feat(web): consolidate paired devices, self-contained sections, docs + lint
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Web console - Pairing/Library/Stats refactored into self-contained subsections that each own their own queries + mutations; a shared slot-based layout (view.tsx) is filled by the live page (containers) and Storybook (pure cards + fixtures) so the layout can't drift. - All paired devices in one list on Pairing with a protocol column (punktfunk/1 + Moonlight), routing each unpair to the right endpoint; the redundant Clients page is removed. - Library: overview grid split from the add/edit form into separate files. - Login screen links out to the docs. Docs - "Console login password" section on every host page (apt/RPM/Bazzite/SteamOS/Windows) plus a new "Forgot your Password?" troubleshooting page, linked from the login screen. - Console served as HTTP/1.1 over TLS (drop the unusable HTTP/3 advertising) across the Bun entry, launchers, systemd units, and packaging. Tooling - Biome now respects .gitignore (stops linting generated code), config migrated to 2.5.1; all lint issues fixed cleanly. Also includes this branch's in-progress host, Apple client, packaging, and CI changes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -30,7 +30,7 @@ license=('MIT OR Apache-2.0')
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makedepends=('rust' 'cargo' 'clang' 'cmake' 'nasm' 'pkgconf' 'git'
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'gtk4' 'libadwaita' 'sdl3' 'ffmpeg' 'pipewire' 'wayland' 'libxkbcommon' 'opus' 'libei')
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# Opt-in punktfunk-web: only then is bun (build tool; the console runs on plain nodejs) required.
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# Opt-in punktfunk-web: only then is bun (the build tool AND the vendored runtime) required.
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if [ "${PF_WITH_WEB:-0}" = 1 ]; then
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pkgname+=('punktfunk-web')
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makedepends+=('bun') # `bun-bin` from the AUR if bun isn't in your configured repos
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@@ -51,7 +51,8 @@ build() {
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# NVIDIA builder. On a GPU-less builder symlink the CUDA stub into the link path first (same
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# caveat the RPM documents): ln -s "$(find / -name libcuda.so -path '*stubs*'|head -1)" /usr/lib/
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cargo build --release --locked -p punktfunk-host -p punktfunk-client-linux
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# Management web console (opt-in): the node-server .output bundle (built with bun, run with node).
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# Management web console (opt-in): the Nitro `bun`-preset .output bundle (Bun.serve TLS),
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# built AND run with bun.
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if [ "${PF_WITH_WEB:-0}" = 1 ]; then
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( cd web && bun install --frozen-lockfile && bun run build )
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fi
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@@ -138,19 +139,21 @@ package_punktfunk-client() {
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}
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package_punktfunk-web() {
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pkgdesc="punktfunk management web console (Nitro/Node SSR) — pairing + status in the browser"
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arch=('any')
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# Runtime is plain node (the .output is portable JS — bun was only the build tool). Auto-wired to
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# the host's mgmt token via the systemd --user units; enable with `systemctl --user enable --now punktfunk-web`.
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depends=('nodejs')
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pkgdesc="punktfunk management web console (Nitro SSR on bun, HTTPS/HTTP-1.1 over TLS) — pairing + status in the browser"
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# bun is the runtime (Bun.serve), and it's a native binary we vendor, so this package is
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# arch-specific (not 'any'). Auto-wired to the host's mgmt token + identity cert via the systemd
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# --user units; enable with `systemctl --user enable --now punktfunk-web`. No nodejs/bun dependency.
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local R; R="$(_repo)"
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# Pre-built node-server bundle (from build()) + a PATH-stable launcher (matches the .deb/.rpm).
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# Pre-built bun-preset bundle (from build()) + a PATH-stable launcher (matches the .deb/.rpm).
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install -d "$pkgdir/usr/share/punktfunk-web/.output"
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cp -r "$R/web/.output/server" "$pkgdir/usr/share/punktfunk-web/.output/server"
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cp -r "$R/web/.output/public" "$pkgdir/usr/share/punktfunk-web/.output/public"
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# Vendor the build env's bun into a private dir so it never collides with a
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# system-wide bun on PATH.
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install -Dm0755 "$(command -v bun)" "$pkgdir/usr/lib/punktfunk-web/bun"
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install -d "$pkgdir/usr/bin"
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printf '%s\n' '#!/bin/sh' 'exec /usr/bin/node /usr/share/punktfunk-web/.output/server/index.mjs "$@"' \
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printf '%s\n' '#!/bin/sh' 'exec /usr/lib/punktfunk-web/bun /usr/share/punktfunk-web/.output/server/index.mjs "$@"' \
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> "$pkgdir/usr/bin/punktfunk-web-server"
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chmod 0755 "$pkgdir/usr/bin/punktfunk-web-server"
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# systemd USER units: the console runs per-user; web-init generates the login password on first start.
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@@ -14,8 +14,9 @@ scripts. On a **Steam Deck used as a client you want `punktfunk-client`** (it's
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A third member, **`punktfunk-web`** (the browser management console — pairing + status), is
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**opt-in**: build it by setting `PF_WITH_WEB=1`, which requires **`bun`** at build time (`bun-bin`
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from the AUR if it isn't in your repos; the console then runs on plain `nodejs`). A default
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`makepkg` builds only host+client with no JS tooling — mirroring the RPM spec's `%bcond_with web`.
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from the AUR if it isn't in your repos). bun is also the **runtime** — the console serves HTTPS
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(HTTP/1.1 over TLS) via `Bun.serve`, so the package vendors the bun binary (no `nodejs` dependency). A
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default `makepkg` builds only host+client with no JS tooling — mirroring the RPM spec's `%bcond_with web`.
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> **Host encode: NVENC on NVIDIA, VAAPI on AMD/Intel** (`PUNKTFUNK_ENCODER=auto` picks one). The host
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> now has a VAAPI encoder + zero-copy dmabuf path alongside NVENC/CUDA, so `punktfunk-host` works on
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@@ -41,7 +42,7 @@ cp /usr/share/punktfunk/host.env.bazzite ~/.config/punktfunk/host.env # gamesc
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systemctl --user enable --now punktfunk-host
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# Web console (if you installed the punktfunk-web package): enable it + read the login password.
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systemctl --user enable --now punktfunk-web
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journalctl --user -u punktfunk-web-init | sed -n 's/.*password generated: //p' # open http://<host-ip>:3000
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journalctl --user -u punktfunk-web-init | sed -n 's/.*password generated: //p' # open https://<host-ip>:3000
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```
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NVENC/EGL come from the NVIDIA driver: `sudo pacman -S --needed nvidia-utils`. Arch's stock
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`ffmpeg` already has NVENC built in — no RPM-Fusion-style swap needed (unlike Fedora).
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