docs(site): add Windows host install, restructure nav, new public roadmap
apple / swift (push) Successful in 54s
ci / rust (push) Successful in 2m24s
ci / web (push) Successful in 35s
android / android (push) Successful in 3m27s
ci / docs-site (push) Successful in 31s
ci / bench (push) Successful in 4m43s
deb / build-publish (push) Successful in 4m49s
decky / build-publish (push) Successful in 13s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 6s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 24s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m28s
docker / deploy-docs (push) Successful in 17s

- install (host): add a Windows (NVIDIA) section with signed-installer and
  certificate-trust steps; note the .cer is the same across releases.
- install-client: clarify the Windows MSIX certificate is the same every
  release (trust once, updates need nothing).
- Move "Project & Internals" out of the public docs site: relocate
  implementation-plan, apple-stage2-presenter, gamescope-multiuser,
  dualsense-haptics, ci, and gamestream-host-plan to docs/; drop them from
  the nav. Move windows-host into Host Setup.
- Rewrite roadmap as a lean public page with an at-a-glance grid and
  current statuses (Windows host shipped/beta, Apple incl. tvOS shipped,
  Android shipped, concurrent sessions + delegated pairing done).
- Fix status.md link to the now-internal implementation plan.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-06-20 19:52:23 +02:00
parent 76f4484ded
commit 9f049f965f
14 changed files with 123 additions and 913 deletions
+126
View File
@@ -0,0 +1,126 @@
---
title: "Apple Stage-2 Presenter (handoff)"
description: "Implementation plan for the explicit VTDecompressionSession → CAMetalLayer presenter — hand-paced present + true decode→present (glass-to-glass) measurement. Written so a Mac agent can pick it up."
---
> **Status update:** the stage-2 presenter described here has since been **built and live-validated**,
> shipping behind an opt-in flag (`AVSampleBufferDisplayLayer` remains the default known-good path).
> This page is preserved as the implementation/handoff record for that work.
The implementation plan for the **stage-2 Apple presenter**. The **stage-1** presenter feeds
compressed HEVC straight into `AVSampleBufferDisplayLayer`, which hardware-decodes **and presents
internally with no per-frame callback** — so we can't stamp decode or present, and we can't hand-pace.
Stage-2 takes explicit control: decode with `VTDecompressionSession`, present decoded frames through a
`CAMetalLayer` driven by a display link. Two wins: **~0.5 refresh off the present tail** (the biggest
client latency term at 60 Hz) and **true decode→present / glass-to-glass** numbers.
All of this is **macOS/iOS/tvOS-only** — build + validate on a Mac (`swift build && swift test`, then
live against a Linux host). The host + connector side is already done: `PunktfunkConnection.clockOffsetNs`
(the connect-time skew offset, host minus client) is what makes the present timestamp cross-machine
valid. See [Status](/docs/status) and roadmap §12.
## Where it plugs into the existing code
| Existing (stage-1) | Stage-2 change |
|---|---|
| `StreamPump` pulls AUs → `AnnexB.sampleBuffer``layer.enqueue` (compressed) | A `Stage2Pump` (or a mode flag on `StreamPump`) feeds AUs to `VTDecompressionSessionDecodeFrame` instead |
| `StreamView`/`StreamViewIOS` host an `AVSampleBufferDisplayLayer` | Host a `CAMetalLayer` (+ a display link); keep the input-capture + HUD overlay unchanged |
| `AnnexB.formatDescription(fromIDR:)` builds the format desc, refreshed on every IDR | **Reused** — it's the `VTDecompressionSession`'s format description; recreate the session when it changes |
| `LatencyMeter` records capture→client-receipt at `onFrame` | Extend to record **decode-completion** and **present** stages (below) |
Keep stage-1 behind a `UserDefaults` flag (e.g. `punktfunk.presenter = "stage1" | "stage2"`) so a
regression can fall back — `AVSampleBufferDisplayLayer` is the known-good path.
## Decode: VTDecompressionSession
1. Create the session from the IDR's `CMVideoFormatDescription`
(`AnnexB.formatDescription(fromIDR:)`):
```
VTDecompressionSessionCreate(
allocator: nil,
formatDescription: fmt,
decoderSpecification: nil, // hardware by default; no need to force
imageBufferAttributes: [
kCVPixelBufferMetalCompatibilityKey: true,
kCVPixelBufferPixelFormatTypeKey:
kCVPixelFormatType_420YpCbCr8BiPlanarVideoRange, // 8-bit SDR; 10-bit (…10BiPlanar) for HDR later
],
outputCallback: <C-callback>,
decompressionSessionOut: &session)
```
2. Per AU: build the same `CMSampleBuffer` as stage-1 (`AnnexB.sampleBuffer(au:format:)`, PTS =
`au.ptsNs` @ 1e9 timescale) and submit:
```
VTDecompressionSessionDecodeFrame(session, sampleBuffer,
flags: ._EnableAsynchronousDecompression,
frameRefcon: <pts or a boxed context>, infoFlagsOut: nil)
```
3. The **output callback** delivers `(status, infoFlags, imageBuffer: CVImageBuffer?, presentationTimeStamp, …)`.
`presentationTimeStamp` is `au.ptsNs` (the host capture clock). **Stamp decode-completion here**
(`CLOCK_REALTIME` ns), retain the `CVPixelBuffer`, and push `{pts, pixelBuffer, decodedNs}` into a
small NSLock-guarded ring (the "ready" queue) the display link drains.
4. **IDR / mode change**: when `AnnexB.formatDescription` yields a new desc, check
`VTDecompressionSessionCanAcceptFormatDescription`; if not, finish-and-recreate the session (same
trigger stage-1 uses to refresh `format`). On decoder error (`kVTVideoDecoderBadDataErr`, etc.) drop
to the next IDR — there's no out-of-band extradata; recovery keyframes re-carry the parameter sets.
## Present: CAMetalLayer + display link
- `CAMetalLayer` (device = system default, `pixelFormat = .bgra8Unorm`, `framebufferOnly = true`,
`drawableSize` = stream WxH). The view: macOS `NSView`/iOS `UIView` whose `layerClass`/backing layer
is the `CAMetalLayer` (mirror `StreamView`/`StreamViewIOS`).
- **Display link** drives present: macOS `CVDisplayLink` (or `CADisplayLink` on macOS 14+),
iOS/tvOS `CADisplayLink`. Each callback carries the **target present timestamp** (`CVTimeStamp` /
`targetTimestamp`).
- Each vsync: pop the **newest** ready frame (drop older undisplayed ones — low-latency default; no
smoothing buffer to start), render a fullscreen quad sampling the **biplanar YUV** (luma +
chroma planes via `CVMetalTextureCache`) with a BT.709 YUV→RGB fragment shader, then
`commandBuffer.present(drawable)` (or `present(drawable, atTime:)`). **Stamp present time** for the
frame just shown (use the display link's target timestamp converted to `CLOCK_REALTIME`).
- Colorspace: BT.709 8-bit for now (matches the host's SDR). HDR (BT.2020/PQ, 10-bit `…10BiPlanar` +
EDR `CAMetalLayer.wantsExtendedDynamicRangeContent`) is a later tie-in with the HDR roadmap (§10).
### Cheaper intermediate (2a) if the Metal path is too big in one step
Decode with `VTDecompressionSession` (gets the **decode-completion timestamp** = capture→decoded),
then wrap the decoded `CVPixelBuffer` in a `CMSampleBuffer` and `enqueue` it into the existing
`AVSampleBufferDisplayLayer` (it accepts uncompressed pixel buffers too). This yields the decode term
**without** a Metal renderer — but **not** true present (the layer still presents internally). Ship 2a
first if useful; 2b (CAMetalLayer + display link) is required for the on-glass present stamp.
## Measurement (the whole point)
Extend `LatencyMeter` (or add per-stage meters) so each frame records three instants, all
`CLOCK_REALTIME` ns, all shifted by `connection.clockOffsetNs` to the host clock:
- **capture→decoded** = `decodedNs + offset pts_ns` (VideoToolbox decode latency, cross-machine)
- **decode→present** = `presentedNs decodedNs` (the present tail stage-2 shortens)
- **capture→present** = `presentedNs + offset pts_ns` — **the glass-to-glass number** (modulo the
host render→capture term, still unmeasured; see roadmap §12)
Surface `capture→present` p50/p95 in the HUD (extend the existing `model.latency*` line in
`ContentView`). `skewCorrected` stays false when `clockOffsetNs == 0` (old host) — then the numbers are
same-host-only, as today.
## Validation
- `swift test`: add a decode-output test (decode a known IDR built like
`VideoToolboxRoundTripTests` → assert a `CVPixelBuffer` of the right dimensions + the
decode callback fires). Present is display-bound — validate it **live** via the HUD number.
- Live: connect to a Linux host (`punktfunk1-host --source virtual` on the GNOME box; see
[Ubuntu — GNOME](/docs/ubuntu-gnome)), confirm `capture→present` is a few ms over `capture→client`
and that `decode→present` shrank vs. an `AVSampleBufferDisplayLayer` baseline.
- Compare against the headless reference number: `punktfunk-probe` reports skew-corrected
capture→reassembled (~1.3 ms p50 GNOME box → dev box); capture→present should be that **+ decode +
present**.
## Gotchas
- VT decode is **async**; the output callback runs on a VT-managed thread — don't block it, just stamp
+ enqueue. Retain the `CVPixelBuffer` until presented (the ring owns it).
- `VTDecompressionSessionDecodeFrame` wants the **same** `CMSampleBuffer` shape stage-1 builds (AVCC
length-prefixed NALs, in-band parameter sets in the format desc, never as extradata).
- `CAMetalLayer.drawableSize` must track mode changes (the host can `Reconfigure` mid-stream — watch
`PunktfunkConnection.mode`/the new-IDR dimensions).
- Don't add a jitter/smoothing buffer for the first cut — present newest-ready for lowest latency; a
pacing policy can come later if frames look uneven.
- Keep `clients/apple/README.md`'s "Stage 2" item + [Status](/docs/status) updated when this lands.