feat(windows-drivers): pf-vdisplay STEP 0 scaffold + std-under-UMDF link gate
M1 step 2 begins. Add the wdk-iddcx (lib, re-exports wdk_sys::iddcx) + pf-vdisplay (cdylib) workspace members. pf-vdisplay STEP 0 = DriverEntry + WdfDeviceCreate skeleton + a #[used] _std_link_gate forcing std::thread + OwnedHandle to link, so the build proves the std surface resolves under the wdk-build UMDF link settings (kernel32 is /NODEFAULTLIB - std must come via OneCoreUAP). If std fails to link here, the SwapChainProcessor worker-thread design needs a CreateThread shim before any callback work (port-plan critique gap #9). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -7,7 +7,7 @@
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# crates/pf-vdisplay-proto from the main tree.
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[workspace]
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resolver = "2"
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members = ["wdk-probe"]
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members = ["wdk-probe", "wdk-iddcx", "pf-vdisplay"]
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[workspace.package]
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edition = "2024"
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@@ -19,6 +19,7 @@ publish = false
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wdk = "0.4.1"
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wdk-sys = "0.5.1"
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wdk-build = "0.5.1"
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wdk-iddcx = { path = "wdk-iddcx" }
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pf-vdisplay-proto = { path = "../../../crates/pf-vdisplay-proto" }
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# Vendored windows-drivers-rs 0.5.1 (the published, self-contained crates) + an added `iddcx`
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