refactor: drop milestone names + consolidate clients; loss-recovery & rumble fixes
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Two bodies of work in one commit (the rename moved files the fixes also touched). Naming/structure cleanup (pre-launch): - Host modules m3.rs->punktfunk1.rs, m0.rs->spike.rs; CLI m3-host->punktfunk1-host, m0->spike; bare `punktfunk-host` now prints help. Types M3Options/M3Source-> Punktfunk1Options/Punktfunk1Source. - Clients consolidated out of crates/ into clients/: punktfunk-client-rs-> clients/probe (crate punktfunk-probe), client-linux->clients/linux, client-windows->clients/windows, punktfunk-android->clients/android/native (crate punktfunk-client-android; kept [lib] name=punktfunk_android so the JNI contract is unchanged). crates/ now holds only core + host. - Milestone codes M0-M4 purged from code/CLI/CLAUDE.md/README/docs/docs-site, kept only in docs/implementation-plan.md. docs/m2-plan.md-> docs/gamestream-host-plan.md. CI/gradle/flatpak paths updated. Client loss-recovery (video froze and never recovered after a brief drop): - Export punktfunk_connection_frames_dropped through the C ABI (the core already tracked it for the client keyframe-recovery loop; it was never reachable from the ABI clients). Regenerated punktfunk_core.h. - Apple (StreamPump + Stage2Pipeline) and Android (decode.rs) now poll frames_dropped and request a keyframe when it climbs -- the same loss-driven recovery Linux/Windows already had. Under infinite GOP the decoder silently conceals reference-missing frames, so the decode-error trigger rarely fires. Apple rumble robustness (worked then went spotty -- DualSense + Xbox): - Add CHHapticEngine stopped/reset handlers (rebuild on app background / audio interruption / server reset) and drop the permanent `broken` latch on a transient drive failure; latch only when the controller truly has no haptics. - Surface swallowed SDL set_rumble errors on Linux/Windows + diagnostic logging. Verified: cargo build/clippy/fmt --workspace, C-ABI harness, header drift. Not runnable on this box (verify in CI): Gitea workflows, gradle/Android, flatpak, Swift/decky. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -32,7 +32,7 @@ dependencies {
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}
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// ------------------------------------------------------------------------------------------------
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// cargo-ndk: cross-compile crates/punktfunk-android into this module's jniLibs/<abi>/ so the
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// cargo-ndk: cross-compile clients/android/native (punktfunk-client-android) into this module's jniLibs/<abi>/ so the
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// resulting libpunktfunk_android.so is packaged into the app (and any AAR this module produces).
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// NDK r28+ aligns to 16 KB pages by default — no extra linker flags. Prereqs (see clients/android
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// /README.md): `cargo install cargo-ndk` + `rustup target add aarch64-linux-android x86_64-linux-android`.
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@@ -57,7 +57,7 @@ fun androidSdkDir(): String {
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fun registerCargoNdk(taskName: String, release: Boolean) =
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tasks.register<Exec>(taskName) {
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group = "rust"
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description = "cargo-ndk build of punktfunk-android (${if (release) "release" else "debug"})"
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description = "cargo-ndk build of punktfunk-client-android (${if (release) "release" else "debug"})"
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workingDir = repoRoot
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val sdk = androidSdkDir()
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// A GUI Android Studio launch does not source the login shell, so make cargo, the NDK, and
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@@ -84,7 +84,7 @@ fun registerCargoNdk(taskName: String, release: Boolean) =
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// Link against the minSdk-31 sysroot so libaaudio (API 26+) is found.
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"--platform", "31",
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"-o", file("src/main/jniLibs").absolutePath,
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"build", "-p", "punktfunk-android",
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"build", "-p", "punktfunk-client-android",
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)
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if (release) cmd += "--release"
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commandLine(cmd)
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@@ -3,7 +3,7 @@ package io.unom.punktfunk.kit
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/**
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* The single JNI seam to `libpunktfunk_android.so` (the Rust-heavy client core).
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*
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* Symbols are implemented in `crates/punktfunk-android`. This object is intentionally thin —
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* Symbols are implemented in `clients/android/native`. This object is intentionally thin —
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* all protocol logic lives in Rust (`punktfunk-core` + the connector); Kotlin only marshals.
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*/
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object NativeBridge {
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