feat(web): consolidate paired devices, self-contained sections, docs + lint
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Web console - Pairing/Library/Stats refactored into self-contained subsections that each own their own queries + mutations; a shared slot-based layout (view.tsx) is filled by the live page (containers) and Storybook (pure cards + fixtures) so the layout can't drift. - All paired devices in one list on Pairing with a protocol column (punktfunk/1 + Moonlight), routing each unpair to the right endpoint; the redundant Clients page is removed. - Library: overview grid split from the add/edit form into separate files. - Login screen links out to the docs. Docs - "Console login password" section on every host page (apt/RPM/Bazzite/SteamOS/Windows) plus a new "Forgot your Password?" troubleshooting page, linked from the login screen. - Console served as HTTP/1.1 over TLS (drop the unusable HTTP/3 advertising) across the Bun entry, launchers, systemd units, and packaging. Tooling - Biome now respects .gitignore (stops linting generated code), config migrated to 2.5.1; all lint issues fixed cleanly. Also includes this branch's in-progress host, Apple client, packaging, and CI changes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -711,8 +711,8 @@ struct SettingsView: View {
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} footer: {
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Text("Adds a “Browse Library…” action to each host that lists its games "
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+ "(Steam + custom) via the host's management API; tap a title to launch it. "
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+ "The host must expose that API on the LAN with a token "
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+ "(serve --mgmt-bind 0.0.0.0 --mgmt-token …).")
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+ "Works once you've paired with the host — the library is authorized by this "
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+ "device's certificate, with no extra host setup.")
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.font(.geist(12, relativeTo: .caption))
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.foregroundStyle(.secondary)
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}
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@@ -3,10 +3,11 @@
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// /library page renders. Read-only on the client for now; launching a chosen title is a later
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// step. Gated behind `DefaultsKey.libraryEnabled` in the UI.
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//
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// The management API is HTTP on a port distinct from the punktfunk/1 data plane (default 47990),
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// binds loopback unless started with a token, and REQUIRES a bearer token for any non-loopback
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// bind. So to browse a host's library remotely the host must expose the mgmt API on the LAN with
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// `--mgmt-token`; the client carries that token per host. This mirrors the GameEntry/Artwork/
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// The management API serves HTTPS on a port distinct from the punktfunk/1 data plane (default
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// 47990, also advertised in the host's mDNS `mgmt` TXT). A paired client is authorized for the
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// read-only library route by its **mTLS certificate** — no bearer token. The host binds this read
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// surface to the LAN by DEFAULT (the bearer-gated admin surface stays loopback-only), so a paired
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// client browses a host's library with no operator step. This mirrors the GameEntry/Artwork/
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// LaunchSpec schema in `crates/punktfunk-host/src/library.rs`.
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import Foundation
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@@ -56,8 +57,9 @@ public enum LibraryError: LocalizedError {
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case .http(let code):
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return "The management API returned HTTP \(code)."
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case .unreachable(let why):
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return "Couldn't reach the host's management API: \(why). The host must expose it on "
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+ "the LAN (serve --mgmt-bind 0.0.0.0)."
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return "Couldn't reach the host's management API: \(why). It binds the LAN by default, "
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+ "so check the host is updated and reachable (a host pinned to "
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+ "`--mgmt-bind 127.0.0.1` is loopback-only and can't be browsed remotely)."
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}
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}
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}
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