feat(client): shell hands desktop connects to punktfunk-session (phase 3)
start_session_with routes desktop windowed connects to the spawned
Vulkan session binary (--connect --fp, --launch, --fullscreen from the
stream setting); spawn.rs bridges its stdout contract into the shell —
spinner until {"ready":true}, banner from the error/ended JSON line,
exit 3 + trust_rejected routed to the re-pair PIN ceremony, TOFU pins
the advert fingerprint only once the child proves it on a real connect.
The in-process GTK presenter stays for PUNKTFUNK_LEGACY_PRESENTER=1,
Gaming-Mode/--fullscreen and --browse launches (no second toplevel under
gamescope until phase 4 moves the console UI), the request-access flow,
and any spawn failure (silent fallback).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -79,7 +79,10 @@ src/
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ui_settings.rs resolution · refresh · decoder · bitrate · compositor · mic
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ui_stream.rs the stream window (GtkGraphicsOffload present) + input capture
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launch.rs session launch/UI glue over the shared session pump
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video_gl.rs VAAPI dmabuf → RGBA GL presenter (EGL import, CICP-driven CSC)
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spawn.rs desktop connects → the punktfunk-session Vulkan binary
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(PUNKTFUNK_LEGACY_PRESENTER=1 keeps them in-process)
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video_gl.rs VAAPI dmabuf → RGBA GL presenter (EGL import, CICP-driven CSC;
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the legacy/fallback presenter)
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tools/screenshots.sh store screenshot capture (app self-capture; Xvfb fallback)
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```
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