From 9af8e9a7d904d0fd81ec3e105315b878d3f141f5 Mon Sep 17 00:00:00 2001 From: enricobuehler Date: Mon, 22 Jun 2026 10:53:51 +0000 Subject: [PATCH] docs(windows): point DualSense handoff at the deploy scripts Co-Authored-By: Claude Opus 4.8 --- docs/windows-dualsense-game-detection.md | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/docs/windows-dualsense-game-detection.md b/docs/windows-dualsense-game-detection.md index a5d70ab..d42d4e6 100644 --- a/docs/windows-dualsense-game-detection.md +++ b/docs/windows-dualsense-game-detection.md @@ -94,9 +94,11 @@ locally) while a DualSense session is live: ## On-box layout (`.173`, builds + tools) - **Host repo / build:** `C:\Users\Public\punktfunk-native` → `cargo build -p punktfunk-host` - (debug for `dualsense-windows-test`; `--release --features nvenc` is what the service runs). Env: - `set CMAKE_POLICY_VERSION_MINIMUM=3.5` (audiopus_sys). bun=`C:\Users\Public\bun`, a standalone - node=`C:\Users\Public\node-v22.11.0-win-x64`. + (debug for `dualsense-windows-test`; `--release --features nvenc` is what the service runs). The + build env is persisted Machine-scope (`PUNKTFUNK_NVENC_LIB_DIR`, `LIBCLANG_PATH`, + `CMAKE_POLICY_VERSION_MINIMUM`) — see `scripts\windows\`. **One-call rebuild+redeploy of the + service: `scripts\windows\deploy-host.ps1`** (stop → build → restart, `.bak` rollback); web: + `scripts\windows\build-web.ps1`. bun=`C:\Users\Public\bun`, node=`C:\Users\Public\node-v22.11.0-win-x64`. - **Host service:** scheduled task / SCM `PunktfunkHost` runs `…\target\release\punktfunk-host.exe service run` → spawns `serve` (currently native-only, `PUNKTFUNK_HOST_CMD=serve` in `C:\ProgramData\punktfunk\host.env`). Restart: `sc stop/start PunktfunkHost`. Native port 9777, mgmt