feat(web): consolidate paired devices, self-contained sections, docs + lint
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Web console
- Pairing/Library/Stats refactored into self-contained subsections that each own
  their own queries + mutations; a shared slot-based layout (view.tsx) is filled by
  the live page (containers) and Storybook (pure cards + fixtures) so the layout can't
  drift.
- All paired devices in one list on Pairing with a protocol column (punktfunk/1 +
  Moonlight), routing each unpair to the right endpoint; the redundant Clients page is
  removed.
- Library: overview grid split from the add/edit form into separate files.
- Login screen links out to the docs.

Docs
- "Console login password" section on every host page (apt/RPM/Bazzite/SteamOS/Windows)
  plus a new "Forgot your Password?" troubleshooting page, linked from the login screen.
- Console served as HTTP/1.1 over TLS (drop the unusable HTTP/3 advertising) across the
  Bun entry, launchers, systemd units, and packaging.

Tooling
- Biome now respects .gitignore (stops linting generated code), config migrated to
  2.5.1; all lint issues fixed cleanly.

Also includes this branch's in-progress host, Apple client, packaging, and CI changes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-30 19:05:22 +02:00
parent e1bc9fda22
commit ba39b08e09
86 changed files with 2726 additions and 2019 deletions
+11 -2
View File
@@ -11,7 +11,10 @@
//! lets a picker show the fingerprint and pre-pin a chosen host;
//! - `pair` — `required` or `optional`, so a client can tell up front whether it must run the PIN
//! pairing ceremony before it can stream;
//! - `id` — the stable host uniqueid (dedup across IPs / re-advertises).
//! - `id` — the stable host uniqueid (dedup across IPs / re-advertises);
//! - `mgmt` — the management API's TCP port (when it serves one), so a client can fetch the host's
//! game library (`GET /api/v1/library`, mTLS) on the SAME IP without assuming the default port.
//! Omitted by a host with no mgmt API (the standalone `punktfunk1-host`).
use anyhow::{Context, Result};
use mdns_sd::{ServiceDaemon, ServiceInfo};
@@ -30,7 +33,9 @@ pub struct Advert {
}
/// Advertise the native host on the LAN. `fingerprint` is the host cert SHA-256 (lowercase hex);
/// `require_pairing` tells a discovering client whether it must pair before it can stream.
/// `require_pairing` tells a discovering client whether it must pair before it can stream;
/// `mgmt_port` is the management API's port (`Some` when this host serves one — the client browses
/// the library there over mTLS on the advertised IP), `None` for a host with no mgmt API.
pub fn advertise_native(
hostname: &str,
ip: IpAddr,
@@ -38,6 +43,7 @@ pub fn advertise_native(
fingerprint: &str,
require_pairing: bool,
uniqueid: &str,
mgmt_port: Option<u16>,
) -> Result<Advert> {
let daemon = ServiceDaemon::new().context("create mDNS daemon")?;
let host_name = format!("{hostname}.local.");
@@ -54,6 +60,9 @@ pub fn advertise_native(
.into(),
);
props.insert("id".into(), uniqueid.to_string());
if let Some(mgmt) = mgmt_port {
props.insert("mgmt".into(), mgmt.to_string());
}
let service = ServiceInfo::new(NATIVE_SERVICE, hostname, &host_name, ip, port, props)
.context("build native mDNS ServiceInfo")?;
daemon