refactor: drop milestone names + consolidate clients; loss-recovery & rumble fixes
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Two bodies of work in one commit (the rename moved files the fixes also touched). Naming/structure cleanup (pre-launch): - Host modules m3.rs->punktfunk1.rs, m0.rs->spike.rs; CLI m3-host->punktfunk1-host, m0->spike; bare `punktfunk-host` now prints help. Types M3Options/M3Source-> Punktfunk1Options/Punktfunk1Source. - Clients consolidated out of crates/ into clients/: punktfunk-client-rs-> clients/probe (crate punktfunk-probe), client-linux->clients/linux, client-windows->clients/windows, punktfunk-android->clients/android/native (crate punktfunk-client-android; kept [lib] name=punktfunk_android so the JNI contract is unchanged). crates/ now holds only core + host. - Milestone codes M0-M4 purged from code/CLI/CLAUDE.md/README/docs/docs-site, kept only in docs/implementation-plan.md. docs/m2-plan.md-> docs/gamestream-host-plan.md. CI/gradle/flatpak paths updated. Client loss-recovery (video froze and never recovered after a brief drop): - Export punktfunk_connection_frames_dropped through the C ABI (the core already tracked it for the client keyframe-recovery loop; it was never reachable from the ABI clients). Regenerated punktfunk_core.h. - Apple (StreamPump + Stage2Pipeline) and Android (decode.rs) now poll frames_dropped and request a keyframe when it climbs -- the same loss-driven recovery Linux/Windows already had. Under infinite GOP the decoder silently conceals reference-missing frames, so the decode-error trigger rarely fires. Apple rumble robustness (worked then went spotty -- DualSense + Xbox): - Add CHHapticEngine stopped/reset handlers (rebuild on app background / audio interruption / server reset) and drop the permanent `broken` latch on a transient drive failure; latch only when the controller truly has no haptics. - Surface swallowed SDL set_rumble errors on Linux/Windows + diagnostic logging. Verified: cargo build/clippy/fmt --workspace, C-ABI harness, header drift. Not runnable on this box (verify in CI): Gitea workflows, gradle/Android, flatpak, Swift/decky. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -45,7 +45,7 @@ host's management console, click to arm pairing, and the host displays a 4-digit
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list of paired devices. This works on a headless host over the network — there is no command-line flag
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to arm pairing on `serve`.
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(The standalone headless test host, `m3-host`, takes `--allow-pairing`/`--require-pairing` on its
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(The standalone headless test host, `punktfunk1-host`, takes `--allow-pairing`/`--require-pairing` on its
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command line instead; the production `serve --native` host arms pairing from the console.)
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Then, on the client:
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@@ -60,13 +60,13 @@ the right setting on a shared network: a device has to complete the PIN ceremony
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connect.
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If you're on a fully trusted single-user network and want to skip pairing, run the host open with
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`serve --native --open` (or `m3-host --allow-tofu` for the standalone host) — it then advertises
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`serve --native --open` (or `punktfunk1-host --allow-tofu` for the standalone host) — it then advertises
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`pair=optional` and accepts unpaired clients. Requiring pairing is strongly recommended.
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## Trust-on-first-use (host opt-in)
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Trust-on-first-use (TOFU) is **off by default** and is an explicit *host* opt-in for fully trusted
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networks. A host enables it by running open — `m3-host --allow-tofu` or `serve --open` — which makes
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networks. A host enables it by running open — `punktfunk1-host --allow-tofu` or `serve --open` — which makes
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it advertise `pair=optional` over mDNS and accept unpaired clients. Only then does a client offer the
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TOFU path: connecting to such a host for the first time shows the host's fingerprint and asks you to
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confirm it (compare it with the one the host logged at startup), then pins it. The client presents
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