|
||||
"display_preset_custom": "Custom",
|
||||
"display_preset_default": "Default",
|
||||
"display_preset_gaming_rig": "Gaming rig",
|
||||
"display_preset_shared_desktop": "Shared desktop",
|
||||
"display_preset_hotdesk": "Hot-desk",
|
||||
"display_preset_workstation": "Workstation",
|
||||
"display_keep_alive": "Keep alive after disconnect",
|
||||
"display_keep_alive_off": "Off",
|
||||
"display_keep_alive_seconds": "seconds",
|
||||
"display_topology": "Topology",
|
||||
"display_topology_auto": "Automatic",
|
||||
"display_topology_extend": "Extend",
|
||||
"display_topology_primary": "Primary",
|
||||
"display_topology_exclusive": "Exclusive",
|
||||
"display_max": "Max displays",
|
||||
"display_save": "Save",
|
||||
"display_effective": "In effect",
|
||||
"display_pending_note": "Conflict handling, identity, and layout are stored but not enforced yet — they arrive in later releases.",
|
||||
"clients_title": "Paired clients",
|
||||
"clients_empty": "No paired clients yet.",
|
||||
"clients_name": "Name",
|
||||
|
||||
@@ -0,0 +1,269 @@
|
||||
import { useQueryClient } from "@tanstack/react-query";
|
||||
import { Button } from "@unom/ui/button";
|
||||
import { type FC, useEffect, useState } from "react";
|
||||
import {
|
||||
getGetDisplaySettingsQueryKey,
|
||||
useGetDisplaySettings,
|
||||
useSetDisplaySettings,
|
||||
} from "@/api/gen/display/display";
|
||||
import { ApiError } from "@/api/fetcher";
|
||||
import type {
|
||||
DisplayPolicy,
|
||||
EffectivePolicy,
|
||||
KeepAlive,
|
||||
Preset,
|
||||
Topology,
|
||||
} from "@/api/gen/model";
|
||||
import { QueryState } from "@/components/query-state";
|
||||
import { Badge } from "@/components/ui/badge";
|
||||
import { Card, CardContent, CardHeader, CardTitle } from "@/components/ui/card";
|
||||
import { Input } from "@/components/ui/input";
|
||||
import { Label } from "@/components/ui/label";
|
||||
import { m } from "@/paraglide/messages";
|
||||
|
||||
/**
|
||||
* Container: the host's virtual-display management policy (design/display-management.md). Reads the
|
||||
* stored policy + preset expansions, lets the operator pick a preset or set Custom fields, and PUTs
|
||||
* the result — a change applies to the next session. Stage 0 enforces keep-alive + topology; the
|
||||
* other stored options are shown but marked not-yet-enforced.
|
||||
*/
|
||||
export const DisplaySection: FC = () => {
|
||||
const qc = useQueryClient();
|
||||
const q = useGetDisplaySettings();
|
||||
const save = useSetDisplaySettings();
|
||||
|
||||
// Local edit buffer, seeded once from the server and re-seeded after a successful save.
|
||||
const [draft, setDraft] = useState<DisplayPolicy | null>(null);
|
||||
useEffect(() => {
|
||||
if (q.data && draft === null) setDraft(q.data.settings);
|
||||
}, [q.data, draft]);
|
||||
|
||||
const onSave = () => {
|
||||
if (!draft) return;
|
||||
save.mutate(
|
||||
{ data: draft },
|
||||
{
|
||||
onSuccess: (res) => {
|
||||
setDraft(res.settings);
|
||||
qc.invalidateQueries({ queryKey: getGetDisplaySettingsQueryKey() });
|
||||
},
|
||||
},
|
||||
);
|
||||
};
|
||||
|
||||
return (
|
||||
<Card>
|
||||
<CardHeader>
|
||||
<CardTitle>{m.host_displays()}</CardTitle>
|
||||
</CardHeader>
|
||||
<CardContent className="space-y-4">
|
||||
<p className="text-sm text-muted-foreground">{m.host_displays_help()}</p>
|
||||
<QueryState isLoading={q.isLoading} error={q.error} refetch={q.refetch}>
|
||||
{q.data && draft && (
|
||||
<DisplayForm
|
||||
draft={draft}
|
||||
setDraft={setDraft}
|
||||
presets={q.data.presets}
|
||||
onSave={onSave}
|
||||
busy={save.isPending}
|
||||
error={apiErrorMessage(save.error)}
|
||||
/>
|
||||
)}
|
||||
</QueryState>
|
||||
</CardContent>
|
||||
</Card>
|
||||
);
|
||||
};
|
||||
|
||||
/** The server's `{ error }` message from a thrown `ApiError` (its `.data` body), for inline display. */
|
||||
const apiErrorMessage = (err: unknown): string | undefined => {
|
||||
if (err instanceof ApiError) {
|
||||
const data = err.data as { error?: string } | undefined;
|
||||
return data?.error ?? err.message;
|
||||
}
|
||||
return err ? String(err) : undefined;
|
||||
};
|
||||
|
||||
/** The `gaming-rig` preset expands to `keep_alive: forever`, which the host rejects until the
|
||||
* display-lifecycle stage — disable it rather than let the Save 400. */
|
||||
const DISABLED_PRESETS: ReadonlySet<string> = new Set(["gaming-rig"]);
|
||||
|
||||
const PRESET_LABEL: Record<string, () => string> = {
|
||||
custom: m.display_preset_custom,
|
||||
default: m.display_preset_default,
|
||||
"gaming-rig": m.display_preset_gaming_rig,
|
||||
"shared-desktop": m.display_preset_shared_desktop,
|
||||
hotdesk: m.display_preset_hotdesk,
|
||||
workstation: m.display_preset_workstation,
|
||||
};
|
||||
|
||||
const TOPOLOGY_LABEL: Record<Topology, () => string> = {
|
||||
auto: m.display_topology_auto,
|
||||
extend: m.display_topology_extend,
|
||||
primary: m.display_topology_primary,
|
||||
exclusive: m.display_topology_exclusive,
|
||||
};
|
||||
|
||||
const fmtKeepAlive = (k: KeepAlive): string => {
|
||||
switch (k.mode) {
|
||||
case "off":
|
||||
return m.display_keep_alive_off();
|
||||
case "duration":
|
||||
return `${k.seconds} ${m.display_keep_alive_seconds()}`;
|
||||
case "forever":
|
||||
return "∞";
|
||||
}
|
||||
};
|
||||
|
||||
const DisplayForm: FC<{
|
||||
draft: DisplayPolicy;
|
||||
setDraft: (p: DisplayPolicy) => void;
|
||||
presets: { id: string; summary: string; fields: EffectivePolicy }[];
|
||||
onSave: () => void;
|
||||
busy: boolean;
|
||||
error?: string;
|
||||
}> = ({ draft, setDraft, presets, onSave, busy, error }) => {
|
||||
const preset: Preset = draft.preset ?? "custom";
|
||||
const isCustom = preset === "custom";
|
||||
const keepAlive: KeepAlive = draft.keep_alive ?? { mode: "duration", seconds: 10 };
|
||||
const topology: Topology = draft.topology ?? "auto";
|
||||
|
||||
// Preview the effective fields: from the selected preset's expansion, or the Custom fields.
|
||||
const effective: EffectivePolicy | undefined = isCustom
|
||||
? {
|
||||
keep_alive: keepAlive,
|
||||
topology,
|
||||
mode_conflict: draft.mode_conflict ?? "separate",
|
||||
identity: draft.identity ?? "per-client",
|
||||
layout: draft.layout ?? { mode: "auto-row", positions: {} },
|
||||
max_displays: draft.max_displays ?? 4,
|
||||
}
|
||||
: presets.find((p) => p.id === preset)?.fields;
|
||||
|
||||
const presetSummary = presets.find((p) => p.id === preset)?.summary;
|
||||
|
||||
const secondsValue = keepAlive.mode === "duration" ? keepAlive.seconds : 300;
|
||||
|
||||
return (
|
||||
<div className="space-y-5">
|
||||
{/* Preset picker */}
|
||||
<div className="space-y-2">
|
||||
<Label>{m.display_preset()}</Label>
|
||||
<div className="flex flex-wrap gap-2">
|
||||
{(["custom", "default", "gaming-rig", "shared-desktop", "hotdesk", "workstation"] as const).map(
|
||||
(id) => (
|
||||
<Button
|
||||
key={id}
|
||||
size="sm"
|
||||
variant={preset === id ? "default" : "outline"}
|
||||
disabled={busy || DISABLED_PRESETS.has(id)}
|
||||
onClick={() => setDraft({ ...draft, preset: id as Preset })}
|
||||
>
|
||||
{(PRESET_LABEL[id] ?? (() => id))()}
|
||||
</Button>
|
||||
),
|
||||
)}
|
||||
</div>
|
||||
{presetSummary && !isCustom && (
|
||||
<p className="text-xs text-muted-foreground">{presetSummary}</p>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* Custom fields: keep-alive + topology + max displays */}
|
||||
{isCustom && (
|
||||
<div className="space-y-4 rounded-md border p-4">
|
||||
<div className="space-y-2">
|
||||
<Label>{m.display_keep_alive()}</Label>
|
||||
<div className="flex items-center gap-2">
|
||||
<Button
|
||||
size="sm"
|
||||
variant={keepAlive.mode === "off" ? "default" : "outline"}
|
||||
disabled={busy}
|
||||
onClick={() => setDraft({ ...draft, keep_alive: { mode: "off" } })}
|
||||
>
|
||||
{m.display_keep_alive_off()}
|
||||
</Button>
|
||||
<Input
|
||||
type="number"
|
||||
min={0}
|
||||
className="w-24"
|
||||
value={secondsValue}
|
||||
disabled={busy}
|
||||
onChange={(e) =>
|
||||
setDraft({
|
||||
...draft,
|
||||
keep_alive: {
|
||||
mode: "duration",
|
||||
seconds: Math.max(0, Number(e.target.value) || 0),
|
||||
},
|
||||
})
|
||||
}
|
||||
/>
|
||||
<span className="text-sm text-muted-foreground">
|
||||
{m.display_keep_alive_seconds()}
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="space-y-2">
|
||||
<Label>{m.display_topology()}</Label>
|
||||
<div className="flex flex-wrap gap-2">
|
||||
{(["auto", "extend", "primary", "exclusive"] as const).map((t) => (
|
||||
<Button
|
||||
key={t}
|
||||
size="sm"
|
||||
variant={topology === t ? "default" : "outline"}
|
||||
disabled={busy}
|
||||
onClick={() => setDraft({ ...draft, topology: t })}
|
||||
>
|
||||
{TOPOLOGY_LABEL[t]()}
|
||||
</Button>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="space-y-2">
|
||||
<Label htmlFor="disp-max">{m.display_max()}</Label>
|
||||
<Input
|
||||
id="disp-max"
|
||||
type="number"
|
||||
min={1}
|
||||
max={16}
|
||||
className="w-24"
|
||||
value={draft.max_displays ?? 4}
|
||||
disabled={busy}
|
||||
onChange={(e) =>
|
||||
setDraft({
|
||||
...draft,
|
||||
max_displays: Math.min(16, Math.max(1, Number(e.target.value) || 1)),
|
||||
})
|
||||
}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Effective preview */}
|
||||
{effective && (
|
||||
<div className="flex flex-wrap items-center gap-2">
|
||||
<span className="text-sm text-muted-foreground">{m.display_effective()}:</span>
|
||||
<Badge variant="secondary">{fmtKeepAlive(effective.keep_alive)}</Badge>
|
||||
<Badge variant="secondary">{TOPOLOGY_LABEL[effective.topology]()}</Badge>
|
||||
<Badge variant="outline">{effective.mode_conflict}</Badge>
|
||||
<Badge variant="outline">{effective.identity}</Badge>
|
||||
<Badge variant="outline">{`${effective.max_displays}×`}</Badge>
|
||||
</div>
|
||||
)}
|
||||
|
||||
<p className="text-xs text-muted-foreground">{m.display_pending_note()}</p>
|
||||
|
||||
{error && (
|
||||
<p className="text-sm text-amber-600 dark:text-amber-500">{error}</p>
|
||||
)}
|
||||
|
||||
<Button onClick={onSave} disabled={busy}>
|
||||
{m.display_save()}
|
||||
</Button>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
@@ -1,6 +1,7 @@
|
||||
import type { FC } from "react";
|
||||
import { useGetHostInfo, useListCompositors } from "@/api/gen/host/host";
|
||||
import { useLocale } from "@/lib/i18n";
|
||||
import { DisplaySection } from "./DisplayCard";
|
||||
import { GpuSection } from "./GpuCard";
|
||||
import { HostView } from "./view";
|
||||
|
||||
@@ -10,6 +11,11 @@ export const SectionHost: FC = () => {
|
||||
const compositors = useListCompositors();
|
||||
|
||||
return (
|
||||
<HostView host={host} compositors={compositors} gpu={<GpuSection />} />
|
||||
<HostView
|
||||
host={host}
|
||||
compositors={compositors}
|
||||
gpu={<GpuSection />}
|
||||
displays={<DisplaySection />}
|
||||
/>
|
||||
);
|
||||
};
|
||||
|
||||
@@ -13,7 +13,9 @@ export const HostView: FC<{
|
||||
compositors: Loadable<AvailableCompositor[]>;
|
||||
/** The GPU inventory/selection card (a self-contained container — see `GpuCard.tsx`). */
|
||||
gpu?: ReactNode;
|
||||
}> = ({ host, compositors, gpu }) => {
|
||||
/** The virtual-display management card (self-contained container — see `DisplayCard.tsx`). */
|
||||
displays?: ReactNode;
|
||||
}> = ({ host, compositors, gpu, displays }) => {
|
||||
const h = host.data;
|
||||
return (
|
||||
<Section maxWidth={false}>
|
||||
@@ -81,6 +83,8 @@ export const HostView: FC<{
|
||||
|
||||
{gpu}
|
||||
|
||||
{displays}
|
||||
|
||||
<Card>
|
||||
<CardHeader>
|
||||
<CardTitle>{m.host_compositors()}</CardTitle>
|
||||
|
||||
Reference in New Issue
Block a user