feat: M1 lumen-core (FEC/crypto/packet/session + C ABI) and workspace scaffold

Ground-up low-latency streaming stack per docs/implementation-plan.md. M1 is
complete and tested; Linux host backends are cfg-gated stubs to be filled in on
real hardware (M0/M2).

lumen-core (built + tested on macOS/aarch64 — 21 tests):
- fec: ErasureCoder over GF(2^8) (reed-solomon-erasure, Moonlight-compatible)
  and GF(2^16) Leopard-RS (reed-solomon-simd, the >1 Gbps wall-breaker); proptested
- packet: zero-copy #[repr(C)] framing, multi-block, FEC-aware reassembly
- crypto: AES-128-GCM with per-direction nonce salts + sequence-as-AAD
- session: host submit / client poll hot paths + input; loopback & UDP transports
- abi: opaque handles, versioned LumenConfig, panic guards; cbindgen-generated header
- acceptance: Rust loopback+proptest and a C harness that links the staticlib

Scaffold (compiles green on all platforms): lumen-host (vdisplay/capture/encode/
inject/web/pipeline seams under cfg(linux)), lumen-client-rs, tools/{loss-harness,
latency-probe}, Apple/Android client stubs, Gitea CI, docs.

Hardened against a multi-agent adversarial review (13 verified findings fixed,
regression-tested): reassembler memory-DoS bounds + block-consistency validation,
GCM nonce-reuse direction separation, ABI struct_size guard + range checks, FEC
shard-length guards, shard_payload datagram bound, key zeroization + Debug redaction.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-06-09 00:02:52 +02:00
parent 4a1e3cd2fd
commit a913042367
47 changed files with 6015 additions and 0 deletions
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[package]
name = "latency-probe"
description = "Glass-to-glass latency measurement (plan §10, M3)"
version.workspace = true
edition.workspace = true
rust-version.workspace = true
license.workspace = true
authors.workspace = true
repository.workspace = true
[dependencies]
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//! `latency-probe` — glass-to-glass latency measurement (plan §10, M3).
//!
//! Renders a timestamp/QR on the host, reads it back on the client capture (or a
//! photodiode for true photons), and tracks p50/p99. Build this before optimizing
//! anything, so regressions are quantifiable.
//!
//! Status: scaffold.
fn main() {
println!("latency-probe: scaffold (M3 — render timestamp/QR on host, read back on client; track p50/p99)");
}
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[package]
name = "loss-harness"
description = "FEC loss-resilience sweep over the lumen-core loopback (plan §10)"
version.workspace = true
edition.workspace = true
rust-version.workspace = true
license.workspace = true
authors.workspace = true
repository.workspace = true
[dependencies]
lumen-core = { path = "../../crates/lumen-core" }
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//! `loss-harness` — sweep packet loss against the FEC and report recovery (plan §10).
//!
//! Drives access units through the in-process loopback at increasing loss rates, for
//! both FEC schemes, and prints how many frames survive. A pure-software stand-in for
//! `tc netem` that needs no network and runs anywhere `lumen_core` builds. The real M3
//! harness adds `tc netem` jitter/reorder on the UDP path.
use lumen_core::config::{Config, FecConfig, FecScheme, ProtocolPhase, Role};
use lumen_core::error::LumenError;
use lumen_core::session::Session;
use lumen_core::transport::loopback_pair;
fn config(role: Role, scheme: FecScheme, drop_period: u32) -> Config {
Config {
role,
phase: match scheme {
FecScheme::Gf8 => ProtocolPhase::P1GameStream,
FecScheme::Gf16 => ProtocolPhase::P2Lumen,
},
fec: FecConfig {
scheme,
fec_percent: 25,
max_data_per_block: 64,
},
shard_payload: 1024,
max_frame_bytes: 8 * 1024 * 1024,
encrypt: false,
key: [0u8; 16],
salt: [0u8; 4],
loopback_drop_period: drop_period,
}
}
/// Returns (frames_completed, frames_attempted) for a loss setting.
fn run(scheme: FecScheme, drop_period: u32, frames: usize, frame_len: usize) -> (usize, usize) {
let (h, c) = loopback_pair(drop_period, 0);
let mut host = Session::new(config(Role::Host, scheme, drop_period), Box::new(h)).unwrap();
let mut client = Session::new(config(Role::Client, scheme, drop_period), Box::new(c)).unwrap();
let mut completed = 0;
for f in 0..frames {
let frame: Vec<u8> = (0..frame_len).map(|b| (b ^ f) as u8).collect();
host.submit_frame(&frame, f as u64, 0).unwrap();
match client.poll_frame() {
Ok(got) => {
if got.data == frame {
completed += 1;
}
}
Err(LumenError::NoFrame) => {} // unrecoverable at this loss rate
Err(e) => panic!("unexpected error: {e}"),
}
}
(completed, frames)
}
fn main() {
let frames = 50;
let frame_len = 100_000; // ~98 shards across 2 FEC blocks
let periods = [0u32, 32, 16, 8, 6, 4, 3, 2];
println!("lumen loss-harness — 25% FEC, {frames} frames of {frame_len} bytes");
println!("(GF8 = P1/GameStream-compat, GF16 = P2/wall-breaker)\n");
println!(
"{:>10} {:>9} {:>14} {:>14}",
"drop 1/N", "~loss %", "GF8 recovered", "GF16 recovered"
);
println!("{}", "-".repeat(56));
for &p in &periods {
let loss = if p == 0 { 0.0 } else { 100.0 / p as f64 };
let (g8, n) = run(FecScheme::Gf8, p, frames, frame_len);
let (g16, _) = run(FecScheme::Gf16, p, frames, frame_len);
let label = if p == 0 {
"none".to_string()
} else {
format!("1/{p}")
};
println!("{label:>10} {loss:>8.1}% {:>11}/{n} {:>11}/{n}", g8, g16);
}
println!("\nNote: recovery drops off once per-block loss exceeds the 25% recovery budget.");
}