fix(client/net): split the receipt stamp from the pull + bleed standing latency
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The two-pair investigation (wired Mac clients stuck at a rock-steady
~18-19 ms "network" that survived the load ending and cleared only on
reconnect) exposed two structural gaps, one of measurement and one of
recovery:

- Receipt was stamped at the hand-off PULL (Swift nextAU, pf-client-core,
  Android decode loops), not at reassembly completion — so any client-side
  standing state between the reassembler and the pull read as NETWORK
  latency, undiagnosable from the HUD. ABI v9: `PunktfunkFrame`/`Frame`
  grow `received_ns`, stamped by `Session::poll_frame` as the AU crosses
  the session boundary. Every embedder now uses the core stamp; the Apple
  client keeps the pull instant as `AccessUnit.pulledNs` and shows the
  receipt→pull wait as its own "client queue" term (detailed HUD tier from
  2 ms + a `queue_p50` stats-log field). Decode stages keep their pull
  anchor on all platforms, so no historical stage shifts meaning.

- The jump-to-live detectors deliberately ignore anything under 6 queued
  frames / 400 ms behind — so a small, constant, loss-free elevation (a
  sub-frame standing backlog, or a stale clock offset after a wall-clock
  step/slew) is carried for the rest of the session. New third detector
  (`StandingLatency`, unit-tested ladder): window-MIN one-way delay
  ≥ 10 ms above the session floor with zero loss for ~4.5 s escalates
  gently — a free clock re-sync first (an applied re-sync re-bases the
  floor), then at most 3 flush+keyframe bleeds sharing the jump-to-live
  cooldown, then a loud disarm naming what it means. Loss windows reset
  the run: congestion belongs to FEC/ABR, not this detector.

Also: mid-stream re-sync apply/discard logs debug→info — they are the
forensic trail for the stale-offset case and were invisible in the field.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-19 23:38:11 +02:00
parent 134874b3c8
commit a784682d4c
16 changed files with 510 additions and 29 deletions
+8
View File
@@ -125,6 +125,12 @@ pub struct PunktfunkFrame {
pub frame_index: u32,
pub pts_ns: u64,
pub flags: u32,
/// Wall-clock reassembly-completion instant (ns since the Unix epoch, CLOCK_REALTIME — the
/// clock `pts_ns` and the skew handshake use). THIS is the receipt stamp for latency math:
/// a stamp the embedder takes itself at the poll return additionally contains the
/// pre-decode hand-off queue wait, so a client-side standing backlog would masquerade as
/// network latency (ABI v9 — the 2026-07 two-pair standing-latency investigation).
pub received_ns: u64,
}
/// Snapshot of session counters.
@@ -391,6 +397,7 @@ pub unsafe extern "C" fn punktfunk_client_poll_frame(
frame_index: f.frame_index,
pts_ns: f.pts_ns,
flags: f.flags,
received_ns: f.received_ns,
};
}
PunktfunkStatus::Ok
@@ -1744,6 +1751,7 @@ pub unsafe extern "C" fn punktfunk_connection_next_au(
frame_index: f.frame_index,
pts_ns: f.pts_ns,
flags: f.flags,
received_ns: f.received_ns,
};
}
PunktfunkStatus::Ok
@@ -73,6 +73,142 @@ pub(crate) const NOOP_CLOCK_FLUSHES_TO_DISARM: u32 = 2;
/// FIRST no-op clock flush — the moment a step is actually suspected.
pub(crate) const CLOCK_RESYNC_INTERVAL: Duration = Duration::from_secs(60);
/// Standing-latency bleed (the 2026-07 two-pair investigation): how far above the session's own
/// one-way-delay floor a report window's MINIMUM must sit to count as a standing elevation. The
/// jump-to-live detectors above deliberately ignore anything below ~6 frames / 400 ms, so a
/// small standing state — a sub-frame kernel/reassembly backlog, or a stale clock offset after a
/// wall-clock step — is carried forever and reads as permanent extra "network" latency. 10 ms
/// sits above skew-handshake error + normal LAN jitter, and below a single 60 fps frame period,
/// so the observed one-frame plateau (~17 ms) trips it while a healthy stream cannot.
pub(crate) const STANDING_LAT_THRESH_NS: i128 = 10_000_000;
/// Consecutive elevated report windows (~750 ms each) before the bleed escalates — ~4.5 s of a
/// continuously standing, loss-free elevation. Windows with any loss reset the run: loss means
/// genuine congestion, which the FEC/ABR machinery owns, not this detector.
pub(crate) const STANDING_LAT_WINDOWS: u32 = 6;
/// Per-session cap on flush+keyframe bleeds. A standing state that survives a clock re-sync AND
/// this many local flushes is not local and not clock — the path latency itself changed; the
/// detector disarms with a warning instead of paying a recovery keyframe every few seconds.
pub(crate) const STANDING_LAT_MAX_BLEEDS: u32 = 3;
/// What the standing-latency detector asks the pump to do this window (see [`StandingLatency`]).
#[derive(Debug, PartialEq, Eq)]
pub(crate) enum StandingLatAction {
None,
/// First escalation: ask for a mid-stream clock re-sync — free, and a stale offset from a
/// stepped/slewed wall clock produces exactly this signature (an applied re-sync re-bases
/// the floor via the pump's `clock_gen` watch, clearing the elevation if that was the cause).
Resync {
above_ms: i64,
},
/// The elevation survived a re-sync attempt: flush the local receive backlog + request a
/// keyframe (the jump-to-live action), draining a real sub-threshold standing queue. The
/// pump reports execution back via [`StandingLatency::bled`]; an unexecuted action simply
/// re-arms next window.
Bleed {
above_ms: i64,
},
/// Bleed cap reached and the elevation is back: give up and say so.
Disarm {
above_ms: i64,
},
}
/// Detector for a small, constant, loss-free one-way-delay elevation — the standing state the
/// jump-to-live thresholds deliberately tolerate. Tracks the session's OWD floor (minimum of
/// report-window minimums since start / last re-base) and escalates when windows sit
/// persistently above it: re-sync first, then a bounded number of flush+keyframe bleeds, then
/// disarm. Pure state machine (no clocks, no I/O) so the escalation ladder is unit-testable.
pub(crate) struct StandingLatency {
/// Lowest window-minimum OWD seen since session start / last [`rebase`](Self::rebase).
floor_ns: Option<i128>,
/// Minimum per-frame OWD this report window; `None` = no frames yet.
window_min_ns: Option<i128>,
/// Consecutive elevated windows.
run: u32,
/// The current elevation already got its re-sync request — next escalation is a bleed.
resync_tried: bool,
bleeds: u32,
disarmed: bool,
}
impl StandingLatency {
pub(crate) fn new() -> Self {
StandingLatency {
floor_ns: None,
window_min_ns: None,
run: 0,
resync_tried: false,
bleeds: 0,
disarmed: false,
}
}
/// Feed one frame's skew-corrected OWD (capture→reassembly-complete, ns). Caller gates on a
/// live clock offset and plausibility (0 < owd < 10 s), like the ABR OWD signal.
pub(crate) fn note_frame(&mut self, owd_ns: i128) {
self.window_min_ns = Some(match self.window_min_ns {
Some(m) => m.min(owd_ns),
None => owd_ns,
});
}
/// Close a report window. `loss_free` = the window carried zero loss (loss resets the run —
/// congestion is the FEC/ABR machinery's problem, and queues under loss are not "standing").
pub(crate) fn on_window(&mut self, loss_free: bool) -> StandingLatAction {
let Some(wmin) = self.window_min_ns.take() else {
return StandingLatAction::None; // no frames this window — no evidence either way
};
let floor = *self.floor_ns.get_or_insert(wmin);
self.floor_ns = Some(floor.min(wmin));
let above_ns = wmin - floor;
if self.disarmed {
return StandingLatAction::None;
}
if !loss_free || above_ns < STANDING_LAT_THRESH_NS {
self.run = 0;
if above_ns < STANDING_LAT_THRESH_NS {
self.resync_tried = false; // elevation cleared — a future one re-syncs first again
}
return StandingLatAction::None;
}
self.run += 1;
if self.run < STANDING_LAT_WINDOWS {
return StandingLatAction::None;
}
self.run = 0; // each escalation gets a fresh observation run
let above_ms = (above_ns / 1_000_000) as i64;
if !self.resync_tried {
self.resync_tried = true;
StandingLatAction::Resync { above_ms }
} else if self.bleeds < STANDING_LAT_MAX_BLEEDS {
StandingLatAction::Bleed { above_ms }
} else {
self.disarmed = true;
StandingLatAction::Disarm { above_ms }
}
}
/// The pump executed a [`StandingLatAction::Bleed`] (flush + keyframe). The floor is KEPT: a
/// successful bleed brings OWD back down to it (elevation clears naturally); an unsuccessful
/// one leaves the elevation visible so the ladder continues toward the cap.
pub(crate) fn bled(&mut self) {
self.bleeds += 1;
self.window_min_ns = None;
}
/// A mid-stream clock re-sync was APPLIED (the pump's `clock_gen` watch): every OWD reading
/// shifted, so the floor and any elevation measured under the old offset are meaningless —
/// re-learn from scratch. The bleed budget survives (it caps keyframes per session).
pub(crate) fn rebase(&mut self) {
self.floor_ns = None;
self.window_min_ns = None;
self.run = 0;
self.resync_tried = false;
}
}
/// Client decode-stage latency accumulator for the adaptive-bitrate controller's decode signal.
/// The embedder adds one sample per decoded frame ([`NativeClient::report_decode_us`], µs from the
/// AU leaving [`NativeClient::next_frame`] to its decoded output) and the data-plane pump drains a
@@ -191,6 +327,7 @@ mod frame_channel_tests {
pts_ns: i as u64,
flags: 0,
complete: true,
received_ns: 0,
}
}
@@ -258,3 +395,143 @@ mod frame_channel_tests {
assert_eq!(popped(&ch), Some(total - FRAME_QUEUE_HARD_CAP as u32));
}
}
#[cfg(test)]
mod standing_latency_tests {
use super::{
StandingLatAction, StandingLatency, STANDING_LAT_MAX_BLEEDS, STANDING_LAT_THRESH_NS,
STANDING_LAT_WINDOWS,
};
const FLOOR: i128 = 2_000_000; // a healthy 2 ms LAN OWD
const ELEVATED: i128 = FLOOR + STANDING_LAT_THRESH_NS + 7_000_000; // ~one 60fps frame above
/// Run `n` windows at `owd`, asserting every window but the last returns None; returns the
/// last window's action.
fn run_windows(d: &mut StandingLatency, owd: i128, n: u32) -> StandingLatAction {
for i in 0..n {
d.note_frame(owd);
let a = d.on_window(true);
if i + 1 < n {
assert_eq!(a, StandingLatAction::None, "window {i} escalated early");
} else {
return a;
}
}
unreachable!("n > 0 by construction");
}
/// Learn a clean floor: one window at the healthy OWD.
fn learned(d: &mut StandingLatency) {
d.note_frame(FLOOR);
assert_eq!(d.on_window(true), StandingLatAction::None);
}
#[test]
fn healthy_stream_never_escalates() {
let mut d = StandingLatency::new();
learned(&mut d);
// Jitter riding above the floor but under the threshold: never a run.
for _ in 0..(STANDING_LAT_WINDOWS * 4) {
d.note_frame(FLOOR + STANDING_LAT_THRESH_NS - 1);
assert_eq!(d.on_window(true), StandingLatAction::None);
}
}
#[test]
fn escalation_ladder_resync_then_bleeds_then_disarm() {
let mut d = StandingLatency::new();
learned(&mut d);
// First full elevated run asks for the free fix: a clock re-sync.
assert!(matches!(
run_windows(&mut d, ELEVATED, STANDING_LAT_WINDOWS),
StandingLatAction::Resync { .. }
));
// Re-sync didn't help (no rebase came) — each further run is a bleed, up to the cap...
for _ in 0..STANDING_LAT_MAX_BLEEDS {
assert!(matches!(
run_windows(&mut d, ELEVATED, STANDING_LAT_WINDOWS),
StandingLatAction::Bleed { .. }
));
d.bled();
}
// ...then the detector gives up loudly, once, and stays quiet.
assert!(matches!(
run_windows(&mut d, ELEVATED, STANDING_LAT_WINDOWS),
StandingLatAction::Disarm { .. }
));
d.note_frame(ELEVATED);
assert_eq!(d.on_window(true), StandingLatAction::None);
}
#[test]
fn loss_windows_reset_the_run() {
let mut d = StandingLatency::new();
learned(&mut d);
for _ in 0..(STANDING_LAT_WINDOWS - 1) {
d.note_frame(ELEVATED);
assert_eq!(d.on_window(true), StandingLatAction::None);
}
// A lossy window means congestion, not a standing state: run resets...
d.note_frame(ELEVATED);
assert_eq!(d.on_window(false), StandingLatAction::None);
// ...so the ladder needs the full run again before acting.
assert!(matches!(
run_windows(&mut d, ELEVATED, STANDING_LAT_WINDOWS),
StandingLatAction::Resync { .. }
));
}
#[test]
fn recovery_resets_the_ladder_to_resync_first() {
let mut d = StandingLatency::new();
learned(&mut d);
assert!(matches!(
run_windows(&mut d, ELEVATED, STANDING_LAT_WINDOWS),
StandingLatAction::Resync { .. }
));
// The elevation clears on its own (e.g. the successful bleed case, or transient): the
// next episode starts back at the free escalation, not at a bleed.
d.note_frame(FLOOR);
assert_eq!(d.on_window(true), StandingLatAction::None);
assert!(matches!(
run_windows(&mut d, ELEVATED, STANDING_LAT_WINDOWS),
StandingLatAction::Resync { .. }
));
}
#[test]
fn applied_resync_rebases_and_clears_a_stale_offset_elevation() {
let mut d = StandingLatency::new();
learned(&mut d);
assert!(matches!(
run_windows(&mut d, ELEVATED, STANDING_LAT_WINDOWS),
StandingLatAction::Resync { .. }
));
// The re-sync APPLIES (pump sees clock_gen move) → rebase. The corrected offset brings
// OWD readings back to truth; the floor re-learns and nothing ever escalates to a bleed.
d.rebase();
for _ in 0..(STANDING_LAT_WINDOWS * 2) {
d.note_frame(FLOOR);
assert_eq!(d.on_window(true), StandingLatAction::None);
}
}
#[test]
fn empty_windows_are_no_evidence() {
let mut d = StandingLatency::new();
learned(&mut d);
for _ in 0..(STANDING_LAT_WINDOWS - 1) {
d.note_frame(ELEVATED);
assert_eq!(d.on_window(true), StandingLatAction::None);
}
// A frameless window (paused stream) neither advances nor resets the run...
assert_eq!(d.on_window(true), StandingLatAction::None);
// ...so one more elevated window completes it.
d.note_frame(ELEVATED);
assert!(matches!(
d.on_window(true),
StandingLatAction::Resync { .. }
));
}
}
+73 -6
View File
@@ -1,8 +1,9 @@
//! The client worker: QUIC handshake + control/input/datagram tasks + the blocking data-plane pump.
use super::frame_channel::{
CLOCK_RESYNC_INTERVAL, FLUSH_AFTER, FLUSH_COOLDOWN, FLUSH_LATENCY,
NOOP_CLOCK_FLUSHES_TO_DISARM, NOOP_FLUSH_DATAGRAMS, QUEUE_HIGH, QUEUE_LOW, STANDING_TIME,
StandingLatAction, StandingLatency, CLOCK_RESYNC_INTERVAL, FLUSH_AFTER, FLUSH_COOLDOWN,
FLUSH_LATENCY, NOOP_CLOCK_FLUSHES_TO_DISARM, NOOP_FLUSH_DATAGRAMS, QUEUE_HIGH, QUEUE_LOW,
STANDING_TIME,
};
use super::worker::reject_from_close;
use super::*;
@@ -514,15 +515,19 @@ pub(super) async fn run_pump(args: WorkerArgs) {
// late exactly then) — keep the old estimate and let the next
// periodic batch try again.
if accept_resync(rtt_ns, clock_rtt_ns.unwrap_or(0)) {
clock_offset.store(offset_ns, Ordering::Relaxed);
clock_gen.fetch_add(1, Ordering::Relaxed);
tracing::debug!(
// info, not debug: ≤1/min, and it is THE forensic
// trail for a stale-offset (stepped/slewed wall clock)
// latency plateau — the 2026-07 two-pair investigation
// had to reconstruct this blind.
tracing::info!(
offset_ns,
rtt_us = rtt_ns / 1000,
"mid-stream clock re-sync applied"
);
clock_offset.store(offset_ns, Ordering::Relaxed);
clock_gen.fetch_add(1, Ordering::Relaxed);
} else {
tracing::debug!(
tracing::info!(
rtt_us = rtt_ns / 1000,
"clock re-sync batch discarded — RTT above the \
connect-time baseline (congested window)"
@@ -729,6 +734,12 @@ pub(super) async fn run_pump(args: WorkerArgs) {
let mut clock_detector_armed = true;
let mut resync_wanted = false;
let mut seen_clock_gen = pump_clock_gen.load(Ordering::Relaxed);
// Standing-latency bleed (see StandingLatency): the third detector, for the small,
// constant, loss-free OWD elevation the two jump-to-live detectors deliberately
// tolerate (< QUEUE_HIGH frames, < FLUSH_LATENCY behind) — a sub-frame standing
// backlog, or a stale clock offset after a wall-clock step, either of which otherwise
// reads as permanent extra "network" latency for the rest of the session.
let mut standing_lat = StandingLatency::new();
while !pump_shutdown.load(Ordering::SeqCst) {
// The live host↔client offset: re-loaded every iteration so an applied mid-stream
// re-sync takes effect on the very next frame's latency math.
@@ -740,6 +751,10 @@ pub(super) async fn run_pump(args: WorkerArgs) {
seen_clock_gen = gen;
stale_since = None;
noop_clock_flushes = 0;
// Every OWD reading shifted with the offset — the standing-latency floor and
// any elevation measured under the old one are meaningless now. If a stale
// offset WAS the elevation, this is also the moment it gets fixed.
standing_lat.rebase();
if !clock_detector_armed {
clock_detector_armed = true;
tracing::info!(
@@ -843,6 +858,51 @@ pub(super) async fn run_pump(args: WorkerArgs) {
window_dropped,
);
let _ = ctrl_tx.try_send(CtrlRequest::Loss(LossReport { loss_ppm }));
// Standing-latency bleed: close the detector's window with this report's loss
// verdict and run its escalation ladder — re-sync first (free; a stale offset
// from a stepped wall clock produces exactly this signature and the applied
// re-sync rebases the floor), then a bounded flush+keyframe (drains a real
// sub-threshold standing backlog the jump-to-live thresholds tolerate), then a
// loud disarm (the path latency itself changed; nothing local fixes that).
match standing_lat.on_window(loss_ppm == 0 && window_dropped == 0) {
StandingLatAction::None => {}
StandingLatAction::Resync { above_ms } => {
tracing::info!(
above_ms,
"standing latency above the session floor with zero loss — \
requesting a clock re-sync first (a stale offset reads exactly \
like this)"
);
let _ = ctrl_tx.try_send(CtrlRequest::ClockResync);
}
StandingLatAction::Bleed { above_ms } => {
// Shares the jump-to-live cooldown: an unexecuted bleed simply re-arms
// over the next windows (the detector's run rebuilds).
if last_flush.is_none_or(|t| t.elapsed() >= FLUSH_COOLDOWN) {
last_flush = Some(Instant::now());
flush_in_window = true;
let flushed = session.flush_backlog().unwrap_or(0);
let dropped = frames.clear();
let _ = ctrl_tx.try_send(CtrlRequest::Keyframe);
standing_lat.bled();
tracing::warn!(
above_ms,
flushed_datagrams = flushed,
dropped_frames = dropped,
"standing latency survived a clock re-sync — bled the local \
backlog (flush + keyframe)"
);
}
}
StandingLatAction::Disarm { above_ms } => {
tracing::warn!(
above_ms,
"standing latency persists after a re-sync and every bleed — not \
local, not clock; the path latency changed. Leaving it be \
(reconnect re-baselines)"
);
}
}
// Adaptive bitrate: drain any host ack first (its clamp is authoritative), then
// feed the controller this window's congestion signals; a decision becomes a
// SetBitrate on the control stream.
@@ -981,6 +1041,13 @@ pub(super) async fn run_pump(args: WorkerArgs) {
if clock_offset_ns != 0 && lat_ns > 0 {
owd_sum_ns += lat_ns;
owd_frames += 1;
// The standing-latency detector rides the same signal, but off the
// window MINIMUM (robust against jitter/burst spikes — a standing
// state elevates the floor itself). Same 10 s plausibility clamp as
// the hn stats use.
if lat_ns < 10_000_000_000 {
standing_lat.note_frame(lat_ns);
}
}
if clock_detector_armed
&& clock_offset_ns != 0
+6 -1
View File
@@ -83,7 +83,12 @@ pub use stats::Stats;
/// `punktfunk_connection_clipboard_{control,offer,fetch,serve,cancel}` +
/// `punktfunk_connection_next_clipboard`. Additive; the wire grows only backward-compatible control
/// messages (0x40-0x44) and a new `Welcome::host_caps` bit, so [`WIRE_VERSION`] is unchanged.
pub const ABI_VERSION: u32 = 8;
/// v9: `PunktfunkFrame` grew `received_ns` — the reassembly-completion receipt stamp, so
/// embedders stop stamping receipt at the hand-off pull (which folds the pre-decode queue wait
/// into apparent network latency). Struct-size change on the frame poll surface = a hard ABI
/// break for embedders reading `PunktfunkFrame`; nothing on the wire moved, so [`WIRE_VERSION`]
/// is unchanged.
pub const ABI_VERSION: u32 = 9;
/// The punktfunk/1 **wire** version — what `Hello`/`Welcome` carry and hosts equality-check.
/// Deliberately its own constant: [`ABI_VERSION`] tracks the embeddable **C surface**
@@ -489,6 +489,7 @@ impl Reassembler {
pts_ns: done.pts_ns,
flags: done.user_flags,
complete: true,
received_ns: 0, // stamped by Session::poll_frame at the session boundary
}));
}
Ok(None)
@@ -592,6 +593,7 @@ impl ReassemblyWindow {
pts_ns: f.pts_ns,
flags: f.user_flags,
complete: false,
received_ns: 0, // stamped by Session::poll_frame at the session boundary
});
}
}
+23 -3
View File
@@ -30,6 +30,14 @@ pub struct Frame {
/// ([`crate::packet::USER_FLAG_CHUNK_ALIGNED`]) are ever delivered partial; missing
/// shard ranges are zero-filled at their exact offsets.
pub complete: bool,
/// Wall-clock instant (ns since the Unix epoch, CLOCK_REALTIME basis — the same clock the
/// skew handshake compares and the host stamps `pts_ns` with) at which this AU finished
/// reassembly, stamped by [`Session::poll_frame`] as the frame leaves the session. Embedders
/// that previously stamped receipt themselves at the hand-off pull should use this instead:
/// the pull stamp additionally contains the pre-decode queue wait, silently folding any
/// client-side standing backlog into the apparent NETWORK latency. The reassembler itself
/// leaves this 0 (it owns no clock — the stamp is the session boundary's job).
pub received_ns: u64,
}
/// One end of a stream. Constructed for a single [`Role`]; calling the other role's
@@ -82,6 +90,18 @@ pub struct Session {
lane_scratch: Vec<Vec<u8>>,
}
/// Stamp [`Frame::received_ns`] as the frame crosses the session boundary in
/// [`Session::poll_frame`] — completed frames return the moment their last shard lands, so
/// stamping at return IS stamping at reassembly completion (µs apart). CLOCK_REALTIME to match
/// `pts_ns` / the skew handshake (deliberately not monotonic — cross-machine latency math).
fn stamp_received(mut f: Frame) -> Frame {
f.received_ns = std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.map(|d| d.as_nanos() as u64)
.unwrap_or(0);
f
}
/// Wire-packet count at which a frame's sealing splits across two lanes (plan Phase 1.5):
/// below it the channel rendezvous (~µs) isn't worth it; at it the halved AES-GCM span
/// (≥ ~125 µs of ~1 µs/packet work) dwarfs the hand-off. ≈300 KB of wire, i.e. ≥150 Mbps
@@ -684,7 +704,7 @@ impl Session {
// Nothing new on the wire — hand over an aged-out partial if one is
// waiting (it can only get staler).
if let Some(p) = self.reassembler.take_partial() {
return Ok(p);
return Ok(stamp_received(p));
}
return Err(PunktfunkError::NoFrame);
}
@@ -748,12 +768,12 @@ impl Session {
}
if let Some(frame) = pushed {
StatsCounters::add(&self.stats.frames_completed, 1);
return Ok(frame);
return Ok(stamp_received(frame));
}
// A push that completed nothing may still have aged a partial out — deliver it
// ahead of further draining (its successors are already arriving).
if let Some(p) = self.reassembler.take_partial() {
return Ok(p);
return Ok(stamp_received(p));
}
}
}